Run: 2026-02-20-01KHXPNF6A6J81NMC3PHH7Y8FV

Run Details

Duration:
29.2s
Cost:
$0.004012
Provider:
Mistral

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The air smelled wrong the moment they crossed the threshold. Rory exhaled sharply, her breath curling into mist despite the summer warmth of Richmond Park behind them. The scent was thick, cloying—like overripe fruit left to ferment in the sun, laced with something darker, something metallic. Her fingers twitched toward the Fae blade at her belt, its cold weight a reassurance. The grove had swallowed them whole. Nyx’s form rippled at her side, their shadowy edges flickering like candle flame in a draft. *"This place is older than memory,"* they murmured, their voice the whisper of dead leaves skittering across stone. *"And it does not like us."* Isolde stepped forward, her silver hair catching the strange, dappled light that filtered through the canopy above. The trees here were not oaks, not really—not like the ones that marked the boundary. Their trunks were too smooth, too pale, their bark etched with sigils that pulsed faintly, as if breathing. Wildflowers carpeted the ground, petals in colors Rory had no name for—blues that hurt to look at, reds that seemed to bleed when she blinked. “You said it was safe,” Rory muttered, though she kept her voice low. The last thing she wanted was to provoke whatever watched them from the undergrowth. Isolde turned, her lavender eyes gleaming. “Safe is a mortal word, little moth. Nothing is *safe* where the Fae have touched.” She gestured to the path ahead, where the flowers parted like water before a bow. “But it is *permitted*. For now.” The deeper they walked, the more the world warped. The air hummed, a low vibration that set Rory’s teeth on edge, like the aftertaste of a scream just beyond hearing. The Heartstone at her throat grew warm, its crimson glow seeping through the fabric of her shirt. She pressed a hand to it, feeling the pulse against her palm. *Hel’s mark*, Nyx had called it once. A beacon. Or a warning. Ahead, the trees thinned, revealing a clearing—and Rory’s breath caught. A feast was laid out on a table of blackened wood, its surface carved with the same sigils as the trees. Platters groaned under the weight of food: pomegranates split to reveal jewels of seeds, a haunch of some dark-furred beast still steaming, loaves of bread crusted with what looked like crushed gemstones. Goblets brimmed with a wine so deep it seemed to absorb the light. And at the head of the table, a throne of twisted roots, empty but for the crown resting upon its seat—a circlet of antlers, still slick with blood. “Do. Not. Touch. Anything.” Nyx’s form solidified, their violet eyes sharp. *"This is not a gift. It is a test."* Rory swallowed. The scent of the food was intoxicating, rich and heavy, making her stomach clench with hunger she hadn’t known she felt. Her fingers itched to reach for a grape, plump and purple, its skin dusted with something that glittered like sugar. But the Heartstone burned hotter, a brand against her collarbone. Isolde plucked a silver apple from a branch Rory hadn’t noticed before, its surface smooth as glass. She took a bite, juice running down her chin, and laughed at Rory’s expression. “Oh, little moth, you think this is the danger?” She gestured to the table. “This is *courtesy*. The true teeth of the grove are in the things it does not show you.” A rustle in the undergrowth. Rory spun, hand flying to the Fae blade, its cold bite stinging her fingers as she drew it. The flowers trembled. Then—movement. A figure, half-glimpsed between the trees: tall, too tall, its limbs too long, its skin the color of birch bark. It had no face, only a smooth stretch of pale wood where features should have been. It tilted its head, considering them, before melting back into the foliage. “What the *hell*—?” Rory’s voice cracked. *"A guardian,"* Nyx breathed. *"Or a hunter. The Fae do not distinguish."* Isolde wiped her mouth with the back of her hand, unconcerned. “It won’t harm us. Not yet.” She tossed the apple core into the shadows. It vanished before it hit the ground. “But we should move. The grove grows impatient.” The path sloped downward, the trees pressing closer, their branches knitting overhead into a cathedral vault. The light dimmed, shifting from gold to a sickly green, like sunlight filtered through stained glass of some toxic hue. The air thickened, each breath a labor. Rory’s skin prickled, the fine hairs on her arms rising as if charged with static. The Heartstone’s glow pulsed in time with her heartbeat, casting crimson reflections on the moonsilver blade in her grip. Then the ground gave way. Not a fall—no, the earth simply *moved*, rolling beneath their feet like a living thing. Rory gasped, windmilling her arms as the world tilted, but the roots of the trees lashed out, coiling around her ankles, steadying her. Nyx hissed, their form flickering between solid and smoke as the grove tested their substance. Only Isolde remained untouched, her bare feet hovering an inch above the shifting soil. “A trial,” Isolde said, her voice distant, as if she spoke through water. “The grove wants to know if you are worthy of its secrets.” “Worthy of *what*—?” Rory’s question died in her throat. The trees parted. Before them yawned a chasm, its depths swallowed by darkness. But it was not empty. Bridges of woven vines spanned the gap, each leading to a different path—a door of moss-crusted stone, a curtain of hanging roots, a mirror of still water suspended in midair. And beyond them, half-buried in the earth, the skeletal remains of something vast. Ribs like the arches of a cathedral, a skull the size of a carriage, its hollow eye sockets filled with the same eerie green light that tinted the air. “A titan,” Nyx whispered. *"One of the Old Ones, buried before mortals learned to name the sky."