Run: 2026-02-19-01KHTYY2YR3YKBZM9113X4EDS7

Run Details

Duration:
1m 31s
Cost:
$0.001271
Provider:
DeepInfra

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory checked her watch for the tenth time. The digital face flickered and died. Just like the torch on her phone had, moments ago. A block of frost had coated the screen. She stood in the center of the circle of ancient oak stones, breath puffing in the frigid night air. Richmond Park was usually a sanctuary, a winding maze of deer and sprawling parkland, but this stretch felt wrong. The air here didn't smell like pine or damp earth. It smelled of iron and something sickly sweet, like crushed honeysuckle left to rot in the sun. The Heartstone pendant against her chest felt warm. Hot, actually. Usually, it was a cold weight. A piece of silver and crimson glass given to her by a man who vanished in a cloud of hospital hallways. It glowed faintly then. Not now. It burned. A dull, radiating heat seeped through the fabric of her coat, warming the skin of her sternum. *Wrong.* Rory tightened her grip on the canvas delivery bag slung across her shoulder. Inside sat a carton of late-night dumplings for a flat above Silas' bar. That flat. That life. Usually, a twenty-minute cycle was all it took. One ride up the crowded stairs of the tenement, a thirty-second conversation about the weather, and a twenty-minute ride back. She had spent three hours trying to find the correct footpath. The park map on her dead phone had only shown a dense cluster of trees marked as "restricted area." No fences. No warning signs. Just the smell of rot and the pull of the stones. She looked down. The grass beneath her boots wasn't dead. It was a riot of color. Purple and gold wildflowers choked the dirt path, defying the late November frost. They swayed in a breeze that she couldn't feel on her cheeks. "Okay," she whispered. The sound felt brittle in the damp air. "Rory. Focus." She took a step forward. Her boot crunched. Not on dead leaves, but on something hard. Bone. The path was littered with white fragments, polished smooth by the passage of something massive and soft. She shuddered, adjusting her black hair. The straight strands fell across her face, hiding the crescent-shaped scar on her wrist. Her breath hitched. She dragged her hair back, forcing herself to look ahead. The trees here didn't touch the sky. They grew low, tangled roots lifting the earth like knotted fingers. The canopy was so thick it blocked the moonlight, leaving the grove in a perpetual, bruised twilight. The heat from the pendant suddenly spiked, shooting a sharp jolt to her collarbone. She stopped. "Hello?" Her voice echoed, bounced off the stone circles, and came back distorted. It sounded like a stranger’s voice. Rory spun around, scanning the gloom. Just shadows. Leaves. "She would have known," she muttered to herself. "The ex. The one who talked about... about not going too deep into the trees." She shoved the thought away. Panic wasn't helpful. Silas said the gardeners couldn't reach the grove; the roots entangled the lawn mowers and rusted the blades. But he also said the time distortion was a myth. That the Fae were just stories used to scare kids away from the woods. Her phone had died at the gate. Her watch had stopped. But she had a feeling. A gut instinct that tightened into a vice. The pendant burned her skin now. It pulsed, a rhythmic thumping against her sternum. Thump. Thump. Thump. Rory turned back to the open path leading into the heart of the grove. The flowers parted as she walked, bowing not to the wind, but to her movement. They smelled stronger now. Cloying. Enfolding her in a thick, choking perfume. A sound came from her left. The dry, snapping of a twig. Rory flinched, her hand flying to the strap of her bag. She whirled. Nothing. Just a phantom tree, its bark bleached white and glowing with a faint bioluminescence. She exhaled, a long shaky breath. The silence that followed wasn't empty. It was dense. It pressed against her ears. If she listened hard enough, she could hear the slow, wet sounds of something breathing in the dark. Click. Drag. Click. The sound was close. Coming from somewhere behind her. Maybe on the other side of the stones she had just crossed. Rory took a step backward. Her heel caught on a root. She stumbled, losing her balance for a fraction of a second before catching herself against a rough oak trunk. The pendant flared blindingly hot, almost searing her. She gasped, tearing the pendant away from her clothes. The silver chain felt like it was on fire. The crimson gemstone inside churned, glowing with a violent, angry light that bathed the surrounding darkness in deep red. In that light, the shadows in the trees didn't look like trees anymore. They looked like limbs. Long, spindly arms reaching out from the dark. Rory backed away until her spine pressed against the cold stone of the outer circle. "Back off," she said, her voice trembling but pitching up in an attempt at authority. "I know who you are." Silence answered. Then, a voice. It didn't come from a direction. It came from inside her head, or from the hollow of her own chest. It was the sound of wind rattling dry bones. *Guest.