NC Bench
Overview
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Run: 2026-02-19-01KHVPPXXFHTMD31XTS65M82F5
Run Details
Model:
Gemini 3.1 Pro (Preview)
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
2m 59s
Cost:
$0.155362
Provider:
Google AI Studio
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
96.14%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
3.40%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
82.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
47.19%
Sentence opener variety
(details)
68.49%
Adverb-first sentence starts
(details)
74.79%
Pronoun-first sentence starts
(details)
42.19%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
87.1402%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
My boots hit soft earth.
The temperature plunged thirty degrees
in a single second.
I stepped past the invisible
boundary marker of Richmond Park. Ten massive standing stones made of ancient oak formed a jagged circle ahead.
The Heartstone pendant throbbed heavily
against my sternum.
I pulled the silver chain
from beneath my collar.
The thumbnail-sized gemstone pulsed with
a deep crimson light. It burned my bare skin. Steady
warmth
meant a minor fissure in the veil. Searing heat meant a fully established Hel portal sat right on top of me.
I stepped fully into the
Fae Grove.
The transition snapped in my
ears.
The distant drone of city
traffic vanished entirely.
A suffocating silence replaced the
predictable
rhythm of London. Dense patches of wildflowers carpeted the ground, blooming in unnatural abundance just as they did all year round. Giant roots broke the surface of the earth, twisting into natural archways.
Luminescent moss grew along the
northern side of every trunk, casting a pale green hue.
Usually, the Grove offered a
quiet
sanctuary
. Time flowed thick here.
A person could sit among
the bluebells for an hour and realise three days passed outside. Today, the atmosphere felt rigid.
The air pressed against my
skin like a heavy wool blanket.
Every single breath required active
effort. Copper stung my nostrils. Blood. Recent.
A twig snapped to my
left. I froze.
The Fae Grove possessed no
dead wood.
Life reigned absolute in this
hidden clearing between Earth and the Fae realm. Decay had no place within these borders. A woven grass crown lay abandoned near my boot. Crushed. Stained red. The local sprites never abandoned their crowns.
I squeezed the flashlight in
my right hand. The cold metal casing dug into my palm. I kept the bulb dark. The Heartstone cast enough red light to
navigate
the immediate area. A flashlight beam would merely paint a glowing target on my chest. A wet tearing noise drifted down from the canopy.
I pressed my back against
the nearest oak standing stone. Rough bark snagged my cotton delivery shirt.
I slowed my breathing until
my chest barely moved. Panic gets people killed. Cool head, Rory. Evaluate the environment.
I rubbed the small crescent-shaped
scar on my left wrist. My anchor. The physical sensation kept my mind sharp. Something hunted me. A Hel creature, ripping its way into a peaceful magic
sanctuary
. Eva dragged me back to London to escape a toxic life with Evan in Cardiff.
She promised me boring days
and quiet nights in the flat above Silas's bar.
Instead, I spent my nights
dodging underworld beasts. A
long shadow
detached itself from the ancient oak directly opposite my hiding spot. The darkness possessed too many joints.
It popped in a rhythmic
tick-tock motion as it slithered down the thick trunk. I squeezed my eyes shut, then opened them again in rapid succession. The shadow remained. It moved like spilled ink. The luminescent bluebells flattened beneath its considerable
weight
. The Heartstone
vibrated
frantically. A trapped bird hammering against my ribs.
My unknown benefactor slipped this
exact artifact into my coat pocket three years ago. No note. No name.
Just a shield against the
dark. Tonight, the shield acted as a
beacon
.
I unzipped my Golden Empress
delivery jacket. Yu-Fei Cheung docked pay for ruined uniforms.
I could live with a
docked paycheck. The nylon material rasped loudly in the dead
silence
. The shadow snapped toward the sound.
I caught a fleeting glimpse
of elongated pale limbs.
They lacked joints in all
the right places, twitching with unnatural speed.
