Run: 2026-02-20-01KHY7ZY9JW3S9JS80CRY6BK11

Run Details

Duration:
44.8s
Cost:
$0.000994
Provider:
Parasail

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone warmed against my sternum, a subtle pulse that had nothing to do with my own heartbeat. Stupid thing. Old man Hemlock had insisted I take it, practically pressing it into my palm with a grip like a vice. *“Just in case, Rory, lass. Just in case.”* As if a polished crimson stone could ward off whatever dripped from the edges of this place. Richmond Park had emptied quickly. Dusk bled into a black so complete it felt viscous, coating the trees, muffling the usual city hum. I’d timed it to coincide with the new moon, Hemlock’s orders again. Said the veil thinned. I honestly hadn’t asked what veil. Best not to pry with Hemlock. The air tasted of damp earth and something else, something floral and cloying, like lilies past their prime. I’d been to Richmond Park a dozen times, enough to feel comfortable enough to jog here after work. But this wasn't the Richmond Park I knew. I hadn’t needed the pendant to tell me that. Each step on the overgrown path crunched unnaturally loud. A twig snapped behind me, but when I whipped around, there was nothing. Just the skeletal branches of ancient oaks clawing at the sky. I told myself it was a deer. Just a deer, startled by my intrusion. The standing stones marked the edge of the grove. Isolde’s Grove, Hemlock called it. The name, like everything about this assignment, felt plucked from a forgotten myth. They weren’t impressive—just weathered oak posts sunk into the earth, overgrown with ivy. But the air *shifted* as I stepped between them. The weight on my chest intensified, and the Heartstone throbbed a little harder. It wasn’t a visual shift, not at first. More a prickling on the skin, an ache in the teeth. But the familiar scent of London—exhaust fumes and takeaway food—vanished, replaced by that overwhelming sweetness. The wildflowers, usually scattered and understated, bloomed in a riot of colour, otherworldly vibrant even in the gloom. They weren’t the kind of flowers that *should* be blooming in November. The grove itself wasn’t large, perhaps fifty feet across. A small clearing surrounded by trees that leaned inward, as if observing. I hadn’t noticed before how many hollows there were in the trunks, dark mouths gaping in the wood. “Hello?” I called out, my voice sounding thin and brittle even to my own ears. Stupid, I knew. Testing the waters with a hello. Like calling out to the darkness and expecting a polite reply. Still, I had to do something. Silence. But not *empty* silence. A waiting silence. I traced the familiar curve of the crescent-shaped scar on my left wrist, a pointless habit I’d fallen into whenever I felt cornered. Fifteen years ago, a chipped ceramic mug, a clumsy moment in my grandmother's kitchen. A small pain, a small reminder. A small comfort. I’d come here looking for a Hel portal. Hemlock—with his whispered warnings about weaknesses in the fabric of reality—had said one was opening near the grove. He’d been vague about *why* we needed to find it, just that it was “important”. He always was. He’d given me coordinates—scribbled on the back of a betting slip—and the Heartstone. And that was it. I pulled out the small notepad and a pen, checking the coordinates against my phone's map. The signal was weak, flickering in and out. Lovely. I marked the approximate spot on the map, a point near a gnarled hawthorn tree at the edge of the grove. That’s when I heard it. A low hum, barely audible, resonating not in my ears but in my bones. It vibrated up through my feet, into my legs, and settled in my chest. I froze, listening. The hum grew, subtly, insidiously. Around me, the wildflowers began to sway, even though there was no breeze. My hand tightened around the Heartstone. It was definitely warmer now, radiating a heat that felt…wrong. Not burning, but feverish. A flicker of movement caught my eye. At the periphery of my vision, near the largest oak. Something dark, shapeless. I turned, but it was gone. “Just imagination,” I muttered, but my voice lacked conviction. I shifted my weight, trying to appear casual, as if I were simply admiring the scenery. A ridiculous charade, even to me. The humming intensified. And then, a scent. Not the cloying lilies, but something else. Something metallic. Like blood. I scanned the trees again, slower this time, methodically. Nothing. Just shadows. But the shadows seemed…deeper. More dense. They writhed, almost, as if they had a life of their own. I circled the hawthorn tree, the Heartstone burning hotter. The air around the tree was colder, a pocket of arctic chill in the otherwise mild evening. I felt a tingling sensation on the back