Run: 2026-02-20-01KHXPHRE6QM4NKP73RK8CPBNB

Run Details

Duration:
26.7s
Cost:
$0.001420
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant around Aurora's neck pulsed with a warmth that seeped into her skin, guiding her through the shadowy alleyway. She followed Nyx's shifting form, their silhouette flickering like a candle flame in the wind. The air grew thick with the scent of damp earth and something metallic, like old coins left in a forgotten drawer. "Nearly there," Nyx whispered, their voice carrying an echo that didn't belong to the cramped alley. Rory's fingers brushed the Fae-forged blade at her belt, its cold touch a stark contrast to the pendant's warmth. She glanced back at the mouth of the alley, where the mundane world of London bustled, oblivious. The contrast sent a shiver down her spine. The alley opened into a hidden courtyard, bathed in an eerie, amber glow. The sky above was a swirling canvas of deep oranges and reds, as if the sun had set in a perpetual dusk. Towering vines, thick as tree trunks, coiled around ancient stone structures, their leaves shimmering with an otherworldly sheen. "Welcome to Dymas," Nyx said, their form solidifying into a tall, shadowy figure. "The realm of Gluttony." Rory's breath hitched as she took in the sight. The courtyard was a feast for the senses. Lush gardens sprawled in every direction, filled with exotic fruits and flowers that pulsed with an inner light. The air hummed with the sound of distant laughter and the clinking of glasses, as if a grand party was in full swing just out of sight. Isolde stepped forward, her silver hair catching the amber light. She moved with an ethereal grace, her bare feet leaving no prints on the soft, moss-covered ground. "The Veil is thin here," she murmured, her pale lavender eyes scanning the surroundings. "We must be cautious." A sudden rustling in the bushes made Rory tense. She reached for the Fae blade, but Isolde held up a hand. "It's nothing harmful," the seer said, her voice a soft melody. "Just the inhabitants of this realm going about their business." A small, furry creature scurried out from the undergrowth, its body a swirl of colours that seemed to shift and change with every movement. It chittered at them, tilting its head curiously before darting off into the foliage. "Charming," Rory muttered, relaxing her grip on the blade. "What was that?" "Dymasian sprites," Nyx explained. "They're harmless, but they love to steal shiny objects. Keep an eye on your belongings." As they ventured deeper into the realm, the sounds of revelry grew louder. They passed by grand feasts set out on marble tables, laden with dishes that glowed and shimmered enticingly. The air was filled with the rich aroma of spices and the sweet scent of ripe fruits. Rory's stomach growled, betraying her hunger. She reached for a plump, golden fruit, but Nyx's hand shot out, stopping her. "Don't eat anything here," they warned. "The food in Dymas is enchanted. It can make you forget your purpose, your very self." Rory nodded, pulling her hand back. She had seen enough of the supernatural to know better than to tempt fate. "What about the people?" she asked, spotting figures moving gracefully among the gardens. "Are they enchanted too?" Nyx shook their head. "They are the souls of those who indulged too much in their earthly lives. They are bound to this realm, forever trapped in a cycle of excess." Isolde led them through a grove of towering, gnarled trees, their bark etched with intricate patterns that seemed to tell a story. The seer's fingers traced the designs, her eyes taking on a distant look. "This place is older than time," she murmured. "The stories here are woven into the very fabric of the realm." Rory felt a strange pull as she walked deeper into the grove. The pendant around her neck grew warmer, its pulse quickening. She could feel the power radiating from it, drawing her towards something unseen. "Something's calling me," she said, her voice barely above a whisper. Nyx's eyes narrowed, their form flickering with concern. "The pendant," they said. "It's reacting to something in this realm. We need to be careful." Isolde nodded, her hand still tracing the patterns on the tree. "There is a power here," she agreed. "An ancient force that stirs beneath the surface." As they continued their journey, the landscape began to change. The lush gardens gave way to twisted, thorny vines that coiled around broken statues and crumbling ruins. The air