* The word was insistent, a drip of sludge into her mind. The heat of the pendant intensified, turning her skin clammy and slick. It was pulling her forward. Not away from the danger, but *into* it. Rory looked at the opening in the stone circle. The path was still there, straight and inviting, leading to a clearing where the ground was carpeted in flowers of a color that didn't exist in the real world. "Stop it," she snarled. She slapped the pendant with her free hand, trying to quell the glowing heat. The metal burned, turning her palm red. She dropped it into her pocket, cradling her hand. The red light from the pocket pulsed in time with her hammering heart. A twig snapped again. Closer this time. Barely ten feet away. Rory froze. Her eyes darted to the space between two large boulders. The shadows there were deep, darker than the rest of the forest. They moved. They shifted. A shape coalesced out of the darkness. Large. Lanky. Standing perfectly still despite the lack of wind. She stared at it. Her mind refused to process what she was seeing. It had no distinct features—just a shifting smear of void-like darkness against the forest floor. But she knew it was watching her. She could feel the weight of eyes, hundreds of them, burning into her back. She reached for the pocket where she kept her delivery knife, but she never drew it out. The shadow stepped into the ring of the pendant’s light. It stood on two legs, its elongated arms swaying at unnatural angles. The creature tilted its head, a motion that felt too fluid, too liquid. It opened its mouth, revealing a cavernous maw lined with too many teeth. It didn't roar. It didn't speak. It made a sound like wet flesh tearing. Rory backed up against the far stone. Her heart hammered against her ribs like a trapped bird. The pendant in her pocket throbbed, a constant, nagging rhythm of danger. The creature extended a long, spindly finger. It didn't touch her, but the air itself seemed to sing when it did. A warning? A promise? The wrongness of the place hit her like a physical blow. The time wasn't just passing differently. It was flowing backward. The creature let out a sound—a low, guttural murmur of delight. Then, the first bloom of the wildflowers by her feet turned from purple to black, withering in seconds.
created_at"2026-02-19T12:45:26.367Z" 2/19/2026, 12:45:26 PM
model"z-ai/glm-4.7-flash-20260119"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency348
moderation_latency(null)
generation_time91217
tokens_prompt1038
tokens_completion3485
native_tokens_prompt925
native_tokens_completion3150
native_tokens_completion_images(null)
native_tokens_reasoning1545
native_tokens_cached896
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0012707
router(null)
provider_responses
0
endpoint_id"6efb5994-8fcb-4300-9c64-ba393193f5f6"
id"chatcmpl-RhgL5QXvEY9UdxONAsA40ZV8"
is_byokfalse
latency76
model_permaslug"z-ai/glm-4.7-flash-20260119"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771505126-PAdj2v7TXGbI6hIAtbZf"
upstream_id"chatcmpl-RhgL5QXvEY9UdxONAsA40ZV8"
total_cost0.0012707
cache_discount0.000044799
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount1
adverbTags
0"dead phone had only [only]"
dialogueSentences9
tagDensity0.556
leniency1
rawRatio0.2
effectiveRatio0.2
92.35% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1307
totalAiIsmAdverbs2
found
0
adverb"suddenly"
count1
1
adverb"perfectly"
count1
highlights
0"suddenly"
1"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
34.97% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1307
totalAiIsms17
found
0
word"flickered"
count1
1
word"sanctuary"
count1
2
word"weight"
count2
3
word"echoed"
count1
4
word"scanning"
count1
5
word"gloom"
count1
6
word"pulsed"
count2
7
word"rhythmic"
count1
8
word"silence"
count2
9
word"searing"
count1
10
word"churned"
count1
11
word"could feel"
count1
12
word"maw"
count1
13
word"throbbed"
count1
highlights
0"flickered"
1"sanctuary"
2"weight"
3"echoed"
4"scanning"
5"gloom"
6"pulsed"
7"rhythmic"
8"silence"
9"searing"
10"churned"
11"could feel"
12"maw"
13"throbbed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences156
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences156
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences160
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords3
totalWords1300
ratio0.002
matches
0"Wrong."
1"Guest."
