Run: 2026-02-20-01KHY8A7892N0P13JPGKBMQJ0F

Run Details

Duration:
20.8s
Cost:
$0.001955
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora's fingers tightened around the Heartstone Pendant as the ancient oaks loomed closer, their bark twisting like veins pulsing under skin. She ducked beneath the lowest branch, the silver chain cool against her collarbone, and the world tilted. A shiver raced up her spine, not from cold but from the sudden hush that swallowed the distant hum of Richmond Park's traffic. Nyx melted into the shadows beside her, their form flickering like smoke caught in a breeze, violet eyes gleaming faintly in the dim. Isolde glided ahead without a sound, her silver hair catching glints of light that shouldn't exist here, under the canopy. The boundary hit Aurora like a held breath released too soon. One step, and the air thickened, carrying scents of honeyed blooms and damp earth, sharp with something metallic, like ozone after a storm. She stumbled, catching herself on a trunk that felt alive, warm and yielding under her palm. No bark scraped her skin, only a faint vibration, as if the tree whispered secrets in a language of roots. Nyx reformed beside her, solid enough to brush her shoulder with a cool tendril of shadow. Their whisper cut through the quiet, voice like wind over forgotten graves. "Feel that? The Veil thins here. Threads pulling loose." Aurora nodded, her bright blue eyes scanning the clearing ahead. Wildflowers unfurled in riots of colour—petals in shades of sapphire and crimson that no earthly garden grew—nodding without wind. She knelt, fingers hovering over one bloom. It quivered, releasing a puff of pollen that danced like fireflies, warm motes settling on her skin. Her wrist scar tingled, the old crescent from childhood pulling tight. Isolde turned, her pale lavender eyes distant, as if gazing through realms. She spoke in her riddled cadence, words curling like smoke. "The grove welcomes the seeker, but guards its heart from the glutton's gaze." Aurora rose, brushing pollen from her jeans. Glutton's gaze? She glanced at Nyx, who shrugged, their silhouette rippling unease. They pressed deeper, the path—if it was a path—winding between oaks that stood like sentinels, their branches interlacing overhead into a dome of living green. No birds called, no leaves rustled, yet a melody hummed low, like distant flutes woven with the trill of unseen streams. Aurora's boots sank into moss that cushioned each step, springy and alive, as if it breathed with her. She reached out, trailing fingers along a low-hanging vine. It coiled gently around her touch, not trapping but caressing, releasing a scent of spiced wine that made her mouth water. Hunger stirred in her gut, unbidden, sharp after a day of skipping lunch for deliveries. Nyx's form wavered, incorporeal now, slipping ahead to scout. They reappeared moments later, urgency sharpening their whisper. "Water ahead. Not like the Thames. Flows backwards." Aurora quickened her pace, heart thudding. The stream emerged from a cluster of ferns, its surface gleaming like liquid silver, current rushing uphill toward a hollow in the earth. Bubbles rose against the flow, popping with tiny sparks that lit the undersides of leaves. She crouched at the edge, dipping a hand in. The water clung, cool silk wrapping her skin, tasting of salt and forgotten summers when she licked her fingertips. Isolde knelt beside her, unperturbed, cupping a handful that slipped through her fingers without wetting them. "Rivers of time bend here, child. Sip if you dare, but remember: what flows up must one day cascade." Aurora withdrew her hand, droplets evaporating before they hit the ground. Dare? The temptation gnawed, but Nyx's shadow loomed closer, their violet glow dimming. "Hel's echoes linger. Dymas calls through cracks like this." Dymas. The name from Isolde's earlier