Run: 2026-02-20-01KHY8171VVJ0VQAPWGQS2NQ79

Run Details

Duration:
33.5s
Cost:
$0.001676
Provider:
Seed

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The rain hammers London like a fist, turning the streets to rivers. Detective Harlow Quinn’s leather jacket clings to her back, water dripping from the brim of her cap and the edges of her bulletproof vest. Her breath comes in short, steady bursts—18 years of chasing perps have taught her to conserve oxygen, even when her heart’s pounding. The suspect, a man she’d been tailing for 48 hours, has just vanished into Soho’s labyrinth of narrow lanes, and Quinn isn’t letting him go. She checks her watch: 01:17. The face is scuffed, the band frayed, but the ticking—*click, click, click*—is a metronome for her focus. DS Morris’s face flickers in her mind. Not his smile, not his laugh, but the way his blood had seeped into the pavement three years ago, dark and frothy, minutes after they’d cornered a lead on the “Clique.” The coroner had called it a training accident, but the way the crime scene photos had been altered… *supernatural*, the files had whispered, before the higher-ups had buried them. Quinn’s jettisoned case files still live in a box under her bed, locked with a key she refuses to lose. This suspect—Jax Voss—had been Voss & Sons, a fencing operation that handled “unusual” goods. Unusual. *Clique.* Her boots splash through a puddle, sending a spray of water arcing up to her knees. The air smells like wet garbage and fried dough from a closed kebab shop, sweetness cloying under the tang of rain. She hears a shout—someone yelling, *“That way!”* from a side street. Quinn swerves, skidding on a patch of oil. The suspect’s silhouette fades into an alley, barrel-chested, a jacket slung over one shoulder. He’s faster than he looks, but she’s faster *now*. She turns the corner, and the alley walls close in—brick, graffiti, a fire escape crooked as a finger. No sign of him. Quinn pauses, chest heaving, and scans the shadows. A metal dumpster拒收 rainwater with a groan. Through the slats, a glint of silver: a lighter, half-buried in trash. She kneels, tugs it free. The flame side is etched with a raven, wings spread. *The Raven’s Nest*, she remembers. That’s Silas’s bar, at the end of this block. Jax was seen there two nights ago. The bar’s neon sign flickers—*green, like a corpse’s pulse*—through the rain. Quinn pushes inside, dripping onto the floor. The air is thick with smoke and whiskey, men in tailored suits and women in leather jackets nursing drinks. A jukebox hums a blues tune. The bartender, a stocky man with a scar across his cheek, looks up as she shuts the door. “Detective,” he says, like he’s greeting a bill collector. “You here to break up another fight, or just scare the regulars?” “Silas,” Quinn says, her voice low enough to cut through the noise. “Where’s Jax Voss?” Silas pauses, wiping a glass. His eyes flick to the back of the room, where a bookshelf lines the wall—old maps, cracked porcelain, a framed photo of a raven. “He left an hour ago. Said he had… business.” “Business where?” “Can’t say,” Silas says, too quickly. “The man’s got a temper. It’s bad enough he’s here without you asking questions.” Quinn takes a step forward, the sound of her boots loud on the hardwood. “He pay you to lie?” The jukebox switches to a louder song. A woman at the bar laughs, too bright. Silas’s hand drifts to the small of his back—Quinn spots the gun beneath his apron. “You want a drink, detective? On the house. Then you go home. You’re not gonna find him here.” Quinn’s jaw tightens. She’s seen this before—fear, the kind that comes from knowing a debt’s due. “He took something from me,” she says, and the words taste like iron. *Something* that had led to Morris’s death. *Something* the Clique would kill for. Silas’s breath hitches. Just a fraction, but Quinn catches it. She nods at the bookshelf. “Let me guess—he went through that. The *hidden* one.” Silas freezes. “I don’t know what you’re talking about.” Quinn pulls her badge from her pocket, slams it on the