NC Bench
Overview
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Run: 2026-02-19-01KHTYVN09PJKWY5SR8GZZ8227
Run Details
Model:
Claude Sonnet 4
Test:
Bad Writing Habits
Scenario:
Mystery: examining a crime scene
Duration:
35.7s
Cost:
$0.032532
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
82.21%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
46.62%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
39.27%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
95.52%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
78.55%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
77.19%
Subject-first sentence starts
(details)
100.00%
Subordinate conjunction sentence starts
(details)
91.84%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
90.3727%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The body lay wrong against
the ritual circle.
Detective Harlow Quinn crouched beside
the chalk markings, her worn leather
watch
catching the forensic lights. Three years of unexplained cases had taught her to notice what others missed.
This wasn't suicide by supernatural
means, despite what the scene suggested. "Textbook occult killing,"
DS Matthews announced, stepping carefully
around the candles. "Poor sod tried to summon something nasty. Got what he deserved." Quinn ignored him. The chalk symbols were
pristine
, unbroken by the victim's fall. Professional work. But the man's position told a different story.
His left shoulder rested six
inches outside the circle, his right hand clutching something. "Matthews. When did the anonymous tip come in?" "Four this morning. Caller claimed they heard chanting from the abandoned station." The Veil Market.
Quinn had heard whispers about
the supernatural black market that moved through London's forgotten spaces.
Camden's old tube platform made
perfect
sense for their operation. But this felt staged.
She pried open the victim's
fingers.
A small brass compass fell
into her palm, its face
etched
with protective sigils.
The needle pointed steadily toward
the tunnel entrance, not
magnetic
north. "Fancy compass," Matthews said. "Expensive hobby, this occult business." Quinn turned the device over. Verdigris patina marked the casing. Old. Valuable.
The kind of item that
would sell well at an underground market specialising in supernatural goods. "Run the victim's credit records. Focus on unusual purchases in the last month." "Already did. Clean as a whistle. Model citizen, apparently."
The forensic photographer finished with
the body.
Quinn studied the chalk circle
again. Perfect geometry. Steady lines. No trembling, no hesitation marks.
Someone with serious knowledge had
drawn these symbols. "Matthews, look at his hands." The DS crouched beside her. The victim's palms were clean, unmarked by chalk dust. "So?" "So he didn't draw the circle." "Could've worn gloves." Quinn pointed to the man's jacket pockets. "No gloves. No chalk. No source materials for the symbols."
She stood, surveying the scene
with military precision. The candles formed a
perfect
pentagon around the circle. Fresh wax, minimal burning. The ritual had
been interrupted
early, or it was never meant to succeed. "Someone wanted us to find this exactly as it appears." Her mobile buzzed. Text from an unknown number: *Stop digging or join him.* Matthews
was photographing
the symbols with his phone. "Might know someone who can translate these. Friend of a friend does historical research." "Museum type?" "Yeah. British Museum. Specialises in ancient languages, occult manuscripts. Redhead with glasses. Kowalski, I think." Quinn's jaw tightened. Three years of investigating supernatural crime had taught her that coincidences were usually anything but. First a staged crime scene at the Veil Market's latest location.
Now a connection to someone
with access to restricted archives. "I want the victim's full background by morning. Employment records, associates, recent travel. Everything." "You think this is connected to something bigger?" The compass needle swung
suddenly
, pointing deeper into the tunnel system. Quinn pocketed the device before Matthews noticed. "I think someone's sending us a message."
She walked the perimeter of
the scene, noting details others had missed. Scuff marks near the platform edge suggested the body had
been dragged
. The victim's shoes were clean despite the tunnel's grime.
His clothes showed no signs
of a struggle. The ritual circle itself bothered her most. Too
perfect
. Too obvious. Like a theatre prop designed to convince an audience rather than channel supernatural forces. Her phone buzzed again. Same number: *The Market protects its own.* Quinn showed Matthews the message. "Ring this through to the tech unit. I want the number
traced
." "Could be a hoax. Nutjob who read about the case online." "The case hasn't been online yet." Matthews stopped photographing. "How do you know about the Veil Market?" The question hung between them. Quinn had never mentioned the market by name, but Matthews had connected it immediately to this location.
Either he was better informed
than he pretended, or he was involved. She watched his face
carefully
. "Lucky guess. Old tube stations, occult symbols. Seemed obvious." "Right. Obvious." But his hand moved toward his jacket pocket, protective gesture around something he didn't want her to see. Quinn catalogued the tell for later investigation. The forensic team finished processing the scene. As they prepared to move the body, Quinn noticed something else. The victim's
watch
had stopped at 3:17 AM. But the anonymous call hadn't come in until four o'clock. "Matthews. Why did the caller wait forty-three minutes to report the body?" "Maybe they were scared. Took time to work up courage." "Or maybe they needed time to clean up." The compass in her pocket grew warm against her leg. The needle had swung again, this time pointing directly at her colleague. Quinn stepped back, hand instinctively moving toward her weapon. "I think we need to have a longer conversation about your friend at the Museum." Matthews smiled, expression shifting from helpful colleague to something colder. "I think you're right." The forensic lights
flickered
and died, plunging the abandoned platform into darkness.
