Run: 2026-02-19-01KHV72HMN59ZR3Y93H186CS69

Run Details

Duration:
35.3s
Cost:
$0.037704
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The glass slipped from Rory's fingers and shattered across the bar. Not her finest moment. She'd been reaching for it without looking, her attention caught on the map behind the counter, an old yellowing thing framed in cracked wood that showed London before half of Soho had been paved over and polished up. Silas appeared from nowhere, as he often did, and swept the broken pieces into his palm before anyone noticed. "Graceful," he said. "Add it to my tab." He gave her a look that suggested the tab was becoming something of a myth, a legend passed down between bar owners, and set a fresh glass in front of her without another word. The Raven's Nest was quiet on Tuesdays. A couple in the far corner nursed matching glasses of red wine and avoided eye contact with each other in that particular way that meant they were either deeply in love or considering divorce. A man at the end of the bar read the same page of his paperback four times. The green neon from the sign outside bled through the window and pooled on the floorboards like shallow water, casting everything in a low, sea-coloured light. Rory turned her glass in slow circles and watched the door, not because she expected anyone, but because watching the door was a habit she'd brought with her from Cardiff and hadn't yet managed to leave behind. The door opened. She almost missed it. A habit is only useful until it isn't, and she'd grown complacent, lulled by the wine and the quiet. But something made her look up at precisely the right moment, and there, stamped in the green neon glow, stood a figure she recognised down to the bone. Taller than she remembered. Or maybe she'd shrunk. The hair was different, cut close on the sides now, all that wild dark curling gone. The leather jacket was new, or at least not the one she knew, not the battered brown one with the broken zip that had smelled of motor oil and too much confidence. This one was clean, structured, expensive-looking. But the walk. Nobody changed their walk. "Bloody hell," Rory said, to no one in particular. Cass Morgan stopped three steps inside the door and stared. Then, slowly, a grin spread across her face, the same grin it had always been, lopsided and unguarded, the one grin that had never changed in twenty-two years of knowing each other. "Of all the bars," Cass said. "Sit down before I start believing in fate." Cass dropped onto the stool beside her with an ease that suggested she'd been sitting on barstools her whole life, which, in fairness, she had. Silas appeared again, materialising with the quiet efficiency of a man who'd once tailed arms dealers through Prague and now considered reading the room a professional courtesy. "Friend of yours?" he asked Rory. "Jury's still out." "Pint of whatever she's having," Cass said. Silas poured without comment and left them to it. For a moment, neither of them spoke. It wasn't uncomfortable, not exactly, but it had a texture to it, that silence. Something you could press your thumb against and feel resistance. Three years had a weight that pleasantries couldn't quite carry. "You look good," Rory said finally. "You look the same." "That's not a compliment." "It is, actually." Cass lifted her pint and studied the colour of it against the light. "Same as it ever was. You and your faces." "What faces?" "That one." Cass gestured vaguely. "The one where you're doing arithmetic in your head about whether you want to hug someone or set them on fire." Rory took a long sip of her wine. "I've missed your complete inability to lie." "Liar. You hate it." She did, sometimes. And didn't, sometimes. It was one of the complications of Cass, had always been, since they were seven years old and Cass had told Rory's mother point-blank that the biscuits she'd made were dry. Jennifer Carter had never forgiven her. Rory had never stopped laughing about it. "How long have you been in London?" Rory asked. "Six months." The arithmetic ran itself. "You didn't call." "You didn't either." Not defensive. Just factual. Cass set her glass down with a small, careful click. "I wasn't sure you'd want me to." Rory turned that over. It wasn't wrong. After Cardiff, after everything that had swallowed the last year before she left, she hadn't been sure she'd wanted anyone to. She'd come to London and deliberately made herself difficult to find, and the people who'd found her anyway, Eva, eventually, had done so because they knew her well enough to know where to look. Cass had always known where to look. That she hadn't come was, in its own way, a kind of answer. "I heard about Evan," Cass said. "Did you." "Nia told me. Last year." Rory's hand moved without thinking to her left wrist, her thumb finding the small crescent scar there. She pulled it back, set both hands flat on the bar. "Ancient history," she said. Cass said nothing to that, which meant she didn't believe it, which meant she was being kind. A new development. The old Cass would have pressed, would have leaned across and asked the unaskable with the same cheerful ruthlessness she'd applied to biscuit reviews. This Cass drank her pint and let the silence do the work. "You're different," Rory said. "People change." "You didn't used to. You used to be immovable." She paused. "It was annoying, actually." A short laugh. "Yeah, well." Cass rotated her glass. "Turns out immovable things still break. They just make a bigger mess when they do." There it was. The whole shape of it, compressed into eleven words. Rory looked at her, really looked, past the haircut and the clean jacket, at the faint shadows under Cass's eyes and the way she held her shoulders, tighter than before, as though something inside had been pulled taut and never fully released. She'd seen that posture before. Had worn it herself for the better part of a year. "What happened?" Rory asked. Cass opened her mouth, and the bar door swung open again, hard enough to crack against the wall, and a man Rory had never seen before stepped through it, breathing fast, his eyes scanning the room until they landed on Cass, and everything in Cass's face went flat and closed like a shutter dropping.