* Isolde knelt, pressing her palm to the earth beside the bones. The ground shuddered in response. “This is the heart of the grove. The place where the Veil is thin enough to *tear*.” She looked up at Rory, her eyes wide, pupils blown black with something like hunger. “This is where you will find your answers. And where *they* will find you.” Rory’s grip tightened on the Fae blade. The Heartstone was a furnace now, its heat searing through her shirt, branding her skin. She could *feel* it—the pull of the chasm, the whisper of the bones, the grove’s breath on the back of her neck. This was not just a place. It was alive. And it was waiting. Nyx’s hand—cool and insubstantial—brushed her shoulder. *"We should not have come,"* they murmured. *"Some doors should never be opened."* Isolde stood, her silver hair whipping around her like a storm. “Too late for that.” She gestured to the bridges. “Choose, Aurora Carter. But choose quickly. The grove’s patience is not infinite.” Rory stared at the paths before her. The stone door, solid and unyielding. The roots, shifting like serpents. The mirror, its surface so still it might have been ice. And beneath it all, the bones of a god, humming with power. She exhaled, slow and steady, and stepped forward.
created_at"2026-02-20T14:18:38.677Z" 2/20/2026, 2:18:38 PM
model"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency458
moderation_latency(null)
generation_time29170
tokens_prompt1590
tokens_completion1854
native_tokens_prompt1596
native_tokens_completion1687
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0040124
router(null)
provider_responses
0
endpoint_id"13c5002b-8c5b-490c-8a5f-52ec0242804f"
id"5513877b477248cd9ac093d4d6392b49"
is_byokfalse
latency456
model_permaslug"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771597118-ZOCNQ8soD4KXlckLx6Lw"
upstream_id"5513877b477248cd9ac093d4d6392b49"
total_cost0.0040124
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount0
adverbTags(empty)
dialogueSentences25
tagDensity0.56
leniency1
rawRatio0
effectiveRatio0
87.68% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1218
totalAiIsmAdverbs3
found
0
adverb"sharply"
count1
1
adverb"really"
count1
2
adverb"quickly"
count1
highlights
0"sharply"
1"really"
2"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
30.21% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1218
totalAiIsms17
found
0
word"warmth"
count1
1
word"weight"
count2
2
word"whisper"
count2
3
word"etched"
count1
4
word"pulsed"
count2
5
word"the last thing"
count1
6
word"gleaming"
count1
7
word"pulse"
count1
8
word"beacon"
count1
9
word"stomach"
count1
10
word"trembled"
count1
11
word"charged"
count1
12
word"depths"
count1
13
word"searing"
count1
highlights
0"warmth"
1"weight"
2"whisper"
3"etched"
4"pulsed"
5"the last thing"
6"gleaming"
7"pulse"
8"beacon"
9"stomach"
10"trembled"
11"charged"
12"depths"
13"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences85
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences85
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences96
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
90.37% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans18
markdownWords66
totalWords1204
ratio0.055
matches
0"\"This place is older than memory,\""
1"\"And it does not like us.\""
2"safe"
3"permitted"
4"Hel’s mark"
5"\"This is not a gift. It is a test.\""
6"courtesy"
7"hell"
8"\"A guardian,\""
9"\"Or a hunter. The Fae do not distinguish.\""
10"moved"
11"what"
12"\"One of the Old Ones, buried before mortals learned to name the sky.\""
13"tear"
14"they"
15"feel"
16"\"We should not have come,\""
17"\"Some doors should never be opened.\""
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
70.71% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount1009
uniqueNames7
maxNameDensity1.59
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Fae3
Isolde8
Rory16
Heartstone4
Nyx7
persons
0"Isolde"
1"Rory"
2"Heartstone"
3"Nyx"
places
0"Richmond"
1"Park"
2"Fae"
globalScore0.707
windowScore0.833
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount4
matches
0"as if breathing"
1"reds that seemed to bleed when she blinked"
2"looked like crushed gemstones"
3"something like hunger"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1204
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences96
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean38.84
std27.48
cv0.708
sampleLengths
010
157
240
375
427
542
671
710
894
920
1053
1163
1275
136
1412
1540
1677
175
1867
1925
209
213
2287
2317
2462
2557
2619
2732
2829
2912
308
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences85
matches
0"was laid"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs173
matches
0"was waiting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount11
semicolonCount0
flaggedSentences10
totalSentences96
ratio0.104
matches
0"The scent was thick, cloying—like overripe fruit left to ferment in the sun, laced with something darker, something metallic."
