NC Bench
Overview
About
Tests
Models
Vendors
Run: 2026-02-20-01KHY7V8Z5NWXTWPY55KYCVE9N
Run Details
Model:
Ministral 3 3B
Test:
Language Writing
Scenario:
Character dialogue (Italian) in a story
Duration:
2.8s
Cost:
$0.000105
Provider:
Mistral
Evaluation summary
Score
Evaluator
Details Link
100.00%
Parse dialogue
(details)
Model input
System
You are an expert novel author in the cozy mystery genre. Take the following details about characters/locations/... into account: <character name="Isabella"> Isabella is a 30-year old college student on a study abroad program. Born in Italy, she is fluent in Italian and does not yet know any English. She enjoys landscape photography and is always seen with her camera. </character> <character name="Hunter"> Hunter is a 35-year old detective who is investigating a series of mysterious disappearances in the small town of Alborn, MN. He is a former marine and has a no-nonsense attitude. Hunter has no knowledge of Italian, not even basic phrases. </character> <location name="Alborn, MN"> Alborne is a small town in the Midwest with a population of 3,000. It is known for its annual apple festival. </location>
User/Human
Write the following scene: Isabella is sitting at a cafe, looking at her camera. Hunter approaches her and asks her about a recent event in the town. She responds troubled and shaken in Italian, and Hunter looks confused. They talk for a while, until Hunter gets a call and has to leave. Return the dialogue between Isabella and Hunter as a voice sheet: Isabella: "..." Hunter: "..."
Model response
Messages
Meta
AI
**Scene: *The Café by the Clock Tower*** *(The sun dips low over Alborn’s cobblestone streets, casting long shadows across the wooden benches of *La Dolce Vita*, a quaint café tucked between the town’s historic clock tower and the apple orchards. Isabella sits at a corner table, her camera resting on the table in front of her, the lens cap off. She’s studying a recent photograph of the town’s old mill—distorted, slightly overexposed, but the details of the river’s reflection still sharp. She doesn’t notice Hunter at first, lost in her own thoughts.)* --- **Isabella:** *(softly, in Italian, her voice trembling slightly as she turns toward the door—where Hunter just stepped in, his boots scuffing against the worn wood)* *"...Qualcuno è sparito. Oggi."* *(She pauses, her fingers tightening around the strap of her camera. Her eyes flick to Hunter’s face—his sharp jaw, the way his dark eyes narrow slightly as he takes in the scene.)* **Hunter:** *(dry, stepping closer, his voice low but firm)* *"Who’s gone?"* **Isabella:** *(voice breaking, her accent thick with emotion)* *"La signora Rossi. È andata via. Senza dire niente. Solo…"* *(she gestures vaguely, her hands trembling)* *"…come se qualcosa non andava bene."* *(She swallows hard, her gaze darting to the window where the last light of dusk bleeds through the stained glass. Hunter watches her, his expression unreadable, but his grip on his coffee cup tightens.)* **Hunter:** *(quiet, but his tone carries a warning)* *"What kind of ‘thing’ wasn’t right?"* **Isabella:** *(shaking her head, her voice barely audible)* *"Non lo so. Ma…"* *(she leans forward, her voice dropping to a whisper)* *"…ieri sera, ho visto due uomini. Nel parco. Parlano di… cose strane. Di…"* *(she hesitates, her fingers brushing the lens of her camera)* *"…di cose che non dovrebbero essere qui."* *(A beat. Hunter exhales through his nose, his jaw clenching. He doesn’t know Italian, but the weight of her words settles over him like a storm cloud.)* **Hunter:** *(stepping closer, his voice rough)* *"You’re saying two men were talking about something they shouldn’t be?"* **Isabella:** *(nodding, her voice breaking again)* *"Sì. E poi…"* *(she looks away, her throat tight)* *"…ho visto la signora Rossi. Ha guardato verso di loro. Come se…"* *(she can’t finish the thought, but the words hang between them)* *"…come se qualcosa le aveva detto."* *(Hunter’s eyes flash with something unreadable. He reaches into his pocket, pulls out his phone, and presses it to his ear. His voice is clipped, urgent.)* **Hunter:** *(into phone)* *"Alborn PD. What’s the move on the Rossi disappearance? We’ve got a witness—"* *(he pauses, listening)* *"…okay. I’ll be there in twenty. Keep an eye on the park. And Hunter?"* *(he looks at Isabella, his expression unyielding)* *"…you’re coming with me."* *(He hangs up, his voice still tight. Isabella watches him, her breath shallow. She doesn’t speak. She just watches him go, her camera still in her hands, as if she’s waiting for something—some clue, some answer—before she follows.)* --- **End Scene.**
created_at
"2026-02-20T19:18:54.706Z"
2/20/2026, 7:18:54 PM
model
"mistralai/ministral-3b-2512"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
231
moderation_latency
(null)
generation_time
2297
tokens_prompt
321
tokens_completion
843
native_tokens_prompt
277
native_tokens_completion
770
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
256
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0001047
router
(null)
provider_responses
0
endpoint_id
"b9f6828f-aef9-498a-91f5-6816fbf72420"
id
"85e7c374c31f42eb81e0a094b8669ef3"
is_byok
false
latency
231
model_permaslug
"mistralai/ministral-3b-2512"
provider_name
"Mistral"
status
200
api_type
"completions"
id
"gen-1771615134-SFtj2jelMl02jFYeixUL"
upstream_id
"85e7c374c31f42eb81e0a094b8669ef3"
total_cost
0.0001047
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Mistral"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Parse dialogue
n/a
dialogue
0
name
"Isabella"
dialogue
"**"
detectedLang
""
heavyLang
""
scores
reliable
false
passes
true
1
name
"Hunter"
dialogue
"**"
detectedLang
""
heavyLang
""
scores
reliable
false
passes
true
2
name
"Isabella"
dialogue
"**"
detectedLang
""
heavyLang
""
scores
reliable
false
passes
true
3
name
"Hunter"
dialogue
"**"
detectedLang
""
heavyLang
""
scores
reliable
false
passes
true
4
name
"Isabella"
dialogue
"**"
detectedLang
""
heavyLang
""
scores
reliable
false
passes
true
5
name
"Hunter"
dialogue
"**"
detectedLang
""
heavyLang
""
scores
reliable
false
passes
true
6
name
"Isabella"
dialogue
"**"
detectedLang
""
heavyLang
""
scores
reliable
false
passes
true
7
name
"Hunter"
dialogue
"**"
detectedLang
""
heavyLang
""
scores
reliable
false
passes
true
8
name
"Hunter"
dialogue
"…you’re coming with me."
detectedLang
"en"
heavyLang
"en"
scores
en
0.815205913410771
fr
0.5949074074074074
es
0.5370370370370371
tl
0.527027027027027
pt
0.5098039215686274
nl
0.5042492917847025
it
0.49856733524355296
no
0.4852941176470589
ms
0.4807121661721069
sq
0.4582043343653251
ro
0.358974358974359
et
0.35185185185185186
ca
0.34944237918215615
sl
0.3346007604562738
da
0.3217054263565891
fi
0.3
de
0.29718875502008035
reliable
true
passes
true