grew colder, the once-warm amber light dimming to a sickly yellow. Rory felt a chill run down her spine as they stepped into a clearing. At the centre stood a massive, obsidian throne, its surface etched with the same intricate patterns as the trees. Seated upon it was a figure cloaked in shadows, their presence radiating a palpable sense of power. "Who are you?" the figure demanded, their voice like thunder. Nyx stepped forward, their form solidifying into a tall, imposing figure. "We are travellers," they said, their voice echoing with authority. "We mean no harm." The figure leaned forward, their eyes burning like embers in the darkness. "You should not be here," they said. "This realm is not for the likes of you." Rory felt a surge of defiance. She had faced enough darkness in her life to know when she was being threatened. She stepped forward, her hand resting on the Fae blade. "We're not here to cause trouble," she said, her voice steady. "We're just passing through." The figure studied her for a moment, their burning eyes seeming to see right through her. Then, with a dismissive wave of their hand, they leaned back in the throne. "Pass through, then," they said. "But beware. Dymas is not a realm to be trifled with. Its pleasures are many, but its punishments are far worse." With that, the figure dissolved into shadows, leaving the throne empty. The air grew colder still, and Rory felt a sense of unease wash over her. She knew they were being watched, that every step they took was being scrutinised. Isolde placed a hand on her shoulder, her touch grounding. "We must keep moving," she said softly. "The longer we stay, the more danger we invite." Rory nodded, her grip tightening on the Fae blade. She could feel the power of the realm pressing in around her, a tangible force that seemed to whisper secrets in the wind. She knew they were playing with fire, but there was no turning back now. They had come too far, and the answers they sought were too important. As they ventured deeper into the heart of Dymas, the landscape continued to shift and change. The twisted vines gave way to sprawling vineyards, their grapes glowing with an inner light. The air was filled with the sound of laughter and music, the distant clinking of glasses echoing through the night. They passed by grand feasts set out on marble tables, the food glistening with an otherworldly sheen. Rory's stomach growled again, but she resisted the temptation, her hand tightening around the Fae blade. Nyx led them through a maze of towering hedges, their leaves shimmering with an eerie glow. The air grew thicker, the scent of ripe fruits and rich spices filling their lungs. Rory could feel the power of the realm pressing in around her, a palpable force that seemed to hum with energy. As they rounded a corner, they came face to face with a group of figures, their forms cloaked in shadows. The figures turned to face them, their eyes burning with an otherworldly light. "Who are you?" one of the figures demanded, their voice like the rustling of leaves. Nyx stepped forward, their form solidifying into a tall, imposing figure. "We are travellers," they said, their voice echoing with authority. "We mean no harm." The figures studied them for a moment, their burning eyes seeming to see right through them. Then, with a dismissive wave of their hand, they turned and melted back into the shadows. Rory let out a breath she hadn't realised she'd been holding. She could feel the tension in the air, the sense of unease that seemed to hang over the realm like a shroud. She knew they were treading on dangerous ground, but there was no turning back now. They had come too far, and the answers they sought were too important. As they continued their journey, the landscape began to change once more. The sprawling vineyards gave way to a vast, open plain, the ground covered in a thick layer of soft moss. The air was filled with the sound of distant laughter and the clinking of glasses, the scent of rich spices and sweet fruits hanging heavy in the air. Rory felt a sense of wonder wash over her as they stepped onto the plain. The moss beneath her feet was soft and yielding, the air filled with the hum of energy. She could feel the power of the realm pressing in around her, a tangible force that seemed to whisper secrets in the wind. Isolde led them across the plain, her silver hair catching the amber light. She moved with an ethereal grace, her bare feet leaving no prints on the