Run: 2026-02-20-01KHY7PNJDRTWYCHFYHWWBF1DJ

Run Details

Duration:
14.4s
Cost:
$0.000709
Provider:
Mistral

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The air smelled wrong the moment they stepped through the standing stones. Rory Carter exhaled sharply, her breath fogging in the sudden chill. The scent was rich—earth and damp moss, but beneath it, something sweet and cloying, like overripe fruit left too long in the sun. She tightened her grip on the Fae-forged blade at her belt, its cold bite reassuring against her palm. Nyx moved beside her, their shadowy form rippling like ink in water, silent as ever. Isolde glided ahead, her silver hair catching the dappled light that filtered through the canopy of ancient oaks, though the trees here were wrong—too tall, their leaves too broad, their bark etched with symbols that made Rory’s eyes ache if she stared too long. The grove wasn’t a grove at all. It was a wound in the world. The standing stones marked the edge of it, their surfaces slick with a sheen that wasn’t moisture. Rory reached out, fingers hovering just above the stone. When she touched it, her skin prickled, as if she’d brushed against static. The symbol carved into the surface pulsed faintly, like a heartbeat. She jerked her hand back. “What the hell *is* this place?” Isolde didn’t turn. “A door,” she said, voice soft, almost musical. “And doors should not be opened without invitation.” Nyx tilted their head, violet eyes faintly glowing in the dim light. “You invited us,” they murmured, though Rory knew better—Isolde had brought them here, not the other way around. The ground beneath their feet shifted. Not underfoot—*around* them. The earth seemed to breathe, rising and falling in slow, deliberate waves. Rory stumbled, her boot sinking into something soft and yielding, like stepping onto a mattress of moss. She looked down. The grass wasn’t grass. It was a carpet of bioluminescent flowers, their petals unfurling in time with her heartbeat, pulsing with a faint, eerie light. She crouched, brushing her fingers over one. The moment she touched it, the bloom flared brighter, then dimmed, as if disappointed. She snatched her hand back. “Don’t,” Isolde warned, though she didn’t sound angry. Just weary. Rory stood abruptly. “Why not?” “Because it remembers,” Nyx said. “And it hungers.” Ahead, the trees thinned, revealing a clearing bathed in golden light. Not sunlight—something warmer, richer, like the glow of a forge seen through smoke. The air hummed, vibrating in Rory’s chest. She could *taste* it, metallic and sweet, like honeyed wine left too long in the sun. Her stomach twisted. She hadn’t eaten since breakfast, but the thought of food made her skin crawl. Isolde stepped forward, her bare feet leaving no impression on the ground. Rory watched, fascinated, as the Half-Fae seer moved through the grove like she was part of it, like the world bent to her will. “The Veil is thin here,” Isolde said. “Thinner than most realize.” Rory’s fingers twitched toward the Heartstone pendant tucked beneath her shirt. It pulsed faintly against her skin, warm as a living thing. “How thin?” Isolde didn’t answer. Instead, she reached out, and the trees parted for her—not violently, but as if they *wanted* to let her pass. The air in the clearing was thick, heavy with the scent of spice and roasting meat. Rory’s mouth watered despite herself. She swallowed hard, forcing the sensation down. Nyx drifted forward, their shadow stretching unnaturally long across the ground. “We’re not alone.” Rory followed their gaze. At the center of the clearing stood a table, laden with food. Not a feast—just a single platter, heaped with roasted meats, fruits so ripe they glistened, bread still steaming. The sight of it made her stomach clench. She hadn’t realized how hungry she was until now. Her fingers itched. She flexed them, nails digging into her palms. “Don’t touch it,” Isolde said, voice sharp. Rory ignored her. She stepped closer, drawn despite herself. The