Run: 2026-02-20-01KHXQ6QTV0TAKA08QHSSP0ETR

Run Details

Duration:
20.2s
Cost:
$0.002816
Provider:
Mistral

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air smelled wrong the moment Rory stepped past the standing stones. Not rotten, not sour—just *off*, like the scent of rain on hot pavement when the sky stayed stubbornly clear. She paused, fingers brushing the crimson pendant at her throat. Its usual faint warmth had sharpened, a slow pulse against her skin. The trees loomed too close, their gnarled branches knitting together overhead, blocking out the moon. She’d been here before, in daylight, when the grove hummed with bees and the wildflowers swayed in the breeze. Now, the petals lay flat, crushed under something unseen. Her torch flickered. The beam wavered, then steadied, carving a shallow path through the dark. She adjusted her grip on the handle, knuckles tight. A twig snapped. Not under her boot. Behind her. Rory turned, light sweeping the undergrowth. Nothing. Just the skeletal fingers of brambles, the occasional glint of dew on spider silk. She exhaled through her nose, forced her shoulders to relax. *Richmond Park’s full of foxes. Deer. Probably just a badger.* But the pendant’s pulse didn’t slow. She moved forward, boots sinking into damp earth. The clearing should’ve been just ahead—the one with the split oak, its heartwood blackened by old lightning. Isolde had left the package there, tucked into the hollow where the roots twisted like arthritic hands. *In and out. Five minutes.* That’s what she’d told herself. Another sound. This time, a whisper of fabric—*no, leaves*—but the wind hadn’t stirred. Rory swung the torch left. The beam caught a flash of pale between the trees. Too tall for a deer. Too still. “Hello?” Her voice came out thinner than she meant. The pendant’s warmth seeped into her collarbone, a slow burn. Silence. Then—a laugh. High, breathy. Almost childlike. Not from the trees. From *above*. Rory jerked the torch up. The branches were empty. Just knots of wood, a few stubborn leaves clinging to the season. She lowered the beam, heart hammering. The laughter came again, closer this time, curling around her like smoke. “Who’s there?” A rustle. A shadow detached itself from the trunk of an elm, slender and swaying. Rory’s breath hitched. The figure was *wrong*—too many limbs, too many joints, moving in ways that made her stomach clench. It stepped forward, and the torchlight slid over skin that wasn’t skin, but something *smooth*, something *shiny*, like oil on water. “Lost, little moth?” The voice was a chorus, layers of itself speaking at once. A hand—no, *hands*, too many fingers—reached for her. Rory stumbled back. Her heel caught a root, sent her sprawling. The torch flew from her grip, rolled into the undergrowth. The beam spun wild circles, illuminating snatches of the grove: the split oak, its hollow gaping black; the wildflowers, their petals now *glistening*; the thing in front of her, its mouth stretching too wide, too many teeth glinting in the dark. She scrambled up, fingers closing around the pendant. It burned now, hot as a coal. The thing hissed, recoiled. Its limbs twisted, knotted together like a spider retreating into its den. Rory didn’t wait. She ran. Branches whipped at her arms, her face. The grove had changed—paths she knew by heart now looped back on themselves, trees she didn’t recognise looming out of the dark. Her lungs burned. The pendant’s heat seared her palm, but she didn’t dare let go. A shape moved ahead. Human-shaped. A woman, her back turned, dark hair spilling down a familiar coat. “Eva?” The figure didn’t turn. Didn’t move. Just stood there, between the trees, like she’d been waiting. Rory slowed, chest heaving. “Eva, we need to—” The woman turned. Her face was a smooth oval of featureless skin. No eyes. No mouth. Just *smoothness*, like a mask stretched too tight. Her hand lifted, fingers—*too long, too many*—beckoning. Behind Rory, the thing from earlier laughed. She bolted, crashing through the undergrowth. The torch lay abandoned somewhere, its light swallowed by the dark. The pendant’s glow pulsed in time with her steps, casting bloody reflections on the leaves. The trees thinned. The standing stones appeared ahead, their ancient oak surfaces grey in the moonlight. Almost there. A hand closed around her ankle. Rory screamed, kicked out. Her boot connected with something soft, something that *squished*. The grip vanished. She didn’t look back. The stones loomed closer, their carvings—*faces*, she realised, faces she hadn’t noticed before—twisting in the dark. She lunged between them, expecting resistance, expecting *pain*— And then she was through. The night air hit her like a slap, cold and clean. The scent of cut grass, distant traffic. Rory collapsed to her knees on the path, gasping. Her hands shook. The pendant’s glow faded, its warmth retreating to a dull ache against her skin. Behind her, the standing stones stood silent. Just rocks. Just trees. No whispers. No laughter. She clutched the pendant, pressed it to her chest. The metal was cool now. Normal. But as she turned to leave, her torch lay on the path, its beam steady and white. She hadn’t dropped it in the grove. She’d never picked it up.
created_at"2026-02-20T14:28:04.582Z" 2/20/2026, 2:28:04 PM
model"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency389
moderation_latency(null)
generation_time20105
tokens_prompt1038
tokens_completion1385
native_tokens_prompt951
native_tokens_completion1218
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached288
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0028164
router(null)
provider_responses
0
endpoint_id"13c5002b-8c5b-490c-8a5f-52ec0242804f"
id"e020c70a4fe14299ba6016749e69fd31"
is_byokfalse
latency389
model_permaslug"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771597684-4m4ImJ5naof2o5dKI2bi"
upstream_id"e020c70a4fe14299ba6016749e69fd31"
total_cost0.0028164
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences5
tagDensity0.2
leniency0.4
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount852
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount852
totalAiIsms19
