Run: 2026-02-20-01KHXQ2C40EE7GBB4RHTKF1G22

Run Details

Duration:
25.7s
Cost:
$0.002335
Provider:
Mistral

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone Pendant lay heavy against Rory’s collarbone, its crimson glow bleeding through her shirt like a slow, steady heartbeat. She adjusted the strap of her backpack, the weight of the takeout containers inside shifting with the motion. The standing stones loomed ahead, their gnarled oaks twisting into the night sky like skeletal fingers. Richmond Park should’ve been empty at this hour—just the rustle of leaves, the distant hum of the city beyond the trees. But the air here was too still. Too *watching*. She’d come for answers. The pendant had pulsed against her skin all day, a quiet insistence that grew louder the closer she got to the Grove. Eva had warned her about this place—*Don’t go poking at things that don’t want to be found*—but Eva wasn’t here now. Neither was Silas, or anyone else who might’ve talked her out of it. Rory stepped between the stones. The world tilted. The air thickened, cloying and sweet, like overripe fruit left too long in the sun. The wildflowers at her feet shouldn’t have been blooming—not in October, not with frost creeping in at night. They stretched toward her, petals brushing her boots as if tasting the leather. She kicked at them, and they recoiled, stems twisting away with a sound like wet paper tearing. A twig snapped. Rory froze. The noise had come from behind her, near the stones. She turned slowly, scanning the tree line. Nothing. Just shadows knitting themselves into shapes that dissolved when she blinked. The pendant flared hot against her skin, then cooled just as quickly. "Hello?" Her voice sounded too loud, too *normal* for this place. The wind picked up, carrying something that wasn’t quite a whisper. A breath, maybe. Or a laugh. It curled around her ears, too close, too *knowing*. She spun, but the clearing was empty. The flowers had stopped moving. Even the wind had died. Then the ground shifted. Not an earthquake. Not a tremor. The earth *breathed*. A slow rise and fall beneath her feet, like standing on a chest. She stumbled back, heart hammering, and the pendant burned again—this time with a sharp, insistent heat. A warning. Something was coming. The trees at the edge of the clearing shuddered. Not from wind. Their branches bent inward, as if pulled by unseen hands, then snapped back into place with a crack like breaking bone. Rory’s breath came fast, shallow. She should run. She *knew* she should run. But the stones were too far, and the path behind her had vanished, swallowed by the dark. A voice, this time. Not in her ears. *Inside* them. *"Little lost thing."* The words slithered through her skull, slick and cold. Rory clapped her hands over her ears, but it didn’t help. The voice wasn’t sound. It was *pressure*, a weight pressing down on her thoughts. *"You shouldn’t have come."* The pendant seared her skin. She gasped, tearing it off, and the chain pooled in her palm. The crimson gem pulsed once, twice—then the glow flickered, dimming like a dying ember. The voice laughed, a wet, clicking sound that came from everywhere and nowhere. *"Oh, but you did. And now you’re mine."* The flowers at her feet surged upward, vines snaking around her ankles. Thorns pricked her skin, not deep enough to draw blood, but enough to hold her in place. Rory yanked against them, but the vines only tightened, creeping higher, winding around her calves, her knees— A shadow detached itself from the trees. It moved wrong. Too many joints. Too many *angles*. It didn’t walk so much as *unfold*, limbs bending in ways that made her stomach lurch. The thing had no face, just a smooth stretch of skin where features should’ve been, save for a vertical slit that might’ve been a mouth. It tilted its head, and the slit widened. *"Pretty,"* it murmured. *"Pretty little thing, all alone."* Rory’s fingers closed around the pendant. The gem was cold now, lifeless. Useless. She hurled it at the creature. The thing caught it effortlessly, its fingers—too long, too *many*—curling around the stone. It held the pendant up to the slit of its mouth, and the gem flared back to life, glowing brighter, brighter— Then it *screamed*. Not a sound. A *feeling*. A wave of agony that knocked Rory off her feet, sent her sprawling onto the damp earth. The vines recoiled. The creature thrashed, its body convulsing as the pendant’s light seared its palm. Smoke curled from its skin, and the stench of burning meat filled the air. Rory didn’t wait. She scrambled up, boots slipping on the slick grass, and ran. The stones were closer now. She could see them, pale and jagged against the dark. The creature shrieked behind her, the sound tearing through her skull, but she didn’t look back. She lunged between the oaks— —and the world righted itself with a sickening lurch. The air turned crisp, normal. The wildflowers were gone. The trees stood still. The only sound was her own ragged breathing. Rory didn’t stop running until she hit the park’s outer path. Her hands shook as she fumbled for her phone, the screen casting a sickly blue glow over her face. No signal. Of course. She turned back toward the trees. The Grove was just a clearing now, ordinary and empty. The pendant lay somewhere inside, lost to the dark. And the thing—whatever it was—hadn’t followed her out. Not yet.
