Run: 2026-02-19-01KHTZ3T5GSASG8WK8YRKB5F4M

Run Details

Duration:
1m 9s
Cost:
$0.073774
Provider:
Google AI Studio

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Yellow tape whipped against the rusted iron gates in the wind, a rhythmic snapping that cut through the drone of London traffic above. Harlow Quinn ducked under the plastic barrier, her trench coat heavy with rainwater. The stairs leading down into the darkness of the disused Camden service tunnels smelled of wet concrete and something sharper, distinct—like a battery shorting out in a damp room. DC Miller was already halfway down, his torch beam dancing erratically over peeling posters from the nineties. "Watch your step, Guv. It's a proper death trap down here." Quinn didn't answer. She focused on the descent, boots finding traction on the slick, refuse-strewn steps with practiced ease. Eighteen years on the force taught her that the ground was rarely as stable as it looked. Near the bottom, the air temperature dropped ten degrees. Her breath plumed in the beam of her own heavy Maglite. "Where is he?" Miller swung his light toward a recessed alcove, formerly a maintenance closet, now a tomb without a door. "Tucked in the back. Looks like a routine overdose or a deal went south. Wallet’s gone, pockets turned out. Standard junkie tossing." Quinn moved past him, the space claiming her attention. The silence down here felt pressurized, heavy against the eardrums. She approached the body. A male, mid-thirties, crumpled against the far wall. He wore a heavy wool coat, tailored, significantly more expensive than the rags usually found in these subterranean squats. She crouched, knees cracking slightly. The sharp jaw set tight as she scanned the immediate perimeter. No needles. No foil wraps. No tourniquets. "You found paraphernalia?" Miller shifted his weight, boots squeaking on the grit. "Not on him, strictly speaking. But the tunnel is littered with it. Place is a shooting gallery. Probably choked on his own vomit, panicked his mates, and they stripped him." Quinn ignored the hypothesis and pulled a pair of latex gloves from her pocket. She snapped them on. The sound echoed like a gunshot in the confined space. She reached for the victim’s face. Pale, waxy skin. But no cyanosis around the lips. No foam. The eyes were open, staring at the ceiling with an expression of frozen, absolute terror. The capillaries in the sclera hadn't burst; they were black. Not dark red. Pitch black. "Light here. Closer." Miller obliged, bringing the beam down to the victim's neck. "See? Bruising. Someone grabbed him." Quinn traced the marks. Four distinct burns, arranged like fingertips, but the tissue wasn't crushed; it was carbonized. The skin had been seared instantly. "Heat, Miller. Not pressure. Look at the edges. This is a thermal injury." "A lighter?" Miller scoffed but leaned in. "Who burns a guy during a mugging? Torture?" "Torture implies they wanted information. This looks like a defensive wound. Or a warning." Quinn shifted her position, her leather watch strap catching the light as she maneuvered the corpse's rigid arm. Rigor was setting in fast—too fast for a body that was still warm to the touch. She checked the hands. The fingernails were torn, packed with grey dust. She scraped a sample onto a small evidence card. It wasn't concrete dust or dirt. It shimmered slightly, iridescent under the torchlight. "Stone dust?" Miller asked, sounding bored. "Mortar. But old. Ancient." She stood up, brushing the knees of her trousers. "This man wasn't a junkie, Miller. Look at his shoes." Miller shone the light on the leather brogues. "Nice kicks. Scuffed to hell, though." "Scuffed on the uppers. Drag marks. But the soles are clean. He didn't walk down here. He was carried, or..." She trailed off, looking at the ceiling. No hatch. No vent. "Or what? Dropped?" "Dragged," Quinn corrected, though the geometry made no sense. "Dragged from where?" She turned her attention to the scattered rubbish around the body. Fast food wrappers, rusted cans, damp newspapers. Something metal glinted beneath a sodden copy of the Metro. Quinn reached down, retrieving the object. It was heavy, brass, coated in a thick layer of verdigris that stained her latex glove green. A compass. "Steampunk rubbish," Miller muttered. "Market stuff. Camden Lock is just upstairs. Probably bought a trinket before getting jumped." Quinn wiped the glass face with her thumb. The casing was etched, not with manufacturer stamps, but with geometric sigils—sharp, angular lines that hurt the eyes if you stared too long. *Face etched with protective sigils*. She had seen similar scratchings in the files Eva Kowalski used to shove across her desk at the precinct, blathering about occult history while Quinn tried to file reports. The needle inside didn't float. It vibrated. She held it flat. "Miller, check your