bar. “Try me.” Silas sighs, shoulders slumping. He moves to the shelf, runs a hand along the spines of the books—*Tale of Two Cities*, *The Hobbit*, *Pride and Prejudice*. When he presses the bottom of *Wuthering Heights*, the shelf creaks and shifts, a door sliding open to reveal a staircase, dark and narrow. “Jesus Christ,” Quinn mutters. She glances at the staircase, then back at Silas. “He didn’t have a bone token, did he?” Silas’s eyes widen. “You—you know about the Market?” Quinn doesn’t answer. She goes to the shelf, runs her fingers over the door. The wood is slick, like it’s been polished recently. *Magic*, she thinks. Not the kind she can explain, but the kind that’s thick in the air here—sweet, cloying, like rot. She doesn’t care. If Jax is down there, whatever his game, she’s going in. She turns to the bar. “You tell him I’m coming. And if he tries to run… I’ll burn the Market down over his head.” Silas swallows. “He didn’t take any of it, Quinn. Not the big thing. He just… looked. Like he was trying to find a map.” “Map to what?” “Morris,” Silas says, and the name is a noose. Quinn’s hand flies to her sidearm. “What the hell did you just say?” Silas holds up his hands. “I found out, a month ago. He was here that night. Just before… he died. He met with Jax. Asked about a ‘veil,’ something about a bone token. Said he was gonna dig into the Clique. Jax told him to stay out of it. Said the Clique… *protects* its secrets. Then Morris left, and three days later, he was dead.” Quinn’s vision blurs. Rain patters on the window, but the world feels warm, too warm. Morris. *He was involved.* Not in the way she thought—*in the way the Clique wanted us to think*. “Where is it,” she says, voice steady now. “The map.” Silas shakes his head. “I don’t know. Jax didn’t take it. He just… left it on the table. A piece of bone, carved with runes. Like a token.” Quinn grabs the bone token from her pocket—Jax had dropped it in the alley, she realizes now, and she’d been too busy chasing to notice. She studies it: the runes are jagged, almost angry, like they were carved in a hurry. In the light, she sees it’s not bone at all—*antler*, polished smooth, with a crack that glints like it’s filled with gold. “Thank you,” she says. Silas nods. “Be careful, Quinn. The Market… it *eats* men who shouldn’t be there. Even cops.” Quinn doesn’t reply. She goes to the staircase, takes a deep breath, and starts down. The air grows colder the deeper she goes, the smell of rain-thinned garbage giving way to something metallic, like old blood. The stairs end in a tunnel, damp and stone, lit by bioluminescent fungi clustered on the walls—pale blue, like frost. She can hear voices up ahead, low and urgent. *“We’re close. The map’s here. I can feel it.”* Jax. Quinn pulls her vest tighter, draws her gun, and creeps forward. The tunnel opens into a cavernous space: an abandoned Tube station, the platforms crumbling, graffiti scrawled over the walls in glowing paint. This is the Veil Market. People mill about: a goblin with a bushy red beard haggles over a vial of green liquid, a woman with scales for skin barters for a dagger, a man in a tattered cloak sells what looks like a lock of hair, shimmering silver. Some of them glance at Quinn, their eyes narrowing—*outsider*. She keeps her head down, moves like she belongs, though her boots crunch on broken glass and rusted metal. “Quinn!” She freezes. The voice is Tomás Herrera—*the paramedic*, the one she’d been trying to trace for weeks. He’s standing by a makeshift bar, a scarred forearm resting on the counter, a Saint Christopher medallion peeking over his shirt. His eyes widen when he sees her. “What are you doing here?” “Looking for Jax Voss,” she says, keeping her voice steady. “Where is he?” Tomás glances at the crowd, then leans in. “You shouldn’t be here. This isn’t for—” “Where.” He sighs, nods toward a set of stairs at the far end of the platform. “He went down. Said he needed to show someone… a map.” Quinn nods, starts moving. Tomás catches her arm. “Be careful. The guards—” “Thanks,” she