Run: 2026-02-20-01KHXPR398875ZTWEGFSWE22F4

Run Details

Duration:
23.2s
Cost:
$0.001887
Provider:
Mistral

Evaluation summary

Score Evaluator
Details Link
50.00% Parse dialogue (details)

Model input

System
You are an expert novel author in the cozy mystery genre. Take the following details about characters/locations/... into account: <character name="Melanie"> Melanie is a 30-year old college student on a study abroad program. Born in Germany, she is fluent in German and does not yet know any English. She enjoys landscape photography and is always seen with her camera. </character> <character name="Hunter"> Hunter is a 35-year old detective who is investigating a series of mysterious disappearances in the small town of Alborn, MN. He is a former marine and has a no-nonsense attitude. Hunter has no knowledge of German, not even basic phrases. </character> <location name="Alborn, MN"> Alborne is a small town in the Midwest with a population of 3,000. It is known for its annual apple festival. </location>
User/Human
Write the following scene: Melanie is sitting at a cafe, looking at her camera. Hunter approaches her and asks her about a recent event in the town. She responds troubled and shaken in German, and Hunter looks confused. They talk for a while, until Hunter gets a call and has to leave. Return the dialogue between Melanie and Hunter as a voice sheet: Melanie: "..." Hunter: "..."

Model response

AI
Here’s the dialogue formatted as a **voice sheet** for your cozy mystery scene, capturing the tension, language barrier, and underlying unease between Melanie and Hunter. --- ### **VOICE SHEET – CAFÉ SCENE** **Setting:** *A quiet café in Alborn, MN. Soft hum of conversation, clinking cups. Melanie sits alone, fiddling with her camera, looking distracted. Hunter approaches, his expression serious.* --- **HUNTER** *(firm, no-nonsense)* "Miss? Mind if I sit? Name’s Detective Hunter. I’m looking into the disappearances around town." *(Melanie looks up, startled. She clutches her camera tighter, her German accent thick as she responds in rapid, shaken German.)* **MELANIE** *(tense, in German)* *"Was? Warum fragen Sie *mich*? Ich… ich war nur hier, um Fotos zu machen. Ich habe nichts gesehen!"* *(Translation: *"What? Why are you asking *me*? I—I was just here to take photos. I didn’t see anything!"*) *(Hunter frowns, leaning in slightly, not understanding a word.)* **HUNTER** *(confused, impatient)* "Look, I don’t speak—whatever that is. But you were near the old mill yesterday, right? People say they saw a girl with a camera." **MELANIE** *(more agitated, in German)* *"Das ist nicht wahr! Ich war am Fluss, nicht bei der Mühle! Und… und dann habe ich *etwas* gehört. Aber ich weiß nicht—"* *(Translation: *"That’s not true! I was by the river, not the mill! And… and then I heard *something*. But I don’t know—"*) *(She trails off, shaking her head, gripping her camera strap like a lifeline.)* **HUNTER** *(frustrated, rubbing his temple)* "Lady, I don’t know what you’re saying, but if you saw something, you *gotta* tell me. This isn’t a game." *(Melanie’s eyes dart to the door, then back to Hunter. She swallows hard, whispering in German.)* **MELANIE** *(whispered, fearful)* *"Es war wie… ein Schrei. Aber nicht von einem Menschen. Und dann—"* *(Translation: *"It was like… a scream. But not from a human. And then—"*) *(She cuts herself off, pressing her lips together.)* *(Hunter’s phone rings. He glances at it, then back at Melanie, who’s now visibly trembling.)* **HUNTER** *(grunting, standing up)* "Look, I gotta take this. But we’re not done here." *(Pauses, then pulls out a business card, slapping it on the table.)