Run: 2026-02-19-01KHTYZH16FNTYTW84GM5K1YVK

Run Details

Duration:
22.2s
Cost:
$0.013689
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The corpse wasn't supposed to be here. Detective Harlow Quinn stood in the abandoned Tube platform and let her eyes travel the length of the body. Male. Early sixties. Throat opened with surgical precision, blood already brown and crustaceous against the Victorian tilework. The bones of the crime scene felt wrong, like a melody played in the wrong key. She checked her worn leather watch. 04:17. The platform at Camden lay three levels beneath the street, accessed through a service tunnel the uniforms had found by accident whilst investigating a water leak complaint. The body had been here for at least eighteen hours, probably longer. Her nose caught copper and something else, something organic and wrong that made her sinuses burn. Detective Sergeant Marcus Webb emerged from behind the forensic tent, holding a evidence bag between his thumb and forefinger as if it might bite. "Quinn. You're going to want to see this." She didn't move. Webb was good at his job, methodical in a way that bordered on obsessive, but he had the habit of presenting conclusions first and evidence second. It made him useful for confirming theories but useless for building them. "Walk me through the scene." Webb's jaw tightened. He was tired, the kind of tired that came from working backwards through a night that had no right answers. His shirt bore coffee stains that matched his pallor. "Male victim, identified as Dr. Richard Ashford from University College's Department of Historical Manuscripts. Lived alone in Islington. Neighbour reported him missing yesterday afternoon. His flat shows signs of forced entry, but here's where it gets odd. The break-in happened three nights ago. We know because his mail started piling up, and the heating was left on full blast. Flat was like a sauna when we got there." Quinn crouched beside the body. The incision across the throat was too neat for a simple murder. Too precise. The killer had known what they were doing, had taken time. She noticed the victim's hands were clean, no defensive wounds, no dirt under the fingernails. He hadn't fought. "Three days between the break-in and death," she said. "Gets weirder. No signs of torture. No signs of struggle here. Tox screen won't be back for a week, but I'm betting we find something that explains why he was just lying here, quiet as glass, waiting to bleed out." Quinn straightened. The platform around them bore the aesthetic of a museum exhibit nobody wanted to curate. Tiles in shades of green and cream, painted advertisements from the 1920s advertising cigarettes and holiday resorts. The Tube had abandoned this station during the war. Shelters took priority. Even now, eighty years later, some places in London preferred to stay forgotten. "This station. It was sealed. How would he end up here?" Webb pointed to a maintenance entrance, its door hanging open like a yawn. Recent scratches around the lock mechanism. Forced, but not by anyone in a hurry. "There's a service tunnel network that connects most of the deep lines. Your mates at the Met probably don't even know half of them exist. Surveyors use them. Maintenance crews. The kind of infrastructure people stop seeing after the first few months of employment." Quinn moved toward the body again. Rigor mortis had come and gone, leaving the corpse in a state of relaxation that felt obscene. His face remained composed, eyes half-closed, grey beard neatly trimmed. The wound in his throat gaped like a second mouth. "Where's his clothing?" Webb's silence answered before his words did. "Gone. Just the body. And this." He held up the evidence bag. Inside lay a small brass compass. The casing bore a verdigris patina thick enough to suggest considerable age. Its face was etched with symbols that made Quinn's neck tighten. She'd seen similar marks during the operation three years ago, the one that had taken Morris. The one they'd never properly explained. "Where exactly was it?" "Clutched in his right hand. Fist was locked around it like rigor mortis decided to finish its job there." Quinn stepped back. The compass. The sealed chamber. The surgical precision of the kill. The missing clothing. The time differential between the break-in and the body. These weren't random elements. Someone had orchestrated this with deliberate care. "The victim's background. Tell me about the manuscripts." Webb consulted his notebook, though Quinn suspected he'd already memorised the relevant details. "Ashford was cataloguing donations to the university's restricted collection. Medieval texts, mostly. Alchemical treatises, some occult philosophy. The kind of stuff that attracts funding from private collectors with more money than sense. He'd been at it for six years." "Any recent acquisitions that would raise eyebrows?" "One came in three weeks ago. Provenance unclear. Owner wanted it authenticated before selling. Ashford had been working on it personally. The university won't release the details without proper authorization. You know how academia works. Secrets wrapped in red tape." Quinn knelt beside the compass again, careful not to contaminate the evidence. The symbols etched into its face seemed to shift in the forensic lighting. Protective sigils. Old ones. The kind someone could spend decades learning and still not fully understand. "The service tunnel. Where does it lead?" "Network's complicated. This particular branch connects to the Warren Street line, the King's Cross complex, and theoretically back toward the old British Museum station that got sealed in the fifties. Maps are incomplete. The Tube kept poor records after the war. Figured they'd never need access again." "But someone did." Webb nodded. His coffee-stained shirt shifted as he moved, and Quinn caught the faint smell of cigarette smoke clinging to his collar. He'd quit three years ago. The stress of this case was pulling him back. "Question is whether Ashford came here willingly or got dragged." Quinn straightened. The scenario taking shape in her head wasn't one that would sit well with the Crown Prosecution Service. Abduction, execution, and what? Ritual? A simple crime of passion would involve passion. This had the temperature of a transaction. "Post-mortem interval?" "Best guess? Fifteen to twenty hours. He was definitely dead before the body temperature dropped past ambient. Somewhere between 8 and 10 PM yesterday, probably closer to 9." The compass seemed to pulse in its evidence bag, though Quinn knew that was her mind playing tricks. She'd learned not to trust instinct three years ago, not when it came to things like this. Morris had trusted instinct. Morris was dead. "I need to speak with the university. With whoever came into contact with this Ashford recently. And I need a full forensic breakdown of this area. Every molecule. Every footprint. Every trace." "Already on it. But Quinn..." Webb hesitated. "There's something else. Something I didn't put in the preliminary report yet." "Say it." "The symbols on the compass. The ones etched into the metal." He pulled out his phone and showed her photographs of the victim's torso. Beneath the dried blood, scratched into the skin, were the same marks. "Someone copied them onto him. Post-mortem. The ink's fresh. Maybe hours old." Quinn's hand moved to her watch, checking the time without conscious thought. A habit, one that dated back to Afghanistan and the disciplines that kept soldiers alive. The leather worn smooth from years of identical gestures. "That means our killer came back." "Or never left." A sound echoed through the platform then. Distant. A scraping, like metal dragging across concrete. Coming from the direction of the service tunnel. Both detectives froze. Webb's hand moved toward his belt. Quinn didn't. She'd learned years ago that instinct was the worst weapon against things that wore their wrongness like a second skin. The scraping grew louder.