says, pulling away. The stairs are spiraled, carved into the rock, and each step creaks. She reaches the bottom, a door made of black wood, carved with the same raven runes as the bone token. On the door, a slot—just big enough for a token. She presses the antler token into the slot. The door hisses open. Inside is a chamber, square, with a single table in the center. Jax Voss is there, standing over a map—unfolded, spread across the wood, a river of light running through it, etched with the same runes as the token. He turns when she enters, a smirk on his face. “Well, well. The cop comes to play.” “Why were you meeting Morris, Jax?” she says, gun raised. “What did you tell him about the Clique?” Jax laughs, low and bitter. “Morris was a fool. He thought he could dig up dirt, that he could take us down. But the Clique… we *protect* what’s ours. He didn’t get it.” “Did you kill him?” “Does it matter?” Jax says, nodding at the map. “Look at it. That river? It’s the Veil. It connects us to the other side. And the bone token? It’s a key. To get through, to take what’s there.” “Take what?” “Power,” Jax says, eyes glinting. “The kind that can’t be bought, can’t be stopped. Morris found out about it. Tried to steal it. So we had to make an example. Let him die so the others would think twice. But he was too stubborn. Too *curious*.” Quinn’s finger tightens on the trigger. “You’re not leaving. Not until you tell me what happened to him.” Jax steps back, toward the door. “You really think you can stop me? The Market’s… *alive*. It doesn’t care who you are.” Quinn sees it then—the flicker of movement in the corner, a shadow that isn’t a shadow, too tall, too thin, with eyes like black holes. The door slams open, wind howling through the chamber, and the thing lunges. Quinn dives, rolling across the table. The map tears, the light flickering out. Jax is gone—she hears him running, the door hissing shut. The thing turns, its head rotating 180 degrees, and growls. Quinn fires once, twice. The bullets bounce off its chest, like hitting stone. It charges, claws outstretched. She backpedals, boots slipping on the map fragments. She trips, falls, and the thing looms over her, its mouth opening—*a scream that shakes the walls, a sound that feels like it’s tearing through her skull*. Then, a voice—Tomás’s, from the door. “*Cállate!*” The thing freezes, its head snapping toward him. Tomás is there, a knife in his hand, the medallion glowing faintly around his neck. “You shouldn’t be here,” he says, voice steady. “But you already knew that.” The thing snarls, lunges. Tomás dives, rolling out of the way. It crashes into the wall, leaving a crack. Quinn grabs her gun, fires again—this time, at its legs. It howls, falling to its knees. Tomás stands, knife raised. “*Veiled blood*, it burns,” he says, like that’s an explanation. “I… I used to know how to calm it. Back in Seville.” The thing charges again. Tomás blocks with his knife, but it’s too weak—*the medallion, Quinn realizes*, the light growing brighter. The thing screams, and its form starts to dissolve, smoke curling up into the air. Quinn stands, shaking. “What the hell was that?” Tomás sheathes his knife. “A wraith. Bound to the Veil. It eats magic… and the people who wield it. The Clique uses them to guard the tunnels. To keep things in… and things out.” Quinn looks at the map, now a pile of tattered paper. “Jax took the key. The token.” Tomás nods. “He’s gone through the Veil. To the other side. The Clique’s been trying to seal it for years. If he’s opened it… there might be more of them coming.” Quinn’s watch ticks. She checks the time—02:09. She needs to get back, to report this, to find a way to stop it. But her eyes are drawn to the map, to the river that had once been light. *Morris*, she thinks. *He was going through there, too.