mutterings tugged at Aurora's memory—the gluttonous realm in Hel, where excess lured souls to feasts that never ended. Her pendant warmed against her chest, pulsing faint crimson through her shirt. She pressed it flat, unease coiling in her belly like the vine from before. They forded the stream, water lapping at ankles without chill, and climbed the opposite bank. The grove opened into a wider glade, ringed by standing stones of ancient oak, their surfaces etched with runes that shimmered lavender, matching Isolde's eyes. Flowers carpeted the ground, blooming in defiance of seasons—roses heavy with dew beside lilies spiked with thorns like daggers. Aurora plucked a petal, soft as velvet, and crushed it between fingers. Juice stained red, smelling of blood and berries, stirring a wonder that made her breath catch. "Beautiful," she murmured, turning to Nyx. "Like stepping into a dream you can't wake from." Their form solidified, tall and humanoid, shadows pooling at their feet like spilled ink. They tilted their head, voice a sigh. "Wondrous, yes. But dreams hide teeth. Listen." Aurora strained. Beneath the flutes, a deeper rhythm pulsed—drums? No, heartbeats, layered and overlapping, from the stones themselves. She stepped closer to one, pressing her ear to the wood. It thrummed, warm against her cheek, echoing her own pulse but faster, as if the grove quickened with her presence. Unease prickled her nape. The air grew heavier, scented now with overripe fruit, vines nearby sagging under clusters of orbs that gleamed amber, skins taut and veined. One split as she brushed past, spilling viscous liquid that burned sweet on her tongue when a drop splashed her lips. She wiped it away, but the taste lingered, fuelling a sudden thirst that clawed her throat. Isolde laughed, a chime like glass bells, gliding to the glade's centre where a flat stone altar waited, overgrown with ivy. "The heart reveals itself to the bold. Touch, and see what the Veil conceals." Nyx hung back, shadows fraying at the edges. "Caution, Rory. Shades like me slip easy through such places, but flesh binds tight." Aurora ignored the warning, drawn forward. The altar's surface hummed under her palm, runes igniting in sequence, casting the glade in ethereal light. Visions flickered at the edges of her sight—glimpses of feasts in amber skies, tables groaning under platters of glistening meats and fruits that writhed like living things. Laughter echoed, hollow and insatiable, from mouths stretched too wide. Her pendant blazed hot now, crimson glow bleeding through her fingers. The Veil. She felt it, a shimmering distortion like heat haze, parting just enough to whisper temptations from Hel. Dymas beckoned, its excess mirroring the grove's bounty, blurring lines between wonder and trap. Nyx lunged, incorporeal form wrapping her arm, pulling her back. "Break contact. It's feeding." But too late. The altar shuddered, vines erupting from cracks, coiling toward her legs with greedy speed. Isolde's eyes widened, her riddle voice cracking for the first time. "The glutton stirs. Prince Belphegor's eye turns." Aurora slashed with the Fae-Forged Blade at her belt, moonsilver flashing cold. The dagger bit through vine, severing tendrils that writhed on the ground, oozing amber sap that sizzled. Pain lanced her wrist where the scar burned, but she spun, blade humming with latent power. Nyx solidified fully, shadows hardening into claws that raked at the encroaching growth. "Fight or flee? The boundary shifts." The standing stones groaned, runes flaring wild. The stream reversed fiercer, silver water surging toward the altar, carrying echoes of feasting roars from beyond the Veil. Aurora's heart pounded, the grove's wonder twisting into nightmare as a rift tore open above the altar—a maw of amber light, spilling scents of spiced excess and the first hungry shadows of Dymas.
