Run: 2026-02-20-01KHXPPAX034GVV8C1H51TZNNE

Run Details

Duration:
34.9s
Cost:
$0.001409
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant pulsed against Rory's chest, its warmth a stark contrast to the chill seeping through her jacket. She glanced at the Heartstone, its deep crimson glow casting eerie shadows on the ancient oak standing stones surrounding them. The Fae Grove was nothing like she had imagined. The air hummed with an otherworldly energy, and the wildflowers bloomed in vibrant, unnatural hues, their sweet scent thick and intoxicating. "Bloody hell," Rory muttered, her breath visible in the cool air. "This place is like something out of a fairy tale." Nyx, their shadowy companion, shifted beside her, their form flickering between solid and incorporeal. "Fairy tales often have a dark side, Aurora," they whispered, their voice carrying on the wind. "Beware the beauty that hides the thorns." Isolde, the Seer, stepped forward, her silver hair cascading down her back like a shimmering waterfall. She moved gracefully, her feet leaving no footprints on the soft moss beneath. "The Grove is a place of secrets and revelations," she said, her pale lavender eyes scanning the ancient trees. "We must tread carefully." Rory tightened her grip on the Fae-Forged Blade at her side, its cold touch a reassuring presence. She followed Isolde, her boots sinking slightly into the damp earth. The trees here were massive, their bark etched with intricate runes that pulsed with a faint, ethereal light. The air was filled with the sound of rustling leaves and the distant melody of unseen creatures. As they ventured deeper, the trees began to thin, revealing a clearing bathed in an eerie, silver light. At its center stood a towering oak, its branches stretching out like welcoming arms. The trunk was adorned with more runes, their glow intensifying as they approached. "Isolde," Rory whispered, her voice barely audible. "What is this place?" The Seer's eyes widened slightly, her gaze fixed on the ancient tree. "This is the Heart of the Grove," she said, her voice barely above a whisper. "A place of great power and wisdom. It is said that those who seek answers may find them here, but only if they are pure of heart and intent." Nyx stepped forward, their form solidifying as they approached the tree. "The Heart of the Grove," they murmured, their voice filled with awe. "I have heard tales of this place, but never thought to see it with my own eyes." Rory felt a strange pull towards the tree, as if it were calling out to her. She reached out a tentative hand, her fingers brushing against the rough bark. The moment she made contact, a surge of energy coursed through her, and she gasped, her vision filled with a kaleidoscope of images and emotions. She saw a world of endless forests and shimmering lakes, of creatures both wondrous and terrifying. She felt the joy and sorrow of the Fae, their laughter and tears echoing through the ages. And she saw the Veil, the fragile barrier that separated their world from the realms of Hel and the Fae. As suddenly as it had begun, the vision ended, and Rory found herself gasping for breath, her hand still pressed against the tree. She looked up to see Isolde and Nyx watching her, their expressions a mix of concern and curiosity. "What did you see?" Isolde asked, her voice soft. Rory shook her head, trying to make sense of the whirlwind of images and emotions. "I'm not sure," she admitted. "It was like... like a glimpse into another world. A world of magic and wonder, but also of darkness and danger." Nyx nodded, their form flickering slightly. "The Veil is weakening," they said, their voice grave. "The realms are drawing closer, and the balance is shifting. We must be prepared for what is to come." Rory took a deep breath, steeling herself for what lay ahead. She had come to the Fae Grove seeking answers, and she had found them. But with those answers came a new sense of responsibility, a weight that settled heavily on her shoulders. "We need to find out more," she said, her voice filled with determination. "We need to understand what's happening to the Veil and how we can stop it." Isolde nodded, her eyes reflecting the ethereal light of the Grove. "There is one who may have the answers we seek," she said. "A being of great power and wisdom, who dwells in the depths of the Fae realm. But the path to find them is treacherous, and the journey will not be easy." Rory glanced at Nyx, who gave a slight nod. "We'll find a way," she said, her voice steady. "We have to." As they turned to leave the clearing, Rory couldn't shake the feeling that they were being watched. The trees seemed to lean in closer, their whispers growing louder, their runes glowing brighter. She tightened her