created_at"2026-02-19T12:46:13.55Z" 2/19/2026, 12:46:13 PM
model"anthropic/claude-4.5-haiku-20251001"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2406
moderation_latency179
generation_time21915
tokens_prompt4671
tokens_completion2061
native_tokens_prompt4739
native_tokens_completion1790
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.013689
router(null)
provider_responses
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endpoint_id"d000261c-5aeb-47d1-ac87-ad64dbe1cdb6"
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is_byokfalse
latency2392
model_permaslug"anthropic/claude-4.5-haiku-20251001"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771505173-UVW9vsehJdgvX2sbpnDb"
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provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences29
tagDensity0.103
leniency0.207
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1287
totalAiIsmAdverbs0
found(empty)
highlights(empty)
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
68.92% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1287
totalAiIsms8
found
0
word"methodical"
count1
1
word"silence"
count1
2
word"etched"
count3
3
word"complex"
count1
4
word"pulse"
count1
5
word"echoed"
count1
highlights
0"methodical"
1"silence"
2"etched"
3"complex"
4"pulse"
5"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences88
matches(empty)
77.92% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount2
narrationSentences88
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences114
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen69
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1280
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions37
wordCount791
uniqueNames14
maxNameDensity1.64
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn13
Tube2
Victorian1
Camden1
Sergeant1
Marcus1
Webb9
London1
Morris3
Crown1
Prosecution1
Service1
Afghanistan1
persons
0"Harlow"
1"Quinn"
2"Tube"
3"Sergeant"
4"Marcus"
5"Webb"
6"Morris"
places
0"London"
1"Afghanistan"
globalScore0.678
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences58
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1280
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences114
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs49
mean26.12
std19.03
cv0.729
sampleLengths
07
152
262
324
48
541
65
732
868
948
109
1140
1259
1311
1427
1544
1643
173
187
196
2057
214
2219
2337
248
2513
2639
277
2840
2941
307
3147
323
3336
3410
3540
362
3728
3842
3932
4019
412
4248
4336
446
453
4626
4728
484
97.29% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences88
matches
0"was tired"
1"was etched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs139
matches
0"were doing"
1"was pulling"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences114
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount794
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.02518891687657431
lyAdverbCount5
lyAdverbRatio0.006297229219143577
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences114
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences114
mean11.23
std10.78
cv0.96
sampleLengths
07
119
21
32
414
516
66
71
827
912
1016
1124
128
133
1426
1512
165
173
1820
199
2068
215
2212
232
2411
2515
263
279
2840
292
3015
3117
329
333
3413
3511
3613
376
388
3944
406
4117
4210
4310
443
457
466
476
486
4912
73.45% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.4778761061946903
totalSentences113
uniqueOpeners54
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences73
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences73
matches
0"She checked her worn leather"
1"Her nose caught copper and"
2"She didn't move."
3"It made him useful for"
4"He was tired, the kind"
5"His shirt bore coffee stains"
6"She noticed the victim's hands"
7"He hadn't fought."
8"His face remained composed, eyes"
9"He held up the evidence"
10"Its face was etched with"
11"She'd seen similar marks during"
12"His coffee-stained shirt shifted as"
13"He'd quit three years ago."
14"She'd learned not to trust"
15"He pulled out his phone"
16"She'd learned years ago that"
ratio0.233
1.10% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences73
matches
0"The corpse wasn't supposed to"
1"Detective Harlow Quinn stood in"
2"Throat opened with surgical precision,"
3"The bones of the crime"
4"She checked her worn leather"
5"The platform at Camden lay"
6"The body had been here"
7"Her nose caught copper and"
8"Detective Sergeant Marcus Webb emerged"
9"She didn't move."
10"Webb was good at his"
11"It made him useful for"
12"Webb's jaw tightened."
13"He was tired, the kind"
14"His shirt bore coffee stains"
15"Quinn crouched beside the body."
16"The incision across the throat"
17"The killer had known what"
18"She noticed the victim's hands"
19"He hadn't fought."
ratio0.918
68.49% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences73
matches
0"Even now, eighty years later,"
ratio0.014
63.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount4
matches
0"Detective Sergeant Marcus Webb emerged from behind the forensic tent, holding a evidence bag between his thumb and forefinger as if it might bite."
1"Webb was good at his job, methodical in a way that bordered on obsessive, but he had the habit of presenting conclusions first and evidence second."
2"He was tired, the kind of tired that came from working backwards through a night that had no right answers."
3"Its face was etched with symbols that made Quinn's neck tighten."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences29
tagDensity0.034
leniency0.069
rawRatio0
effectiveRatio0
86.5777%