Run: 2026-02-20-01KHXQ4FDNB2PP6JJ7DSJ2AYDR

Run Details

Duration:
33.4s
Cost:
$0.004621
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air smelled of damp stone and something older, something that clung to the back of my throat like copper. I crouched beside the body, my knees pressing into the cracked tile of what used to be a Tube platform. The victim lay sprawled on his back, arms splayed as if he’d been dropped from a great height. His face was frozen in an expression of sheer terror, mouth open in a silent scream, eyes wide and glassy. The kind of look that made my stomach twist. "Quinn." Davies stood a few feet away, arms crossed, his usual smirk absent. "You're late." I ignored him, my gaze sweeping over the scene. The abandoned station was one of those forgotten places beneath London, its walls covered in peeling posters and graffiti that glowed faintly under the flickering emergency lights we’d set up. The tracks below were dark, the third rail dead, but the air hummed with a low, unnatural vibration. My skin prickled. "Cause of death?" I asked, though I already knew it wasn’t going to be straightforward. Davies exhaled sharply. "Coroner’s on his way, but no obvious trauma. No blood, no wounds. Just... dead." I reached into my pocket and pulled on a pair of nitrile gloves, the snap of the latex loud in the silence. The victim’s clothes were expensive—tailored suit, polished shoes, a watch that probably cost more than my car. His fingers were clean, no defensive wounds, no signs of a struggle. I leaned in closer, my flashlight cutting through the dim light. The skin around his lips was slightly discoloured, a faint bluish tint. "Tox screen?" I asked. "Pending. But look at this." Davies stepped aside, revealing a small, brass compass lying near the body’s outstretched hand. It was tarnished, the verdigris patina catching the light. The needle spun lazily, not pointing north, but twitching as if alive. I picked it up, the metal cold against my fingers. The face was etched with strange symbols, sigils that made my eyes ache if I stared too long. "Where’d this come from?" "Found it clutched in his hand. Almost like he was trying to use it." I turned the compass over. The back was smooth, no engravings, no maker’s mark. Just a single, faint scratch near the hinge. "This isn’t standard issue. Not for anyone I know." Davies shrugged. "Maybe he was into hiking. Or geocaching." I shot him a look. "Geocaching doesn’t usually end with a body in an abandoned Tube station." "Fair point." He gestured to the walls. "But check this out." I followed his gaze. The graffiti wasn’t just random tags. Among the usual scrawls of names and crude drawings, there were symbols—precise, deliberate. Circles with lines through them, triangles with eyes inside. They were fresh, the paint still glistening under the emergency lights. "Recognise any of it?" Davies asked. I shook my head. "Not off the top of my head. But it’s not gang-related. Too... organised." "Cult?" "Maybe. Or something else." I stood, brushing dust from my trousers. The compass felt heavy in my hand, the needle still twitching. "You said the coroner’s on his way?" "Should be here any minute." I nodded, my mind already racing. The victim’s expression, the lack of physical trauma, the strange compass—none of it added up. And then there was the location. Abandoned Tube stations weren’t exactly common, but this one felt different. The air was thicker here, like the station itself was holding its breath. Davies cleared his throat. "You thinking what I’m thinking?" I glanced at him. "That this isn’t our first rodeo with weird shit?" "Exactly." He hesitated. "You ever think about Morris?" The name hit like a punch to the gut. Detective Sergeant Daniel Morris, my partner for eight years. The case that broke me. The case that still didn’t make sense. "Every damn day." Davies didn’t push it. He knew better. Instead, he nodded toward the body. "You think this is connected?" I looked down at the victim. His suit was immaculate, not a crease out of place. His shoes were polished to a mirror shine. A man like that didn’t just wander into an abandoned Tube station. He was here for a reason. And whatever that reason was, it got him killed. "I think," I said slowly, "that we’re missing something." Davies opened his mouth to respond, but the sound of footsteps echoing down the tunnel cut him off. A moment later, the coroner’s team appeared, their equipment clattering against the tiled walls. Dr. Ellis led the way, her sharp eyes taking in the scene with a single sweep. "Detective Quinn," she said, nodding to me. "Detective Davies." "Doc," I replied. "What’ve we got?" She crouched beside the body, her gloved hands already moving with practised efficiency. "Male, mid-forties, well-nourished. No obvious signs of trauma." She paused, her fingers hovering over the victim’s neck. "Wait. There’s something here." I stepped closer. A faint mark, almost like a bruise, circled the victim’s throat. It was barely visible, the skin only slightly discoloured, but it was there. "Strangulation?" Davies asked. Dr. Ellis shook her head. "Not consistent with manual strangulation. No petechial haemorrhaging in