grip on the Fae-Forged Blade, her senses on high alert. Something was coming. She could feel it in the air, a sense of foreboding that sent a shiver down her spine. The Grove was not as empty as it seemed, and they were not as alone as they thought. "Stay close," she whispered to Isolde and Nyx, her voice barely audible. "And keep your eyes open. We're not out of the woods yet." The trio moved swiftly through the ancient forest, their footsteps muffled by the thick moss and fallen leaves. The air grew colder, and the light dimmed, casting long, eerie shadows that seemed to dance and flicker at the edges of their vision. Rory's heart pounded in her chest as she scanned the darkness, her senses heightened by the strange energy that permeated the Grove. She could hear the distant rustling of leaves, the soft whisper of the wind, and the faint, rhythmic thumping of her own heartbeat. Suddenly, a low growl echoed through the trees, sending a chill down her spine. She froze, her hand instinctively reaching for the Fae-Forged Blade. The growl grew louder, closer, and she could feel the presence of something large and powerful lurking in the shadows. "Show yourself," she called out, her voice steady despite the fear that gripped her heart. "We mean no harm." The growl subsided, replaced by a soft, melodic hum that seemed to resonate deep within her soul. The shadows parted, and a creature unlike any she had ever seen emerged from the darkness. It was tall and slender, its body covered in shimmering scales that reflected the faint light of the Grove. Its eyes were large and luminous, and its mouth was filled with rows of sharp, glistening teeth. Rory's breath caught in her throat as she took in the sight of the creature, her mind racing with a mix of fear and fascination. She had never seen anything like it, and yet, there was something familiar about it, as if she had encountered it in a dream or a distant memory. "Greetings, travelers," the creature said, its voice like the rustling of leaves and the whisper of the wind. "I am Sylvanus, guardian of the Grove. Who are you, and what brings you to this sacred place?" Rory swallowed hard, her grip tightening on the Fae-Forged Blade. She could feel the power radiating from the creature, and she knew that they were in the presence of something ancient and wise. "We are seekers of knowledge," she said, her voice steady and calm. "We have come to the Grove in search of answers, and we seek the guidance of those who dwell within its depths." Sylvanus's eyes narrowed slightly, and Rory could feel the weight of its gaze as it studied her, as if searching for the truth hidden within her heart. She held her breath, her heart pounding in her chest as she waited for the creature's response. "You speak the truth," Sylvanus said finally, its voice like the soft murmur of a distant river. "But the path to knowledge is not an easy one, and the answers you seek may come at a great cost. Are you prepared to face the challenges that lie ahead?" Rory nodded, her resolve unwavering. "We are," she said, her voice filled with determination. "We will face whatever comes our way, and we will not rest until we have found the answers we seek." Sylvanus studied her for a moment longer, its eyes searching her soul. Then, with a slow, deliberate nod, it turned and began to walk away, its shimmering form disappearing into the shadows. "Follow me," it called out, its voice echoing through the ancient forest. "And be prepared for the journey that lies ahead." Rory exchanged a glance with Isolde and Nyx, her heart pounding with a mix of excitement and trepidation. They had come to the Fae Grove in search of answers, and now, they were about to embark on a journey that would test their courage, their strength, and their very souls. As they followed Sylvanus deeper into the heart of the Grove, Rory couldn't shake the feeling that they were stepping into a world of wonder and danger, a world where the boundaries between reality and fantasy blurred, and the line between friend and foe was thin and fragile. But she was ready. She had come too far to turn back now, and she would not rest until she had uncovered the secrets of the Fae Grove and the truth that lay hidden within its depths. The journey was just beginning, and Rory knew that the road ahead would be long and treacherous. But she was determined to see it through, to face whatever challenges lay ahead, and to uncover the answers that would change her life forever. As they ventured deeper into the Grove, the air grew colder, and the light dimmed, casting long, eerie shadows that seemed to dance and flicker at the edges of their vision. The trees grew taller and more twisted, their branches reaching out like skeletal fingers, their leaves