found
0
word"warmth"
count3
1
word"pulse"
count2
2
word"loomed"
count2
3
word"flickered"
count1
4
word"wavered"
count1
5
word"glint"
count1
6
word"silk"
count1
7
word"whisper"
count1
8
word"silence"
count1
9
word"stomach"
count1
10
word"glistening"
count1
11
word"glinting"
count1
12
word"looming"
count1
13
word"familiar"
count1
14
word"pulsed"
count1
highlights
0"warmth"
1"pulse"
2"loomed"
3"flickered"
4"wavered"
5"glint"
6"silk"
7"whisper"
8"silence"
9"stomach"
10"glistening"
11"glinting"
12"looming"
13"familiar"
14"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences109
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences109
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences113
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans15
markdownWords32
totalWords844
ratio0.038
matches
0"off"
1"Richmond Park’s full of foxes. Deer. Probably just a badger."
2"In and out. Five minutes."
3"no, leaves"
4"above"
5"wrong"
6"smooth"
7"shiny"
8"hands"
9"glistening"
10"smoothness"
11"too long, too many"
12"squished"
13"faces"
14"pain"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
83.97% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions12
wordCount833
uniqueNames2
maxNameDensity1.32
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Rory11
Park1
persons
0"Rory"
places
0"Park"
globalScore0.84
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount1
matches
0"appeared ahead their ancient oak surfaces grey in the moonlight"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount844
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences113
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean21.1
std20.54
cv0.973
sampleLengths
012
184
224
33
46
547
652
735
81
918
107
114
122
1339
142
1556
1622
1762
1831
195
2044
2117
221
2316
248
253
2628
277
2848
292
306
3144
325
3344
3411
354
3615
3717
387
395
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences109
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs149
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount14
semicolonCount2
flaggedSentences11
totalSentences113
ratio0.097
matches
0"Not rotten, not sour—just *off*, like the scent of rain on hot pavement when the sky stayed stubbornly clear."
1"The clearing should’ve been just ahead—the one with the split oak, its heartwood blackened by old lightning."
2"This time, a whisper of fabric—*no, leaves*—but the wind hadn’t stirred."
3"Then—a laugh."
4"The figure was *wrong*—too many limbs, too many joints, moving in ways that made her stomach clench."
5"A hand—no, *hands*, too many fingers—reached for her."
6"The beam spun wild circles, illuminating snatches of the grove: the split oak, its hollow gaping black; the wildflowers, their petals now *glistening*; the thing in front of her, its mouth stretching too wide, too many teeth glinting in the dark."
7"The grove had changed—paths she knew by heart now looped back on themselves, trees she didn’t recognise looming out of the dark."
8"Her hand lifted, fingers—*too long, too many*—beckoning."
9"The stones loomed closer, their carvings—*faces*, she realised, faces she hadn’t noticed before—twisting in the dark."
10"She lunged between them, expecting resistance, expecting *pain*—"
97.54% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount841
adjectiveStacks0
stackExamples(empty)
adverbCount36
adverbRatio0.04280618311533888
lyAdverbCount2
lyAdverbRatio0.0023781212841854932
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences113
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences113
mean7.47
std5.96
cv0.798
sampleLengths
012
119
210
312
415
519
69
73
812
99
103
114
122
136
141
1514
1610
175
181
1910
208
2117
2217
233
247
252
2611
275
2810
295
302
311
328
3310
341
352
362
372
384
392
405
414
4212
436
4412
452
462
4713
483
4917
44.84% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.3274336283185841
totalSentences113
uniqueOpeners37
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences87
matches
0"Just the skeletal fingers of"
1"Probably just a badger.* But"
2"Too tall for a deer."
3"Just knots of wood, a"
4"Just stood there, between the"
5"Just *smoothness*, like a mask"
ratio0.069
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences87
matches
0"She paused, fingers brushing the"
1"Its usual faint warmth had"
2"She’d been here before, in"
3"Her torch flickered."
4"She adjusted her grip on"
5"She exhaled through her nose,"
6"She moved forward, boots sinking"
7"Her voice came out thinner"
8"She lowered the beam, heart"
9"It stepped forward, and the"
10"Her heel caught a root,"
11"She scrambled up, fingers closing"
12"It burned now, hot as"
13"Its limbs twisted, knotted together"
14"Her lungs burned."
15"Her face was a smooth"
16"Her hand lifted, fingers—*too long,"
17"She bolted, crashing through the"
18"Her boot connected with something"
19"She didn’t look back."
ratio0.287
51.95% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount71
totalSentences87
matches
0"The air smelled wrong the"
1"She paused, fingers brushing the"
2"Its usual faint warmth had"
3"The trees loomed too close,"
4"She’d been here before, in"
5"Her torch flickered."
6"The beam wavered, then steadied,"
7"She adjusted her grip on"
8"A twig snapped."
9"Rory turned, light sweeping the"
10"She exhaled through her nose,"
11"*Richmond Park’s full of foxes."
12"She moved forward, boots sinking"
13"The clearing should’ve been just"
14"Isolde had left the package"
15"This time, a whisper of"
16"Rory swung the torch left."
17"The beam caught a flash"
18"Her voice came out thinner"
19"The pendant’s warmth seeped into"
ratio0.816
57.47% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences87
matches
0"Now, the petals lay flat,"
ratio0.011
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount2
matches
0"The figure was *wrong*—too many limbs, too many joints, moving in ways that made her stomach clench."
1"It stepped forward, and the torchlight slid over skin that wasn’t skin, but something *smooth*, something *shiny*, like oil on water."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"itself speaking (speak)"
dialogueSentences5
tagDensity0.2
leniency0.4
rawRatio1
effectiveRatio0.4
84.5260%