soft, yielding moss. Rory followed, her hand still resting on the Fae blade, her eyes scanning the horizon for any sign of danger. As they reached the centre of the plain, they came upon a sight that took their breath away. A massive, ancient tree stood before them, its trunk etched with intricate patterns that seemed to tell a story. The tree was surrounded by a circle of standing stones, their surfaces covered in the same intricate designs. Rory felt a sense of awe wash over her as she approached the tree. She could feel the power radiating from it, a palpable force that seemed to hum with energy. She reached out a hand, her fingers tracing the patterns on the bark. As she touched the tree, a vision flashed before her eyes. She saw a world of endless feasts and grand parties, of laughter and music and the clinking of glasses. She saw the souls of those who had indulged too much in their earthly lives, trapped forever in a cycle of excess. She saw the darkness that lurked beneath the surface, the ancient force that stirred beneath the realm. She gasped, pulling her hand back as the vision faded. She turned to Nyx and Isolde, her eyes wide with shock. "Did you see that?" she asked, her voice barely above a whisper. Nyx nodded, their form flickering with concern. "The tree is a gateway," they said. "A portal to the heart of Dymas. But it is also a warning. The power that lies within is ancient and dangerous. We must tread carefully." Isolde placed a hand on Rory's shoulder, her touch grounding. "We must keep moving," she said softly. "The longer we stay, the more danger we invite." Rory nodded, her grip tightening on the Fae blade. She knew they were playing with fire, but there was no turning back now. They had come too far, and the answers they sought were too important. As they ventured deeper into the heart of Dymas, the landscape continued to shift and change. The vast, open plain gave way to a dense forest, the trees towering and ancient. The air was filled with the sound of distant laughter and the clinking of glasses, the scent of rich spices and sweet fruits hanging heavy in the air. Rory felt a sense of unease wash over her as they stepped into the forest. The trees seemed to loom over them, their branches twisting and gnarled. The air was thick with the scent of damp earth and the hum of energy. As they ventured deeper into the forest, the sound of laughter and music grew louder. They came upon a clearing, where a grand feast was in full swing. The tables were laden with dishes that glowed and shimmered enticingly, the air filled with the rich aroma of spices and the sweet scent of ripe fruits. Rory felt a sense of wonder wash over her as she took in the sight. The feast was a spectacle of excess, a display of indulgence that seemed to go on forever. She could feel the power of the realm pressing in around her, a tangible force that seemed to whisper secrets in the wind. But as she looked closer, she saw the truth beneath the spectacle. The figures seated at the tables were not the souls of the indulgent, but something far darker. Their eyes burned with an otherworldly light, their forms cloaked in shadows. They were the true rulers of Dymas, the ancient force that stirred beneath the realm. Rory felt a chill run down her spine as she realised the danger they were in. She turned to Nyx and Isolde, her eyes wide with fear. "We need to leave," she said, her voice barely above a whisper. "Now." Nyx nodded, their form flickering with concern. "We should not have come here," they said, their voice echoing with authority. "This realm is not for the likes of us." Isolde placed a hand on Rory's shoulder, her touch grounding. "We must keep moving," she said softly. "The longer we stay, the more danger we invite." Rory nodded, her grip tightening on the Fae blade. She knew they were playing with fire, but there was no turning back now. They had come too far, and the answers they sought were too important. As they turned to leave, the figures at the tables turned to face them, their eyes burning with an otherworldly light. The air grew colder, the sound of laughter and music fading into silence. Rory felt a sense of dread wash over her as she realised the true nature of the realm. Dymas was not a place of indulgence and excess, but a prison for the souls of the indulgent. A place where the ancient force that stirred beneath the realm held sway, where the true rulers of Dymas reigned supreme. And they were in the heart of it.
