Run: 2026-02-20-01KHXQJPA2YCGA2P9EW7KJY72Y

Run Details

Duration:
18.9s
Cost:
$0.004769
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone snapped clean between her gloved fingers. Detective Harlow Quinn didn’t flinch. She turned the fragment over, examining the jagged edge where the femur had been brokennot by blunt force, but by something far more deliberate. The marrow cavity was hollowed out, scraped clean with surgical precision. No splintering. No residual blood. Just the faint, metallic tang of something older than iron. "Animal remains," DS Carter said from the doorway, his torch beam cutting through the gloom. "Probably dragged in by foxes. This place has been abandoned for decades." Quinn didn’t answer. She crouched lower, her knee pressing into the damp concrete. The abandoned Tube station’s platform stretched behind her, its arched ceiling lost in darkness. Water dripped somewhere in the distance, the sound echoing like a slow, irregular heartbeat. The air smelled of wet stone and something else—something sharp and chemical, like burnt copper. She reached for her own torch, clicking it on. The beam caught the wall behind the bones. Symbols. Not graffiti. Not vandalism. Etched into the brickwork with something thin and precise, the lines glinted faintly under her light, as if filled with a residue that shouldn’t have been there. Three concentric circles, bisected by a vertical line ending in a hook—like a fisherman’s gouge, but wrong. The angles were too sharp. The proportions too exact. "See this?" Quinn traced the outline with her fingertip, careful not to smudge the edges. Carter exhaled through his nose, a sound that might have been a laugh if it weren’t so tired. "Kids messing about. Or squatters. You know what this place is, right? Urban explorers, ghost hunters, the usual nutters." She ignored him. Her torch moved left. More symbols. A sequence this time, repeating every six inches along the wall. Not random. Not decorative. The brick dust beneath them was disturbed, as if someone had knelt here. Recently. Quinn’s watch—leather strap worn smooth by years of use—brushed against the wall as she leaned in. The second hand ticked against her wristbone. Three years since Morris had vanished mid-case, leaving nothing but a pool of blackened fluid and a single, unidentifiable tooth. Three years of files marked *unsolved*, of superiors suggesting stress leave, of colleagues exchanging glances when she asked too many questions about things that didn’t make sense. This didn’t make sense. She straightened, playing her light over the platform. The bones. The symbols. The way the air hummed, just slightly, like a plucked violin string left to vibrate in the dark. Then she saw the compass. It lay half-buried in the grit between the tracks, its brass casing dull with verdigris. The needle didn’t point north. It twitched erratically, as if caught between competing magnets. Quinn’s pulse kicked. She knew what this was. "Oi, you hearing me?" Carter’s voice cut through her focus. "I said, we’ve got uniforms sweeping the tunnels. If there’s more bones, they’ll find ’em." She didn’t look at him. Instead, she pulled a latex glove from her pocket, snapping it over her right hand before reaching for the compass. The moment her fingers brushed the casing, the needle spun wildly, then locked in place—pointing directly at the wall of symbols. At her. "Quinn?" The torchlight flickered. For a single, impossible second, the shadows behind Carter stretched longer than they should have, coiling around his ankles like smoke. His face went slack. His pupils dilated. Then he blinked, and the moment broke. "Christ, you look like you’ve seen a ghost." He rubbed his temples. "This place is doing my head in. Let’s wrap it up. The scene’s secure, forensics can-" "The bones aren’t animal." Carter sighed. "How do you figure?" "No marrow. No tooth marks. The break pattern’s consistent with *extraction*, not scavenging." She held up the compass. The needle hadn’t wavered. "And this wasn’t dropped by a squatter." He squinted at the device. "What is that, some steampunk bollocks?" "Veil Compass." The words tasted like rust in her mouth. "Points to rifts." Carter’s laugh was sharp. "Rifts. Right. And next you’ll tell me the Tooth Fairy left the bones." Quinn didn’t smile. She turned the compass over, revealing the sigils etched into its back—warding marks, old and precise. The kind of thing you only saw in files that got locked away before they reached the public record. The kind of thing Morris had been researching before he disappeared. "Three years ago," she said quietly, "a detective went missing near a case involving similar symbols. His body was never found." Carter’s expression shuttered. "That was Morris. And that was *closed*." "Was it?" She pocketed the compass. "Because I just found his case file in my desk this morning. Anonymously." A beat of silence. The drip-drip of water filled the space between them. Then Carter’s radio crackled. "*Possible second site, south tunnel. More bones. And—* static *—some kind of altar?