Run: 2026-02-19-01KHTYVRT2KMSTN2S326GVCMVS

Run Details

Duration:
54.1s
Cost:
$0.073600
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones loomed darker than the surrounding night, swallowing starlight like hungry mouths. Aurora pressed her palm against the nearest oak pillar and felt the bark pulse beneath her fingers. Wrong. All of it felt wrong. She'd visited Isolde's grove a dozen times since discovering its existence, always during daylight hours when the wildflowers nodded their heads in perpetual summer and time moved like honey, slow and golden. The fae had assured her the grove remained neutral ground, safe passage guaranteed by treaties older than London itself. But Isolde hadn't answered her calls in three days. The Heartstone pendant against her collarbone had been burning since Tuesday, its crimson depths pulsing with a rhythm that matched no heartbeat she recognised. Something was stirring near a Hel portal, and the only person who might know which one had gone silent. So here she stood in Richmond Park at two in the morning, having slipped past the gates with skills her delivery job had inadvertently honed, because waiting felt worse than walking into darkness. The boundary stones should have glowed faintly green when she approached. Should have hummed with the subsonic frequency that made her teeth ache pleasantly. Instead they stood mute and cold, their surfaces rough beneath her searching fingers. "Isolde?" Her voice came out smaller than intended. "It's Rory. I need to talk." The grove beyond the stones stretched silent as a held breath. She stepped through. The transition usually felt like pushing through warm water, a gentle resistance that parted around her body and left her skin tingling with residual magic. Tonight it felt like nothing at all. One moment she stood between the oaks, the next she was inside, and the absence of sensation raised gooseflesh along her arms. Wildflowers carpeted the clearing in impossible profusion, bluebells and foxglove and night-blooming jasmine tangled together in defiance of botany. Their perfume hung thick enough to taste, cloying sweetness coating the back of her throat. In daylight, she found the scent intoxicating. Now it reminded her of funeral homes. The pendant flared hot against her skin. Aurora grabbed it through her shirt, hissing at the burn, and the warmth subsided to a steady throb that seemed to match her accelerating pulse. "I know you're here." She kept her voice steady through force of will. "The wards wouldn't have let me in otherwise." Unless the wards had failed entirely. Unless whatever silenced Isolde had torn through the ancient protections like wet paper. She pushed that thought down deep and kept walking. The grove's centre held a ring of mushrooms, pale caps arranged in perfect geometric precision around a low stone altar. Isolde usually received visitors here, draped across the altar like a cat in a sunbeam, her inhuman beauty softened by genuine warmth. The altar stood empty now, its surface dark with something that might have been shadow. Might have been. Aurora's foot caught on something soft. She stumbled, caught herself against a birch tree, and looked down. A hand. Slender fingers curled loosely against the grass, attached to an arm that disappeared into the wildflowers. The skin held the waxy pallor of old marble, and she could see fine traceries of silver beneath it, like veins carrying moonlight instead of blood. Fae blood. "Shit." The word escaped before she could stop it. "Shit, shit, shit." She dropped to her knees beside the body, shoving aside foxglove stalks to reveal more. An arm. A shoulder. A face she didn't recognise, beautiful and utterly still, eyes open and staring at nothing with pupils blown wide as dinner plates. Not Isolde. Some other fae, someone she'd never met, lying dead in a place where violence should be impossible. The pendant burned. Aurora ignored it. She pressed two fingers against the fae's throat, knowing it was pointless, needing to try anyway. The flesh felt cold and stiff beneath her touch. Dead for hours at least, maybe longer. Time moved strangely here; this body might have lain undiscovered for days in the outside world, or mere minutes. A sound reached her ears. Soft. Wet. Coming from somewhere behind the altar. Aurora went very still. The sound continued, rhythmic and deliberate. Like someone chewing. Like teeth working through something resistant. Her hand found the knife in her jacket pocket, the iron blade Silas had given her months ago with instructions she'd hoped never to need. Iron burned fae flesh, disrupted fae magic, offered protection against creatures that laughed at steel. She'd carried it every day since, a weight she'd grown so accustomed to that she barely noticed it anymore. She noticed it now. The chewing sound stopped. Silence pressed against her eardrums, heavy as water, and she realised she couldn't hear the normal sounds of the grove. No rustle of wind through leaves. No distant call of night birds. No soft hum of magic that usually thrummed beneath everything here like a second heartbeat. Nothing at all. Then, from behind the altar: "You brought iron into the grove." The voice came out wrong, consonants