meat smelled incredible—smoky, spiced, *perfect*. She reached out— A hand clamped around her wrist. Nyx’s grip was like ice. Rory yelped, jerking back. The pendant around her neck flared, its crimson glow casting eerie shadows across her face. “What the *hell*?” “It’s not real,” Nyx whispered. “None of it.” Rory blinked. The table was still there. The food still smelled divine. But now, when she looked closer, the edges of the platter *shimmered*, like heat haze over asphalt. She swallowed. “What do you mean?” Isolde’s voice was a sigh. “This is Dymas. The realm of Gluttony.” Rory’s breath caught. “We’re in *Hel*?” “Not yet,” Isolde said. “But we’re close enough.” The wind shifted, carrying a new scent—burnt sugar, copper, something *wrong*. Rory’s skin prickled. The pendant grew warmer, its glow intensifying until it was nearly blinding. She fumbled for it, pulling it free from her shirt. The moment her fingers closed around the Heartstone, the world *snapped* back into focus. The table was gone. The clearing was empty. But the air still smelled like roasting meat. Nyx’s voice was a whisper. “The Veil is tearing.” Rory’s pulse hammered in her throat. She could see it now—the distortion, a rippling in the air like heat off pavement, but wrong. *Alive*. The edges of the world bent and warped, as if reality itself was unraveling. She took a step forward, then stopped. The ground beneath her feet was no longer solid. It *pulsed*, like a living thing. Isolde’s hand shot out, gripping Rory’s arm. “Don’t.” “What is this?” Rory demanded, voice tight. “The end,” Nyx murmured. “Or the beginning.” A sound cut through the silence—a laugh, rich and deep, like gravel shifting in a riverbed. Rory spun, heart hammering. The trees at the edge of the clearing *moved*. Not swayed. *Moved*. Their branches twisted, forming shapes—faces, hands, things that weren’t quite right. The air thickened, pressing in on her like a physical weight. Then he stepped into the light. Tall. Broad-shouldered. His skin was the color of polished mahogany, his eyes black as pitch. He wore a coat of dark velvet, embroidered with silver thread that glinted like fresh blood. A crown of antlers rested on his head, their points sharp as knives. Prince Belphegor. Rory’s breath left her in a rush. She knew him. Not from stories—from *dream*s. Visions, fragments of a world she’d never been meant to see. His smile was slow, deliberate. “Ah,” he said, voice like honeyed poison. “Visitors.” Isolde didn’t flinch. “You’re not welcome here, Belphegor.” The prince tilted his head. “Neither are you, little seer.” His gaze flicked to Rory. “But you—” He stepped closer, and the world *tilted*. The air smelled like fire and iron. “You are *delicious*.” Rory’s hand flew to the Fae blade. The cold bite of the moonsilver was the only thing grounding her. “Stay back.” Belphegor chuckled. “Or what? You’ll stab me?” He spread his arms. “Go ahead. Try.” Nyx moved like smoke, slipping between Rory and the prince. “She doesn’t need to.” Belphegor’s smile didn’t waver. “No?” He snapped his fingers. The ground *ripped*. A chasm opened beneath Nyx, swallowing them whole. Rory lunged, but Nyx was already gone—vanished into the darkness, their shadow stretching, twisting, *dissolving*. The prince’s laughter echoed as the wound in the earth sealed itself. Silence. Rory’s hands shook. She clutched the Heartstone, its warmth the only constant in this nightmare. Isolde’s voice was barely a breath. “We have to go. *Now*.” Rory didn’t argue. She turned—and froze. The grove was changing. The trees were *wrong*. Their bark blackened, their leaves curling like burnt paper. The flowers at their feet had turned to ash. The air smelled like smoke. And at the center of the clearing, where the table had been, stood a new figure. Tall. Gaunt. His skin stretched too tight over his bones, his fingers too long. He wore a chef’s coat, stained with something dark and glistening. His eyes were hollow. He held a knife. And he was *smiling*.
