Run: 2026-02-20-01KHXPR0WCF3Z4WKE5SWF5JF70

Run Details

Duration:
20.5s
Cost:
$0.002426
Provider:
Mistral

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone Pendant pulsed against Rory’s collarbone, a slow, insistent warmth like a second heartbeat. She adjusted the strap of her bag, fingers brushing the worn leather of the Fae blade’s sheath. The air here smelled different—thick with the scent of damp earth and something older, something sweet and cloying beneath it. Nyx materialized beside her, their shadowy form flickering at the edges like a candle flame in a draft. "The stones remember," they murmured, voice barely louder than the rustle of leaves. "They’ve been waiting." Rory exhaled through her nose. "Great. Sentient rocks. Just what I needed." Isolde stepped between the standing oaks, her silver hair catching the dim light like spun metal. She didn’t leave footprints in the dew-damp grass. "The Grove does not welcome all," she said, turning her lavender gaze toward Rory. "But it has chosen you." Rory swallowed. "Lucky me." The moment they crossed the threshold, the world tilted. The trees ahead weren’t just trees—they were too tall, their bark too smooth, their leaves shimmering with an iridescence that hurt to look at directly. The air hummed, a low vibration that settled into Rory’s bones. Nyx stretched their arms, their form solidifying just enough to run fingers along the nearest trunk. "The Veil is thin here." Isolde didn’t answer. She was already moving deeper into the grove, her bare feet silent on the mossy ground. Rory followed, her boots sinking slightly into the spongy earth. The further they walked, the more the light shifted—golden one moment, then silver, then a deep, bruised purple, as if the sky itself couldn’t decide what color it wanted to be. Fireflies—or something like them—drifted between the branches, their glow pulsing in time with the pendant’s warmth. A sound cut through the quiet. A whisper, but not from Nyx. It came from the trees. Rory froze. "Did you hear that?" Nyx’s violet eyes flickered. "The Grove speaks." Isolde didn’t slow. "It asks if you are afraid." Rory’s fingers twitched toward the Fae blade. "I’m not afraid." The whispering grew louder, a chorus of voices overlapping, some high and childlike, others deep and guttural. The trees leaned in, their branches creaking like old bones. Then, the path split. One way led to a clearing where the grass grew in perfect spirals, the flowers arranged in patterns that made Rory’s head ache if she stared too long. The other wound downward, into a hollow where the air smelled of rain and something metallic, like old coins. Nyx tilted their head. "The left path is safe." Isolde’s lips curved. "Safe is not always wise." Rory stepped toward the hollow. "Then we go down." The descent was steeper than it looked. The moss gave way to slick stone, and the light dimmed, swallowed by the canopy above. The whispers faded, replaced by the sound of water—dripping, trickling, somewhere ahead. Then, the cave opened up. Rory’s breath caught. The walls glowed. Not with fire, not with lanterns, but with veins of light—pale blue, shifting to green, then gold—like the inside of a geode, but alive. The floor was smooth, worn by time, and in the center of the cavern stood a pool. The water was black, still as glass, reflecting nothing. Nyx crouched at the edge, their shadowy fingers hovering just above the surface. "This is no ordinary water." Isolde knelt beside them, her reflection rippling in the dark. "It shows what you fear." Rory didn’t move. "I don’t need a magic puddle to tell me what I’m afraid of." Isolde’s gaze flicked up. "Then what are you running from?" The pendant burned hotter. Rory stepped back. "We should go." Nyx stood, their form flickering. "The Grove is not done with you." A sound echoed through the cavern—a chime, clear and bright, like a struck crystal. The pool’s surface shattered, the black water retreating into the stone as if sucked away. In its place, a door stood. Not carved from wood or stone, but woven from roots and vines, their edges pulsing with the same light as the walls. Isolde’s voice was soft. "The way forward." Rory’s pulse hammered in her throat. "Or the way in." Nyx reached out, their fingers passing through the door’s surface like mist. "It’s real. And it’s waiting." Rory exhaled. Then she stepped forward and pushed.
created_at"2026-02-20T14:20:02.328Z" 2/20/2026, 2:20:02 PM
model"mistralai/mistral-large-2512" 1/1/2512, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency462
moderation_latency(null)
generation_time20380
tokens_prompt1816
tokens_completion1152
native_tokens_prompt1783
native_tokens_completion1023
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.002426
router(null)
provider_responses
0
endpoint_id"fa718841-07ea-4b7e-b8a3-6069545c7e6a"
id"cdd8a4cd15724a228ae6f36f596f053c"
is_byokfalse
latency462
model_permaslug"mistralai/mistral-large-2512" 1/1/2512, 12:00:00 AM
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771597202-dFxkyCZL7FOjiJ2t8b4Z"
upstream_id"cdd8a4cd15724a228ae6f36f596f053c"
total_cost0.002426
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences23
tagDensity0.087
leniency0.174
rawRatio0
effectiveRatio0
93.10% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount725
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
24.14% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount725
totalAiIsms11
found
0
word"pulsed"
count1