clicking in places they shouldn't, vowels stretched too long. It spoke English, but the mouth producing it clearly wasn't designed for human speech. "I brought iron everywhere." Aurora didn't stand. Standing meant making herself a larger target. "Occupational hazard." "The pendant." Hungry interest sharpened the words. "I can smell it burning. Can feel the heat from here. Such a pretty thing. Such old magic." "It's not for sale." "Everything is for sale." The sound of something heavy shifting, dragging across stone. "The fae learned that lesson long ago. Shall I tell you what this one offered me for her life?" Aurora's grip tightened on the knife. "What are you?" "Curious." The word stretched into something that might have been a laugh. "After all this time, curious. The last one asked how long I'd been here. The one before begged for quick death. But you, little mortal with your iron and your burning heart, you want to know what." Movement at the edge of her vision. Something dark unfolding itself from behind the altar, too many joints bending in too many directions. She forced herself not to look directly at it. "Fair exchange." Her voice came out steadier than she felt. "You want the pendant. I want answers." "Yesssss." The sibilant stretched obscenely. "A bargain. How delightfully fae of you." The thing stepped into her peripheral vision, and every instinct screamed at her to run. It stood roughly human-shaped, if humans were assembled by someone working from a description rather than experience. The proportions wrong, the angles impossible, darkness dripping from it like oil from a poisoned well. "I am old." It moved closer, and the wildflowers beneath its feet blackened and curled. "Old enough to remember when this grove was forest, when the standing stones were living trees, when the boundary between worlds was a wound rather than a doorway. I am what seeps through the cracks when no one is watching." "You're not fae." "No." It sounded almost pleased. "The fae named me, as they name all things. But names are just cages, and I have broken so many cages." The pendant flared so hot Aurora nearly gasped. She pressed her palm flat against it, felt the silver chain sear her skin, and understood. Hel portal. The Heartstone warned of Hel portals. And something had torn one open right here in the grove, punched through the ancient wards like they were made of gossamer, turned a place of peace into a feeding ground. "The pendant stays with me." She rose slowly, knife held low and ready. "But I'll make you a different bargain." "Will you." Amusement threaded through the clicking syllables. "What could a mortal possibly offer that I haven't already taken?" "A challenge." The word hung between them. "You're bored. Old and powerful and bored, picking off fae one by one in their own sanctuary. That's not hunting. That's grazing." The thing went still. Completely, unnaturally still, like a puppet with cut strings. "Continue." "Give me until dawn." Aurora's heart hammered against her ribs. "Hunt me properly. If you catch me, you get the pendant and whatever's left of me. If I make it out of the grove before sunrise, you go back through whatever hole you crawled from and seal it behind you." Silence stretched between them, broken only by the wet sound of something dripping from the creature's outline onto the dead flowers below. "Accepted." The word barely left its mouth before Aurora ran.
created_at"2026-02-19T12:44:10.443Z" 2/19/2026, 12:44:10 PM
model"anthropic/claude-4.5-opus-20251124"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1235
moderation_latency(null)
generation_time54038
tokens_prompt4560
tokens_completion2247
native_tokens_prompt4640
native_tokens_completion2016
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0736
router(null)
provider_responses
0
endpoint_id"be883404-eb42-4b2d-b6e4-c7daa3aa8d62"
id"msg_01SBYfk6Qio52ATP5VouuGpR"
is_byokfalse
latency1232
model_permaslug"anthropic/claude-4.5-opus-20251124"
provider_name"Anthropic"
status200
api_type"completions"
id"gen-1771505050-i2nExvElAPPTu6p5IipA"
upstream_id"msg_01SBYfk6Qio52ATP5VouuGpR"
total_cost0.0736
cache_discount(null)
upstream_inference_cost0
provider_name"Anthropic"

Evaluation details

Result Evaluator Details Meta Data
88.89% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount2
adverbTags
0"The sibilant stretched obscenely [obscenely]"
1"It sounded almost [almost]"
dialogueSentences36
tagDensity0.417
leniency0.833
rawRatio0.133
effectiveRatio0.111
82.38% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1419
totalAiIsmAdverbs5
found
0
adverb"loosely"
count1
1
adverb"utterly"
count1
2
adverb"very"
count1
3
adverb"slowly"
count1
4
adverb"completely"
count1
highlights
0"loosely"
1"utterly"
2"very"
3"slowly"
4"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
43.62% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1419
totalAiIsms16
found
0
word"loomed"
count1
1
word"pulse"
count2
2
word"depths"
count1
3
word"warmth"
count2
4
word"throb"
count1
5
word"perfect"
count1
6
word"marble"
count1
7
word"blown wide"
count1
8
word"rhythmic"
count1
9
word"disrupted"
count1
10
word"weight"
count1
11
word"silence"
count2
12
word"sanctuary"
count1
highlights
0"loomed"
1"pulse"