compass. North." "Phone has one." Miller fumbled with his mobile. "North is... that way. Towards the tunnel exit." The needle in Quinn’s hand pointed violently toward the solid brick wall behind the victim. It wasn't drifting; it was pulling, tapping against the glass as if trying to break through. "Broken," Miller stated. "Magnetic interference," Quinn countered, though the hair on her arms stood up. A sensation she hadn't felt in three years. Not since the warehouse. Not since Morris started screaming at things Quinn couldn't see. She pocketed the brass device. "Bag the hands. I want swabs of that black residue in the eyes, and I want a full toxicology screen, focusing on neurotoxins and alkaloids. Specific instructions to look for heavy metals." Miller blinked. "Heavy metals? Guv, it's just a dead tosser in a tube station. Forensics will laugh at me." "Let them laugh. Do it." She stepped over the legs, moving toward the wall the compass had pointed at. "And get a team to sweep this area. Not for drugs. I want to know if anyone has seen structural disturbances. Vibrations. Weird lights." Miller sighed, a long, exasperated exhalation. "You think the ceiling is caving in?" Quinn ran her gloved hand over the soot-stained bricks. The air here was colder, biting. The mortar between the bricks wasn't crumbling; it was missing entirely in a perfect rectangular outline, yet the bricks held firm. "I think this isn't a wall," Quinn murmured. "Looks like a wall to me." "That's the problem, Miller. You're only looking." She pressed her ear against the cold surface. Silence. Then, a low, thrumming resonance, like a massive generator humming miles beneath the earth. Or a heartbeat. She pulled back, her eyes narrowing. On the ground, right at the base of the wall, wedged into a crack in the concrete floor, was a small, white disc. Quinn retrieved it with tweezers. A bone token. Crude, carved from a knuckle—human or animal, difficult to tell—with a single rune burned into the center. "Another trinket?" Miller asked, stepping close, invading her personal space. "Currency," Quinn said, her voice dropping to a register that brooked no argument. She stood to her full height, the military bearing snapping her spine straight. "He was trying to buy his way in." "In where? It's a dead end." "Into the market." Quinn turned the token over in the light. It was greasy. "This wasn't a robbery. The wallet was taken to make it look like one. They left the expensive watch." She pointed to the victim's wrist, which Miller had missed. A silver chronograph, ticking away seconds that no longer mattered to its owner. "Thieves take the Rolex first. Murderers trying to hide a motive take the ID." Miller looked at the watch, then back to the wall. He looked unsettled now. Quinn’s certainty was a force of nature. "So, what? Gang hit?" "Something like that." Quinn stripped off her gloves, staring at the carbonized burns on the victim's neck. "But the weapon wasn't standard and the location moves." "Moves?" "The timeline doesn't fit, Miller. Rigor signals he's been dead six hours. Body temp says one. The blood settling—lividity—is on his back, but we found him slumped forward. He was killed somewhere else, somewhere cold, and dumped here less than an hour ago." Miller looked around the empty, silent tunnel. "Nobody walked past us." "Exactly." Quinn looked back at the wall. The compass in her pocket felt warm against her hip, a steady, localized heat. The Veil Market. The name drifted up from the recesses of her memory, a fragment of a conversation she’d overheard between Morris and a snitch years ago. A place that wasn't a place, moving with the moon. "Pack it up," Quinn ordered, turning on her heel. "I want the body moved to the morgue. No shortcuts. I'm taking the personal effects." "You can't just—" "I am the Senior Investigating Officer, Miller. I can do whatever is required to catch the killer. And the killer isn't down here." She walked back toward the stairs, the darkness seemingly parting around her. The air in the tunnel felt thin, used up. She needed to breathe. She needed to make a phone call to a researcher at the British Museum who dealt with things that didn't make sense. Miller’s voice echoed behind her, weak and confused. "So where do we start looking?" Quinn paused at the bottom of the stairs, looking up at the slice of rainy London night visible through the iron grate. "We start by finding out where that wall goes when the moon is full." She climbed, the bone token clutched tight in her hand, the ghost of Morris walking in step beside her, unseen but felt. The game had changed. The pieces were moving on a board she was only just beginning to see, but Harlow Quinn never walked away from a fight. Even if she had to punch a hole in reality to finish it. "Get the car, Miller," she called down without looking back. "We're going to the Museum."