created_at"2026-02-20T14:16:37.089Z" 2/20/2026, 2:16:37 PM
model"mistralai/mistral-small-3.2-24b-instruct-2506"
app_id182717
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cancelledfalse
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generation_time26400
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native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
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num_media_completion0
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origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0014196
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endpoint_id"23fd6b91-74d8-45fc-ac00-cf141ec7f4a5"
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is_byokfalse
latency308
model_permaslug"mistralai/mistral-small-3.2-24b-instruct-2506"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771596997-2RQ7orxJRtAYbB4B8Vcn"
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Evaluation details

Result Evaluator Details Meta Data
84.62% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags26
adverbTagCount3
adverbTags
0"she said softly [softly]"
1"she said softly [softly]"
2"she said softly [softly]"
dialogueSentences48
tagDensity0.542
leniency1
rawRatio0.115
effectiveRatio0.115
80.96% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2363
totalAiIsmAdverbs9
found
0
adverb"very"
count2
1
adverb"barely above a whisper"
count3
2
adverb"softly"
count3
3
adverb"carefully"
count1
highlights
0"very"
1"barely above a whisper"
2"softly"
3"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2363
totalAiIsms71
found
0
word"pulsed"
count2
1
word"warmth"
count2
2
word"echo"
count1
3
word"stark"
count1
4
word"down her spine"
count3
5
word"otherworldly"
count5
6
word"scanning"
count2
7
word"marble"
count2
8
word"shimmered"
count2
9
word"stomach"
count2
10
word"etched"
count3
11
word"intricate"
count4
12
word"traced"
count1
13
word"pulse"
count1
14
word"could feel"
count7
15
word"whisper"
count6
16
word"tracing"
count2
17
word"chill"
count2
18
word"palpable"
count3
19
word"sense of"
count8
20
word"imposing"
count2
21
word"echoing"
count4
22
word"tangible"
count3
23
word"glistening"
count1
24
word"tension"
count1
25
word"silence"
count1
highlights
0"pulsed"
1"warmth"
2"echo"
3"stark"
4"down her spine"
5"otherworldly"
6"scanning"
7"marble"
8"shimmered"
9"stomach"
10"etched"
11"intricate"
12"traced"
13"pulse"
14"could feel"
15"whisper"
16"tracing"
17"chill"
18"palpable"
19"sense of"
20"imposing"
21"echoing"
22"tangible"
23"glistening"
24"tension"
25"silence"
33.33% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches7
maxInWindow3
found
0
label"let out a breath"
count1
1
label"eyes widened/narrowed"
count1
2
label"sense of foreboding"
count3
3
label"air was thick with"
count1
4
label"sent a shiver through"
count1
highlights
0"let out a breath"
1"eyes narrowed"
2"a sense of unease"
3"a sense of dread"
4"The air was thick with"
5"sent a shiver down"
70.53% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells10
narrationSentences153
matches
0"felt a chill"
1"a sense of unease"
2"the sense of unease"
3"a sense of wonder"
4"a sense of awe"
5"a sense of unease"
6"a sense of wonder"
7"felt a chill"
8"e with fear"
9"a sense of dread"
21.48% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount13
narrationSentences153
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences175
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2360
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions27
unquotedAttributions0
matches(empty)
88.82% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions65
wordCount2043
uniqueNames8
maxNameDensity1.22
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Nyx"
discoveredNames
Aurora1
Nyx14
Rory25
Fae-forged1
London1
Fae8
Isolde10
Dymas5
persons
0"Aurora"
1"Nyx"
2"Rory"
3"Isolde"
4"Dymas"
places
0"London"
globalScore0.888
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences140
glossingSentenceCount10
matches
0"colours that seemed to shift and change with every movement"
1"patterns that seemed to tell a story"
2"force that seemed to whisper secrets in the wind"
3"force that seemed to hum with energy"
4"unease that seemed to hang over the realm like a shroud"
5"force that seemed to whisper secrets in the wind"
6"patterns that seemed to tell a story"
7"force that seemed to hum with energy"
8"indulgence that seemed to go on forever"
9"force that seemed to whisper secrets in the wind"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords0.847
wordCount2360
matches
0"not the souls of the indulgent, but something far darker"
1"not a place of indulgence and excess, but a prison for the souls of the indulgent"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences175
matches
0"watched, that every"
66.98% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs60
mean39.33
std15.12
cv0.384
sampleLengths
056
116
244
353
417
562
645
742
838
912
1019
1148
1242
1337
1431
1555
1635
1711
1824
1926
2040
2150
2210
2325
2428
2546
2656
2740
2826
2959
3051
3133
3252
3333
3415
3525
3632
3761
3860
3955
4050
4155
4244
4369
4433
4540
4626
4736
4859
4942
91.50% Passive voice overuse
Target: ≤2% passive sentences
passiveCount6
totalSentences153
matches
0"was filled"
1"being watched"
2"being scrutinised"
3"was filled"
4"was filled"
5"was surrounded"
6"was filled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount5
totalVerbs356
matches
0"was being"
1"were playing"
2"were treading"
3"were playing"
4"were playing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences175
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2046
adjectiveStacks1
stackExamples
0"soft, moss-covered ground."
