Run: 2026-02-19-01KHTYWE4A5X149W24MZG86SF3

Run Details

Duration:
37.1s
Cost:
$0.000000
Provider:
Arcee AI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The warehouse sat in darkness, its windows like dead eyes staring out at the empty street. Rory checked her phone again. No messages. No missed calls. Just the time—11:47 PM—staring back at her from the screen. She'd been here for twenty minutes already, leaning against her car in the shadows across from the abandoned building. The address Silas had given her matched perfectly with the one on the scrap of paper she'd found tucked inside the Heartstone pendant's box. But something about this place made her skin crawl. A gust of wind sent litter skittering across the pavement. Rory pulled her jacket tighter, wishing she'd worn something warmer. The pendant pressed against her chest, warm even through layers of clothing. She'd taken to wearing it constantly since discovering its properties, though she still wasn't sure what those properties were beyond making her feel like she was being watched. Movement in the warehouse's upper window made her freeze. Just a shadow, there and gone in an instant. Her heart hammered against her ribs as she squinted into the darkness. Had someone been watching her this whole time? The pendant pulsed against her skin, a slow, steady rhythm that matched her quickening heartbeat. Rory's fingers found the stone, tracing its smooth surface. The warmth spread through her hand, up her arm, until it felt like she'd plunged her limb into hot water. "Hello?" Her voice sounded small in the vast emptiness of the street. "Is someone there?" Silence. Then, from somewhere inside the warehouse, a metallic clang echoed through the night. Like a chain being dragged across concrete. Rory's breath caught in her throat. She should leave. This was stupid. Whatever Silas had sent her here for, it wasn't worth getting murdered in some abandoned warehouse in the middle of the night. But the pendant pulled at her, its warmth becoming insistence. She found herself crossing the street before she'd consciously decided to move, her feet carrying her toward the warehouse's rusted metal door. The handle turned easily beneath her palm, the door swinging inward with a prolonged creak that set her teeth on edge. Inside, the darkness was absolute. Rory fumbled in her pocket for her phone, using its flashlight to sweep across the interior. Pallets stacked high with mysterious crates. Cobwebs stretching between rusted machinery. And there, in the center of the vast space, a single metal chair. The kind you might find in an interrogation room. Rory's stomach turned. This was wrong. Everything about this was wrong. The pendant burned against her skin now, hot enough to make her gasp. She reached up to unclasp it, to throw the damn thing away, but froze when she saw the shadow moving in the corner of her eye. Something was in here with her. She whirled around, flashlight beam dancing wildly across the walls. Nothing. Just more darkness and dust and the smell of decay. "Hello?" Her voice cracked. "Who's there?" A whisper of sound behind her. The rasp of cloth against concrete. Rory spun back around, heart in her throat, and found herself face to face with— Nothing. Empty space. Her own terrified reflection in a grime-covered mirror propped against a stack of boxes. Rory's laugh came out hysterical. She was jumping at shadows. Seeing things that weren't there. The isolation, the darkness, the creepy-ass warehouse—it was getting to her. She needed to leave. Now. She turned to go, already reaching for the door handle, when the pendant's chain snapped tight against her neck. Rory choked, fingers scrabbling at the burning metal as it pulled her backward, off-balance. The flashlight tumbled from her grip, rolling across the floor until its beam pointed up at the ceiling. In the dim light, Rory saw them. Dozens of them. Shadows moving in the rafters. Watching. Waiting. The pendant's chain loosened suddenly, and Rory stumbled forward, gasping for air. Her fingers came away bloody where the metal had cut into her flesh. The stone itself glowed now, pulsing with an angry red light that cast strange patterns across the walls. Footsteps echoed from somewhere deep in the warehouse. Slow. Deliberate. Coming closer. Rory backed away until she hit a stack of crates, the rough wood scraping against her jacket. Her mind raced, trying to think of an escape route, a weapon, anything. But there was nothing. Just darkness and shadows and the steady approach of whatever was hunting her. The footsteps stopped. Silence stretched, thick and heavy, until Rory thought she might scream just to break it. Then a voice spoke from the darkness. "You shouldn't have come here, little bird." Rory's blood turned to ice. She knew that voice. Had heard it in her nightmares for months. "Evan?" The name escaped her lips like a prayer and a curse all at once. The shadows shifted, coalescing into a figure that stepped into the feeble light. Evan stood there, whole and healthy and smiling that smile that used to make her weak in the knees. But his eyes were wrong. Too bright. Too hungry. "Hello, Rory." He cocked his head, studying her like a cat watching a mouse. "Did you miss me?" Rory's legs trembled. Her mind screamed at her to run, to fight, to do something. But she couldn't move. Couldn't breathe. Evan had died six months ago in a car accident. She'd identified the body herself. Hadn't she? "You're not real," she whispered. "This is a dream. A nightmare." Evan laughed. The sound sent chills down her spine. "Oh, I'm real enough." He took a step closer, and Rory caught the scent of him. Aftershave and cigarettes and something else. Something rotten underneath. The pendant burned hotter, and Rory gasped as images flashed behind her eyes. Evan's car wrapped around a tree. His body broken and bleeding on the pavement. But then... hands. Too many hands. Dragging him away from the wreckage. Into the shadows. "No," Rory breathed. "That's not what happened. I saw-" "What you were meant to