Run: 2026-02-19-01KHV72HMT7S9MSS9MMWCXTKMW

Run Details

Duration:
44.4s
Cost:
$0.044994
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The green neon bled through the rain-slicked window, casting long shadows across the worn oak bar. Rory had chosen the stool at the far end of The Raven's Nest out of habit, the one with the loose brass foot-rail that clanked if you rocked it, the one that nobody else ever seemed to want. She'd been nursing the same glass of house red for forty minutes, turning a beer mat over and over in her fingers without realising it. Silas set a bowl of salted nuts beside her elbow without being asked. "You'll wear a hole in that." She looked down at the beer mat, now soft at the corners from handling. "Cheers, Si." He said nothing more. That was the thing about Silas: he understood the economy of silence. He moved back down the bar with his slight, unhurried gait, polishing a glass that was already clean, and left her to whatever was rattling around inside her skull. The door opened with its usual complaint, a low groan of hinges that Silas perpetually refused to oil, claiming it served the same function as a doorbell. A gust of cold November air swept in ahead of a woman shaking rain from a dark green umbrella. She was tall, copper-haired, dressed in the kind of deliberately casual linen that cost three figures. She scanned the room with the efficient sweep of someone who entered spaces expecting to be noticed. Rory went very still. The woman's gaze moved past the cluster of office workers at the high tables, past the couple arguing in low tones by the fireplace, and landed, with the precise bad luck of the universe, directly on Rory. Neither of them moved for a moment. "Bloody hell," the woman said. "Fiona." Fiona Walsh crossed the room with a smile that was genuine for about three seconds before something more complicated took its place. She pulled off her coat to reveal a silk blouse, dropped into the empty stool beside Rory, and planted both elbows on the bar as though she owned the surface. "Of all the gin joints," she said. "It's wine, actually." "Still a pedant." Fiona signalled Silas with two fingers raised. "Whatever she's having and something with gin for me." Silas glanced at Rory, who gave the smallest nod. "It's been," Rory started. "Four years. March." Fiona accepted her glass and held it up briefly before drinking. "Your mother's birthday, actually. You left halfway through the call." "I had to work." "You had to not talk about Cardiff." The salted nuts sat between them like a small, useless peace offering. Rory reached for one. Fiona watched her do it with the expression of someone reading a document they've already memorised. She looked well. That was the thing that sat wrong. Fiona had always been the one picking broken glass out of her own knee, laughing too loud at her own jokes, turning up to lectures in yesterday's eyeliner. The woman beside Rory now wore her success the way certain people wore expensive watches: casually enough to suggest she'd forgotten it was there, pointedly enough that you hadn't. "You look good," Rory said, because it was true and because it cost something to say. "I look rich. Different thing." Fiona swirled her gin. "You look thin." "I look employed." "The restaurant delivery thing?" Rory turned the beer mat again. "It suits me." "I'm sure it does." Fiona set her glass down. Her nails were short, unvarnished. That was the same, at least. "I heard you left Evans, by the way. Evan. Whatever his name was." "Evan." "Right." A pause that had weight. "Good." The fireplace crackled at the other end of the room. The couple who'd been arguing had gone quiet, or left. Outside, the rain thickened against the glass. "How's the firm?" Rory asked. "Devouring people whole, same as always. Made junior partner in September." "Congratulations." "It's a title. Means I get to attend more meetings and sleep less." Fiona picked up a nut, looked at it, put it back. "Your father sent a card, apparently." Rory felt her jaw tighten. "I know." "He's proud of me." The sentence came out almost flat. Almost. "Funny, isn't it. He used to quiz us both on case law at your kitchen table. You aced every single one." "I didn't want to be a barrister." "You didn't want to disappoint him. Those aren't the same thing." Fiona tilted her glass, watching the light move through the gin. "You just picked the slower method." Rory said nothing. That particular truth didn't need her help landing. Fiona's shoulder dropped a centimetre, something unknotting. She rubbed her thumb across the knuckle of her other hand, a gesture Rory remembered from school, from