Run: 2026-02-19-01KHV1418JAT4NSW648C4YAFHC

Run Details

Duration:
2m 20s
Cost:
$0.004474
Provider:
AtlasCloud

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The ancient oak standing stones loomed overhead, their bark blackened by centuries of London soot and something older, something deeper. Rory stepped across the boundary where the grass of Richmond Park shifted into the vibrant, unnatural green of the Grove. The air changed instantly. The city hum faded into a heavy silence that pressed against her eardrums. She pulled her jacket tighter around her neck, the cold biting through the leather. Her fingers found the silver chain at her throat. The Heartstone pendant rested against her collarbone, deep crimson catching the moonlight. It pulsed. A steady rhythm, like a second heartbeat beneath her skin. Warmth radiated from the gemstone, seeping into her chest. Rory stopped. She scanned the tree line. Wildflowers bloomed in the shadows, petals unfurled in colours that had no name. Poppies bled into violets, and white lilies opened wide despite the frost coating the ground outside the boundary. This place does not follow the rules. She touched the small crescent-shaped scar on her left wrist. The skin tingled. Come on, Carter. You wanted answers. You walked through the door. Her breath plumed in the air, white and thick. She moved deeper into the clearing. The ground felt spongy, absorbing the sound of her boots. No crickets chirped. No owls called. The silence waited for her to make a mistake. A branch snapped behind her. Rory spun around. The oak stones stood silent sentinel at the edge of the clearing. Nothing moved between them. The shadows stretched long across the grass, pointing away from the moon. Who is there? The words hung in the air, dead and flat. No echo returned. The silence swallowed the sound whole. She turned back to the centre of the Grove. The pendant grew hotter. The warmth shifted from comforting to burning. She slipped the chain over her head and held the stone in her palm. The crimson glow intensified, casting red light across her fingers. Something shifted in the periphery. A flicker of movement near the old oak to her left. She snapped her head toward it. Only the wind moved the leaves, yet the air remained still. Her hair stuck to her cheeks, damp with sweat despite the cold. I am not doing this. I am not losing it now. She walked toward the oak. The grass brushed against her jeans, dry and scratching. The pendant vibrated in her hand. A low hum started in her bones, resonating with the stone. Another sound. A footstep. Soft. Deliberate. To her right. Rory froze. She held her breath until her lungs burned. The silence returned, heavier than before. The flowers seemed to turn toward her, petals tracking her position. Show yourself. Nothing answered. The shadows between the trees thickened. They pooled around the base of the trunks like oil. She took a step back. The ground beneath her boot felt different. Harder. Like stone beneath the soil. Time moves differently here. An hour inside can be minutes or days outside. She checked her watch. The second hand ticked backward. Then forward. Then it stopped. Great. Just great. She shoved the watch into her pocket. The pendant burned her palm. She dropped it back against her chest. The heat seared through her shirt. A whisper drifted through the clearing. It sounded like her name. Not Rory. Aurora. Spoken with a weight that dragged the syllables out. She gripped the pendant tight. The silver chain dug into her neck. I heard that. The wind picked up, rustling the leaves of the wildflowers. They did not bend. They stood rigid. The sound came from above. She looked up. The canopy blocked the sky, leaves woven so tight no starlight penetrated. Yet the grove remained lit by a sourceless grey light. Something walked in the darkness beyond the firelight of the pendant. Heavy boots on dry leaves. A rhythm matching her own heartbeat. Rory backed away from the oak. Her heel caught on a root. She stumbled, catching herself on the rough bark. The wood felt warm. Alive. She pulled her hand away. A smear of sap coated her palm, dark and thick like blood. She wiped her hand on her jeans. The stain remained. You want to play games? Fine. She stood straight. Her blue eyes scanned the tree line. The darkness pressed in closer. The circle of light provided by the Heartstone shrank. The shadows encroached, eating the edges of her vision. A figure stood between the stones. Tall. Indistinct. It wore the shape of a man but moved like smoke. I know you are there. The figure did not move. It waited. The pendant screamed in her hand, heat spiking to a unbearable level. She gritted her teeth. Sweat dripped down her temple. The figure took a step forward. The grass did not bend beneath its feet. It hovered inches above the ground. Come any closer and I leave. The figure tilted its head. A gesture too human. Too familiar. Rory's stomach turned. She knew that tilt. She had seen it in mirrors. She had seen it in photographs of her father. That is not possible. The figure raised a hand. It pointed at the pendant. The crimson glow flared, blinding white for a second. Rory squeezed her eyes shut. When she opened them, the figure stood ten feet closer. The air smelled of ozone and burnt hair. What do you want? The figure opened its mouth. No sound came out, but the whisper returned, louder this time. Inside her head. *You brought the key.