Run: 2026-02-19-01KHTYYN8PAY49TDHTK7QZ0ZAX

Run Details

Duration:
57.9s
Cost:
$0.002024
Provider:
SiliconFlow

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The damp London chill clung to Rory’s skin like a second shirt until she stepped between the oaks. Then, nothing. No rustle of Richmond Park’s usual nightlife. No distant hum of traffic. The silence wasn’t empty; it was thick, a blanket smothering every sound her footsteps should have made on the soft earth. She paused, the takeaway bag from Golden Empress dangling from her hand. It was her cover, her reason for being in the park this late. A delivery to a vague address Eva had texted, coordinates more than a name. *‘The Grove. Be there by midnight. Don’t be late.’* Typical Eva dramatics. But this felt different. The ancient standing stones formed a rough circle ahead, darker silhouettes against the dark. Moss clung to their sides like old scars. The air within the circle tasted different, cooler, with a faint sweetness underneath—like crushed wildflowers in winter. Year-round blooms, the codex had said. She saw them now, pale dots of colour in the gloom, defiantly bright where they had no right to be. She checked her phone. No signal. The time read 11:58 p.m. She stepped across the threshold. The change was instant. The world outside the stone circle seemed to warp, the trees beyond stretching and blurring as if seen through old glass. Inside, the clearing was preternaturally still. The grass underfoot was springy, too uniform. She set the takeaway bag down by the base of the largest stone. “Eva? This isn’t funny.” Her voice fell into the silence and died. No echo. It was as if the grove drank the sound. She wrapped her arms around herself. The crescent scar on her left wrist, usually a faint white line, itched. She rubbed at it absently, her eyes scanning the tree line. Something flickered in her peripheral vision—a shift of shadow between two slender birches. She snapped her head towards it. Nothing. Just the strange, still trees. *You’re being jumpy. Eva’s late. She’s always late.* But Eva wasn’t usually this quiet. A soft *click* sounded from her left. Rory spun, heart hammering against her ribs. It was the takeaway bag. The plastic handle had settled against the stone. That was all. She let out a shaky breath, her breath misting in the cool air. That was wrong, too. It hadn’t been cold enough for mist outside the grove. The pendant around her neck warmed. She fished it out from under her jumper. The Heartstone glowed with a faint, deep crimson light from within, like a dying ember given a sudden breath. It pulsed gently against her palm, a slow, steady rhythm that felt too much like a heartbeat. Dymas had been vague about its purpose. *‘It will guide you. Warn you.’* Right now, its warning was a steady, warm thrum against her skin. Another movement, this time to her right. A shape detached itself from the deeper shadow of an oak. Tall, slender. Her breath caught. “Eva?” The shape didn’t move. It just stood, a column of darkness. Then, as her eyes strained, it seemed to melt back into the tree, becoming just another knot in the ancient bark. A trick of the light. Had to be. The pendant’s warmth intensified. It wasn’t just warm now; it was hot. Uncomfortably so. A sound drifted from the centre of the clearing. A low, rhythmic scraping, like a branch being dragged over stone. There were no branches on the ground. The clearing was immaculate. She took a step back, her heel sinking into the soft turf. The scraping stopped. Then it started again, closer. It was coming from the empty space right in front of her. Nothing was there. Just grass and those impossible flowers. But the sound was real, grating, deliberate. *Scrape… pause… scrape.* Her mind, usually so good at finding the logical thread, frayed at the edges. *Out-of-box thinking, Rory. Apply it.* This was a pocket between worlds. Time moved differently here. What else moved differently? What else was here that shouldn’t be? The air pressure changed. It felt heavier, pressing in on her eardrums. A faint smell cut through the floral sweetness—ozone, like after a lightning strike, and underneath it, something coppery and old. *Blood. Recent.* The thought was her own, but it came with the clarity of a shouted warning. She hadn’t seen any blood. But she knew. The certainty sat in her gut like a stone. “Who’s there?” she demanded, forcing her voice to be steady. The voice of a barrister’s daughter, used to commanding a room. It sounded small here. Pathetic. The scraping stopped. In the absolute silence that followed, she heard breathing. It wasn’t hers. It was a shallow, wet sound, coming from everywhere and nowhere. From the stones. From the ground. From the air itself. The flowers at her feet began to wilt. Not slowly, over minutes. All at once, as if a wave of decay passed over them. Their bright colours drained to a uniform grey, petals curling into brittle ash. The circle of death spread outwards from where she stood, a grey stain blooming across the perfect green. She had to move. Now. She turned to leave the circle, to dash back between the stones the way she’d come. The two oaks that marked her entrance were still there. But between them, where the path should have been, stood another standing stone. One that hadn’t been there before. It was slick with something dark that gleamed in the non-light. It blocked the exit completely. *Time moves differently.