of my neck, the instinctive reaction of a predator being watched. A branch cracked. Not a dry, brittle snap, but a wet, splintering sound. I spun around. Nothing. But the humming was almost deafening now, and the air throbbed with an unseen energy. Moving closer to the hawthorn, I spotted it. A discoloration on the ground, beneath the lowest branches. The normally rich, dark earth was muddied and…slick. I crouched down, careful not to touch it. It smelled like iron. Definitely blood. The heartstone felt like it was on fire. A voice. Whispered. Close. “Lost, little bird?” I jerked upright, whirling around, searching for the source. Silence. But the voice had been there, I was sure of it. A soft, rasping whisper that seemed to slither into my ear. I took a step back, and my foot caught on something. I stumbled, pitching forward. Hands—cold, skeletal—reached out and steadied me. I didn’t see a face. Just the impression of bone beneath paper-thin skin. And eyes. Dark, fathomless eyes that glittered with an ancient, malevolent intelligence. “Looking for something?” The voice, closer now, rasped like dry leaves skittering across pavement. "We have everything you desire…"
created_at"2026-02-20T19:21:27.625Z" 2/20/2026, 7:21:27 PM
model"google/gemma-3-27b-it"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1028
moderation_latency(null)
generation_time44669
tokens_prompt4584
tokens_completion1566
native_tokens_prompt4439
native_tokens_completion1420
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00099412
router(null)
provider_responses
0
endpoint_id"2f608ade-87b1-46ed-8ae7-2714dddf2abb"
id"cmpl-297df7d31b0645978228b973c73ce9b0"
is_byokfalse
latency863
model_permaslug"google/gemma-3-27b-it"
provider_name"Parasail"
status200
api_type"completions"
id"gen-1771615287-HhhI82I0OUtcIPKe1Y4W"
upstream_id"cmpl-297df7d31b0645978228b973c73ce9b0"
total_cost0.00099412
cache_discount(null)
upstream_inference_cost0
provider_name"Parasail"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.714
leniency1
rawRatio0
effectiveRatio0
95.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1001
totalAiIsmAdverbs1
found
0
adverb"quickly"
count1
highlights
0"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1001
totalAiIsms23
found
0
word"pulse"
count1
1
word"comfortable"
count1
2
word"weight"
count2
3
word"throbbed"
count2
4
word"familiar"
count2
5
word"otherworldly"
count1
6
word"gloom"
count1
7
word"silence"
count4
8
word"traced"
count1
9
word"reminder"
count1
10
word"vibrated"
count1
11
word"flicker"
count1
12
word"scanned"
count1
13
word"chill"
count1
14
word"predator"
count1
15
word"whisper"
count1
16
word"desire"
count1
highlights
0"pulse"
1"comfortable"
2"weight"
3"throbbed"
4"familiar"
5"otherworldly"
6"gloom"
7"silence"
8"traced"
9"reminder"
10"vibrated"
11"flicker"
12"scanned"
13"chill"
14"predator"
15"whisper"
16"desire"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences112
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences112
filterMatches(empty)
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences114
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans5
markdownWords12
totalWords990
ratio0.012
matches
0"“Just in case, Rory, lass. Just in case.”"
1"shifted"
2"should"
3"empty"
4"why"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount967
uniqueNames9
maxNameDensity0.52
worstName"Heartstone"
maxWindowNameDensity2
worstWindowName"Hemlock"
discoveredNames
Heartstone5
Hemlock5
Richmond3
Park3
Grove1
London1
November1
Stupid2
Hel1
persons
0"Heartstone"
1"Hemlock"
places
0"Richmond"
1"Park"
2"Grove"
3"London"
4"November"
globalScore1
windowScore1
50.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences75
glossingSentenceCount3
matches
0"as if observing"
1"felt like it was on fire"
2"whisper that seemed to slither into my ear"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches4
per1kWords4.04
wordCount990
matches
0"not in my ears but in my bones"
1"Not burning, but feverish"
2"Not the cloying lilies, but something else"
3"Not a dry, brittle snap, but a wet, splintering sound"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences114
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean26.05
std20.13
cv0.773
sampleLengths
065
151
253
347
462
564
639
741
81
97
1046
1161
1246
135
1436
1513
1620
1726
189
1922
2018
2130
2245
2313
243
251
2615
2739
288
294
303
319
321
3322
3415
356
3625
3719
99.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences112
matches
0"was gone"
1"was muddied"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs157
matches
0"was opening"
17.54% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences5
totalSentences114
ratio0.044
matches
0"They weren’t impressive—just weathered oak posts sunk into the earth, overgrown with ivy."