the eyes, no damage to the hyoid bone. Whatever this is, it’s not standard." I exchanged a glance with Davies. "Could it be a ligature?" "Possibly. But if it is, it was something thin. Almost like a wire." She stood, peeling off her gloves. "I’ll know more after the autopsy." I nodded, my gaze drifting back to the compass. The needle had stopped twitching, now pointing directly at the body. A coincidence, probably. But I didn’t believe in coincidences. Davies must’ve noticed it too. "You seeing this?" "I see it." He exhaled sharply. "You think it’s pointing at him?" "Or something else." I turned the compass in my hand, watching as the needle swung lazily toward the far wall. Toward the symbols. "You got a bag for this?" Davies pulled an evidence bag from his pocket and held it open. I dropped the compass inside, the plastic crinkling as he sealed it. The needle didn’t move. "Alright," I said, straightening. "Let’s get this place processed. I want every inch of these walls photographed, every symbol documented. And someone find out who this guy is." Davies nodded, already pulling out his phone. "On it." I turned back to the body, my mind racing. The compass, the symbols, the lack of physical trauma—it all pointed to something beyond the ordinary. Something I’d seen before, in the case files I’d tried to forget. Morris’s case. The similarities were too close to ignore. The strange deaths, the lack of evidence, the feeling that something unseen was pulling the strings. I’d spent three years trying to convince myself it was just bad luck, just another unsolved case. But now, standing in this abandoned station with the weight of the compass in my hand, I knew the truth. Whatever was happening, it wasn’t over. And if I wasn’t careful, I’d end up just like the poor bastard on the ground.
created_at"2026-02-20T14:26:50.442Z" 2/20/2026, 2:26:50 PM
model"mistralai/mistral-large-2512" 1/1/2512, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency577
moderation_latency(null)
generation_time33317
tokens_prompt4671
tokens_completion1843
native_tokens_prompt4322
native_tokens_completion1640
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.004621
router(null)
provider_responses
0
endpoint_id"fa718841-07ea-4b7e-b8a3-6069545c7e6a"
id"addd3c3367bb48b88acc280fc1466a4f"
is_byokfalse
latency577
model_permaslug"mistralai/mistral-large-2512" 1/1/2512, 12:00:00 AM
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771597610-7lNxItIq1cGvmH3AKHW8"
upstream_id"addd3c3367bb48b88acc280fc1466a4f"
total_cost0.004621
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags16
adverbTagCount2
adverbTags
0"Davies stepped aside [aside]"
1"I said slowly [slowly]"
dialogueSentences45
tagDensity0.356
leniency0.711
rawRatio0.125
effectiveRatio0.089
70.36% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1181
totalAiIsmAdverbs7
found
0
adverb"sharply"
count2
1
adverb"slightly"
count2
2
adverb"lazily"
count2
3
adverb"slowly"
count1
highlights
0"sharply"
1"slightly"
2"lazily"
3"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
49.20% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1181
totalAiIsms12
found
0
word"stomach"
count1
1
word"silence"
count1
2
word"etched"
count1
3
word"standard"
count2
4
word"glistening"
count1
5
word"racing"
count2
6
word"footsteps"
count1
7
word"echoing"
count1
8
word"processed"
count1
9
word"weight"
count1
highlights
0"stomach"
1"silence"
2"etched"
3"standard"
4"glistening"
5"racing"
6"footsteps"
7"echoing"
8"processed"
9"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences99
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences99
filterMatches(empty)
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences128
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1174
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
78.65% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount911
uniqueNames7
maxNameDensity1.43
worstName"Davies"
maxWindowNameDensity2.5
worstWindowName"Davies"
discoveredNames
Tube3
London1
Davies13
Sergeant1
Daniel1
Morris2
Dr2
persons
0"Davies"
1"Sergeant"
2"Daniel"
3"Morris"
4"Dr"
places
0"London"
globalScore0.786
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences68
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.852
wordCount1174
matches
0"not pointing north, but twitching as if alive"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences128
matches
0"feeling that something"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean23.48
std19.37
cv0.825
sampleLengths
087
115
260
315
417
574
64
740
832
914
1031
119
1217
1311
1443
156
1617
171
1829
195
2051
219
2213
238
2433
2518
2651
279
2848
299
306
3134
3227
333
3428
3511
3625
3729
388
393
409
4129
4228
4328
449
4537
462
4760
486
4916
87.54% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences99
matches
0"been dropped"
1"was frozen"
2"was tarnished"
3"was etched"
4"were polished"
79.52% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs166
matches
0"was holding"
1"was pulling"
2"was happening"
53.57% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences4
totalSentences128
ratio0.031
matches
0"The victim’s clothes were expensive—tailored suit, polished shoes, a watch that probably cost more than my car."