whispering secrets in the wind. Rory could feel the power of the Grove all around her, a palpable energy that seemed to pulse and throb with a life of its own. She could hear the distant rustling of leaves, the soft whisper of the wind, and the faint, rhythmic thumping of her own heartbeat. Suddenly, a low growl echoed through the trees, sending a chill down her spine. She froze, her hand instinctively reaching for the Fae-Forged Blade. The growl grew louder, closer, and she could feel the presence of something large and powerful lurking in the shadows. "Show yourself," she called out, her voice steady despite the fear that gripped her heart. "We mean no harm." The growl subsided, replaced by a soft, melodic hum that seemed to resonate deep within her soul. The shadows parted, and a creature unlike any she had ever seen emerged from the darkness. It was tall and slender, its body covered in shimmering scales that reflected the faint light of the Grove. Its eyes were large and luminous, and its mouth was filled with rows of sharp, glistening teeth. Rory's breath caught in her throat as she took in the sight of the creature, her mind racing with a mix of fear and fascination. She had never seen anything like it, and yet, there was something familiar about it, as if she had encountered it in a dream or a distant memory. "Greetings, travelers," the creature said, its voice like the rustling of leaves and the whisper of the wind. "I am Sylvanus, guardian of the Grove. Who are you, and what brings you to this sacred place?" Rory swallowed hard, her grip tightening on the Fae-Forged Blade. She could feel the power radiating from the creature, and she knew that they were in the presence of something ancient and wise. "We are seekers of knowledge," she said, her voice steady and calm. "We have come to the Grove in search of answers, and we seek the guidance of those who dwell within its depths." Sylvanus's eyes narrowed slightly, and Rory could feel the weight of its gaze as it studied her, as if searching for the truth hidden within her heart. She held her breath, her heart pounding in her chest as she waited for the creature's response. "You speak the truth," Sylvanus said finally, its voice like the soft murmur of a distant river. "But the path to knowledge is not an easy one, and the answers you seek may come at a great cost. Are you prepared to face the challenges that lie ahead?" Rory nodded, her resolve unwavering. "We are," she said, her voice filled with determination. "We will face whatever comes our way, and we will not rest until we have found the answers we seek." Sylvanus studied her for a moment longer, its eyes searching her soul. Then, with a slow, deliberate nod, it turned and began to walk away, its shimmering form disappearing into the shadows. "Follow me," it called out, its voice echoing through the ancient forest. "And be prepared for the journey that lies ahead." Rory exchanged a glance with Isolde and Nyx, her heart pounding with a mix of excitement and trepidation. They had come to the Fae Grove in search of answers, and now, they were about to embark on a journey that would test their courage, their strength, and their very souls. As they followed Sylvanus deeper into the heart of the Grove, Rory couldn't shake the feeling that they were stepping into a world of wonder and danger, a world where the boundaries between reality and fantasy blurred, and the line between friend and foe was thin and fragile. But she was ready. She had come too far to turn back now, and she would not rest until she had uncovered the secrets of the Fae Grove and the truth that lay hidden within its depths. The journey was just beginning, and Rory knew that the road ahead would be long and treacherous. But she was determined to see it through, to face whatever challenges lay ahead, and to uncover the answers that would change her life forever.
created_at"2026-02-20T14:19:07.065Z" 2/20/2026, 2:19:07 PM
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finish_reason"stop"
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usage0.0014094
router(null)
provider_responses
0
endpoint_id"23fd6b91-74d8-45fc-ac00-cf141ec7f4a5"
id"01e647fdc3e04504b3e0e4a3a3a36d21"
is_byokfalse
latency361
model_permaslug"mistralai/mistral-small-3.2-24b-instruct-2506"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771597147-jWxIPRoywWfUepQt5iUn"
upstream_id"01e647fdc3e04504b3e0e4a3a3a36d21"
total_cost0.0014094
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags25
adverbTagCount2
adverbTags
0"Sylvanus said finally [finally]"
1"Sylvanus said finally [finally]"
dialogueSentences49
tagDensity0.51
leniency1
rawRatio0.08
effectiveRatio0.08
74.59% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2361
totalAiIsmAdverbs12
found
0