* Rory clutched the stone. Her knuckles turned white. I did not bring anything. I found this. *You woke it.* The wildflowers around her feet began to wilt. Petals turned black and crumbled into dust. The decay spread outward from her boots in a rapid circle. She stepped back. The decay followed. Stop it. *Time runs out, Aurora.* The voice sounded like Evan. Her ex. The memory hit her like a physical blow. The bruise on her arm throbbed in phantom pain. She shook her head. Evan is dead. You are not him. *Death is a door.* The figure dissolved into shadow. It reformed behind her. She felt the cold breath on her neck. She spun around, swinging her fist. Her hand passed through empty air. The momentum threw her off balance. She fell to her knees. The pendant hit the ground. It did not make a sound. It sank into the earth as if the ground were water. No. Rory clawed at the soil. Her fingers dug into the dirt. Nothing. The chain was gone. The warmth vanished. The cold rushed in to fill the void. The grey light faded. Darkness took the Grove. Only the moonlight outside the boundary remained, distant and useless. She stood up. Her hands shook. She wiped the dirt on her trousers. Give it back. The shadows coalesced in front of her. The figure returned. Solid now. Real. It held the pendant. The crimson light illuminated its face. It had no eyes. Just smooth skin where sockets should be. *You do not own the stone.* Rory backed away until her back hit the oak standing stone. The bark dug into her spine. I need it to find the way home. *There is no home.* The figure raised the pendant. The light swung like a pendulum. Rory's eyes followed the movement. Her eyelids grew heavy. The hum in her bones turned into a song. Low. Melodic. Wrong. She shook her head. She bit the inside of her cheek. Pain sharpened her focus. I am not sleeping. *You are already dreaming.* The wildflowers behind the figure bloomed again. Instantly. Full burst of colour in the dark. They grew taller. Vines shot out from the stems, writhing like snakes. They moved toward her. Rory pushed off the tree. She ran toward the boundary. The oak stones stood fifty yards away. The distance stretched. She ran harder. Her lungs burned. The stones did not get closer. The vines brushed her ankles. Cold. Slimy. She kicked them away. Thorns tore at her jeans. Blood welled on her shin. Let me out. The figure stood in her path. It had moved without walking. It blocked the way to the stones. *The Grove keeps what it takes.* Rory stopped. She stood her ground. Her chest heaved. She looked at the figure. She looked at the pendant in its hand. Take me then. The figure paused. The vines stopped moving. *You offer yourself?* I offer a trade. The stone for me. The figure tilted its head again. The motion jerked, unnatural. *The stone is not mine to give.* Then give me back my property. Rory held out her hand. Her palm faced up. The scar on her wrist glowed faintly. A matching crimson light. The figure looked at her wrist. It looked at the pendant. *The mark binds you.* I know. *Then you cannot leave.* The vines retreated. The figure lowered the pendant. It dangled from its fingers. *Not yet.* Rory dropped her hand. The glow on her wrist faded. When? *When the portal opens.* Where? *Where the blood meets the stone.* The figure stepped back into the shadows. The darkness swallowed it whole. The pendant light vanished with it. The Grove plunged into total blackness. Rory stood alone in the dark. The silence returned. Heavy. Waiting. She touched her wrist. The skin felt hot. I am coming back for you. She turned toward the stones. They glowed faintly now. A path opened between them. The city hum returned, faint but present. She walked toward the light. The grass crunched under her boots. Real sound. Real ground. She stepped across the boundary. The cold London night hit her face. The pendant was gone. The scar remained. Rory looked back at the Grove. The trees stood still. The flowers wilted in the moonlight. Something watched from the deep shadows. Two points of crimson light blinked once. Then vanished. She turned away. She walked toward the park exit. Her steps echoed on the pavement. Behind her, the wind rustled the leaves. It sounded like laughter.