2"depths"
3"warmth"
4"throb"
5"perfect"
6"marble"
7"blown wide"
8"rhythmic"
9"disrupted"
10"weight"
11"silence"
12"sanctuary"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences102
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences102
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences122
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1417
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount1114
uniqueNames15
maxNameDensity0.9
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Isolde"
discoveredNames
Isolde5
London1
Heartstone2
Tuesday1
Hel3
Richmond1
Park1
Unless2
Silas1
English1
Standing1
Aurora10
Movement1
Amusement1
Silence2
persons
0"Isolde"
1"Heartstone"
2"Silas"
3"Standing"
4"Aurora"
5"Amusement"
6"Silence"
places
0"London"
1"Hel"
2"Richmond"
3"Park"
globalScore1
windowScore1
50.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences75
glossingSentenceCount3
matches
0"felt like pushing through warm water, a"
1"felt like nothing at all"
2"throb that seemed to match her accelerating pulse"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1417
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences122
matches
0"pushed that thought"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs60
mean23.62
std17.55
cv0.743
sampleLengths
031
16
251
352
433
537
614
711
83
954
1048
1132
1221
1319
149
1557
163
1717
1844
192
2012
2141
2219
236
2451
2513
264
2715
2859
294
304
3147
323
3311
3429
3516
3625
374
3832
399
4049
4132
4217
4312
4448
4555
463
4726
4824
498
98.38% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences102
matches
0"were assembled"
1"were made"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs184
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences122
ratio0.008
matches
0"Time moved strangely here; this body might have lain undiscovered for days in the outside world, or mere minutes."
95.80% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1116
adjectiveStacks0
stackExamples(empty)
adverbCount50
adverbRatio0.044802867383512544
lyAdverbCount22
lyAdverbRatio0.01971326164874552
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences122
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences122
mean11.61
std8.53
cv0.734
sampleLengths
014
117
21
35
432
519
69
724
819
933
1011
1113
1213
138
146
1511
163
1725
187
1922
2019
2115
227
237
247
2525
2613
278
286
2913
309
3120
3222
3315
343
356
3611
372
3816
3926
402
419
423
4315
442
452
4622
472
4817
493
74.04% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.48360655737704916
totalSentences122
uniqueOpeners59
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences93
matches
0"Instead they stood mute and"
1"Then, from behind the altar:"
2"Completely, unnaturally still, like a"
ratio0.032
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences93
matches
0"She'd visited Isolde's grove a"
1"Her voice came out smaller"
2"She stepped through."
3"Their perfume hung thick enough"
4"She kept her voice steady"
5"She pushed that thought down"
6"She stumbled, caught herself against"
7"She dropped to her knees"
8"She pressed two fingers against"
9"Her hand found the knife"
10"She'd carried it every day"
11"She noticed it now."
12"It spoke English, but the"
13"She forced herself not to"
14"Her voice came out steadier"
15"It stood roughly human-shaped, if"
16"It moved closer, and the"
17"It sounded almost pleased"
18"She pressed her palm flat"
19"She rose slowly, knife held"
ratio0.215
99.78% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences93
matches
0"The standing stones loomed darker"
1"Aurora pressed her palm against"
2"She'd visited Isolde's grove a"
3"The fae had assured her"
4"The Heartstone pendant against her"
5"Something was stirring near a"
6"The boundary stones should have"
7"Her voice came out smaller"
8"The grove beyond the stones"
9"She stepped through."
10"The transition usually felt like"
11"Tonight it felt like nothing"
12"Wildflowers carpeted the clearing in"
13"Their perfume hung thick enough"
14"The pendant flared hot against"
15"Aurora grabbed it through her"
16"She kept her voice steady"
17"She pushed that thought down"
18"The grove's centre held a"
19"Isolde usually received visitors here,"
ratio0.72
53.76% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences93
matches
0"Now it reminded her of"
ratio0.011
40.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount6
matches
0"The Heartstone pendant against her collarbone had been burning since Tuesday, its crimson depths pulsing with a rhythm that matched no heartbeat she recognised."
1"Something was stirring near a Hel portal, and the only person who might know which one had gone silent."
2"The transition usually felt like pushing through warm water, a gentle resistance that parted around her body and left her skin tingling with residual magic."
3"Aurora grabbed it through her shirt, hissing at the burn, and the warmth subsided to a steady throb that seemed to match her accelerating pulse."
4"Slender fingers curled loosely against the grass, attached to an arm that disappeared into the wildflowers."
5"Iron burned fae flesh, disrupted fae magic, offered protection against creatures that laughed at steel."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
90.9161%