created_at"2026-02-19T15:07:41.37Z" 2/19/2026, 3:07:41 PM
model"anthropic/claude-4.6-sonnet-20260217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency719
moderation_latency154
generation_time34672
tokens_prompt4618
tokens_completion1623
native_tokens_prompt4718
native_tokens_completion1570
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.037704
router(null)
provider_responses
0
endpoint_id"83d802cb-44f2-45a0-a9d5-cb9bf79777c8"
id"59975b84-19a2-46c2-94f0-cad870a085ba"
is_byokfalse
latency719
model_permaslug"anthropic/claude-4.6-sonnet-20260217"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771513661-hknzkfDKMlE7C0MsFIBj"
upstream_id"59975b84-19a2-46c2-94f0-cad870a085ba"
total_cost0.037704
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
82.35% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount2
adverbTags
0"Rory said finally [finally]"
1"Cass gestured vaguely [vaguely]"
dialogueSentences34
tagDensity0.441
leniency0.882
rawRatio0.133
effectiveRatio0.118
81.46% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1079
totalAiIsmAdverbs4
found
0
adverb"precisely"
count1
1
adverb"slowly"
count1
2
adverb"deliberately"
count1
3
adverb"really"
count1
highlights
0"precisely"
1"slowly"
2"deliberately"
3"really"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
76.83% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1079
totalAiIsms5
found
0
word"shattered"
count1
1
word"silence"
count2
2
word"weight"
count1
3
word"scanning"
count1
highlights
0"shattered"
1"silence"
2"weight"
3"scanning"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences74
matches
0"y in love"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences74
filterMatches
0"look"
hedgeMatches
0"managed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences92
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen54
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1075
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions49
wordCount914
uniqueNames13
maxNameDensity2.08
worstName"Cass"
maxWindowNameDensity4
worstWindowName"Cass"
discoveredNames
Rory15
London2
Soho1
Raven1
Nest1
Tuesdays1
Cardiff2
Cass19
Morgan1
Prague1
Silas3
Carter1
Eva1
persons
0"Rory"
1"Raven"
2"Cass"
3"Morgan"
4"Silas"
5"Carter"
6"Eva"
places
0"London"
1"Soho"
2"Cardiff"
3"Prague"
globalScore0.461
windowScore0.333
91.86% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences43
glossingSentenceCount1
matches
0"quite carry"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.93
wordCount1075
matches
0"not exactly, but it had a texture to it"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences92
matches
0"seen that posture"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs51
mean21.08
std21.27
cv1.009
sampleLengths
011
161
23
35
434
584
637
73
851
962
107
119
1242
136
148
1552
166
173
187
199
2041
216
224
234
2425
252
2626
2715
284
2950
309
312
327
3324
3462
3520
366
372
385
3928
404
4144
4212
434
442
4515
4624
4712
4858
494
91.04% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences74
matches
0"been paved"
1"been, lopsided"
2"been pulled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs169
matches
0"was being"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences92
ratio0
matches(empty)
92.78% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount918
adjectiveStacks1
stackExamples
0"low, sea-coloured light."
adverbCount38
adverbRatio0.04139433551198257
lyAdverbCount11
lyAdverbRatio0.011982570806100218
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences92
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences92
mean11.68
std10.93
cv0.936
sampleLengths
011
14
238
319
43
55
634
77
834
917
1026
1137
123
134
1419
1528
164
174
1816
1932
206
213
224
239
2410
2532
266
278
2825
2927
306
313
327
339
347
3514
3610
3710
386
394
404
4116
429
432
445
4521
468
477
484
493
78.99% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.5
totalSentences92
uniqueOpeners46
52.91% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences63
matches
0"Then, slowly, a grin spread"
ratio0.016
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount11
totalSentences63
matches
0"She'd been reaching for it"
1"He gave her a look"
2"She almost missed it."
3"he asked Rory"
4"It wasn't uncomfortable, not exactly,"
5"She did, sometimes."
6"It was one of the"
7"It wasn't wrong."
8"She'd come to London and"
9"She pulled it back, set"
10"She'd seen that posture before."
ratio0.175
55.24% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount51
totalSentences63
matches
0"The glass slipped from Rory's"
1"She'd been reaching for it"
2"Silas appeared from nowhere, as"
3"He gave her a look"
4"The Raven's Nest was quiet"
5"A couple in the far"
6"A man at the end"
7"The green neon from the"
8"Rory turned her glass in"
9"The door opened."
10"She almost missed it."
11"A habit is only useful"
12"The hair was different, cut"
13"The leather jacket was new,"
14"This one was clean, structured,"
15"Nobody changed their walk."
16"Rory said, to no one"
17"Cass Morgan stopped three steps"
18"Cass dropped onto the stool"
19"Silas appeared again, materialising with"
ratio0.81
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences63
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount10
matches
0"She'd been reaching for it without looking, her attention caught on the map behind the counter, an old yellowing thing framed in cracked wood that showed London…"
1"He gave her a look that suggested the tab was becoming something of a myth, a legend passed down between bar owners, and set a fresh glass in front of her witho…"
2"A couple in the far corner nursed matching glasses of red wine and avoided eye contact with each other in that particular way that meant they were either deeply…"
3"The leather jacket was new, or at least not the one she knew, not the battered brown one with the broken zip that had smelled of motor oil and too much confiden…"
4"Then, slowly, a grin spread across her face, the same grin it had always been, lopsided and unguarded, the one grin that had never changed in twenty-two years o…"
5"Silas appeared again, materialising with the quiet efficiency of a man who'd once tailed arms dealers through Prague and now considered reading the room a profe…"
6"After Cardiff, after everything that had swallowed the last year before she left, she hadn't been sure she'd wanted anyone to."
7"She'd come to London and deliberately made herself difficult to find, and the people who'd found her anyway, Eva, eventually, had done so because they knew her …"
8"Rory looked at her, really looked, past the haircut and the clean jacket, at the faint shadows under Cass's eyes and the way she held her shoulders, tighter tha…"
9"Cass opened her mouth, and the bar door swung open again, hard enough to crack against the wall, and a man Rory had never seen before stepped through it, breath…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount0
fancyTags(empty)
dialogueSentences34
tagDensity0.324
leniency0.647
rawRatio0
effectiveRatio0
84.5598%