total_cost
0.032532
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
2
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
31
tagDensity
0.065
leniency
0.129
rawRatio
0
effectiveRatio
0
82.21%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
843
totalAiIsmAdverbs
3
found
0
adverb
"carefully"
count
2
1
adverb
"suddenly"
count
1
highlights
0
"carefully"
1
"suddenly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
46.62%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
843
totalAiIsms
9
found
0
word
"pristine"
count
1
1
word
"perfect"
count
4
2
word
"etched"
count
1
3
word
"magnetic"
count
1
4
word
"traced"
count
1
5
word
"flickered"
count
1
highlights
0
"pristine"
1
"perfect"
2
"etched"
3
"magnetic"
4
"traced"
5
"flickered"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
72
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
2
hedgeCount
0
narrationSentences
72
filterMatches
0
"watch"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
101
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
18
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
2
markdownWords
10
totalWords
842
ratio
0.012
matches
0
"Stop digging or join him."
1
"The Market protects its own."
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
8
unquotedAttributions
0
matches
(empty)
39.27%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
28
wordCount
587
uniqueNames
6
maxNameDensity
2.21
worstName
"Quinn"
maxWindowNameDensity
2.5
worstWindowName
"Quinn"
discoveredNames
Harlow
1
Quinn
13
Matthews
8
Veil
2
Market
3
London
1
persons
0
"Harlow"
1
"Quinn"
2
"Matthews"
3
"Market"
places
0
"Veil"
1
"London"
globalScore
0.393
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
49
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
842
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
101
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
50
mean
16.84
std
11.22
cv
0.666
sampleLengths
0
8
1
40
2
22
3
37
4
8
5
12
6
32
7
31
8
9
9
28
10
13
11
9
12
30
13
5
14
14
15
1
16
6
17
3
18
17
19
34
20
10
21
13
22
22
23
2
24
15
25
39
26
14
27
8
28
18
29
7
30
41
31
25
32
11
33
17
34
11
35
6
36
11
37
34
38
14
39
2
40
25
41
36
42
12
43
10
44
8
45
22
46
24
47
10
48
4
49
12
95.52%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
72
matches
0
"been interrupted"
1
"been dragged"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
103
matches
0
"was photographing"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
101
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
587
adjectiveStacks
0
stackExamples
(empty)
adverbCount
17
adverbRatio
0.028960817717206135
lyAdverbCount
9
lyAdverbRatio
0.015332197614991482
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
101
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
101
mean
8.34
std
4.14
cv
0.496
sampleLengths
0
8
1
16
2
13
3
11
4
11
5
11
6
3
7
10
8
2
9
8
10
14
11
8
12
12
13
3
14
15
15
10
16
4
17
6
18
14
19
11
20
4
21
5
22
5
23
5
24
1
25
1
26
16
27
13
28
9
29
7
30
6
31
2
32
2
33
5
34
8
35
5
36
5
37
9
38
1
39
6
40
3
41
7
42
10
43
8
44
9
45
4
46
13
47
10
48
3
49
10
78.55%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
4
diversityRatio
0.49504950495049505
totalSentences
101
uniqueOpeners
50
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
64
matches
(empty)
ratio
0
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
8
totalSentences
64
matches
0
"His left shoulder rested six"
1
"She pried open the victim's"
2
"She stood, surveying the scene"
3
"Her mobile buzzed."
4
"She walked the perimeter of"
5
"His clothes showed no signs"
6
"Her phone buzzed again."
7
"She watched his face carefully."
ratio
0.125
77.19%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
49
totalSentences
64
matches
0
"The body lay wrong against"
1
"Detective Harlow Quinn crouched beside"
2
"This wasn't suicide by supernatural"
3
"DS Matthews announced, stepping carefully"
4
"Quinn ignored him."
5
"The chalk symbols were pristine,"
6
"His left shoulder rested six"
7
"The Veil Market."
8
"Quinn had heard whispers about"
9
"Camden's old tube platform made"
10
"She pried open the victim's"
11
"A small brass compass fell"
12
"The needle pointed steadily toward"
13
"Quinn turned the device over."
14
"Verdigris patina marked the casing."
15
"The kind of item that"
16
"The forensic photographer finished with"
17
"Quinn studied the chalk circle"
18
"Someone with serious knowledge had"
19
"The DS crouched beside her."
ratio
0.766
100.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
2
totalSentences
64
matches
0
"Now a connection to someone"
1
"Either he was better informed"
ratio
0.031
91.84%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
28
technicalSentenceCount
2
matches
0
"Quinn had heard whispers about the supernatural black market that moved through London's forgotten spaces."
1
"The kind of item that would sell well at an underground market specialising in supernatural goods."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
2
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
2
fancyCount
1
fancyTags
0
"DS Matthews announced (announce)"
dialogueSentences
31
tagDensity
0.065
leniency
0.129
rawRatio
0.5
effectiveRatio
0.065
90.3727%