exam halls and hospital waiting rooms and the back of a taxi after a funeral. "I looked you up," Fiona said. "Six months ago. Found the restaurant. Thought about coming in." "Why didn't you?" "Because I'd have had to explain everything that happened in between, and I didn't know how to start." She finally looked at Rory directly, no performance in it. "Do you ever think about the plan?" Rory didn't need her to specify. The plan. Two law degrees, one small practice, shared office space above a newsagent in Pontcanna. Justice for people who couldn't afford justice. Drawn on a napkin at seventeen in the school canteen, signed in blue biro, scanned and saved to both their phones like a contract. "Sometimes," Rory said. "I think about it every time I bill someone four hundred pounds an hour to protect a corporation from its own employees." Fiona smiled, and it was the saddest thing in the room. "I became exactly what we said we wouldn't." "Fi." "Don't." She shook her head once. "I'm not fishing. It's just true." Silas materialised from somewhere to refresh the bowl of nuts. Neither woman acknowledged him, and he faded back with the quiet skill of a man who'd spent thirty years not being noticed in rooms where things mattered. Rory looked at her old friend. The copper hair, shorter now, tamed. The composed set of her mouth that had once been incapable of composure. Fiona had been the loudest person Rory had ever known, loud in the way that filled rooms and parking lots and the back rows of lecture theatres. This version of her was precise and upholstered and impeccably, heartbreakingly contained. "Do you still have it?" Rory asked. "The napkin." Fiona reached into her bag. The napkin was laminated. She held it flat on the bar between them, and Rory stared at their seventeen-year-old handwriting, the lopsided underline beneath *Carter & Walsh*, and felt something in her chest do something she hadn't expected and couldn't name. "I had it done when I made junior partner," Fiona said. "Thought it would be funny." Her finger traced the edge. "Wasn't, really." Rory picked it up. The laminate was warm from Fiona's bag. "Carter and Walsh," she read aloud. "Wrong order, by the way. Alphabetical would have been Walsh and Carter." "You let me go first." "You were better at the cases." Fiona finished her gin. "Still probably are." The rain hammered harder against the window. The green neon pulsed. "I never finished my degree," Rory said. "I know." "Two modules." "I know, Rory." She put the laminated napkin back on the bar and slid it across to Fiona, who took it without looking at it and tucked it back into her bag with the careful hands of someone returning a fragile thing to its case. "Come for lunch," Fiona said. "Not to talk about any of this. Just. Lunch." "Okay." Fiona looked at her then, sharp and sudden, as if she'd expected a no. "I mean it," Rory said. Something crossed Fiona's face. Quick and unguarded, the old Fiona, the loud one, the one who'd signed napkins at seventeen like they were deeds to their future. Then the door swung open again, another gust of cold air, and Silas called from the far end of the bar in a voice that cut clean through the room. "Carter. Phone's been ringing. Yu-Fei says it's urgent."
created_at"2026-02-19T15:07:41.424Z" 2/19/2026, 3:07:41 PM
model"anthropic/claude-4.6-sonnet-20260217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency845
moderation_latency238
generation_time43643
tokens_prompt4618
tokens_completion2078
native_tokens_prompt4718
native_tokens_completion2056
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.044994
router(null)
provider_responses
0
endpoint_id"83d802cb-44f2-45a0-a9d5-cb9bf79777c8"
id"3755c80d-ce8b-4cd4-8798-01211d38c309"
is_byokfalse
latency843
model_permaslug"anthropic/claude-4.6-sonnet-20260217"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771513661-9CCGJXWrulTRzxAdQp5b"
upstream_id"3755c80d-ce8b-4cd4-8798-01211d38c309"
total_cost0.044994
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags24
adverbTagCount1
adverbTags
0"she read aloud [aloud]"
dialogueSentences65
tagDensity0.369
leniency0.738
rawRatio0.042
effectiveRatio0.031
89.02% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1366
totalAiIsmAdverbs3
found
0
adverb"deliberately"
count1
1
adverb"very"
count1
2
adverb"really"
count1
highlights
0"deliberately"
1"very"
2"really"
80.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found
0"Evans"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
70.72% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1366
totalAiIsms8
found
0
word"silence"
count1
1
word"scanned"
count2
2
word"efficient"
count1
3