created_at"2026-02-20T14:25:41.513Z" 2/20/2026, 2:25:41 PM
model"mistralai/mistral-large-2512" 1/1/2512, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency425
moderation_latency(null)
generation_time25599
tokens_prompt1038
tokens_completion1402
native_tokens_prompt951
native_tokens_completion1240
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0023355
router(null)
provider_responses
0
endpoint_id"fa718841-07ea-4b7e-b8a3-6069545c7e6a"
id"dbcf04f187da4cf4b91062f91b98e93e"
is_byokfalse
latency425
model_permaslug"mistralai/mistral-large-2512" 1/1/2512, 12:00:00 AM
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771597541-b5arCjFv6Z9Dds7ybrdD"
upstream_id"dbcf04f187da4cf4b91062f91b98e93e"
total_cost0.0023355
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount1
adverbTags
0"Her voice sounded too [too]"
dialogueSentences6
tagDensity0.333
leniency0.667
rawRatio0.5
effectiveRatio0.333
89.02% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount911
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"quickly"
count1
highlights
0"slowly"
1"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
39.63% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount911
totalAiIsms11
found
0
word"weight"
count2
1
word"loomed"
count1
2
word"pulsed"
count2
3
word"scanning"
count1
4
word"whisper"
count1
5
word"flickered"
count1
6
word"stomach"
count1
7
word"lurch"
count2
highlights
0"weight"
1"loomed"
2"pulsed"
3"scanning"
4"whisper"
5"flickered"
6"stomach"
7"lurch"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences101
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences101
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences105
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans18
markdownWords44
totalWords904
ratio0.049
matches
0"watching"
1"Don’t go poking at things that don’t want to be found"
2"normal"
3"knowing"
4"breathed"
5"knew"
6"Inside"
7"\"Little lost thing.\""
8"pressure"
9"\"You shouldn’t have come.\""
10"\"Oh, but you did. And now you’re mine.\""
11"angles"
12"unfold"
13"\"Pretty,\""
14"\"Pretty little thing, all alone.\""
15"many"
16"screamed"
17"feeling"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
93.31% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount882
uniqueNames8
maxNameDensity1.13
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Heartstone1
Pendant1
Rory10
Park1
Grove2
Eva2
Silas1
October1
persons
0"Pendant"
1"Rory"
2"Eva"
3"Silas"
places
0"Park"
1"Grove"
2"October"
globalScore0.933
windowScore1
62.28% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences57
glossingSentenceCount2
matches
0"as if tasting the leather"
1"quite a whisper"
89.38% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.106
wordCount904
matches
0"not deep enough to draw blood, but enough to hold her in place"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences105
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean27.39
std22.72
cv0.83
sampleLengths
084
160
25
366
43
543
611
743
84
940
103
1163
1210
133
1434
154
1644
178
1846
197
2058
218
2219
2334
243
2552
2614
2736
2830
2934
3025
318
322
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences101
matches
0"were gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs153
matches
0"was coming"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount14
semicolonCount0
flaggedSentences11
totalSentences105
ratio0.105
matches
0"Richmond Park should’ve been empty at this hour—just the rustle of leaves, the distant hum of the city beyond the trees."