*" Quinn didn’t wait for the rest. She was already moving toward the tunnel entrance, her torch cutting a path through the dark. Carter cursed, following. "You’re not seriously-" "The symbols are a language," she said over her shoulder. "And that compass? It’s reading something. *Someone* was down here doing more than squatting." The tunnel narrowed, the ceiling pressing lower. The air grew thicker, the chemical stench stronger. Quinn’s skin prickled. Her watch felt too tight. Then she saw it. The altar was a slab of blackened stone, dragged here from who-knew-where. More bones were arranged around it—not scattered, not discarded, but *placed*. A ribcage splayed like open hands. A skull resting atop the slab, its jaw unhinged, as if caught mid-scream. And carved into the stone’s surface: the same hooked symbol from the wall. But this time, it was fresh. The edges of the etching glistened. Wet. The liquid within the grooves wasn’t water. Quinn’s torch trembled in her grip. Carter swallowed audibly. "What the *fuck* is that?" She didn’t answer. She didn’t need to. The compass in her pocket burned against her thigh. Something moved in the darkness beyond the altar. Not a rat. Not the wind. The shadows *shifted*. Quinn’s breath came shallow. She knew, with a certainty that settled like ice in her veins, that they weren’t alone. That whatever had been summoned here wasn’t gone. And it was watching them. Then the radio hissed again. "*Quinn. Carter. We’ve got a problem.*" She didn’t reach for it. She reached for her sidearm instead. The first scream echoed up the tunnel a second later.
created_at"2026-02-20T14:34:36.25Z" 2/20/2026, 2:34:36 PM
model"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency567
moderation_latency(null)
generation_time18576
tokens_prompt4671
tokens_completion1787
native_tokens_prompt4322
native_tokens_completion1520
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0047688
router(null)
provider_responses
0
endpoint_id"13c5002b-8c5b-490c-8a5f-52ec0242804f"
id"c01f29b33eeb42f79d6feb76f7ba407a"
is_byokfalse
latency567
model_permaslug"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771598076-pP2bCueu3wYBTH3lO2mR"
upstream_id"c01f29b33eeb42f79d6feb76f7ba407a"
total_cost0.0047688
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
51.85% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount2
adverbTags
0"The words tasted like [like]"
1"she said quietly [quietly]"
dialogueSentences27
tagDensity0.296
leniency0.593
rawRatio0.25
effectiveRatio0.148
95.39% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1085
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
44.70% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1085
totalAiIsms12
found
0
word"gloom"
count1
1
word"echoing"
count1
2
word"etched"
count2
3
word"traced"
count1
4
word"pulse"
count1
5
word"flickered"
count1
6
word"wavered"
count1
7
word"silence"
count1
8
word"etching"
count1
9
word"trembled"
count1
10
word"echoed"
count1
highlights
0"gloom"
1"echoing"
2"etched"
3"traced"
4"pulse"
5"flickered"
6"wavered"
7"silence"
8"etching"
9"trembled"
10"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences109
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences109
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences127
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans10
markdownWords25
totalWords1072
ratio0.023
matches
0"unsolved"
1"extraction"
2"closed"
3"Possible second site, south tunnel. More bones. And—"
4"—some kind of altar?"
5"Someone"
6"placed"
7"fuck"
8"shifted"
9"Quinn. Carter. We’ve got a problem."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions27
wordCount855
uniqueNames6
maxNameDensity1.17
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Carter"
discoveredNames
Harlow1
Quinn10
Carter10
Tube1
Morris2
Three3
persons
0"Harlow"
1"Quinn"
2"Carter"
3"Morris"
places(empty)
globalScore0.915
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount1
matches
0"tasted like rust in her mouth"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.799
wordCount1072
matches
0"not by blunt force, but by something far more deliberate"
1"not scattered, not discarded, but *placed*"
2"not discarded, but *placed*"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences127
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs60
mean17.87
std16.07
cv0.9
sampleLengths
08
155
227
356
417
51
657
715
837
97
1031
1170
124
1330
145
1529
163
175
1825
1946
202
211
223
2328
247
2528
264
276
2829
2911
3013
3117
3249
3321
3410
3519
3613
3717
3822
396
4024
4123
424
4342
4413
456
4614
476
488
497
85.95% Passive voice overuse
Target: ≤2% passive sentences
passiveCount6
totalSentences109
matches
0"been broken"
1"was hollowed"
2"was disturbed"
3"got locked"
4"were arranged"
5"been summoned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs150
matches
0"was watching"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount0
flaggedSentences7
totalSentences127
ratio0.055
matches
0"She turned the fragment over, examining the jagged edge where the femur had been broken—not by blunt force, but by something far more deliberate."