1
word"warmth"
count2
2
word"whisper"
count1
3
word"flickered"
count1
4
word"perfect"
count1
5
word"flicked"
count1
6
word"echoed"
count1
7
word"crystal"
count1
8
word"shattered"
count1
9
word"pulse"
count1
highlights
0"pulsed"
1"warmth"
2"whisper"
3"flickered"
4"perfect"
5"flicked"
6"echoed"
7"crystal"
8"shattered"
9"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences59
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences59
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences80
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords716
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
25.83% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount604
uniqueNames6
maxNameDensity2.48
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Heartstone1
Pendant1
Rory15
Fae2
Nyx8
Isolde7
persons
0"Pendant"
1"Rory"
2"Nyx"
3"Isolde"
places
0"Fae"
globalScore0.258
windowScore0.667
84.21% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences38
glossingSentenceCount1
matches
0"something like them—drifted between the bran"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords4.19
wordCount716
matches
0"Not with fire, not with lanterns, but with veins of light"
1"not with lanterns, but with veins of light"
2"Not carved from wood or stone, but woven from roots"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences80
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean19.89
std16.96
cv0.853
sampleLengths
052
134
212
343
44
545
621
719
857
917
106
117
129
1310
1427
154
1647
179
188
199
2035
215
223
2353
2418
2515
2616
2710
284
296
3012
3157
327
3310
3417
358
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences59
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs105
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences7
totalSentences80
ratio0.088
matches
0"The air here smelled different—thick with the scent of damp earth and something older, something sweet and cloying beneath it."
1"The trees ahead weren’t just trees—they were too tall, their bark too smooth, their leaves shimmering with an iridescence that hurt to look at directly."
2"The further they walked, the more the light shifted—golden one moment, then silver, then a deep, bruised purple, as if the sky itself couldn’t decide what color it wanted to be."
3"Fireflies—or something like them—drifted between the branches, their glow pulsing in time with the pendant’s warmth."
4"The whispers faded, replaced by the sound of water—dripping, trickling, somewhere ahead."
5"Not with fire, not with lanterns, but with veins of light—pale blue, shifting to green, then gold—like the inside of a geode, but alive."
6"A sound echoed through the cavern—a chime, clear and bright, like a struck crystal."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount613
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.037520391517128875
lyAdverbCount3
lyAdverbRatio0.004893964110929853
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences80
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences80
mean8.95
std6.67
cv0.745
sampleLengths
015
117
220
318
413
53
65
77
816
98
1014
115
122
132
149
1525
1611
1716
185
193
2016
2110
2231
2316
246
256
265
272
284
294
303
313
326
337
343
3517
3610
374
3828
3919
404
415
423
435
445
454
467
4716
4812
495
41.25% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.275
totalSentences80
uniqueOpeners22
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences56
matches
0"Then, the path split."
1"Then, the cave opened up."
2"Then she stepped forward and"
ratio0.054
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount6
totalSentences56
matches
0"She adjusted the strap of"
1"they murmured, voice barely louder"
2"She didn’t leave footprints in"
3"she said, turning her lavender"
4"She was already moving deeper"
5"It came from the trees."
ratio0.107
22.50% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount49
totalSentences56
matches
0"The Heartstone Pendant pulsed against"
1"She adjusted the strap of"
2"The air here smelled different—thick"
3"Nyx materialized beside her, their"
4"they murmured, voice barely louder"
5"Rory exhaled through her nose."
6"Isolde stepped between the standing"
7"She didn’t leave footprints in"
8"she said, turning her lavender"
9"The moment they crossed the"
10"The trees ahead weren’t just"
11"The air hummed, a low"
12"Nyx stretched their arms, their"
13"Isolde didn’t answer."
14"She was already moving deeper"
15"Rory followed, her boots sinking"
16"The further they walked, the"
17"Fireflies—or something like them—drifted between"
18"A sound cut through the"
19"A whisper, but not from"
ratio0.875
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences56
matches(empty)
ratio0
60.44% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount3
matches
0"The trees ahead weren’t just trees—they were too tall, their bark too smooth, their leaves shimmering with an iridescence that hurt to look at directly."
1"The further they walked, the more the light shifted—golden one moment, then silver, then a deep, bruised purple, as if the sky itself couldn’t decide what color…"
2"The pool’s surface shattered, the black water retreating into the stone as if sucked away."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"they murmured, voice barely louder than the rustle of leaves"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"they murmured (murmur)"
dialogueSentences23
tagDensity0.087
leniency0.174
rawRatio0.5
effectiveRatio0.087
75.0490%