created_at"2026-02-19T13:23:38.41Z" 2/19/2026, 1:23:38 PM
model"qwen/qwen3.5-397b-a17b-20260216"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2770
moderation_latency(null)
generation_time139632
tokens_prompt1038
tokens_completion4741
native_tokens_prompt987
native_tokens_completion4326
native_tokens_completion_images(null)
native_tokens_reasoning2157
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00447405
router(null)
provider_responses
0
endpoint_id"ca5088a7-9042-417b-bdd4-4c1fdc8f16ee"
id"29f55245d0dc463aa3551513e4443400"
is_byokfalse
latency2770
model_permaslug"qwen/qwen3.5-397b-a17b-20260216"
provider_name"AtlasCloud"
status200
api_type"completions"
id"gen-1771507418-PoyvlHk9uawAdjBZwcBv"
upstream_id"29f55245d0dc463aa3551513e4443400"
total_cost0.00447405
cache_discount(null)
upstream_inference_cost0
provider_name"AtlasCloud"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1682
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
28.66% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1682
totalAiIsms24
found
0
word"loomed"
count1
1
word"silence"
count5
2
word"pulsed"
count1
3
word"warmth"
count3
4
word"scanned"
count2
5
word"sentinel"
count1
6
word"echo"
count1
7
word"comforting"
count1
8
word"flicker"
count1
9
word"vibrated"
count1
10
word"whisper"
count2
11
word"weight"
count1
12
word"familiar"
count1
13
word"stomach"
count1
14
word"throbbed"
count1
15
word"echoed"
count1
highlights
0"loomed"
1"silence"
2"pulsed"
3"warmth"
4"scanned"
5"sentinel"
6"echo"
7"comforting"
8"flicker"
9"vibrated"
10"whisper"
11"weight"
12"familiar"
13"stomach"
14"throbbed"
15"echoed"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"knuckles turned white"
count1
1
label"hung in the air"
count1
highlights
0"knuckles turned white"
1"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences309
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount2
narrationSentences309
filterMatches
0"watch"
1"know"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences309
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen20
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans15
markdownWords65
totalWords1681
ratio0.039
matches
0"You brought the key."
1"You woke it."
2"Time runs out, Aurora."
3"Death is a door."
4"You do not own the stone."
5"There is no home."
6"You are already dreaming."
7"The Grove keeps what it takes."
8"You offer yourself?"
9"The stone is not mine to give."
10"The mark binds you."
11"Then you cannot leave."
12"Not yet."
13"When the portal opens."
14"Where the blood meets the stone."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
96.46% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions45
wordCount1681
uniqueNames10
maxNameDensity1.07
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
London2
Richmond1
Park1
Grove6
Heartstone2
Carter1
Rory18
Evan2
You9
Real3
persons
0"Grove"
1"Heartstone"
2"Carter"
3"Rory"
4"Evan"
5"You"
places
0"London"
1"Richmond"
2"Park"
globalScore0.965
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences127
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1681
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences309
matches
0"knew that tilt"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs110
mean15.28
std12.96
cv0.848
sampleLengths
071
142
238
37
413
511
640
75
831
93
1018
1144
1245
1311
1431
159
1627
172
1836
1913
2014
213
2225
2323
2412
253
2647
2722
2842
2910
306
3133
3219
335
3428
3520
366
3711
3822
394
4034
418
424
4319
444
458
468
473
4826
496
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences309
matches
0"was gone"
1"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs326
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences309
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1682
adjectiveStacks1
stackExamples
0"small crescent-shaped scar"
adverbCount37
adverbRatio0.021997621878715814
lyAdverbCount7
lyAdverbRatio0.004161712247324614
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences309
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences309
mean5.44
std3.12
cv0.574
sampleLengths
020
120
24
313
414
59
612
72
810
99
102
115
1213
1318
147
1510
163
173
183
195
209
216
2210
233
243
259
265
273
2812
294
3012
313
329
333
346
359
364
377
3814
3910
405
4111
426
4311
4412
455
466
475
489
496
36.08% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats43
diversityRatio0.23300970873786409
totalSentences309
uniqueOpeners72
75.19% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences266
matches
0"Only the wind moved the"
1"Then it stopped."
2"Only the moonlight outside the"
3"Just smooth skin where sockets"
4"Then give me back my"
5"*Then you cannot leave.*"
ratio0.023
74.14% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount97
totalSentences266
matches
0"She pulled her jacket tighter"
1"Her fingers found the silver"
2"She scanned the tree line."
3"She touched the small crescent-shaped"
4"You wanted answers."
5"You walked through the door."
6"Her breath plumed in the"
7"She moved deeper into the"
8"She turned back to the"
9"She slipped the chain over"
10"She snapped her head toward"
11"Her hair stuck to her"
12"I am not doing this."
13"I am not losing it"
14"She walked toward the oak."
15"She held her breath until"
16"They pooled around the base"
17"She took a step back."
18"She checked her watch."
19"She shoved the watch into"
ratio0.365
20.15% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount234
totalSentences266
matches
0"The ancient oak standing stones"
1"Rory stepped across the boundary"
2"The air changed instantly."
3"The city hum faded into"
4"She pulled her jacket tighter"
5"Her fingers found the silver"
6"The Heartstone pendant rested against"
7"A steady rhythm, like a"
8"Warmth radiated from the gemstone,"
9"She scanned the tree line."
10"Wildflowers bloomed in the shadows,"
11"Poppies bled into violets, and"
12"This place does not follow"
13"She touched the small crescent-shaped"
14"The skin tingled."
15"You wanted answers."
16"You walked through the door."
17"Her breath plumed in the"
18"She moved deeper into the"
19"The ground felt spongy, absorbing"
ratio0.88
18.80% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences266
matches
0"To her right."
ratio0.004
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
87.0046%