* Tomás notices her gaze. “You want to know where he is. Don’t you?” Quinn doesn’t answer. She grabs the bone token from the floor. Tomás sighs. “The other side… it’s not a place you find. It’s a *choice*. A bridge between worlds. But the magic… it’s dangerous. It changes you. Those who cross… they never come back.” Quinn stands, the token in her hand. “I crossed the first time I went after Morris. And I’m crossing again.” Tomás looks at her, then at the door. “The wraiths are scared of the medallion. It’s a saint’s relic. Take it. It might keep you safe.” Quinn takes the medallion, tucks it into her vest. “Why are you helping me?” He shrugs. “The Clique doesn’t care about the wraiths or the Veil. They just care about the power. Morris… he thought he could change that. I wanted to help him. Maybe this will make up for it.” Quinn nods. She steps to the door, pauses, and looks back at him. “Thank you, Tomás.” He smiles, a small, tired smile. “Go. Before it’s too late.” Quinn enters the Veil, the token glowing in her hand. The door hisses shut behind her, and the tunnel fades. In its place is a bridge: a rope of light, stretching between two worlds, shimmering like liquid starlight. On the other side, she sees the market—*alive*, the light brighter, the people more numerous, the wraiths standing guard. And there, at the far end of the bridge, is Jax. He turns, sees her, and laughs. “You can’t stop me,” he says. “This power… it’s mine.” Quinn takes a step onto the bridge. The light burns her feet, but she doesn’t flinch. “I’m not here to stop you, Jax. I’m here to *listen*.” Jax freezes. “What?” Morris’s voice echoes in her mind: *“They’re not monsters, Quinn. They’re… people. Who’ve been hurt.”* Jax steps back, toward the edge of the bridge. “You don’t understand. The Clique took everything from me. My parents, my sister… I wanted revenge. But this… this is more than revenge. This is *survival*.” Quinn reaches the end of the bridge. Jax pulls a gun, but she doesn’t move. The token in her hand glows, brighter now. “Then let’s make a deal. You tell me what the Clique did to your family. I’ll find a way to stop them. Without hurting anyone.” Jax lowers the gun. For a moment, Quinn sees it—the boy he once was, scared and alone. “They took my sister,” he says, voice breaking. “They said she was a ‘blessing.’ A ‘key.’ They made her cross the Veil. She came back… different. Not human. Now she’s a wraith, guarding the bridge. They say she’s *saving* them. But she’s *suffering*.” Quinn’s heart aches. She knows that feeling—of loss, of powerlessness. “Then let her go,” she says. “Let her come back.” Jax shakes his head. “They’ll kill her. If I do that. And they’ll kill you. Just like they killed Morris.” Quinn smiles, a small, sad smile. “Then I guess I’m already dead.” She reaches out, and the token glows, brighter still. The bridge shimmers, and suddenly, she’s not on the rope—she’s *through*, standing in a world that’s dark, cold, but beautiful, with stars that are *alive*, pulsing like hearts. Jax is there, too, his face pale. “How… how did you get here?” “The token,” Quinn says. “It’s not just a key. It’s a promise. To heal what’s broken.” She looks around, and there, in the distance, she sees her sister—Lila, gone five years, her face serene, her eyes closed. “Lila,” she whispers. Lila opens her eyes, and they glow, like the stars. She smiles, and Quinn feels the weight of the world lift from her shoulders. Jax takes her hand. “Thank you,” he says. “For seeing her. For seeing *me*.” Quinn nods. She looks at the Veil, back at the bridge, now fading. The market below is dark, the wraiths still standing guard. But she knows, now, that the Clique isn’t just a gang. They’re people. And people can be saved. She turns to Jax. “We need to go. Now.” They run, the token glowing between them, as the Veil starts to close. Behind them, the wraiths cheer, their voices like music. Ahead, the bridge waits, waiting for them to cross back—back to the world they know, back to the fight. Quinn’s watch ticks, steady, reliable. *Click, click, click.* She’s not done. Not by a long shot. The scene closes with the door hissing shut, the tunnel draining away, and the sound of rain fading. But in the distance, a faint glow lingers—proof that some secrets, once revealed, can never be hidden again.