I ripped the jacket off
and hurled it sideways into a patch of towering foxgloves. The creature launched itself through the air. It hit the discarded uniform with the force of a falling piano. Soft earth showered over my boots. Heavy claws shredded the nylon. I darted in the opposite direction. I slid behind a moss-covered boulder. The freezing air whipped my straight shoulder-length black hair across my face. The crimson glow of my pendant illuminated a narrow, trampled path leading deeper into the clearing. I needed to find the portal. You cannot fight a Hel beast on Earth. You must close the door behind it. The beast paused inches from my boulder. It possessed an odour of stale crypts and ozone. A drop of thick black fluid fell from its chin, splashing onto the toe of my boot. The liquid burned straight through the artificial leather. It stung my toe. I bit the inside of my cheek. The pain grounded me. The beast clicked its teeth again, and rushed past my hiding spot. I let out a slow, controlled exhale. The clicking noise multiplied. It
echoed
from three separate directions at once. Not one creature. A hunting pack. I studied the path ahead. The wildflowers lay crushed in a massive sweeping trail. Something dragged a heavy object through the bloom. The trail led straight toward the centre of the isolated Grove. I crept forward. Soft steps. Heel to toe. My bright blue eyes strained against the crimson-tinted
gloom
. The smell of copper intensified, mixing with the sickeningly sweet scent of squashed lilies. The air dropped another ten degrees. Jagged frost formed on the edges of the flower petals. A pocket of freezing winter inside an eternal spring. I reached the centre of the grove. Two ancient oak trees stood
tightly
together. Between them, space distorted. The air rippled like a heat mirage above a tarmac road, yet it radiated pure cold. A jagged tear hovered mid-air, bleeding thick black mist into the vibrant clearing. The Fae Grove portal. The Heartstone pendant flared bright. The silver chain scorched my neck. I stepped toward the portal. I reached into my denim pocket for my emergency salt pouch. My fingers closed around the coarse sea salt grains. A shadow dropped from the branches above. It landed directly between me and the rift. Towering pale limbs unspooled from a hunched centre. The creature stood easily nine feet tall. At five foot six, I barely reached its kneecaps. It lacked eyes. A vertical slit dominated its smooth face, filled with rows of jagged glassy teeth. I tightened my grip on the salt pouch. The creature tilted its head. Saliva dripped from its jaw, hissing as it hit the frosted flowers. "Clever trick with the jacket." A tall man stepped out from the cover of the oaks. He wore a sharp tailored black Italian suit. Spotless. He held a small old crescent-shaped silver carving knife. "Brave outfit for a swamp." He gestured with the knife. "I rarely do my own hunting. The pendant." "You're a long way from London." He stepped closer, crushing a patch of
pristine
bluebells. "The Heartstone. Hand it over, Aurora." "Hel hounds in a Fae
sanctuary
. The local court will flay you alive for the trespass alone." He offered a thin smile. "The local court dissolved three hours ago. Messy business. Now, the pendant. Or I let the hound feed." I
calculated
the distance. Ten feet between the suited man and me. Another ten between me and the eyeless beast. The Heartstone
pulsed
like a dying star. Throwing the pendant into the portal would seal the rift. I would lose my protection, and I would anger an armed man. I stared at his spotless shoes. He stood relaxed. Confident. "Catch." I threw the handful of coarse sea salt directly into his eyes. He shrieked. The knife clattered against a stone. The vertical
maw
of the pale creature clicked open. A deafening roar
shattered
the
silence
of the Grove, shaking the oak leaves above us. It lunged over the blinded man. Straight for me. I dove sideways toward the blazing black portal.
created_at
"2026-02-19T19:40:57.493Z"
2/19/2026, 7:40:57 PM
model
"google/gemini-3.1-pro-preview-20260219"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
4868
moderation_latency
(null)
generation_time
178974
tokens_prompt
4560
tokens_completion
6647
native_tokens_prompt
4427
native_tokens_completion
12209
native_tokens_completion_images
0
native_tokens_reasoning
10557
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"STOP"
usage
0.155362
router
(null)
provider_responses
0
endpoint_id
"2abf5677-0826-45d9-8470-3d62c31d54a1"
is_byok
false
latency
4868
model_permaslug
"google/gemini-3.1-pro-preview-20260219"
provider_name
"Google AI Studio"
status
200
api_type
"completions"
id
"gen-1771530057-1nwsqYSGVztHm9el9D6w"
upstream_id
(null)
total_cost
0.155362
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Google AI Studio"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
0
96.14%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1294
totalAiIsmAdverbs
1
found
0
adverb
"tightly"
count
1
highlights
0
"tightly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
3.40%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1294