word"silk"
count1
4
word"weight"
count1
5
word"traced"
count1
6
word"pulsed"
count1
highlights
0"silence"
1"scanned"
2"efficient"
3"silk"
4"weight"
5"traced"
6"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences87
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences87
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences126
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords3
totalWords1360
ratio0.002
matches
0"Carter & Walsh"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions59
wordCount1008
uniqueNames8
maxNameDensity2.38
worstName"Rory"
maxWindowNameDensity5
worstWindowName"Fiona"
discoveredNames
Raven1
Nest1
Silas7
November1
Rory24
Fiona22
Walsh2
Pontcanna1
persons
0"Raven"
1"Silas"
2"Rory"
3"Fiona"
4"Walsh"
places
0"Pontcanna"
globalScore0.31
windowScore0
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences55
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1360
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences126
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs75
mean18.13
std19.1
cv1.053
sampleLengths
079
113
26
314
42
545
679
74
837
97
105
111
1252
137
143
1519
169
174
1824
194
207
2132
2267
2316
2412
253
264
279
2833
291
307
3127
325
3311
341
3530
367
3732
387
3928
4011
4140
4216
433
4435
456
4647
473
4841
491
93.16% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences87
matches
0"being asked"
1"being noticed"
2"was laminated"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs185
matches
0"was rattling"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences126
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1013
adjectiveStacks0
stackExamples(empty)
adverbCount38
adverbRatio0.03751233958538993
lyAdverbCount10
lyAdverbRatio0.009871668311944718
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences126
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences126
mean10.79
std9.46
cv0.876
sampleLengths
016
138
225
313
46
514
62
74
812
929
1027
1119
1216
1317
144
1537
167
175
181
1922
2030
217
223
2310
249
259
264
2714
2810
294
307
3112
324
3316
343
357
3628
3729
3816
399
403
413
424
436
443
459
465
476
4813
491
58.99% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.3968253968253968
totalSentences126
uniqueOpeners50
44.44% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences75
matches
0"Then the door swung open"
ratio0.013
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences75
matches
0"She'd been nursing the same"
1"She looked down at the"
2"He said nothing more."
3"He moved back down the"
4"She was tall, copper-haired, dressed"
5"She scanned the room with"
6"She pulled off her coat"
7"She looked well."
8"Her nails were short, unvarnished."
9"She rubbed her thumb across"
10"She finally looked at Rory"
11"She shook her head once"
12"She held it flat on"
13"Her finger traced the edge"
14"she read aloud"
15"She put the laminated napkin"
ratio0.213
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount69
totalSentences75
matches
0"The green neon bled through"
1"Rory had chosen the stool"
2"She'd been nursing the same"
3"Silas set a bowl of"
4"She looked down at the"
5"He said nothing more."
6"That was the thing about"
7"He moved back down the"
8"The door opened with its"
9"A gust of cold November"
10"She was tall, copper-haired, dressed"
11"She scanned the room with"
12"Rory went very still."
13"The woman's gaze moved past"
14"Neither of them moved for"
15"the woman said"
16"Fiona Walsh crossed the room"
17"She pulled off her coat"
18"Fiona signalled Silas with two"
19"Silas glanced at Rory, who"
ratio0.92
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences75
matches(empty)
ratio0
34.63% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount5
matches
0"Rory had chosen the stool at the far end of The Raven's Nest out of habit, the one with the loose brass foot-rail that clanked if you rocked it, the one that no…"
1"He moved back down the bar with his slight, unhurried gait, polishing a glass that was already clean, and left her to whatever was rattling around inside her sk…"
2"She scanned the room with the efficient sweep of someone who entered spaces expecting to be noticed."
3"Fiona Walsh crossed the room with a smile that was genuine for about three seconds before something more complicated took its place."
4"She put the laminated napkin back on the bar and slid it across to Fiona, who took it without looking at it and tucked it back into her bag with the careful han…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags24
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount0
fancyTags(empty)
dialogueSentences65
tagDensity0.169
leniency0.338
rawRatio0
effectiveRatio0
82.3657%