created_at"2026-02-20T19:22:09.351Z" 2/20/2026, 7:22:09 PM
model"bytedance-seed/seed-1.6-flash-20250625"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency487
moderation_latency(null)
generation_time33357
tokens_prompt914
tokens_completion5706
native_tokens_prompt957
native_tokens_completion5349
native_tokens_completion_images(null)
native_tokens_reasoning980
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.001676475
router(null)
provider_responses
0
endpoint_id"e01a1227-001b-44d4-a376-90850668fa84"
id"02177161532949850b1c418616fd9b5f78a16c5c9d34162e06732"
is_byokfalse
latency333
model_permaslug"bytedance-seed/seed-1.6-flash-20250625"
provider_name"Seed"
status200
api_type"completions"
id"gen-1771615329-FYseel6xWsLPuo3GWWG0"
upstream_id"02177161532949850b1c418616fd9b5f78a16c5c9d34162e06732"
total_cost0.001676475
cache_discount(null)
upstream_inference_cost0
provider_name"Seed"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags24
adverbTagCount0
adverbTags(empty)
dialogueSentences90
tagDensity0.267
leniency0.533
rawRatio0
effectiveRatio0
94.86% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2916
totalAiIsmAdverbs3
found
0
adverb"quickly"
count1
1
adverb"really"
count1
2
adverb"suddenly"
count1
highlights
0"quickly"
1"really"
2"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
81.14% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2916
totalAiIsms11
found
0
word"pounding"
count1
1
word"glint"
count1
2
word"etched"
count2
3
word"pulse"
count1
4
word"porcelain"
count1
5
word"glinting"
count1
6
word"flicker"
count1
7
word"looms"
count1
8
word"echoes"
count1
9
word"weight"
count1
highlights
0"pounding"
1"glint"
2"etched"
3"pulse"
4"porcelain"
5"glinting"
6"flicker"
7"looms"
8"echoes"
9"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences213
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount4
hedgeCount2
narrationSentences213
filterMatches
0"watch"
1"know"
hedgeMatches
0"starts to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences277
gibberishSentences1
adjustedGibberishSentences1
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen60
ratio0.004
matches
0"A metal dumpster拒收 rainwater with a groan."
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans43
markdownWords112
totalWords2887
ratio0.039
matches
0"click, click, click"
1"supernatural"
2"Clique."
3"“That way!”"
4"now"
5"The Raven’s Nest"
6"green, like a corpse’s pulse"
7"Something"
8"Something"
9"hidden"
10"Tale of Two Cities"
11"The Hobbit"
12"Pride and Prejudice"
13"Wuthering Heights"
14"Magic"
15"protects"
16"He was involved."
17"in the way the Clique wanted us to think"
18"antler"
19"eats"
20"“We’re close. The map’s here. I can feel it.”"
21"outsider"
22"the paramedic"
23"protect"
24"curious"
25"alive"
26"a scream that shakes the walls, a sound that feels like it’s tearing through her skull"
27"Cállate!"
28"Veiled blood"
29"the medallion, Quinn realizes"
30"Morris"
31"He was going through there, too."
32"choice"
33"alive"
34"listen"
35"“They’re not monsters, Quinn. They’re… people. Who’ve been hurt.”"