created_at"2026-02-20T19:16:23.766Z" 2/20/2026, 7:16:23 PM
model"mistralai/ministral-14b-2512"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency246
moderation_latency(null)
generation_time14224
tokens_prompt1590
tokens_completion2172
native_tokens_prompt1596
native_tokens_completion1951
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached384
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0007094
router(null)
provider_responses
0
endpoint_id"0b53717b-9af5-4de3-80af-ebedd2adf981"
id"88f66424ac094ee7b2b7a142301a9139"
is_byokfalse
latency246
model_permaslug"mistralai/ministral-14b-2512"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771614983-f31uqtSXs8aOEMhzOBny"
upstream_id"88f66424ac094ee7b2b7a142301a9139"
total_cost0.0007094
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount0
adverbTags(empty)
dialogueSentences38
tagDensity0.395
leniency0.789
rawRatio0
effectiveRatio0
96.22% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1324
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
24.47% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1324
totalAiIsms20
found
0
word"chill"
count1
1
word"etched"
count1
2
word"pulsed"
count3
3
word"stomach"
count2
4
word"perfect"
count1
5
word"shimmered"
count1
6
word"whisper"
count1
7
word"pulse"
count1
8
word"unraveling"
count1
9
word"silence"
count2
10
word"weight"
count1
11
word"velvet"
count1
12
word"flicked"
count1
13
word"echoed"
count1
14
word"warmth"
count1
15
word"glistening"
count1
highlights
0"chill"
1"etched"
2"pulsed"
3"stomach"
4"perfect"
5"shimmered"
6"whisper"
7"pulse"
8"unraveling"
9"silence"
10"weight"
11"velvet"
12"flicked"
13"echoed"
14"warmth"
15"glistening"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences147
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences147
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences170
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen45
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans22
markdownWords22
totalWords1307
ratio0.017
matches
0"is"
1"around"
2"taste"
3"wanted"
4"perfect"
5"hell"
6"shimmered"
7"Hel"
8"wrong"
9"snapped"
10"Alive"
11"pulsed"
12"moved"
13"Moved"
14"dream"
15"tilted"
16"delicious"
17"ripped"
18"dissolving"
19"Now"
20"wrong"
21"smiling"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
35.88% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions64
wordCount1183
uniqueNames10
maxNameDensity2.28
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Carter1
Fae-forged1
Rory27
Nyx11
Isolde13
Ahead1
Half-Fae1
Heartstone3
Belphegor3
Fae3
persons
0"Carter"
1"Rory"
2"Nyx"
3"Isolde"
4"Belphegor"
places
0"Heartstone"
1"Fae"
globalScore0.359
windowScore0.5
89.76% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount2
matches
0"smelled like roasting meat"
1"smelled like fire and iron"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.765
wordCount1307
matches
0"not violently, but as if they *wanted* to let her pass"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences170
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs58
mean22.53
std23.19
cv1.029
sampleLengths
012
1111
27
37
461
519
630
792
810
95
108
1164
1247
1324
1451
1514
164
1758
187
1918
206
2127
228
2335
2412
256
268
2750
284
294
308
319
3260
338
347
357
3654
376
3844
392
4038
418
4234
4321
4414
4514
469
473
4835
491
98.10% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences147
matches
0"was gone"
1"been meant"
2"been, stood"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs241
matches
0"was unraveling"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount16
semicolonCount0
flaggedSentences16
totalSentences170
ratio0.094
matches
0"The scent was rich—earth and damp moss, but beneath it, something sweet and cloying, like overripe fruit left too long in the sun."
1"Isolde glided ahead, her silver hair catching the dappled light that filtered through the canopy of ancient oaks, though the trees here were wrong—too tall, their leaves too broad, their bark etched with symbols that made Rory’s eyes ache if she stared too long."
2"“You invited us,” they murmured, though Rory knew better—Isolde had brought them here, not the other way around."
3"Not underfoot—*around* them."
4"Not sunlight—something warmer, richer, like the glow of a forge seen through smoke."
5"Instead, she reached out, and the trees parted for her—not violently, but as if they *wanted* to let her pass."
6"Not a feast—just a single platter, heaped with roasted meats, fruits so ripe they glistened, bread still steaming."
7"The meat smelled incredible—smoky, spiced, *perfect*."