1"But the familiar scent of London—exhaust fumes and takeaway food—vanished, replaced by that overwhelming sweetness."
2"Hemlock—with his whispered warnings about weaknesses in the fabric of reality—had said one was opening near the grove."
3"He’d given me coordinates—scribbled on the back of a betting slip—and the Heartstone."
4"Hands—cold, skeletal—reached out and steadied me."
91.42% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount978
adjectiveStacks1
stackExamples
0"beneath paper-thin skin."
adverbCount42
adverbRatio0.04294478527607362
lyAdverbCount16
lyAdverbRatio0.016359918200409
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences114
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences114
mean8.68
std5.57
cv0.642
sampleLengths
018
12
220
325
45
518
612
74
86
96
1018
1118
128
139
149
1513
1611
177
187
199
205
2113
2213
239
2413
258
2611
2715
2818
2912
309
3112
3218
3315
343
356
3611
376
381
394
403
4123
4214
436
443
458
4618
4715
483
4913
57.89% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.3684210526315789
totalSentences114
uniqueOpeners42
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences97
matches
0"Just the skeletal branches of"
1"Just a deer, startled by"
2"More a prickling on the"
3"Just the impression of bone"
4"Dark, fathomless eyes that glittered"
ratio0.052
75.67% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount35
totalSentences97
matches
0"I’d timed it to coincide"
1"I honestly hadn’t asked what"
2"I’d been to Richmond Park"
3"I hadn’t needed the pendant"
4"I told myself it was"
5"They weren’t impressive—just weathered oak"
6"It wasn’t a visual shift,"
7"They weren’t the kind of"
8"I hadn’t noticed before how"
9"I called out, my voice"
10"I traced the familiar curve"
11"I’d come here looking for"
12"He’d been vague about *why*"
13"He always was."
14"He’d given me coordinates—scribbled on"
15"I pulled out the small"
16"I marked the approximate spot"
17"It vibrated up through my"
18"I froze, listening."
19"My hand tightened around the"
ratio0.361
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount68
totalSentences97
matches
0"The Heartstone warmed against my"
1"Richmond Park had emptied quickly."
2"Dusk bled into a black"
3"I’d timed it to coincide"
4"I honestly hadn’t asked what"
5"The air tasted of damp"
6"I’d been to Richmond Park"
7"I hadn’t needed the pendant"
8"Each step on the overgrown"
9"A twig snapped behind me,"
10"I told myself it was"
11"The standing stones marked the"
12"Isolde’s Grove, Hemlock called it."
13"The name, like everything about"
14"They weren’t impressive—just weathered oak"
15"The weight on my chest"
16"It wasn’t a visual shift,"
17"The wildflowers, usually scattered and"
18"They weren’t the kind of"
19"The grove itself wasn’t large,"
ratio0.701
51.55% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences97
matches
0"As if a polished crimson"
ratio0.01
51.28% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences39
technicalSentenceCount5
matches
0"The Heartstone warmed against my sternum, a subtle pulse that had nothing to do with my own heartbeat."
1"A small clearing surrounded by trees that leaned inward, as if observing."
2"I shifted my weight, trying to appear casual, as if I were simply admiring the scenery."
3"A soft, rasping whisper that seemed to slither into my ear."
4"Dark, fathomless eyes that glittered with an ancient, malevolent intelligence."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"I muttered, but my voice lacked conviction"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"I called out (call out)"
1"I muttered (mutter)"
dialogueSentences7
tagDensity0.286
leniency0.571
rawRatio1
effectiveRatio0.571
77.1454%