2"into"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount1264
uniqueNames7
maxNameDensity0.79
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Park1
Heartstone1
Rory10
November1
Fae1
Silence1
Thump3
persons
0"Rory"
1"Silence"
places
0"Park"
globalScore1
windowScore1
99.49% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences99
glossingSentenceCount2
matches
0"sounded like a stranger’s voice"
1"felt like it was on fire"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.308
wordCount1300
matches
0"Not on dead leaves, but on something hard"
1"not to the wind, but to her movement"
2"Not away from the danger, but *into* it"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences160
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean24.07
std15.34
cv0.637
sampleLengths
032
165
210
352
41
558
646
741
813
934
1033
1135
1214
133
1418
159
1623
1750
1824
1914
203
2141
2212
2313
2415
2538
263
2721
2830
298
3037
3125
3215
3320
342
3532
361
3736
3838
3934
4013
4111
4226
4319
4449
4517
4610
4738
4814
4929
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences156
matches
0"was littered"
1"was carpeted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs209
matches
0"was pulling"
1"was seeing"
2"was watching"
89.29% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount1
flaggedSentences3
totalSentences160
ratio0.019
matches
0"Silas said the gardeners couldn't reach the grove; the roots entangled the lawn mowers and rusted the blades."
1"It had no distinct features—just a shifting smear of void-like darkness against the forest floor."
2"The creature let out a sound—a low, guttural murmur of delight."
92.35% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount203
adjectiveStacks0
stackExamples(empty)
adverbCount9
adverbRatio0.04433497536945813
lyAdverbCount5
lyAdverbRatio0.024630541871921183
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences160
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences160
mean8.13
std5.54
cv0.682
sampleLengths
08
16
210
38
419
519
610
717
88
92
106
1121
124
132
142
1517
161
1713
1813
192
202
218
2220
2311
2421
253
2611
273
287
296
3013
3112
323
338
342
355
363
378
381
3917
406
4114
423
4310
447
4511
4617
4714
482
491
38.75% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats18
diversityRatio0.29375
totalSentences160
uniqueOpeners47
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount9
totalSentences126
matches
0"Just like the torch on"
1"Usually, it was a cold"
2"Usually, a twenty-minute cycle was"
3"Just the smell of rot"
4"Just a phantom tree, its"
5"Maybe on the other side"
6"Then, a voice."
7"Barely ten feet away."
8"Then, the first bloom of"
ratio0.071
64.44% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount49
totalSentences126
matches
0"She stood in the center"
1"It smelled of iron and"
2"It glowed faintly then."
3"She had spent three hours"
4"She looked down."
5"It was a riot of"
6"They swayed in a breeze"
7"She took a step forward."
8"Her boot crunched."
9"She shuddered, adjusting her black"
10"Her breath hitched."
11"She dragged her hair back,"
12"They grew low, tangled roots"
13"Her voice echoed, bounced off"
14"It sounded like a stranger’s"
15"she muttered to herself"
16"She shoved the thought away."
17"Her phone had died at"
18"Her watch had stopped."
19"It pulsed, a rhythmic thumping"
ratio0.389
59.21% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount101
totalSentences126
matches
0"Rory checked her watch for"
1"The digital face flickered and"
2"A block of frost had"
3"She stood in the center"
4"Richmond Park was usually a"
5"The air here didn't smell"
6"It smelled of iron and"
7"The Heartstone pendant against her"
8"A piece of silver and"
9"It glowed faintly then."
10"A dull, radiating heat seeped"
11"Rory tightened her grip on"
12"She had spent three hours"
13"The park map on her"
14"She looked down."
15"The grass beneath her boots"
16"It was a riot of"
17"They swayed in a breeze"
18"The sound felt brittle in"
19"She took a step forward."
ratio0.802
39.68% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences126
matches
0"If she listened hard enough,"
ratio0.008
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences54
technicalSentenceCount3
matches
0"A piece of silver and crimson glass given to her by a man who vanished in a cloud of hospital hallways."
1"The crimson gemstone inside churned, glowing with a violent, angry light that bathed the surrounding darkness in deep red."
2"The path was still there, straight and inviting, leading to a clearing where the ground was carpeted in flowers of a color that didn't exist in the real world."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"she whispered (whisper)"
1"she muttered (mutter)"
2"she snarled (snarl)"
dialogueSentences9
tagDensity0.444
leniency0.889
rawRatio0.75
effectiveRatio0.667
80.3509%