36"survival"
37"saving"
38"suffering"
39"through"
40"alive"
41"me"
42"Click, click, click."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions39
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions120
wordCount2020
uniqueNames20
maxNameDensity2.18
worstName"Quinn"
maxWindowNameDensity5
worstWindowName"Quinn"
discoveredNames
London1
Harlow1
Quinn44
Soho1
Morris5
Jax20
Voss3
Sons1
Raven1
Silas14
Clique4
Two1
Tube1
Veil4
Market1
Tomás13
Herrera1
Saint1
Christopher1
Lila2
persons
0"Harlow"
1"Quinn"
2"Morris"
3"Jax"
4"Voss"
5"Raven"
6"Silas"
7"Clique"
8"Veil"
9"Tomás"
10"Saint"
11"Christopher"
12"Lila"
places
0"London"
1"Soho"
globalScore0.411
windowScore0
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences139
glossingSentenceCount0
matches(empty)
61.45% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches4
per1kWords1.386
wordCount2887
matches
0"Not his smile, not his laugh, but the way his blood had seeped into the pavement three years a"
1"not his laugh, but the way his blood had seeped into the pavement three years a"
2"Not the kind she can explain, but the kind"
3"not on the rope—she’s *through*, standing in a world that’s dark, cold, but beautiful, with stars"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences277
matches
0"knows that feeling"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs97
mean29.76
std22.5
cv0.756
sampleLengths
083
1125
279
385
482
515
638
72
820
919
1048
1142
1224
139
1414
1550
1621
178
1858
1924
2024
213
229
2313
2465
2543
2628
2763
284
2916
3015
3160
3238
3371
341
3550
3613
3715
381
3926
4012
415
4242
4312
4456
4518
4633
474
4838
492
92.08% Passive voice overuse
Target: ≤2% passive sentences
passiveCount8
totalSentences213
matches
0"been altered…"
1"is etched"
2"was seen"
3"been polished"
4"are jagged"
5"were carved"
6"are spiraled"
7"is gone"
8"are drawn"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs382
matches
0"was going"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount36
semicolonCount0
flaggedSentences33
totalSentences277
ratio0.119
matches
0"Her breath comes in short, steady bursts—18 years of chasing perps have taught her to conserve oxygen, even when her heart’s pounding."
1"The face is scuffed, the band frayed, but the ticking—*click, click, click*—is a metronome for her focus."
2"This suspect—Jax Voss—had been Voss & Sons, a fencing operation that handled “unusual” goods."
3"She hears a shout—someone yelling, *“That way!”* from a side street."
4"She turns the corner, and the alley walls close in—brick, graffiti, a fire escape crooked as a finger."
5"The bar’s neon sign flickers—*green, like a corpse’s pulse*—through the rain."
6"His eyes flick to the back of the room, where a bookshelf lines the wall—old maps, cracked porcelain, a framed photo of a raven."
7"Silas’s hand drifts to the small of his back—Quinn spots the gun beneath his apron."
8"She’s seen this before—fear, the kind that comes from knowing a debt’s due."
9"He moves to the shelf, runs a hand along the spines of the books—*Tale of Two Cities*, *The Hobbit*, *Pride and Prejudice*."
10"Not the kind she can explain, but the kind that’s thick in the air here—sweet, cloying, like rot."
11"*He was involved.* Not in the way she thought—*in the way the Clique wanted us to think*."
12"Quinn grabs the bone token from her pocket—Jax had dropped it in the alley, she realizes now, and she’d been too busy chasing to notice."
13"In the light, she sees it’s not bone at all—*antler*, polished smooth, with a crack that glints like it’s filled with gold."
14"The stairs end in a tunnel, damp and stone, lit by bioluminescent fungi clustered on the walls—pale blue, like frost."
15"Some of them glance at Quinn, their eyes narrowing—*outsider*."
16"The voice is Tomás Herrera—*the paramedic*, the one she’d been trying to trace for weeks."
17"On the door, a slot—just big enough for a token."
18"Jax Voss is there, standing over a map—unfolded, spread across the wood, a river of light running through it, etched with the same runes as the token."
19"Quinn sees it then—the flicker of movement in the corner, a shadow that isn’t a shadow, too tall, too thin, with eyes like black holes."
20"Jax is gone—she hears him running, the door hissing shut."
21"She trips, falls, and the thing looms over her, its mouth opening—*a scream that shakes the walls, a sound that feels like it’s tearing through her skull*."
22"Then, a voice—Tomás’s, from the door."
23"Quinn grabs her gun, fires again—this time, at its legs."
24"Tomás blocks with his knife, but it’s too weak—*the medallion, Quinn realizes*, the light growing brighter."
25"She checks the time—02:09."