adverb"carefully"
count1
1
adverb"slightly"
count5
2
adverb"barely above a whisper"
count1
3
adverb"suddenly"
count3
4
adverb"very"
count2
highlights
0"carefully"
1"slightly"
2"barely above a whisper"
3"suddenly"
4"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2361
totalAiIsms79
found
0
word"pulsed"
count2
1
word"warmth"
count1
2
word"stark"
count1
3
word"chill"
count3
4
word"otherworldly"
count1
5
word"cascading"
count1
6
word"scanning"
count1
7
word"etched"
count1
8
word"intricate"
count1
9
word"whisper"
count5
10
word"kaleidoscope"
count1
11
word"echoing"
count3
12
word"sense of"
count3
13
word"grave"
count1
14
word"weight"
count3
15
word"depths"
count5
16
word"treacherous"
count3
17
word"could feel"
count8
18
word"foreboding"
count1
19
word"down her spine"
count3
20
word"footsteps"
count1
21
word"dance"
count2
22
word"flicker"
count2
23
word"scanned"
count1
24
word"rhythmic"
count2
25
word"echoed"
count2
26
word"glistening"
count2
27
word"racing"
count2
28
word"familiar"
count2
29
word"pounding"
count4
30
word"resolve"
count2
31
word"unwavering"
count2
32
word"trepidation"
count2
33
word"determined"
count2
34
word"palpable"
count1
35
word"pulse"
count1
36
word"throb"
count1
highlights
0"pulsed"
1"warmth"
2"stark"
3"chill"
4"otherworldly"
5"cascading"
6"scanning"
7"etched"
8"intricate"
9"whisper"
10"kaleidoscope"
11"echoing"
12"sense of"
13"grave"
14"weight"
15"depths"
16"treacherous"
17"could feel"
18"foreboding"
19"down her spine"
20"footsteps"
21"dance"
22"flicker"
23"scanned"
24"rhythmic"
25"echoed"
26"glistening"
27"racing"
28"familiar"
29"pounding"
30"resolve"
31"unwavering"
32"trepidation"
33"determined"
34"palpable"
35"pulse"
36"throb"
0.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches6
maxInWindow4
found
0
label"heart pounded in chest"
count1
1
label"eyes widened/narrowed"
count3
2
label"sense of foreboding"
count1
3
label"sent a shiver through"
count1
highlights
0"heart pounded in her chest"
1"eyes widened"
2"eyes narrowed"
3"a sense of foreboding"
4"sent a shiver down"
60.34% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells9
narrationSentences116
matches
0"filled with awe"
1"d with awe"
2"filled with determination"
3"d with determination"
4"a sense of foreboding"
5"filled with determination"
6"d with determination"
7"filled with determination"
8"d with determination"
32.02% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount9
narrationSentences116
filterMatches(empty)
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences140
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen48
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2355
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions28
unquotedAttributions0
matches(empty)
80.70% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions96
wordCount1876
uniqueNames12
maxNameDensity1.39
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Rory26
Heartstone1
Fae14
Grove15
Nyx8
Isolde8
Seer2
Fae-Forged6
Blade6
Veil1
Hel1
Sylvanus8
persons
0"Rory"
1"Nyx"
2"Isolde"
3"Seer"
4"Sylvanus"
places
0"Heartstone"
1"Fae"
2"Grove"
globalScore0.807
windowScore0.833
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences106
glossingSentenceCount7
matches
0"shadows that seemed to dance and flicker at the edges of their vision"
1"hum that seemed to resonate deep within her soul"
2"as if searching for the truth hidden within her heart"
3"shadows that seemed to dance and flicker at the edges of their vision"
4"energy that seemed to pulse and throb with a life of its own"
5"hum that seemed to resonate deep within her soul"
6"as if searching for the truth hidden within her heart"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount2355
matches(empty)
47.62% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount5
totalSentences140
matches
0"runes that pulsed"
1"knew that they"
2"knew that the"
3"knew that they"
4"knew that the"
50.05% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs58
mean40.6
std13.2
cv0.325
sampleLengths
068
121
237
352
463
545
611
756
840
954
1053
1141
129
1341
1434
1543
1628
1754
1821
1945
2039
2124
2242
2345
2444
2519
2669
2753
2836
2933
3034
3144
3248
3334
3432
3521
3650
3748
3837
3942
4052
4149
4244
4319
4469
4553
4636
4733
4834
4944
87.11% Passive voice overuse
Target: ≤2% passive sentences
passiveCount6
totalSentences116
matches
0"was filled"
1"was adorned"
2"was filled"
3"was determined"
4"was filled"
5"was determined"
88.89% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount5
totalVerbs300
matches
0"were calling"
1"were being"
2"was coming"
3"were stepping"
4"were stepping"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences140
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1882
adjectiveStacks0
stackExamples(empty)
adverbCount38
adverbRatio0.020191285866099893