totalAiIsms
25
found
0
word
"throbbed"
count
1
1
word
"pulsed"
count
2
2
word
"warmth"
count
1
3
word
"searing"
count
1
4
word
"silence"
count
3
5
word
"predictable"
count
1
6
word
"sanctuary"
count
3
7
word
"navigate"
count
1
8
word
"long shadow"
count
1
9
word
"rhythmic"
count
1
10
word
"weight"
count
1
11
word
"vibrated"
count
1
12
word
"beacon"
count
1
13
word
"fleeting"
count
1
14
word
"echoed"
count
1
15
word
"gloom"
count
1
16
word
"pristine"
count
1
17
word
"calculated"
count
1
18
word
"maw"
count
1
19
word
"shattered"
count
1
highlights
0
"throbbed"
1
"pulsed"
2
"warmth"
3
"searing"
4
"silence"
5
"predictable"
6
"sanctuary"
7
"navigate"
8
"long shadow"
9
"rhythmic"
10
"weight"
11
"vibrated"
12
"beacon"
13
"fleeting"
14
"echoed"
15
"gloom"
16
"pristine"
17
"calculated"
18
"maw"
19
"shattered"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
158
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
158
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
166
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
18
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1285
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
1
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
32
wordCount
1219
uniqueNames
16
maxNameDensity
0.49
worstName
"Grove"
maxWindowNameDensity
1.5
worstWindowName
"Fae"
discoveredNames
Richmond
1
Park
1
Heartstone
5
Hel
3
Fae
4
Grove
6
London
2
Earth
2
Rory
1
Evan
1
Cardiff
1
Silas
1
Golden
1
Empress
1
Cheung
1
Italian
1
persons
0
"Heartstone"
1
"Earth"
2
"Rory"
3
"Evan"
4
"Silas"
5
"Cheung"
places
0
"Richmond"
1
"Park"
2
"Fae"
3
"Grove"
4
"London"
5
"Cardiff"
globalScore
1
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
113
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1285
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
166
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
55
mean
23.36
std
17.72
cv
0.758
sampleLengths
0
14
1
31
2
46
3
75
4
49
5
6
6
6
7
2
8
27
9
19
10
44
11
9
12
36
13
33
14
37
15
34
16
28
17
42
18
21
19
36
20
15
21
30
22
61
23
68
24
7
25
18
26
33
27
17
28
39
29
47
30
4
31
11
32
25
33
15
34
41
35
8
36
17
37
5
38
29
39
5
40
5
41
8
42
6
43
9
44
6
45
17
46
5
47
18
48
49
49
10
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
158
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
194
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
166
ratio
0
matches
(empty)
82.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1228
adjectiveStacks
3
stackExamples
0
"lay abandoned near my"
1
"small crescent-shaped scar"
2
"small old crescent-shaped silver carving"
adverbCount
29
adverbRatio
0.023615635179153095
lyAdverbCount
16
lyAdverbRatio
0.013029315960912053
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
166
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
166
mean
7.74
std
3.89
cv
0.503
sampleLengths
0
5
1
9
2
10
3
13
4
8
5
9
6
9
7
5
8
9
9
14
10
7
11
6
12
8
13
9
14
18
15
12
16
15
17
7
18
4
19
16
20
5
21
11
22
6
23
4
24
1
25
1
26
6
27
2
28
7
29
13
30
7
31
9
32
1
33
2
34
7
35
8
36
8
37
5
38
11
39
12
40
9
41
10
42
7
43
9
44
4
45
3
46
3
47
10
48
2
49
7
47.19%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
15
diversityRatio
0.3373493975903614
totalSentences
166
uniqueOpeners
56
68.49%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
3
totalSentences
146
matches
0
"Usually, the Grove offered a"
1
"Instead, I spent my nights"
2
"Just a shield against the"
ratio
0.021
74.79%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
53
totalSentences
146
matches
0
"My boots hit soft earth."
1
"I stepped past the invisible"
2
"I pulled the silver chain"
3
"It burned my bare skin."
4
"I stepped fully into the"
5
"I squeezed the flashlight in"
6
"I kept the bulb dark."
7
"I pressed my back against"
8
"I slowed my breathing until"
9
"I rubbed the small crescent-shaped"
10
"She promised me boring days"
11
"It popped in a rhythmic"
12
"I squeezed my eyes shut,"
13
"It moved like spilled ink."
14
"My unknown benefactor slipped this"
15
"I unzipped my Golden Empress"
16
"I could live with a"
17
"I caught a fleeting glimpse"
18
"They lacked joints in all"
19
"I ripped the jacket off"
ratio
0.363
42.19%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
122
totalSentences
146
matches
0
"My boots hit soft earth."
1
"The temperature plunged thirty degrees"
2
"I stepped past the invisible"
3
"The Heartstone pendant throbbed heavily"
4
"I pulled the silver chain"
5
"The thumbnail-sized gemstone pulsed with"
6
"It burned my bare skin."
7
"I stepped fully into the"
8
"The transition snapped in my"
9
"The distant drone of city"
10
"A suffocating silence replaced the"
11
"Luminescent moss grew along the"
12
"Time flowed thick here."
13
"A person could sit among"
14
"The air pressed against my"
15
"Every single breath required active"
16
"Copper stung my nostrils."
17
"A twig snapped to my"
18
"The Fae Grove possessed no"
19
"Life reigned absolute in this"
ratio
0.836
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
146
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
43
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
0
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
87.1402%