see." Evan was closer now. Close enough to touch. "The nice police officers were very thorough in their explanations." Rory's mind reeled. The accident. The funeral. The way Evan's mother had looked at her with those empty eyes and said, "He's in a better place now." Had it all been a lie? "Why?" The word tore from her throat. "Why would you pretend to be dead?" Evan's smile widened, showing too many teeth. "Because the dead can do things the living cannot." He reached out, fingers grazing her cheek. They were cold. So cold. "And I've been waiting for you, Rory. Waiting for you to find me." The pendant's glow intensified until Rory had to squeeze her eyes shut against the brightness. When she opened them again, Evan was gone. In his place stood a figure cloaked in shadow, its form shifting and undulating like smoke. "The pendant called you here," the figure said, its voice a chorus of whispers. "Just as it called him to us." Rory's fingers found the stone, still burning hot against her skin. "What are you?" she demanded, trying to keep the tremble from her voice. "What do you want with me?" The figure stepped closer, and Rory caught glimpses of faces in its shifting form. Screaming faces. Dying faces. Among them, she saw Evan's, his eyes wide with terror. "We are the ones who walk between," the figure whispered. "The ones who bargain in shadow and blood. And you, little bird, have a part to play in the game." Rory's mind raced. Silas. The pendant. All of it had been leading to this moment. But why her? What made her so special? "I don't understand," she said, hating the weakness in her voice. "What game? What do you want from me?" The figure's form solidified slightly, resolving into the shape of a woman. Tall and pale, with hair like spun silver and eyes that glowed with an inner fire. "You have power, Rory Carter," the woman said, her voice like silk and knives. "Power you haven't begun to tap into. Power that certain... parties... are very interested in." Rory's breath caught. Power. She'd always known she was different, had always felt the stirrings of something inside her that didn't make sense. But this? This was beyond anything she'd imagined. "Who are you?" she asked again, needing to understand, to make sense of the madness. The woman smiled, and it was the most terrifying thing Rory had ever seen. "We are the beginning," she said. "And you, dear Rory, are the key to our ending." The pendant flared once, bright as the sun, and Rory felt herself falling. Falling into darkness. Falling into shadow. And as the world went black around her, she heard the woman's voice one last time. "Welcome home."
created_at"2026-02-19T12:44:32.277Z" 2/19/2026, 12:44:32 PM
model"arcee-ai/trinity-large-preview:free"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency430
moderation_latency(null)
generation_time36961
tokens_prompt4560
tokens_completion2247
native_tokens_prompt3976
native_tokens_completion1837
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses
0
endpoint_id"239c00d5-c404-4d17-b243-6a645212dc95"
id"9d05db2e07d53974-IAD"
is_byokfalse
latency325
model_permaslug"arcee-ai/trinity-large-preview"
provider_name"Arcee AI"
status200
api_type"completions"
id"gen-1771505072-KXlkCERnttz2lgmDQ0ya"
upstream_id"9d05db2e07d53974-IAD"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Arcee AI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount1
adverbTags
0"she asked again [again]"
dialogueSentences34
tagDensity0.5
leniency1
rawRatio0.059
effectiveRatio0.059
82.99% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1470
totalAiIsmAdverbs5
found
0
adverb"perfectly"
count1
1
adverb"suddenly"
count1
2
adverb"very"
count2
3
adverb"slightly"
count1
highlights
0"perfectly"
1"suddenly"
2"very"
3"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
31.97% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1470
totalAiIsms20
found
0
word"pulsed"
count1
1
word"tracing"
count1
2
word"warmth"
count2
3
word"silence"
count2
4
word"echoed"
count2
5
word"stomach"
count1
6
word"dancing"
count1
7
word"whisper"
count1
8
word"footsteps"
count2
9
word"raced"
count2
10
word"trembled"
count1
11
word"down her spine"
count1
12
word"resolving"
count1
13
word"silk"
count1
14
word"sense of"
count1
highlights
0"pulsed"
1"tracing"
2"warmth"
3"silence"
4"echoed"
5"stomach"
6"dancing"
7"whisper"
8"footsteps"
9"raced"
10"trembled"
11"down her spine"
12"resolving"
13"silk"
14"sense of"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences156
matches
0"e with terror"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences156
filterMatches
0"feel"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences172
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1464
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
47.88% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions46
wordCount1273
uniqueNames8
maxNameDensity2.04
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Silas3
Heartstone1
Silence2
Rory26
Evan9
Aftershave1
Close1
Had3
persons
0"Silas"
1"Rory"
2"Evan"
3"Had"
places
0"Heartstone"
1"Silence"
globalScore0.479
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences88
glossingSentenceCount1
matches
0"felt like she'd plunged her limb into h"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1464
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences172
matches
0"knew that voice"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs56
mean26.14
std13.18
cv0.504
sampleLengths
036
152
260
338
444
515
621
734
832
942
1033
1111
1239
136
1421
156
1627
1717
1826
195
2033
2135
2243
2312
2447
2518
2614
2717
2815
2941
3018
3136
322
3311
3434
3542
369
3724
3833
3914
4041
4139
4221
4330
4428
4530
4623
4719
4828
4929
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences156
matches
0"being dragged"
1"was gone"
86.52% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs235
matches
0"was being"
1"was jumping"
2"was getting"
3"was hunting"
93.02% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences3
totalSentences172
ratio0.017
matches
0"Just the time—11:47 PM—staring back at her from the screen."