1"Eva had warned her about this place—*Don’t go poking at things that don’t want to be found*—but Eva wasn’t here now."
2"The wildflowers at her feet shouldn’t have been blooming—not in October, not with frost creeping in at night."
3"She stumbled back, heart hammering, and the pendant burned again—this time with a sharp, insistent heat."
4"The crimson gem pulsed once, twice—then the glow flickered, dimming like a dying ember."
5"Rory yanked against them, but the vines only tightened, creeping higher, winding around her calves, her knees—"
6"The thing caught it effortlessly, its fingers—too long, too *many*—curling around the stone."
7"It held the pendant up to the slit of its mouth, and the gem flared back to life, glowing brighter, brighter—"
8"She lunged between the oaks—"
9"—and the world righted itself with a sickening lurch."
10"And the thing—whatever it was—hadn’t followed her out."
75.85% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount889
adjectiveStacks1
stackExamples
0"lay heavy against Rory’s"
adverbCount54
adverbRatio0.06074240719910011
lyAdverbCount6
lyAdverbRatio0.006749156355455568
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences105
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences105
mean8.61
std5.97
cv0.693
sampleLengths
020
118
216
321
47
52
64
722
821
913
105
113
1215
1318
1413
1517
163
172
1810
197
201
2111
2212
2311
2411
253
263
279
287
295
305
314
323
333
343
3513
3616
372
383
399
403
4121
425
433
445
4517
464
474
482
493
38.41% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.3047619047619048
totalSentences105
uniqueOpeners32
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences90
matches
0"Just shadows knitting themselves into"
1"Even the wind had died."
2"Then the ground shifted."
3"Too many joints."
4"Too many *angles*."
5"Then it *screamed*."
ratio0.067
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences90
matches
0"She adjusted the strap of"
1"She’d come for answers."
2"They stretched toward her, petals"
3"She kicked at them, and"
4"She turned slowly, scanning the"
5"Her voice sounded too loud,"
6"It curled around her ears,"
7"She spun, but the clearing"
8"She stumbled back, heart hammering,"
9"Their branches bent inward, as"
10"She should run."
11"She *knew* she should run."
12"It was *pressure*, a weight"
13"She gasped, tearing it off,"
14"It moved wrong."
15"It didn’t walk so much"
16"It tilted its head, and"
17"She hurled it at the"
18"It held the pendant up"
19"She scrambled up, boots slipping"
ratio0.267
48.89% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount74
totalSentences90
matches
0"The Heartstone Pendant lay heavy"
1"She adjusted the strap of"
2"The standing stones loomed ahead,"
3"Richmond Park should’ve been empty"
4"She’d come for answers."
5"The pendant had pulsed against"
6"Eva had warned her about"
7"Neither was Silas, or anyone"
8"Rory stepped between the stones."
9"The world tilted."
10"The air thickened, cloying and"
11"The wildflowers at her feet"
12"They stretched toward her, petals"
13"She kicked at them, and"
14"A twig snapped."
15"The noise had come from"
16"She turned slowly, scanning the"
17"The pendant flared hot against"
18"Her voice sounded too loud,"
19"The wind picked up, carrying"
ratio0.822
55.56% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences90
matches
0"—and the world righted itself"
ratio0.011
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount2
matches
0"The pendant had pulsed against her skin all day, a quiet insistence that grew louder the closer she got to the Grove."
1"They stretched toward her, petals brushing her boots as if tasting the leather."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"it murmured (murmur)"
dialogueSentences6
tagDensity0.167
leniency0.333
rawRatio1
effectiveRatio0.333
79.7443%