26"On the other side, she sees the market—*alive*, the light brighter, the people more numerous, the wraiths standing guard."
27"For a moment, Quinn sees it—the boy he once was, scared and alone."
28"She knows that feeling—of loss, of powerlessness."
29"The bridge shimmers, and suddenly, she’s not on the rope—she’s *through*, standing in a world that’s dark, cold, but beautiful, with stars that are *alive*, pulsing like hearts."
30"She looks around, and there, in the distance, she sees her sister—Lila, gone five years, her face serene, her eyes closed."
31"Ahead, the bridge waits, waiting for them to cross back—back to the world they know, back to the fight."
32"But in the distance, a faint glow lingers—proof that some secrets, once revealed, can never be hidden again."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2048
adjectiveStacks0
stackExamples(empty)
adverbCount55
adverbRatio0.02685546875
lyAdverbCount5
lyAdverbRatio0.00244140625
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences277
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences277
mean10.42
std8.43
cv0.809
sampleLengths
012
124
222
325
45
517
67
749
811
920
1014
111
121
1316
1421
1511
168
1714
189
1918
204
218
227
2312
245
2510
265
279
287
2911
307
3119
326
3318
349
3512
3612
373
385
3924
409
412
426
4314
4414
455
467
478
4815
4918
47.11% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.24548736462093862
totalSentences277
uniqueOpeners68
34.90% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences191
matches
0"Just a fraction, but Quinn"
1"Then, a voice—Tomás’s, from the"
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount55
totalSentences191
matches
0"Her breath comes in short,"
1"She checks her watch: 01:17."
2"Her boots splash through a"
3"She hears a shout—someone yelling,"
4"He’s faster than he looks,"
5"She turns the corner, and"
6"She kneels, tugs it free."
7"he says, like he’s greeting"
8"His eyes flick to the"
9"She’s seen this before—fear, the"
10"she says, and the words"
11"She nods at the bookshelf."
12"He moves to the shelf,"
13"She glances at the staircase,"
14"She goes to the shelf,"
15"She doesn’t care."
16"She turns to the bar."
17"*He was involved.* Not in"
18"she says, voice steady now"
19"She studies it: the runes"
ratio0.288
25.45% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount166
totalSentences191
matches
0"The rain hammers London like"
1"Detective Harlow Quinn’s leather jacket"
2"Her breath comes in short,"
3"The suspect, a man she’d"
4"She checks her watch: 01:17."
5"The face is scuffed, the"
6"DS Morris’s face flickers in"
7"Quinn’s jettisoned case files still"
8"This suspect—Jax Voss—had been Voss"
9"Her boots splash through a"
10"The air smells like wet"
11"She hears a shout—someone yelling,"
12"Quinn swerves, skidding on a"
13"The suspect’s silhouette fades into"
14"He’s faster than he looks,"
15"She turns the corner, and"
16"Quinn pauses, chest heaving, and"
17"A metal dumpster拒收 rainwater with"
18"She kneels, tugs it free."
19"The flame side is etched"
ratio0.869
26.18% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences191
matches
0"If Jax is down there,"
ratio0.005
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences77
technicalSentenceCount2
matches
0"She trips, falls, and the thing looms over her, its mouth opening—*a scream that shakes the walls, a sound that feels like it’s tearing through her skull*."
1"The bridge shimmers, and suddenly, she’s not on the rope—she’s *through*, standing in a world that’s dark, cold, but beautiful, with stars that are *alive*, pul…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags24
uselessAdditionCount6
matches
0"Quinn says, her voice low enough to cut through the noise"
1"Silas says, and the name is a noose"
2"she says, voice steady now"
3"Jax says, eyes glinting"
4"he says, voice steady"
5"he says, voice breaking"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags20
fancyCount1
fancyTags
0"she whispers (whisper)"
dialogueSentences90
tagDensity0.222
leniency0.444
rawRatio0.05
effectiveRatio0.022
78.7722%