created_at"2026-02-19T12:48:33.973Z" 2/19/2026, 12:48:33 PM
model"google/gemini-3-pro-preview-20251117"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4298
moderation_latency(null)
generation_time68548
tokens_prompt1149
tokens_completion4254
native_tokens_prompt1073
native_tokens_completion5969
native_tokens_completion_images0
native_tokens_reasoning3711
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.073774
router(null)
provider_responses
0
endpoint_id"c9badacd-c552-40a2-86e6-4b4e8dd4318f"
is_byokfalse
latency4298
model_permaslug"google/gemini-3-pro-preview-20251117"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771505313-Y5CpZvHO6QafsndD7bav"
upstream_id(null)
total_cost0.073774
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount0
adverbTags(empty)
dialogueSentences56
tagDensity0.339
leniency0.679
rawRatio0
effectiveRatio0
93.85% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1625
totalAiIsmAdverbs2
found
0
adverb"slightly"
count2
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
38.46% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1625
totalAiIsms20
found
0
word"rhythmic"
count1
1
word"dancing"
count1
2
word"practiced ease"
count1
3
word"standard"
count2
4
word"silence"
count2
5
word"scanned"
count1
6
word"weight"
count1
7
word"echoed"
count2
8
word"traced"
count1
9
word"shimmered"
count1
10
word"etched"
count2
11
word"vibrated"
count1
12
word"magnetic"
count1
13
word"perfect"
count1
14
word"resonance"
count1
15
word"unsettled"
count1
highlights
0"rhythmic"
1"dancing"
2"practiced ease"
3"standard"
4"silence"
5"scanned"
6"weight"
7"echoed"
8"traced"
9"shimmered"
10"etched"
11"vibrated"
12"magnetic"
13"perfect"
14"resonance"
15"unsettled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences119
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences119
filterMatches
0"watch"
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences156
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen45
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords5
totalWords1616
ratio0.003
matches
0"Face etched with protective sigils"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
43.14% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions58
wordCount1123
uniqueNames15
maxNameDensity2.14
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
London2
Quinn24
Camden1
Miller17
Maglite1
Rigor1
Metro1
Eva1
Kowalski1
Morris3
Veil1
Market1
British1
Museum1
Harlow2
persons
0"Quinn"
1"Miller"
2"Eva"
3"Kowalski"
4"Morris"
5"Harlow"
places
0"London"
1"British"
globalScore0.431
windowScore0.5
88.27% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences81
glossingSentenceCount2
matches
0"as if trying to break through"
1"the darkness seemingly parting around her"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.619
wordCount1616
matches
0"not with manufacturer stamps, but with geometric sigils"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences156
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs68
mean23.76
std17.53
cv0.738
sampleLengths
065
117
211
356
43
518
622
750
823
93
1039
1128
1247
133
1415
1524
1613
1715
1848
1934
206
2123
2214
2331
243
2512
2628
2725
2818
2965
307
319
3216
3331
343
3534
3637
3719
3843
3913
4036
418
426
437
4426
4529
4625
4710
4834
496
93.47% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences119
matches
0"was carbonized"
1"been seared"
2"were torn"
3"was etched"
25.48% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount5
totalVerbs191
matches
0"was setting"
1"was pulling"
2"wasn't crumbling"
3"were moving"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount4
flaggedSentences8
totalSentences156
ratio0.051
matches
0"The stairs leading down into the darkness of the disused Camden service tunnels smelled of wet concrete and something sharper, distinct—like a battery shorting out in a damp room."