lyAdverbCount19
lyAdverbRatio0.010095642933049946
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences140
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences140
mean16.82
std7.88
cv0.468
sampleLengths
018
120
29
321
411
510
614
716
87
916
1013
1119
124
1317
1411
1518
1617
1718
1814
1913
207
214
2212
2315
2429
2511
2612
2717
2816
2913
3025
3116
3217
3320
3423
3518
369
3715
385
3921
406
419
4219
4311
4414
4518
4613
4715
4811
4912
40.71% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.21428571428571427
totalSentences140
uniqueOpeners30
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences114
matches
0"Suddenly, a low growl echoed"
1"Then, with a slow, deliberate"
2"Suddenly, a low growl echoed"
3"Then, with a slow, deliberate"
ratio0.035
65.61% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount44
totalSentences114
matches
0"She glanced at the Heartstone,"
1"they whispered, their voice carrying"
2"She moved gracefully, her feet"
3"she said, her pale lavender"
4"She followed Isolde, her boots"
5"she said, her voice barely"
6"they murmured, their voice filled"
7"She reached out a tentative"
8"She saw a world of"
9"She felt the joy and"
10"She looked up to see"
11"they said, their voice grave"
12"She had come to the"
13"she said, her voice filled"
14"she said, her voice steady"
15"She tightened her grip on"
16"She could feel it in"
17"she whispered to Isolde and"
18"She could hear the distant"
19"She froze, her hand instinctively"
ratio0.386
34.56% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount97
totalSentences114
matches
0"The pendant pulsed against Rory's"
1"She glanced at the Heartstone,"
2"The Fae Grove was nothing"
3"The air hummed with an"
4"Rory muttered, her breath visible"
5"Nyx, their shadowy companion, shifted"
6"they whispered, their voice carrying"
7"Isolde, the Seer, stepped forward,"
8"She moved gracefully, her feet"
9"she said, her pale lavender"
10"Rory tightened her grip on"
11"She followed Isolde, her boots"
12"The trees here were massive,"
13"The air was filled with"
14"The trunk was adorned with"
15"Rory whispered, her voice barely"
16"The Seer's eyes widened slightly,"
17"she said, her voice barely"
18"Nyx stepped forward, their form"
19"they murmured, their voice filled"
ratio0.851
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences114
matches(empty)
ratio0
65.40% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences83
technicalSentenceCount9
matches
0"At its center stood a towering oak, its branches stretching out like welcoming arms."
1"The trees seemed to lean in closer, their whispers growing louder, their runes glowing brighter."
2"The air grew colder, and the light dimmed, casting long, eerie shadows that seemed to dance and flicker at the edges of their vision."
3"Rory's heart pounded in her chest as she scanned the darkness, her senses heightened by the strange energy that permeated the Grove."
4"It was tall and slender, its body covered in shimmering scales that reflected the faint light of the Grove."
5"She had never seen anything like it, and yet, there was something familiar about it, as if she had encountered it in a dream or a distant memory."
6"As they ventured deeper into the Grove, the air grew colder, and the light dimmed, casting long, eerie shadows that seemed to dance and flicker at the edges of …"
7"It was tall and slender, its body covered in shimmering scales that reflected the faint light of the Grove."
8"She had never seen anything like it, and yet, there was something familiar about it, as if she had encountered it in a dream or a distant memory."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags25
uselessAdditionCount13
matches
0"Rory muttered, her breath visible in the cool air"
1"they whispered, their voice carrying on the wind"
2"Rory whispered, her voice barely audible"
3"she said, her voice barely above a whisper"
4"Isolde asked, her voice soft"
5"she said, her voice steady"
6"she whispered, her voice barely audible"
7"she called out, her voice steady despite the fear that gripped her heart"
8"she said, her voice steady and calm"
9"it called out, its voice echoing through the ancient forest"
10"she called out, her voice steady despite the fear that gripped her heart"
11"she said, her voice steady and calm"
12"it called out, its voice echoing through the ancient forest"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags25
fancyCount10
fancyTags
0"Rory muttered (mutter)"
1"they whispered (whisper)"
2"Rory whispered (whisper)"
3"they murmured (murmur)"
4"she admitted (admit)"
5"she whispered (whisper)"
6"she called out (call out)"
7"it called out (call out)"
8"she called out (call out)"
9"it called out (call out)"
dialogueSentences49
tagDensity0.51
leniency1
rawRatio0.4
effectiveRatio0.4
64.2539%