1"Among the usual scrawls of names and crude drawings, there were symbols—precise, deliberate."
2"The victim’s expression, the lack of physical trauma, the strange compass—none of it added up."
3"The compass, the symbols, the lack of physical trauma—it all pointed to something beyond the ordinary."
97.70% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount915
adjectiveStacks0
stackExamples(empty)
adverbCount39
adverbRatio0.04262295081967213
lyAdverbCount14
lyAdverbRatio0.015300546448087432
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences128
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences128
mean9.17
std5.87
cv0.64
sampleLengths
020
120
218
320
49
513
62
79
830
918
103
1115
123
1314
1422
1517
1612
1711
1812
194
2019
219
2212
2310
2418
254
2614
275
289
298
309
312
327
335
3412
357
364
374
386
3913
409
4111
426
434
4413
451
4611
4711
487
495
65.63% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.421875
totalSentences128
uniqueOpeners54
74.07% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences90
matches
0"Just a single, faint scratch"
1"Instead, he nodded toward the"
ratio0.022
46.67% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount39
totalSentences90
matches
0"I crouched beside the body,"
1"His face was frozen in"
2"I ignored him, my gaze"
3"My skin prickled."
4"I asked, though I already"
5"I reached into my pocket"
6"His fingers were clean, no"
7"I leaned in closer, my"
8"It was tarnished, the verdigris"
9"I picked it up, the"
10"I turned the compass over."
11"I shot him a look."
12"He gestured to the walls"
13"I followed his gaze."
14"They were fresh, the paint"
15"I shook my head."
16"I stood, brushing dust from"
17"I nodded, my mind already"
18"I glanced at him."
19"He knew better."
ratio0.433
15.56% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount80
totalSentences90
matches
0"The air smelled of damp"
1"I crouched beside the body,"
2"The victim lay sprawled on"
3"His face was frozen in"
4"The kind of look that"
5"Davies stood a few feet"
6"I ignored him, my gaze"
7"The abandoned station was one"
8"The tracks below were dark,"
9"My skin prickled."
10"I asked, though I already"
11"Davies exhaled sharply."
12"I reached into my pocket"
13"The victim’s clothes were expensive—tailored"
14"His fingers were clean, no"
15"I leaned in closer, my"
16"The skin around his lips"
17"Davies stepped aside, revealing a"
18"It was tarnished, the verdigris"
19"The needle spun lazily, not"
ratio0.889
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences90
matches(empty)
ratio0
84.94% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount3
matches
0"The air smelled of damp stone and something older, something that clung to the back of my throat like copper."
1"The abandoned station was one of those forgotten places beneath London, its walls covered in peeling posters and graffiti that glowed faintly under the flickeri…"
2"The needle spun lazily, not pointing north, but twitching as if alive."
93.75% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags16
uselessAdditionCount1
matches
0"She paused, her fingers hovering over the victim’s neck"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount0
fancyTags(empty)
dialogueSentences45
tagDensity0.178
leniency0.356
rawRatio0
effectiveRatio0
83.2386%