* An hour inside could be minutes outside. Or days. Or it could be a one-way trip. The wet breathing grew louder, coalescing behind her. She didn’t want to turn around. She had to. Slowly, every muscle protesting, she turned. The centre of the clearing was no longer empty. The air shimmered, like heat haze over tarmac. Within the shimmer, something was forming. Not a full shape, but suggestions of one: the curve of a shoulder that was too angular, the hint of a head tilted at an impossible angle. It was made of the same shifting darkness as the shadow by the tree, but denser, more present. It drank the faint light from the pendant, which was now burning so hot she feared it would sear her skin. The thing in the air took a step forward. No, not a step. It *unfolded*. A long, spindly limb extended, ending in what might have been fingers, too many and too long, which brushed the now-dead grass. Where they touched, the grass turned to a fine black powder. A sound escaped her—a sharp, involuntary gasp. The thing froze. Its head, a smudge of deeper shadow, tilted further. It was listening. It had heard her. The pendant flared, a single, searing pulse of crimson light that illuminated the clearing for a split second. In that flash, she saw everything. The thing was tall, emaciated, its skin the colour and texture of old fungus on a tombstone. Its face was a smooth oval, featureless except for a vertical slit where a mouth might be. And it was not alone. At the edges of the stone circle, more shadows had gathered, pooling at the base of each monolith. Dozens of them. Watching. Waiting. The light died. The afterimage burned in her vision. The wet breathing hitched, then became a low, grinding chuckle that vibrated through the soles of her feet. The thing with the slit-mouth took another unfolding step towards her, and the whispering started—a hundred dry, papery voices sliding from the surrounding stones, speaking in a language that was all sharp edges and broken glass. They weren’t just in the grove with her. They *were* the grove. And she was right in the middle of them.
created_at"2026-02-19T12:45:45.117Z" 2/19/2026, 12:45:45 PM
model"deepseek/deepseek-v3.2-20251201"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency6667
moderation_latency(null)
generation_time57823
tokens_prompt4560
tokens_completion2569
native_tokens_prompt4145
native_tokens_completion2155
native_tokens_completion_images(null)
native_tokens_reasoning443
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00202425
router(null)
provider_responses
0
endpoint_id"b39a588a-b338-43ba-b046-226b9e24afa8"
id"019c75ef566a05defa3e83466971bbf7"
is_byokfalse
latency6667
model_permaslug"deepseek/deepseek-v3.2-20251201"
provider_name"SiliconFlow"
status200
api_type"completions"
id"gen-1771505145-WcjLC52brSNFzmoG83v2"
upstream_id"019c75ef566a05defa3e83466971bbf7"
total_cost0.00202425
cache_discount(null)
upstream_inference_cost0
provider_name"SiliconFlow"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
84.58% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1297
totalAiIsmAdverbs4
found
0
adverb"gently"
count1
1
adverb"slowly"
count2
2
adverb"completely"
count1
highlights
0"gently"
1"slowly"
2"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
34.46% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1297
totalAiIsms17
found
0
word"chill"
count1
1
word"silence"
count3
2
word"footsteps"
count1
3
word"gloom"
count1
4
word"echo"
count1
5
word"scanning"
count1
6
word"flickered"
count1
7
word"pulsed"
count1
8
word"warmth"
count1
9
word"rhythmic"
count1
10
word"perfect"
count1
11
word"shimmered"
count1
12
word"searing"
count1
13
word"pulse"
count1
14
word"vibrated"
count1
highlights
0"chill"
1"silence"
2"footsteps"
3"gloom"
4"echo"
5"scanning"
6"flickered"
7"pulsed"
8"warmth"
9"rhythmic"
10"perfect"
11"shimmered"
12"searing"
13"pulse"
14"vibrated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences158
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences158
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences162
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans10
markdownWords39
totalWords1288
ratio0.03
matches
0"‘The Grove. Be there by midnight. Don’t be late.’"
1"You’re being jumpy. Eva’s late. She’s always late."
2"click"
3"‘It will guide you. Warn you.’"
4"Scrape… pause… scrape."
5"Out-of-box thinking, Rory. Apply it."
6"Blood. Recent."
7"Time moves differently."