1"Rory spun back around, heart in her throat, and found herself face to face with—"
2"The isolation, the darkness, the creepy-ass warehouse—it was getting to her."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1279
adjectiveStacks0
stackExamples(empty)
adverbCount51
adverbRatio0.0398749022673964
lyAdverbCount7
lyAdverbRatio0.00547302580140735
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences172
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences172
mean8.51
std6.07
cv0.714
sampleLengths
016
15
22
33
410
519
624
79
810
910
1012
1128
129
139
1412
158
1615
179
1820
1912
203
211
2213
237
246
253
263
2722
2810
2922
3021
315
3216
336
345
3513
369
373
383
395
4013
4126
426
4310
441
4510
464
472
486
496
61.82% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.3953488372093023
totalSentences172
uniqueOpeners68
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences126
matches
0"Just the time—11:47 PM—staring back"
1"Just a shadow, there and"
2"Then, from somewhere inside the"
3"Just more darkness and dust"
4"Just darkness and shadows and"
5"Then a voice spoke from"
6"Too many hands."
ratio0.056
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences126
matches
0"She'd been here for twenty"
1"She'd taken to wearing it"
2"Her heart hammered against her"
3"Her voice sounded small in"
4"She should leave."
5"She found herself crossing the"
6"She reached up to unclasp"
7"She whirled around, flashlight beam"
8"Her voice cracked"
9"Her own terrified reflection in"
10"She was jumping at shadows."
11"She needed to leave."
12"She turned to go, already"
13"Her fingers came away bloody"
14"Her mind raced, trying to"
15"She knew that voice."
16"He cocked his head, studying"
17"Her mind screamed at her"
18"She'd identified the body herself."
19"He took a step closer,"
ratio0.214
90.95% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount93
totalSentences126
matches
0"The warehouse sat in darkness,"
1"Rory checked her phone again."
2"She'd been here for twenty"
3"The address Silas had given"
4"A gust of wind sent"
5"Rory pulled her jacket tighter,"
6"The pendant pressed against her"
7"She'd taken to wearing it"
8"Movement in the warehouse's upper"
9"Her heart hammered against her"
10"The pendant pulsed against her"
11"Rory's fingers found the stone,"
12"The warmth spread through her"
13"Her voice sounded small in"
14"Rory's breath caught in her"
15"She should leave."
16"This was stupid."
17"Whatever Silas had sent her"
18"She found herself crossing the"
19"The handle turned easily beneath"
ratio0.738
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences126
matches(empty)
ratio0
58.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences51
technicalSentenceCount6
matches
0"The pendant pulsed against her skin, a slow, steady rhythm that matched her quickening heartbeat."
1"She found herself crossing the street before she'd consciously decided to move, her feet carrying her toward the warehouse's rusted metal door."
2"The handle turned easily beneath her palm, the door swinging inward with a prolonged creak that set her teeth on edge."
3"Evan stood there, whole and healthy and smiling that smile that used to make her weak in the knees."
4"In his place stood a figure cloaked in shadow, its form shifting and undulating like smoke."
5"She'd always known she was different, had always felt the stirrings of something inside her that didn't make sense."
7.35% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount4
matches
0"He reached out, fingers grazing her cheek"
1"the figure said, its voice a chorus of whispers"
2"she demanded, trying to keep the tremble from her voice"
3"she asked again, needing to understand, to make sense of the madness"
2.94% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags10
fancyCount5
fancyTags
0"she whispered (whisper)"
1"Rory breathed (breathe)"
2"The way Evan's mother had (have)"
3"she demanded (demand)"
4"the figure whispered (whisper)"
dialogueSentences34
tagDensity0.294
leniency0.588
rawRatio0.5
effectiveRatio0.294
82.1428%