Run: 2026-02-19-01KHV72HMRJTAW5VHQ86MMVJQK

Run Details

Duration:
31.8s
Cost:
$0.026403
Provider:
Amazon Bedrock

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The amber sky hit Rory first. Not the warmth of it, not the smell that came with it — just the colour, pressing down on everything like the last gasp of a dying sun. She stepped through the shimmer of the portal and stopped walking, tipping her head back. The light moved. It breathed, almost, shifting in slow amber waves the way heat rises off tarmac in summer, except there was no tarmac here. There was no road. There was a valley so wide and deep that the far edge of it dissolved into haze, and every inch of it was green. "Keep moving." Nyx drifted past her, their silhouette cutting through the amber like smoke through a candle flame. "Give me a second." "We don't have seconds to spare." She gave herself the second anyway. The valley floor below them was vineyard after vineyard, row upon perfect row, running in curves that followed the contours of the land rather than fighting them. Between the rows, the soil was the colour of rust. Deep, vivid rust, not like dirt at all — more like dried blood, or clay, or something that had never been turned by any ordinary plough. The grapevines were enormous. She'd seen vineyards before, a school trip to France at fourteen, but those had been modest, polite things. These climbed frames twice her height, their trunks thick as her forearm, their leaves a dark waxy green veined with gold. And the fruit — heavy, impossibly heavy clusters of grapes in colours she didn't have names for. Purple that edged into black. Red so deep it looked almost liquid. Isolde stepped through behind her and made no sound at all on the burnt-rust earth. "Dymas." Her lavender eyes swept the valley without surprise, without awe — only the careful attention of someone who recognised the shape of a thing they'd always known by description alone. "The breadth of it. Even the visions did not — " She stopped herself. Pressed her lips together. Rory glanced at her. "Did not what?" "Did not lie." She started walking. The path down into the valley was steep and narrow, a switchback track worn smooth by feet — or the suggestion of feet, because there was nothing living moving below them, not that Rory could see. The silence had weight to it. Not the silence of an empty place, but the silence of a place that was listening. She became conscious of her own breathing, the scuff of her boots on the path, the faint pulse of warmth at her collarbone where the Heartstone rested against her sternum beneath her jacket. It had been warm since the moment they'd crossed through — warmer than it had ever been before, steady and rhythmic, like a second heartbeat she hadn't consented to. She pressed a hand to her chest over it. The warmth bled through the fabric into her palm. "The pendant is responding," Nyx said, without turning. "I noticed." "It will only intensify." "Helpful. Thank you." The three of them reached the valley floor and the vines closed around them. Up close, the smell was extraordinary — fruit and earth and something fermented and sweet beneath it, almost sickly, the kind of sweet that sat at the back of the throat and stayed there. Rory's mouth watered against her will. She swallowed it down. Between the rows, the earth was soft underfoot. Softer than it should have been, giving slightly with each step, like walking on packed moss. Small things grew in the gaps between the vine roots. Low, flat plants with white flowers, clusters of dark berries on stems no taller than her ankle. She crouched and looked at one. The berries were perfectly round and so dark they reflected the amber light like tiny mirrors, each one showing her face back at her, distorted and curved. "Don't touch it," Isolde said from somewhere behind her. Rory straightened up. They walked deeper. The rows of vines curved and she followed them, and then the vineyard opened without warning into a clearing, and she stopped again. A table had been set. It was the length of a cricket pitch, at least — maybe longer, stretching into the amber haze at either end — and every inch of its surface was covered. Platters of meat, dark and glistening. Towers of fruit. Bread in shapes she'd never seen bread take, plaited and twisted and rising in elaborate spirals. Pitchers of wine so dark it was nearly black. Candles burning down their stems, wax pooling on the wood in slow rivers of ivory. Goblets of beaten silver. Not a plate out of place. Not a crumb displaced. Not a single sign that anyone had sat here recently or was expected to sit here imminently. It had the quality of a stage set — everything precisely arranged for an audience that hadn't arrived. Or had left in a hurry. Nyx stopped at the edge of the clearing and said nothing, which said more than any words they might have chosen. "Is it a trap?" Rory asked. "Everything here is a trap," Nyx said. "Whether it springs depends on you." She studied the table. The candles burned without flickering — there was no wind down here in the valley, she realised. Not a breath of it. The amber sky moved but nothing below it did, and the stillness felt deliberate, engineered. A held breath. Isolde moved to the table's edge and stood very still, her silver hair loose and falling past her waist, and tilted her head the way she did when she was listening to something no one else could hear. "There are souls here." Her voice was low, almost gentle. "Working. Contracted. Below us." Rory looked down at the rust-red earth beneath her boots. "Below us how far?" Isolde lifted her pale eyes. "Far enough that they no longer remember how far." The Heartstone pulsed once, hard, like a warning knock on a closed door.
created_at"2026-02-19T15:07:41.421Z" 2/19/2026, 3:07:41 PM
model"anthropic/claude-4.6-sonnet-20260217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency810
moderation_latency208
generation_time31128
tokens_prompt1816
tokens_completion1473
native_tokens_prompt1966
native_tokens_completion1367
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.026403
router(null)
provider_responses
0
endpoint_id"83d802cb-44f2-45a0-a9d5-cb9bf79777c8"
id"fee2a6b9-b615-4162-80dc-4607d44aa45f"
is_byokfalse
latency809
model_permaslug"anthropic/claude-4.6-sonnet-20260217"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771513661-I12EYr9BcBWnG1ijFwlI"
upstream_id"fee2a6b9-b615-4162-80dc-4607d44aa45f"
total_cost0.026403