1"The capillaries in the sclera hadn't burst; they were black."
2"Four distinct burns, arranged like fingertips, but the tissue wasn't crushed; it was carbonized."
3"Rigor was setting in fast—too fast for a body that was still warm to the touch."
4"The casing was etched, not with manufacturer stamps, but with geometric sigils—sharp, angular lines that hurt the eyes if you stared too long."
5"It wasn't drifting; it was pulling, tapping against the glass as if trying to break through."
6"The mortar between the bricks wasn't crumbling; it was missing entirely in a perfect rectangular outline, yet the bricks held firm."
7"Crude, carved from a knuckle—human or animal, difficult to tell—with a single rune burned into the center."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1130
adjectiveStacks1
stackExamples
0"slick, refuse-strewn steps"
adverbCount32
adverbRatio0.02831858407079646
lyAdverbCount12
lyAdverbRatio0.010619469026548672
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences156
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences156
mean10.36
std7.66
cv0.74
sampleLengths
023
113
229
317
411
53
616
717
89
911
103
1118
1222
139
1410
154
168
1719
185
1911
202
213
222
233
249
2530
2614
274
2810
296
303
316
322
3315
3410
353
362
373
3810
395
404
4114
426
4313
447
458
4632
4716
484
498
66.03% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.4423076923076923
totalSentences156
uniqueOpeners69
31.45% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences106
matches
0"Then, a low, thrumming resonance,"
ratio0.009
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences106
matches
0"She focused on the descent,"
1"Her breath plumed in the"
2"She approached the body."
3"He wore a heavy wool"
4"She crouched, knees cracking slightly."
5"She snapped them on."
6"She reached for the victim’s"
7"She checked the hands."
8"She scraped a sample onto"
9"It wasn't concrete dust or"
10"It shimmered slightly, iridescent under"
11"She stood up, brushing the"
12"She trailed off, looking at"
13"She turned her attention to"
14"It was heavy, brass, coated"
15"She had seen similar scratchings"
16"She held it flat."
17"It wasn't drifting; it was"
18"She pocketed the brass device."
19"She stepped over the legs,"
ratio0.292
30.75% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount91
totalSentences106
matches
0"Harlow Quinn ducked under the"
1"The stairs leading down into"
2"DC Miller was already halfway"
3"Quinn didn't answer."
4"She focused on the descent,"
5"Her breath plumed in the"
6"Miller swung his light toward"
7"Quinn moved past him, the"
8"The silence down here felt"
9"She approached the body."
10"A male, mid-thirties, crumpled against"
11"He wore a heavy wool"
12"She crouched, knees cracking slightly."
13"The sharp jaw set tight"
14"Miller shifted his weight, boots"
15"Quinn ignored the hypothesis and"
16"She snapped them on."
17"The sound echoed like a"
18"She reached for the victim’s"
19"The eyes were open, staring"
ratio0.858
47.17% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences106
matches
0"Even if she had to"
ratio0.009
93.02% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount3
matches
0"It was heavy, brass, coated in a thick layer of verdigris that stained her latex glove green."
1"The casing was etched, not with manufacturer stamps, but with geometric sigils—sharp, angular lines that hurt the eyes if you stared too long."
2"It wasn't drifting; it was pulling, tapping against the glass as if trying to break through."
72.37% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount2
matches
0"Quinn corrected, though the geometry made no sense"
1"Quinn said, her voice dropping to a register that brooked no argument"
60.71% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount5
fancyTags
0"Quinn corrected (correct)"
1"Miller muttered (mutter)"
2"Miller stated (state)"
3"Quinn murmured (murmur)"
4"Quinn ordered (order)"
dialogueSentences56
tagDensity0.143
leniency0.286
rawRatio0.625
effectiveRatio0.179
79.2725%