created_at"2026-02-20T19:27:04.482Z" 2/20/2026, 7:27:04 PM
model"x-ai/grok-4-fast"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2336
moderation_latency(null)
generation_time20609
tokens_prompt5338
tokens_completion1987
native_tokens_prompt4889
native_tokens_completion1999
native_tokens_completion_images0
native_tokens_reasoning348
native_tokens_cached151
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.00195465
router(null)
provider_responses
0
endpoint_id"c9586d9d-97ff-40ca-ae94-22504d6f9b7e"
id"e0683c95-9d65-32e3-60a1-4584e477035f"
is_byokfalse
latency177
model_permaslug"x-ai/grok-4-fast"
provider_name"xAI"
status200
api_type"completions"
id"gen-1771615624-CfLt4jRFAlZIzsXD4ONG"
upstream_id"e0683c95-9d65-32e3-60a1-4584e477035f"
total_cost0.00195465
cache_discount0.00002265
upstream_inference_cost0
provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences13
tagDensity0.077
leniency0.154
rawRatio0
effectiveRatio0
95.97% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1240
totalAiIsmAdverbs1
found
0
adverb"gently"
count1
highlights
0"gently"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1240
totalAiIsms28
found
0
word"loomed"
count2
1
word"raced"
count1
2
word"gleaming"
count2
3
word"whisper"
count3
4
word"scanning"
count1
5
word"quivered"
count1
6
word"sentinels"
count1
7
word"wavered"
count1
8
word"quickened"
count2
9
word"silk"
count1
10
word"echoes"
count2
11
word"chill"
count1
12
word"etched"
count1
13
word"shimmered"
count1
14
word"velvet"
count1
15
word"pulsed"
count1
16
word"echoing"
count1
17
word"pulse"
count1
18
word"flickered"
count1
19
word"glistening"
count1
20
word"echoed"
count1
21
word"maw"
count1
highlights
0"loomed"
1"raced"
2"gleaming"
3"whisper"
4"scanning"
5"quivered"
6"sentinels"
7"wavered"
8"quickened"
9"silk"
10"echoes"
11"chill"
12"etched"
13"shimmered"
14"velvet"
15"pulsed"
16"echoing"
17"pulse"
18"flickered"
19"glistening"
20"echoed"
21"maw"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences80
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences80
filterMatches
0"wonder"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences92
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1229
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
91.39% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions42
wordCount1109
uniqueNames12
maxNameDensity1.17
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Heartstone1
Pendant1
Richmond1
Park1
Aurora13
Nyx9
Isolde7
Hel2
Veil2
Fae-Forged1
Blade1
Dymas3
persons
0"Pendant"
1"Aurora"
2"Nyx"
3"Isolde"
4"Blade"
5"Dymas"
places
0"Richmond"
1"Park"
2"Hel"
3"Veil"
globalScore0.914
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences72
glossingSentenceCount1
matches
0"as if gazing through realms"
37.27% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.627
wordCount1229
matches
0"not from cold but from the sudden hush"
1"not trapping but caressing, releasing a scent of spiced wine"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences92
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs39
mean31.51
std23.34
cv0.741
sampleLengths
038
166
270
328
49
564
622
713
819
964
1045
1117
128
1372
1416
1519
1624
179
1850
1987
2015
2121
227
2349
2464
2521
2614
278
2814
2960
3044
3110
324
3328
347
3545
3613
376
3859
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences80
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs212
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences7
totalSentences92
ratio0.076
matches
0"Wildflowers unfurled in riots of colour—petals in shades of sapphire and crimson that no earthly garden grew—nodding without wind."
1"They pressed deeper, the path—if it was a path—winding between oaks that stood like sentinels, their branches interlacing overhead into a dome of living green."
2"The name from Isolde's earlier mutterings tugged at Aurora's memory—the gluttonous realm in Hel, where excess lured souls to feasts that never ended."
3"Flowers carpeted the ground, blooming in defiance of seasons—roses heavy with dew beside lilies spiked with thorns like daggers."
4"Beneath the flutes, a deeper rhythm pulsed—drums?"
5"Visions flickered at the edges of her sight—glimpses of feasts in amber skies, tables groaning under platters of glistening meats and fruits that writhed like living things."