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences19
tagDensity0.421
leniency0.842
rawRatio0
effectiveRatio0
79.76% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount988
totalAiIsmAdverbs4
found
0
adverb"slightly"
count1
1
adverb"perfectly"
count1
2
adverb"precisely"
count1
3
adverb"very"
count1
highlights
0"slightly"
1"perfectly"
2"precisely"
3"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
39.27% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount988
totalAiIsms12
found
0
word"warmth"
count3
1
word"perfect"
count1
2
word"silence"
count3
3
word"weight"
count1
4
word"pulse"
count1
5
word"rhythmic"
count1
6
word"glistening"
count1
7
word"pulsed"
count1
highlights
0"warmth"
1"perfect"
2"silence"
3"weight"
4"pulse"
5"rhythmic"
6"glistening"
7"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences72
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences72
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences82
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords999
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount917
uniqueNames6
maxNameDensity0.76
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Rory7
France1
Pressed1
Heartstone2
Nyx4
Isolde4
persons
0"Rory"
1"Heartstone"
2"Nyx"
3"Isolde"
places
0"France"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences50
glossingSentenceCount0
matches(empty)
99.90% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.001
wordCount999
matches
0"Not the silence of an empty place, but the silence of a place"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences82
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean27.75
std37.24
cv1.342
sampleLengths
06
196
218
34
46
56
6135
715
849
97
106
11120
1218
138
142
154
163
1758
1884
199
203
2126
225
23128
246
2521
266
2713
2844
2938
3014
3110
324
335
349
3513
95.52% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences72
matches
0"been turned"
1"was expected"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs138
matches
0"was listening"
1"was listening"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount11
semicolonCount0
flaggedSentences10
totalSentences82
ratio0.122
matches
0"Not the warmth of it, not the smell that came with it — just the colour, pressing down on everything like the last gasp of a dying sun."
1"Deep, vivid rust, not like dirt at all — more like dried blood, or clay, or something that had never been turned by any ordinary plough."
2"And the fruit — heavy, impossibly heavy clusters of grapes in colours she didn't have names for."
3"\"Dymas.\" Her lavender eyes swept the valley without surprise, without awe — only the careful attention of someone who recognised the shape of a thing they'd always known by description alone."
4"The path down into the valley was steep and narrow, a switchback track worn smooth by feet — or the suggestion of feet, because there was nothing living moving below them, not that Rory could see."
5"It had been warm since the moment they'd crossed through — warmer than it had ever been before, steady and rhythmic, like a second heartbeat she hadn't consented to."
6"Up close, the smell was extraordinary — fruit and earth and something fermented and sweet beneath it, almost sickly, the kind of sweet that sat at the back of the throat and stayed there."
7"It was the length of a cricket pitch, at least — maybe longer, stretching into the amber haze at either end — and every inch of its surface was covered."
8"It had the quality of a stage set — everything precisely arranged for an audience that hadn't arrived."
9"The candles burned without flickering — there was no wind down here in the valley, she realised."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount908
adjectiveStacks1
stackExamples
0"living moving below them,"
adverbCount34
adverbRatio0.037444933920704845
lyAdverbCount9
lyAdverbRatio0.009911894273127754
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences82
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences82
mean12.18
std9.29
cv0.763
sampleLengths
06
128
215
33
422
54
624
718
84
96
106
1127
1210
1326
144
1518
1621
1717
185
197
2015
2131
2214
234
244
253
266
2736
286
2916
3033
3129
329
339
348
352
364
373
3814
3934
406
414
428
4316
4410
4517
466
4727
489
493
78.05% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.5121951219512195
totalSentences82
uniqueOpeners42
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences70
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences70
matches
0"She stepped through the shimmer"
1"It breathed, almost, shifting in"
2"She gave herself the second"
3"She'd seen vineyards before, a"
4"Her lavender eyes swept the"
5"She stopped herself"
6"She started walking"
7"She became conscious of her"
8"It had been warm since"
9"She pressed a hand to"
10"She swallowed it down."
11"She crouched and looked at"
12"They walked deeper."
13"It was the length of"
14"It had the quality of"
15"She studied the table."
16"Her voice was low, almost"
ratio0.243
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount50
totalSentences70
matches
0"The amber sky hit Rory"
1"She stepped through the shimmer"
2"The light moved."
3"It breathed, almost, shifting in"
4"Nyx drifted past her, their"
5"She gave herself the second"
6"The valley floor below them"
7"The grapevines were enormous."
8"She'd seen vineyards before, a"
9"These climbed frames twice her"
10"Isolde stepped through behind her"
11"Her lavender eyes swept the"
12"She stopped herself"
13"Rory glanced at her."
14"She started walking"
15"The path down into the"
16"The silence had weight to"
17"She became conscious of her"
18"It had been warm since"
19"She pressed a hand to"
ratio0.714
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences70
matches(empty)
ratio0
77.92% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount3
matches
0"Not the warmth of it, not the smell that came with it — just the colour, pressing down on everything like the last gasp of a dying sun."
1"The valley floor below them was vineyard after vineyard, row upon perfect row, running in curves that followed the contours of the land rather than fighting the…"
2"Deep, vivid rust, not like dirt at all — more like dried blood, or clay, or something that had never been turned by any ordinary plough."
62.50% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount1
matches
0"Nyx said, without turning"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount0
fancyTags(empty)
dialogueSentences19
tagDensity0.211
leniency0.421
rawRatio0
effectiveRatio0
84.2305%