1"The air smelled of wet stone and something else—something sharp and chemical, like burnt copper."
2"Three concentric circles, bisected by a vertical line ending in a hook—like a fisherman’s gouge, but wrong."
3"Quinn’s watch—leather strap worn smooth by years of use—brushed against the wall as she leaned in."
4"The moment her fingers brushed the casing, the needle spun wildly, then locked in place—pointing directly at the wall of symbols."
5"She turned the compass over, revealing the sigils etched into its back—warding marks, old and precise."
6"More bones were arranged around it—not scattered, not discarded, but *placed*."
98.71% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount868
adjectiveStacks0
stackExamples(empty)
adverbCount36
adverbRatio0.041474654377880185
lyAdverbCount9
lyAdverbRatio0.010368663594470046
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences127
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences127
mean8.44
std6.05
cv0.716
sampleLengths
08
15
224
311
42
53
610
715
812
93
1010
1114
1214
1315
149
158
161
172
182
1927
2017
215
224
2315
2418
2519
263
274
282
2911
302
312
3213
331
3416
357
3620
3727
384
398
402
412
4218
435
4415
455
469
473
485
4910
48.03% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.3543307086614173
totalSentences127
uniqueOpeners45
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences96
matches
0"Just the faint, metallic tang"
1"Then she saw the compass."
2"Instead, she pulled a latex"
3"Then he blinked, and the"
4"Then Carter’s radio crackled."
5"Then she saw it."
6"Then the radio hissed again."
ratio0.073
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences96
matches
0"She turned the fragment over,"
1"She crouched lower, her knee"
2"She reached for her own"
3"She ignored him."
4"Her torch moved left."
5"She straightened, playing her light"
6"It lay half-buried in the"
7"It twitched erratically, as if"
8"She knew what this was."
9"She didn’t look at him."
10"His face went slack."
11"His pupils dilated."
12"He rubbed his temples"
13"She held up the compass"
14"He squinted at the device."
15"She turned the compass over,"
16"she said quietly"
17"She pocketed the compass"
18"She was already moving toward"
19"she said over her shoulder"
ratio0.271
58.96% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount77
totalSentences96
matches
0"The bone snapped clean between"
1"Detective Harlow Quinn didn’t flinch."
2"She turned the fragment over,"
3"The marrow cavity was hollowed"
4"DS Carter said from the"
5"Quinn didn’t answer."
6"She crouched lower, her knee"
7"The abandoned Tube station’s platform"
8"Water dripped somewhere in the"
9"The air smelled of wet"
10"She reached for her own"
11"The beam caught the wall"
12"The angles were too sharp."
13"The proportions too exact."
14"Quinn traced the outline with"
15"Carter exhaled through his nose,"
16"She ignored him."
17"Her torch moved left."
18"A sequence this time, repeating"
19"The brick dust beneath them"
ratio0.802
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences96
matches(empty)
ratio0
50.69% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount4
matches
0"Etched into the brickwork with something thin and precise, the lines glinted faintly under her light, as if filled with a residue that shouldn’t have been there…"
1"Three years of files marked *unsolved*, of superiors suggesting stress leave, of colleagues exchanging glances when she asked too many questions about things th…"
2"Instead, she pulled a latex glove from her pocket, snapping it over her right hand before reaching for the compass."
3"She was already moving toward the tunnel entrance, her torch cutting a path through the dark."
62.50% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount1
matches
0"DS Carter said, his torch beam cutting through the gloom"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences27
tagDensity0.111
leniency0.222
rawRatio0
effectiveRatio0
78.7817%