6"Aurora's heart pounded, the grove's wonder twisting into nightmare as a rift tore open above the altar—a maw of amber light, spilling scents of spiced excess and the first hungry shadows of Dymas."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1120
adjectiveStacks0
stackExamples(empty)
adverbCount16
adverbRatio0.014285714285714285
lyAdverbCount6
lyAdverbRatio0.005357142857142857
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences92
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences92
mean13.36
std6.53
cv0.489
sampleLengths
021
117
223
323
420
511
623
716
820
916
1012
119
1210
1319
147
1517
1611
1712
1810
1913
207
212
2210
2325
2421
2518
269
2721
2815
299
308
318
326
3323
3415
359
3619
3716
3819
3911
401
4112
429
431
4423
4512
4614
4715
4825
4919
64.13% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.391304347826087
totalSentences92
uniqueOpeners36
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences75
matches(empty)
ratio0
92.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences75
matches
0"She ducked beneath the lowest"
1"She stumbled, catching herself on"
2"Their whisper cut through the"
3"She knelt, fingers hovering over"
4"It quivered, releasing a puff"
5"Her wrist scar tingled, the"
6"She spoke in her riddled"
7"She glanced at Nyx, who"
8"They pressed deeper, the path—if"
9"She reached out, trailing fingers"
10"It coiled gently around her"
11"They reappeared moments later, urgency"
12"She crouched at the edge,"
13"Her pendant warmed against her"
14"She pressed it flat, unease"
15"They forded the stream, water"
16"she murmured, turning to Nyx"
17"Their form solidified, tall and"
18"They tilted their head, voice"
19"She stepped closer to one,"
ratio0.32
13.33% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences75
matches
0"Aurora's fingers tightened around the"
1"She ducked beneath the lowest"
2"A shiver raced up her"
3"Nyx melted into the shadows"
4"Isolde glided ahead without a"
5"The boundary hit Aurora like"
6"She stumbled, catching herself on"
7"Nyx reformed beside her, solid"
8"Their whisper cut through the"
9"Aurora nodded, her bright blue"
10"Wildflowers unfurled in riots of"
11"She knelt, fingers hovering over"
12"It quivered, releasing a puff"
13"Her wrist scar tingled, the"
14"Isolde turned, her pale lavender"
15"She spoke in her riddled"
16"Aurora rose, brushing pollen from"
17"She glanced at Nyx, who"
18"They pressed deeper, the path—if"
19"Aurora's boots sank into moss"
ratio0.893
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences75
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences60
technicalSentenceCount18
matches
0"A shiver raced up her spine, not from cold but from the sudden hush that swallowed the distant hum of Richmond Park's traffic."
1"Nyx melted into the shadows beside her, their form flickering like smoke caught in a breeze, violet eyes gleaming faintly in the dim."
2"Isolde glided ahead without a sound, her silver hair catching glints of light that shouldn't exist here, under the canopy."
3"She stumbled, catching herself on a trunk that felt alive, warm and yielding under her palm."
4"It quivered, releasing a puff of pollen that danced like fireflies, warm motes settling on her skin."
5"She glanced at Nyx, who shrugged, their silhouette rippling unease."
6"They pressed deeper, the path—if it was a path—winding between oaks that stood like sentinels, their branches interlacing overhead into a dome of living green."
7"It coiled gently around her touch, not trapping but caressing, releasing a scent of spiced wine that made her mouth water."
8"Bubbles rose against the flow, popping with tiny sparks that lit the undersides of leaves."
9"Isolde knelt beside her, unperturbed, cupping a handful that slipped through her fingers without wetting them."
10"The grove opened into a wider glade, ringed by standing stones of ancient oak, their surfaces etched with runes that shimmered lavender, matching Isolde's eyes."
11"Juice stained red, smelling of blood and berries, stirring a wonder that made her breath catch."
12"It thrummed, warm against her cheek, echoing her own pulse but faster, as if the grove quickened with her presence."
13"The air grew heavier, scented now with overripe fruit, vines nearby sagging under clusters of orbs that gleamed amber, skins taut and veined."
14"Dymas beckoned, its excess mirroring the grove's bounty, blurring lines between wonder and trap."
15"Nyx lunged, incorporeal form wrapping her arm, pulling her back."
16"The dagger bit through vine, severing tendrils that writhed on the ground, oozing amber sap that sizzled."
17"Aurora's heart pounded, the grove's wonder twisting into nightmare as a rift tore open above the altar—a maw of amber light, spilling scents of spiced excess an…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
73.08% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she murmured (murmur)"
dialogueSentences13
tagDensity0.077
leniency0.154
rawRatio1
effectiveRatio0.154
75.5721%