Run: 2026-02-20-01KHXPFA6NX3QH3M4WCF4XAZ74

Run Details

Duration:
21.3s
Cost:
$0.003558
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The glass slipped through Rory’s fingers before the ice cubes even had time to melt. It hit the floor with a dull *thud*, amber liquid splashing across her boots. She didn’t flinch. Didn’t move. Because across the bar, adjusting his cufflinks with that same deliberate slowness, was a face she hadn’t seen in six years. Silas Blackwood. Not the grizzled operative from her memories, but a man who carried himself like he’d traded bullets for board meetings. His auburn hair—once wild, unruly—was now streaked with silver, combed back with the precision of someone who’d learned the value of appearances. The limp was new. Or maybe she’d just never noticed it before, when they were both running too fast to care. He turned. Hazel eyes locked onto hers. A slow, knowing smile. “Rory Carter. Still breaking things, I see.” Her throat tightened. “Only when the universe needs a reminder I exist.” The bartender slid her a fresh whiskey. Silas took the stool beside hers without asking, his signet ring glinting under the dim lights as he signalled for the same. The Raven’s Nest hadn’t changed—same green neon sign flickering outside, same scent of aged leather and cheaper perfume clinging to the air. But the man beside her? He was a stranger wearing familiar skin. “Heard you left Cardiff,” he said, swirling his drink. “Evan finally push you too far?” The name hit like a slap. She exhaled through her nose. “Let’s not pretend you cared enough to ask before now.” “Fair.” He took a sip, considered her. “You’re working for Cheung’s place, yes? Deliveries?” “Part-time.” She matched his tone—cool, detached. “The rest of my time’s spent dodging your kind.” “My kind?” “Men who think silence is a personality trait.” That earned a low chuckle. “And here I thought you’d missed me.” She didn’t answer. Couldn’t. Because the truth was a knot in her chest, tangled with the memory of a younger Silas—leaning against a rain-slicked car in Prague, pressing a burner phone into her palm, his voice rough with urgency: *Run, and don’t look back.* The bar’s jukebox switched tracks. Some blues singer crooning about lost time. Silas’s fingers tapped his glass. “You ever wonder what would’ve happened if you’d stayed?” “Every damn day.” The words slipped out before she could stop them. His gaze flicked to her wrist—the scar peeking out from under her sleeve. “That’s new.” “Old, actually.” She tugged the fabric down. “Just took a while to heal.” “Some things do.” The silence between them wasn’t empty. It was a graveyard of unsaid things—*Why didn’t you call?* *Why didn’t you come back?* *Did you ever think about me?*—all rotting just beneath the surface. A group of laughing patrons shoved past, breaking the spell. Silas’s jaw tightened almost imperceptibly. When he spoke again, his voice was lighter, but the weight remained. “You still carry that knife I gave you?” Her fingers twitched toward her boot. “Lost it in the Thames.” “Liar.” She met his stare. “Prove it.” For a heartbeat, the years fell away. They were twenty again, playing games with higher stakes than either of them had realised. Then his phone buzzed. He glanced at the screen, and whatever he saw made his expression shutter. “Duty calls,” he murmured, sliding off the stool. Rory caught his wrist. His pulse was steady. Unshaken. “You’re not walking out on me again.” Something flickered in his eyes—regret? Amusement? “Who says I’m walking out?” She released him. “Then buy me another drink.” Silas signalled the bartender. “Same again. And keep them coming.” The whiskey arrived. He raised his glass. “To old friends.” She clinked hers against it. “To the ones who survived.” The first sip burned. The second worse. Because the real question wasn’t *what happened to you?*—it was *what did we do to each other?* And neither of them was brave enough to ask it.
created_at"2026-02-20T14:15:16.974Z" 2/20/2026, 2:15:16 PM
model"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency650
moderation_latency(null)
generation_time21207
tokens_prompt4618
tokens_completion1093
native_tokens_prompt4274
native_tokens_completion924
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0035576
router(null)
provider_responses
0
endpoint_id"13c5002b-8c5b-490c-8a5f-52ec0242804f"
id"afe4e36ef8bb4ba59cf2d0b71b8d7f03"
is_byokfalse
latency650
model_permaslug"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771596916-ufPmpRUXaXnmhaWpKfmG"
upstream_id"afe4e36ef8bb4ba59cf2d0b71b8d7f03"
total_cost0.0035576
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences29
tagDensity0.207
leniency0.414
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount652
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
30.98% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount652
totalAiIsms9
found
0
word"reminder"
count1
1
word"glinting"
count1
2
word"familiar"
count1
3
word"silence"
count2
4
word"flicked"
count1
5
word"weight"
count1
6
word"pulse"
count1
7
word"flickered"
count1
highlights
0"reminder"
1"glinting"
2"familiar"
3"silence"
4"flicked"
5"weight"
6"pulse"
7"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences59
matches
0"h with urgency"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences59
filterMatches(empty)
hedgeMatches
0"happened to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences82
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans7
markdownWords32
totalWords644
ratio0.05
matches
0"thud"
1"Run, and don’t look back."