1"The trees here were not oaks, not really—not like the ones that marked the boundary."
2"Wildflowers carpeted the ground, petals in colors Rory had no name for—blues that hurt to look at, reds that seemed to bleed when she blinked."
3"Ahead, the trees thinned, revealing a clearing—and Rory’s breath caught."
4"And at the head of the table, a throne of twisted roots, empty but for the crown resting upon its seat—a circlet of antlers, still slick with blood."
5"Then—movement."
6"Not a fall—no, the earth simply *moved*, rolling beneath their feet like a living thing."
7"Bridges of woven vines spanned the gap, each leading to a different path—a door of moss-crusted stone, a curtain of hanging roots, a mirror of still water suspended in midair."
8"She could *feel* it—the pull of the chasm, the whisper of the bones, the grove’s breath on the back of her neck."
9"Nyx’s hand—cool and insubstantial—brushed her shoulder."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1023
adjectiveStacks1
stackExamples
0"same eerie green light"
adverbCount28
adverbRatio0.02737047898338221
lyAdverbCount7
lyAdverbRatio0.006842619745845552
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences96
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences96
mean12.54
std7.16
cv0.571
sampleLengths
010
117
219
315
46
516
618
76
817
915
1018
1125
1213
1314
146
1530
166
179
1821
1917
2012
217
222
233
2410
2521
2632
2713
2828
2911
309
312
3221
3320
3410
3517
3614
3714
3818
395
4018
413
421
4320
4416
4512
466
474
488
4911
51.39% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.3645833333333333
totalSentences96
uniqueOpeners35
84.39% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences79
matches
0"Then the ground gave way."
1"Only Isolde remained untouched, her"
ratio0.025
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences79
matches
0"Her fingers twitched toward the"
1"they murmured, their voice the"
2"Their trunks were too smooth,"
3"She gestured to the path"
4"She pressed a hand to"
5"Her fingers itched to reach"
6"She took a bite, juice"
7"She gestured to the table"
8"It had no face, only"
9"It tilted its head, considering"
10"She tossed the apple core"
11"It vanished before it hit"
12"She looked up at Rory,"
13"She could *feel* it—the pull"
14"It was alive."
15"She gestured to the bridges"
16"She exhaled, slow and steady,"
ratio0.215
35.95% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences79
matches
0"The air smelled wrong the"
1"Rory exhaled sharply, her breath"
2"The scent was thick, cloying—like"
3"Her fingers twitched toward the"
4"The grove had swallowed them"
5"Nyx’s form rippled at her"
6"they murmured, their voice the"
7"Isolde stepped forward, her silver"
8"The trees here were not"
9"Their trunks were too smooth,"
10"Wildflowers carpeted the ground, petals"
11"Rory muttered, though she kept"
12"The last thing she wanted"
13"Isolde turned, her lavender eyes"
14"She gestured to the path"
15"The deeper they walked, the"
16"The air hummed, a low"
17"The Heartstone at her throat"
18"She pressed a hand to"
19"*Hel’s mark*, Nyx had called"
ratio0.848
63.29% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences79
matches
0"Before them yawned a chasm,"
ratio0.013
49.69% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount6
matches
0"Isolde stepped forward, her silver hair catching the strange, dappled light that filtered through the canopy above."
1"Their trunks were too smooth, too pale, their bark etched with sigils that pulsed faintly, as if breathing."
2"It tilted its head, considering them, before melting back into the foliage."
3"Rory gasped, windmilling her arms as the world tilted, but the roots of the trees lashed out, coiling around her ankles, steadying her."
4"Ribs like the arches of a cathedral, a skull the size of a carriage, its hollow eye sockets filled with the same eerie green light that tinted the air."
5"The Heartstone was a furnace now, its heat searing through her shirt, branding her skin."
17.86% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount3
matches
0"they murmured, their voice the whisper of dead leaves skittering across stone"
1"Isolde said, her voice distant, as if she spoke through water"
2"She looked up, her eyes wide, pupils blown black with something like hunger"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount5
fancyTags
0"they murmured (murmur)"
1"Rory muttered (mutter)"
2"Nyx breathed (breathe)"
3"Nyx whispered (whisper)"
4"they murmured (murmur)"
dialogueSentences25
tagDensity0.24
leniency0.48
rawRatio0.833
effectiveRatio0.4
75.8514%