8"unfolded"
9"were"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions12
wordCount1258
uniqueNames8
maxNameDensity0.24
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Eva"
discoveredNames
London1
Rory3
Richmond1
Park1
Golden1
Empress1
Eva3
Heartstone1
persons
0"Rory"
1"Empress"
2"Eva"
3"Heartstone"
places
0"London"
1"Richmond"
2"Park"
3"Golden"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences91
glossingSentenceCount1
matches
0"It was as if the grove drank the sound"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.776
wordCount1288
matches
0"Not a full shape, but suggestions of one: the curve of a shoulder"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences162
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs46
mean28
std24.34
cv0.869
sampleLengths
018
12
284
34
465
516
651
74
874
98
106
1157
126
1369
1423
151
1640
1714
1846
195
2031
2140
2232
232
2432
2526
263
2733
2855
295
3061
313
3216
3323
3489
3548
367
3719
3818
396
4062
419
4218
4336
448
4513
98.60% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences158
matches
0"being dragged"
1"been, stood"
2"was made"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs205
matches
0"was coming"
1"was forming"
2"was listening"
19.40% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount2
flaggedSentences7
totalSentences162
ratio0.043
matches
0"The silence wasn’t empty; it was thick, a blanket smothering every sound her footsteps should have made on the soft earth."
1"The air within the circle tasted different, cooler, with a faint sweetness underneath—like crushed wildflowers in winter."
2"Something flickered in her peripheral vision—a shift of shadow between two slender birches."
3"It wasn’t just warm now; it was hot."
4"A faint smell cut through the floral sweetness—ozone, like after a lightning strike, and underneath it, something coppery and old."
5"A sound escaped her—a sharp, involuntary gasp."
6"The thing with the slit-mouth took another unfolding step towards her, and the whispering started—a hundred dry, papery voices sliding from the surrounding stones, speaking in a language that was all sharp edges and broken glass."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount94
adjectiveStacks0
stackExamples(empty)
adverbCount2
adverbRatio0.02127659574468085
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences162
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences162
mean7.95
std5.96
cv0.749
sampleLengths
018
12
27
35
421
512
613
714
82
94
106
114
1214
138
1417
156
1620
174
182
195
205
214
2221
236
247
2513
264
278
282
299
306
3113
3211
3313
346
351
365
373
382
393
406
417
427
435
448
453
4613
474
4810
496
46.50% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats18
diversityRatio0.345679012345679
totalSentences162
uniqueOpeners56
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences138
matches
0"Just the strange, still trees."
1"Then, as her eyes strained,"
2"Then it started again, closer."
3"Just grass and those impossible"
4"Slowly, every muscle protesting, she"
ratio0.036
89.57% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount45
totalSentences138
matches
0"She paused, the takeaway bag"
1"It was her cover, her"
2"She saw them now, pale"
3"She checked her phone."
4"She stepped across the threshold."
5"She set the takeaway bag"
6"Her voice fell into the"
7"It was as if the"
8"She wrapped her arms around"
9"She rubbed at it absently,"
10"She snapped her head towards"
11"*You’re being jumpy."
12"She’s always late.*"
13"It was the takeaway bag."
14"She let out a shaky"
15"It hadn’t been cold enough"
16"She fished it out from"
17"It pulsed gently against her"
18"Her breath caught."
19"It just stood, a column"
ratio0.326
90.43% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount102
totalSentences138
matches
0"The damp London chill clung"
1"The silence wasn’t empty; it"
2"She paused, the takeaway bag"
3"It was her cover, her"
4"A delivery to a vague"
5"The ancient standing stones formed"
6"Moss clung to their sides"
7"The air within the circle"
8"Year-round blooms, the codex had"
9"She saw them now, pale"
10"She checked her phone."
11"The time read 11:58 p.m."
12"She stepped across the threshold."
13"The change was instant."
14"The world outside the stone"
15"The grass underfoot was springy,"
16"She set the takeaway bag"
17"Her voice fell into the"
18"It was as if the"
19"She wrapped her arms around"
ratio0.739
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences138
matches(empty)
ratio0
79.37% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount4
matches
0"The world outside the stone circle seemed to warp, the trees beyond stretching and blurring as if seen through old glass."
1"It pulsed gently against her palm, a slow, steady rhythm that felt too much like a heartbeat."
2"Not a full shape, but suggestions of one: the curve of a shoulder that was too angular, the hint of a head tilted at an impossible angle."
3"The thing with the slit-mouth took another unfolding step towards her, and the whispering started—a hundred dry, papery voices sliding from the surrounding ston…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she demanded (demand)"
dialogueSentences3
tagDensity0.333
leniency0.667
rawRatio1
effectiveRatio0.667
84.7637%