* "Find someone who speaks English. *Then* talk to me." *(He answers the phone, already walking away as Melanie stares at the card, her fingers trembling around it.)* **HUNTER** *(into phone, fading as he exits)* "Hunter. Yeah, I’m on it. The girl at the café? She’s hiding something—just don’t know *what* yet." *(Melanie exhales shakily, tucking the card into her pocket. The camera in her hands feels heavier than before.)* --- **END SCENE** --- ### **NOTES FOR TONE/DELIVERY:** - **Melanie:** Starts **nervous**, grows **increasingly panicked** as the conversation progresses. Her German should sound **rapid, breathless**, with a **quivering** edge—like she’s holding back something terrifying. - **Hunter:** **Gruff, no-nonsense**, but with an undercurrent of **frustration** at the language barrier. His voice **drops lower** when he’s serious, **sharper** when impatient. - **Subtext:** Melanie *did* hear/see something unnatural, but she’s too afraid to admit it—even if she *could* communicate. Hunter senses she’s lying, but not *why*. Would you like any adjustments to the emotional beats or pacing?
created_at"2026-02-20T14:20:04.786Z" 2/20/2026, 2:20:04 PM
model"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency289
moderation_latency(null)
generation_time23138
tokens_prompt319
tokens_completion922
native_tokens_prompt273
native_tokens_completion889
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0018872
router(null)
provider_responses
0
endpoint_id"13c5002b-8c5b-490c-8a5f-52ec0242804f"
id"ba569657b0424073aef7ca6223ef81dd"
is_byokfalse
latency289
model_permaslug"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771597204-elwzyQ4VesmOXhJASA3j"
upstream_id"ba569657b0424073aef7ca6223ef81dd"
total_cost0.0018872
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
50.00% Parse dialogue n/a
dialogue
0
name"Melanie"
dialogue"Starts nervous, grows increasingly panicked as the conversation progresses. Her German should sound rapid, breathless, with a quivering edge—like she’s holding back something terrifying."
detectedLang"en"
heavyLang"en"
scores
en0.78369384359401
tl0.6339059419881723
da0.496124031007752
no0.47895791583166336
nl0.46960424316605465
fr0.46677604593929445
sv0.4362532523850824
pt0.4347826086956522
ro0.41834451901566
ca0.3995381062355658
de0.3995381062355658
ms0.3992606284658041
it0.3824228028503563
es0.3667803214807599
sq0.3387589013224822
sk0.3246753246753247
tr0.30406852248394006
yo0.2659514398644834
pl0.2415402567094516
is0.232132309509746
et0.22572960095294817
sl0.2243436754176611
hu0.22341696535244923
lt0.22062350119904073
az0.20876445526475956
fi0.18546365914786966
lv0.18032786885245902
cs0.17825537294563845
hr0.17144678138942002
eu0.0928122819260293
be0.07142857142857142
zh0.05591866376180102
vi0.051094890510948905
reliabletrue
passesfalse
1
name"Hunter"
dialogue"Gruff, no-nonsense, but with an undercurrent of frustration at the language barrier. His voice drops lower when he’s serious, sharper when impatient."
detectedLang"en"
heavyLang"en"
scores
en0.7839950627442913
tl0.5964642582628746
fr0.5617696160267112
no0.5138888888888888
da0.49784791965566716
nl0.49348769898697536
de0.4845360824742268
ro0.41242305540011187
ca0.4061085972850679
sv0.37125748502994016
yo0.3708807669263031
ms0.3400377121307354
es0.33375634517766495
pt0.33035714285714285
it0.325626204238921
tr0.25479063165365506
sq0.2526690391459075
eu0.24731182795698922
is0.18096723868954756
hr0.17517674783974863
sk0.16864608076009502
pl0.1606714628297362
lv0.15594855305466235
lt0.15254237288135594
ja0.1449511400651466
fi0.13223140495867766
cs0.10409556313993173
az0.10102739726027396
sl0.10102739726027396
vi0.09404659188955997
hu0.07732864674868191
et0.06914893617021277
zh0.06832298136645963
reliabletrue
passestrue