8"She reached out—"
9"The wind shifted, carrying a new scent—burnt sugar, copper, something *wrong*."
10"She could see it now—the distortion, a rippling in the air like heat off pavement, but wrong."
11"A sound cut through the silence—a laugh, rich and deep, like gravel shifting in a riverbed."
12"Their branches twisted, forming shapes—faces, hands, things that weren’t quite right."
13"Not from stories—from *dream*s."
14"Rory lunged, but Nyx was already gone—vanished into the darkness, their shadow stretching, twisting, *dissolving*."
15"She turned—and froze."
97.81% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1200
adjectiveStacks0
stackExamples(empty)
adverbCount51
adverbRatio0.0425
lyAdverbCount11
lyAdverbRatio0.009166666666666667
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences170
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences170
mean7.69
std5.74
cv0.746
sampleLengths
012
111
223
318
415
544
67
77
817
99
1013
1111
125
136
143
158
168
1712
1818
196
203
2112
2217
233
244
2521
267
2714
285
298
302
313
322
335
343
3511
3613
377
3816
393
4014
4112
4224
437
444
4511
4611
472
483
4920
47.06% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.27058823529411763
totalSentences170
uniqueOpeners46
51.68% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences129
matches
0"Instead, she reached out, and"
1"Then he stepped into the"
ratio0.016
95.97% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount40
totalSentences129
matches
0"She tightened her grip on"
1"It was a wound in"
2"She jerked her hand back."
3"she said, voice soft, almost"
4"they murmured, though Rory knew"
5"She looked down."
6"It was a carpet of"
7"She crouched, brushing her fingers"
8"She snatched her hand back."
9"She could *taste* it, metallic"
10"Her stomach twisted."
11"She hadn’t eaten since breakfast,"
12"It pulsed faintly against her"
13"She swallowed hard, forcing the"
14"She hadn’t realized how hungry"
15"Her fingers itched."
16"She flexed them, nails digging"
17"She stepped closer, drawn despite"
18"She reached out—"
19"She fumbled for it, pulling"
ratio0.31
10.39% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount116
totalSentences129
matches
0"The air smelled wrong the"
1"Rory Carter exhaled sharply, her"
2"The scent was rich—earth and"
3"She tightened her grip on"
4"Nyx moved beside her, their"
5"Isolde glided ahead, her silver"
6"The grove wasn’t a grove"
7"It was a wound in"
8"The standing stones marked the"
9"Rory reached out, fingers hovering"
10"The symbol carved into the"
11"She jerked her hand back."
12"Isolde didn’t turn."
13"she said, voice soft, almost"
14"Nyx tilted their head, violet"
15"they murmured, though Rory knew"
16"The ground beneath their feet"
17"The earth seemed to breathe,"
18"Rory stumbled, her boot sinking"
19"She looked down."
ratio0.899
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences129
matches(empty)
ratio0
71.43% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount5
matches
0"Isolde glided ahead, her silver hair catching the dappled light that filtered through the canopy of ancient oaks, though the trees here were wrong—too tall, the…"
1"When she touched it, her skin prickled, as if she’d brushed against static."
2"It was a carpet of bioluminescent flowers, their petals unfurling in time with her heartbeat, pulsing with a faint, eerie light."
3"The pendant grew warmer, its glow intensifying until it was nearly blinding."
4"He wore a coat of dark velvet, embroidered with silver thread that glinted like fresh blood."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount4
matches
0"she said, voice soft, almost musical"
1"Isolde said, voice sharp"
2"Rory demanded, voice tight"
3"He stepped, and the world *tilted*"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount6
fancyTags
0"they murmured (murmur)"
1"Isolde warned (warn)"
2"Nyx whispered (whisper)"
3"Rory demanded (demand)"
4"Nyx murmured (murmur)"
5"He snapped (snap)"
dialogueSentences38
tagDensity0.316
leniency0.632
rawRatio0.5
effectiveRatio0.316
73.9592%