2"Why didn’t you call?"
3"Why didn’t you come back?"
4"Did you ever think about me?"
5"what happened to you?"
6"what did we do to each other?"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
89.88% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions12
wordCount499
uniqueNames6
maxNameDensity1.2
worstName"Silas"
maxWindowNameDensity1.5
worstWindowName"Silas"
discoveredNames
Rory2
Blackwood1
Raven1
Nest1
Silas6
Prague1
persons
0"Rory"
1"Blackwood"
2"Raven"
3"Nest"
4"Silas"
places
0"Prague"
globalScore0.899
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences26
glossingSentenceCount0
matches(empty)
44.72% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.553
wordCount644
matches
0"Not the grizzled operative from her memories, but a man who carried himself like he’d traded bullets for board"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences82
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean17.89
std16.15
cv0.903
sampleLengths
055
12
263
37
411
512
663
715
821
914
1015
112
128
1312
1444
1512
1614
1712
1815
1913
203
2132
2235
2311
241
256
2639
278
2816
2911
308
3110
3210
3310
347
3527
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences59
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs101
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences8
totalSentences82
ratio0.098
matches
0"His auburn hair—once wild, unruly—was now streaked with silver, combed back with the precision of someone who’d learned the value of appearances."
1"The Raven’s Nest hadn’t changed—same green neon sign flickering outside, same scent of aged leather and cheaper perfume clinging to the air."
2"“Part-time.” She matched his tone—cool, detached."
3"Because the truth was a knot in her chest, tangled with the memory of a younger Silas—leaning against a rain-slicked car in Prague, pressing a burner phone into her palm, his voice rough with urgency: *Run, and don’t look back.*"
4"His gaze flicked to her wrist—the scar peeking out from under her sleeve."
5"It was a graveyard of unsaid things—*Why didn’t you call?* *Why didn’t you come back?* *Did you ever think about me?*—all rotting just beneath the surface."
6"Something flickered in his eyes—regret?"
7"Because the real question wasn’t *what happened to you?*—it was *what did we do to each other?* And neither of them was brave enough to ask it."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount507
adjectiveStacks0
stackExamples(empty)
adverbCount15
adverbRatio0.029585798816568046
lyAdverbCount2
lyAdverbRatio0.0039447731755424065
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences82
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences82
mean7.85
std6.83
cv0.87
sampleLengths
015
114
23
32
421
52
620
722
84
917
102
115
124
137
143
159
167
1722
1822
195
207
219
226
236
245
2510
267
277
286
299
302
318
325
337
343
351
3640
375
387
395
409
4112
4213
432
447
456
463
476
4826
4910
90.24% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.5487804878048781
totalSentences82
uniqueOpeners45
62.89% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences53
matches
0"Then his phone buzzed."
ratio0.019
53.96% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences53
matches
0"It hit the floor with"
1"She didn’t flinch."
2"His auburn hair—once wild, unruly—was"
3"Her throat tightened."
4"He was a stranger wearing"
5"he said, swirling his drink"
6"She exhaled through her nose."
7"He took a sip, considered"
8"She matched his tone—cool, detached"
9"She didn’t answer."
10"His gaze flicked to her"
11"She tugged the fabric down"
12"It was a graveyard of"
13"Her fingers twitched toward her"
14"She met his stare."
15"They were twenty again, playing"
16"He glanced at the screen,"
17"he murmured, sliding off the"
18"His pulse was steady."
19"She released him."
ratio0.415
44.91% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount44
totalSentences53
matches
0"The glass slipped through Rory’s"
1"It hit the floor with"
2"She didn’t flinch."
3"His auburn hair—once wild, unruly—was"
4"The limp was new."
5"Hazel eyes locked onto hers."
6"A slow, knowing smile."
7"Her throat tightened."
8"The bartender slid her a"
9"Silas took the stool beside"
10"The Raven’s Nest hadn’t changed—same"
11"He was a stranger wearing"
12"he said, swirling his drink"
13"The name hit like a"
14"She exhaled through her nose."
15"He took a sip, considered"
16"She matched his tone—cool, detached"
17"That earned a low chuckle."
18"She didn’t answer."
19"The bar’s jukebox switched tracks."
ratio0.83
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences53
matches
0"Because across the bar, adjusting"
1"Because the truth was a"
2"Because the real question wasn’t"
ratio0.057
98.21% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences16
technicalSentenceCount1
matches
0"His auburn hair—once wild, unruly—was now streaked with silver, combed back with the precision of someone who’d learned the value of appearances."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"he murmured (murmur)"
dialogueSentences29
tagDensity0.069
leniency0.138
rawRatio0.5
effectiveRatio0.069
87.1934%