adverbCount47
adverbRatio0.02297165200391007
lyAdverbCount17
lyAdverbRatio0.008308895405669599
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences175
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences175
mean13.49
std5.43
cv0.403
sampleLengths
020
115
221
316
419
517
68
713
822
918
1013
114
129
138
1418
1527
1610
1717
1814
194
209
2112
2211
2310
2424
2514
269
273
284
2915
3013
3118
3217
336
3414
356
3616
376
3814
3913
404
414
4227
4322
4413
458
4612
4712
4810
4913
39.71% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats18
diversityRatio0.21142857142857144
totalSentences175
uniqueOpeners37
45.98% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences145
matches
0"Then, with a dismissive wave"
1"Then, with a dismissive wave"
ratio0.014
84.83% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount49
totalSentences145
matches
0"She followed Nyx's shifting form,"
1"She glanced back at the"
2"She moved with an ethereal"
3"she murmured, her pale lavender"
4"She reached for the Fae"
5"It chittered at them, tilting"
6"They passed by grand feasts"
7"She reached for a plump,"
8"She had seen enough of"
9"she asked, spotting figures moving"
10"She could feel the power"
11"she said, her voice barely"
12"they said, their voice echoing"
13"She had faced enough darkness"
14"She stepped forward, her hand"
15"she said, her voice steady"
16"She knew they were being"
17"she said softly"
18"She could feel the power"
19"She knew they were playing"
ratio0.338
28.97% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount125
totalSentences145
matches
0"The pendant around Aurora's neck"
1"She followed Nyx's shifting form,"
2"The air grew thick with"
3"Nyx whispered, their voice carrying"
4"Rory's fingers brushed the Fae-forged"
5"She glanced back at the"
6"The contrast sent a shiver"
7"The alley opened into a"
8"The sky above was a"
9"Nyx said, their form solidifying"
10"Rory's breath hitched as she"
11"The courtyard was a feast"
12"The air hummed with the"
13"Isolde stepped forward, her silver"
14"She moved with an ethereal"
15"she murmured, her pale lavender"
16"A sudden rustling in the"
17"She reached for the Fae"
18"the seer said, her voice"
19"A small, furry creature scurried"
ratio0.862
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences145
matches(empty)
ratio0
72.70% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences112
technicalSentenceCount11
matches
0"The pendant around Aurora's neck pulsed with a warmth that seeped into her skin, guiding her through the shadowy alleyway."
1"She followed Nyx's shifting form, their silhouette flickering like a candle flame in the wind."
2"The sky above was a swirling canvas of deep oranges and reds, as if the sun had set in a perpetual dusk."
3"Towering vines, thick as tree trunks, coiled around ancient stone structures, their leaves shimmering with an otherworldly sheen."
4"The lush gardens gave way to twisted, thorny vines that coiled around broken statues and crumbling ruins."
5"The twisted vines gave way to sprawling vineyards, their grapes glowing with an inner light."
6"Nyx led them through a maze of towering hedges, their leaves shimmering with an eerie glow."
7"Rory followed, her hand still resting on the Fae blade, her eyes scanning the horizon for any sign of danger."
8"She saw the darkness that lurked beneath the surface, the ancient force that stirred beneath the realm."
9"The tables were laden with dishes that glowed and shimmered enticingly, the air filled with the rich aroma of spices and the sweet scent of ripe fruits."
10"The feast was a spectacle of excess, a display of indulgence that seemed to go on forever."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags26
uselessAdditionCount9
matches
0"Nyx said, their form solidifying into a tall, shadowy figure"
1"the seer said, her voice a soft melody"
2"she said, her voice barely above a whisper"
3"they said, their voice echoing with authority"
4"she said, her voice steady"
5"they said, their voice echoing with authority"
6"she asked, her voice barely above a whisper"
7"she said, her voice barely above a whisper"
8"they said, their voice echoing with authority"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags26
fancyCount9
fancyTags
0"Nyx whispered (whisper)"
1"she murmured (murmur)"
2"Rory muttered (mutter)"
3"Nyx explained (explain)"
4"they warned (warn)"
5"she murmured (murmur)"
6"she agreed (agree)"
7"the figure demanded (demand)"
8"the figures demanded (demand)"
dialogueSentences48
tagDensity0.542
leniency1
rawRatio0.346
effectiveRatio0.346
66.8135%