Run: 2026-02-20-01KHY8ACR7AF3GJSCF6MVPX7J1

Run Details

Duration:
2m 14s
Cost:
$0.011912
Provider:
Seed

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn pried the rusted crate lid free with her baton. Copper stung her nostrils. Blood. Recent. She braced her boots against the crate’s splintered sides, military precision in every shift of her weight, and flipped the lid fully open. Beneath crumpled enchanted cloth (Eva’s term, not hers—Quinn still called it fancy rags) lay three items: a small brass compass etched with protective sigils, its verdigris patina catching the faint glow of her headlamp; a weathered bone token, its surface carved with whorls she’d seen burned into the wall where her partner collapsed three years prior; and a torn scrap of paper scrawled in smudged ink that bled when she brushed a finger over it. Eva hovered at her shoulder, curly red hair falling over her round glasses as she leaned in. She tucked a strand behind her left ear—her nervous habit, one Quinn had noticed within five minutes of their first meeting, when they’d argued about whether the clique’s ritualistic graffiti was art or evidence—before her green eyes fixed on the compass. Her worn leather satchel bumped Quinn’s elbow, its contents shifting with the clink of book spines and the rattle of small alchemical vials she’d swiped from the British Museum’s restricted archives. "That’s a Veil Compass." "Brass trinket with a stuck needle." "Needle only sticks if someone’s sabotaged its sigils to mask a supernatural rift." Quinn’s sharp jaw tightened. She tapped her worn leather watch—Morris’s old gift, the one he’d left on her desk the night he vanished—before picking up the bone token. The whorls matched the carvings on the brick wall of a derelict warehouse where Morris had collapsed, his last words a gurgle she’d never decoded, his radio static drowning out the rest. She’d spent three years chasing dead ends, dismissing the odd occurrences around his death—the cold that lingered in the warehouse for weeks, the way his notebook’s pages had turned to ash when she tried to read them—as stress-induced hallucinations. Now this token sat heavy in her palm, a link she couldn’t ignore. Quinn glanced up from the crate. Damp stone pressed in on all sides, the abandoned Camden Tube station’s platform littered with the Veil Market’s leavings—rotting alchemical vials that oozed neon green liquid, torn enchanted scrolls whose letters still twitched when touched, a half-eaten loaf of bread that glowed faintly blue and smelled of burnt honey. Burnt sage clung to the air, mixing with the copper of blood to create a sickly sweet stench that made Quinn’s throat burn. She’d gotten the bone token from a snitch who’d vanished by the time she turned to thank him, a risk she’d taken because the clique’s name kept popping up in Morris’s cold case files—scrawled in the margins of his notebook, whispered in the statements of witnesses who’d later recanted. "Your archives say the Market moves every full moon." "Last move was two nights ago. They left this crate behind when a group of Enforcers raided the entrance." "Why not take the compass? It’s their tool, right?" Eva’s fingers brushed the compass’s brass casing, her freckled complexion pale enough that her green eyes looked almost neon in the headlamp’s glow. She pulled a tattered book from her satchel—Ancient Sigils of the Shade Artisans, its cover held together with tape and string—and flipped to a marked page. The same protective sigils from the compass stared back at her, labeled in her neat Oxford handwriting as “warding against rift detection.” "Shade artisans craft these compasses. They don’t abandon their tools lightly." "Someone stole it then. Clique’s enemies?" "Or forced the artisan to sabotage it. The sigils are carved backwards—they’re masking a rift instead of pointing to it." Quinn’s mind raced. Morris had mentioned a hidden market in his last report, a line she’d crossed out with a sharp pencil, writing “fairy tales” in the margin. He’d also noted a rift in the same area where the clique operated—a place where the veil between worlds grew thin, allowing supernatural creatures to slip through. She’d dismissed it as exhaustion, as the result of him working three days straight without sleep. Now the compass’s stuck needle made sense—if it was masking that rift, then the clique was using it to move contraband or hide bodies, to do things that no human police officer could trace. She picked up the torn scrap of paper, unfolding it to reveal two smudged words: Morris knew. The ink was made from crushed nightshade, Eva’s research had told her— a poison the clique used in their rituals, one that left a faint bitter taste on the tongue when touched. Quinn licked her finger, the bitterness stinging, and confirmed it. "That rift Morris wrote about. The one in the warehouse." "He was tracking it. The clique’s using it to smuggle enchanted goods and cover their crimes." "The token’s carvings match his death site. What do they mean?" Eva tucked another strand of hair behind her left ear, her voice tight enough that Quinn could hear the tremor beneath her calm researcher’s tone. She pointed to the bone token’s whorls, tracing one with a finger that shook slightly. "Those are binding sigils. They tie the token’s holder to the rift. If you touch one without proper wards, it drains your life force." "Morris touched one. That’s why he collapsed." "He didn’t know the cost. He was a cop, not an occult researcher. He thought it was just graffiti." Quinn’s watch ticked loudly in the silence, its leather strap digging into her wrist. She picked up the compass again, running her thumb over the sabotaged sigils. She’d missed the connection before—Morris had found the Veil Market, he’d gotten a bone token, he’d touched the binding sigils, and the clique had silenced him before he could tell anyone what he’d discovered. The snitch who’d given her the token had been a plant, luring her to the abandoned Tube station to confront the link she’d spent years denying. Quinn glanced toward the platform’s only staircase, the one she’d used to sneak in with the bone token clutched in her pocket. The air there grew colder, and a shadow detached itself from the stone wall, its form shifting like smoke, its eyes two pinpricks of red light that glowed in the dark. It held a knife carved with the same binding sigils as the token, its blade glinting in the headlamp’s glow. Eva’s book had described them—Shade artisans who retrieved their stolen tools, silencing anyone who’d learned their secrets. "Yours?" "The artisan who crafted the compass. They don’t let sabotaged compasses fall into the wrong hands." "It’s too late for that. I know their secret." The Shade lunged, its knife slicing through the air so fast that Quinn barely had time to react. She shoved Eva aside, drawing her baton again, and swung it at the Shade’s head. The baton passed through the shadowy form, leaving no mark, and the Shade’s knife sliced through her coat sleeve, leaving a burning trail on her arm that made her scream. She looked around for an exit, but the staircase was blocked by another Shade, its red eyes glowing brighter than the first. The clique had lured her here, and now she was trapped with the very creatures that had killed her partner, with no way out and no backup. The bone token in her pocket grew hot, its binding sigils humming in time with the rift she could now feel opening beneath her boots, the ground shaking as something large and clawed began to crawl up from the Tube tracks.
created_at"2026-02-20T19:27:10.121Z" 2/20/2026, 7:27:10 PM
model"bytedance-seed/seed-1.6-20250625"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2036
moderation_latency(null)
generation_time133804
tokens_prompt4671
tokens_completion6087
native_tokens_prompt4623
native_tokens_completion5378
native_tokens_completion_images(null)
native_tokens_reasoning3677
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.01191175
router(null)
provider_responses
0
endpoint_id"d85c3862-4e0d-4f8d-955b-babc62f98124"
id"0217716156302997afbd658227445da69c5198dc2d1b70885b168"
is_byokfalse
latency2036
model_permaslug"bytedance-seed/seed-1.6-20250625"
provider_name"Seed"
status200
api_type"completions"
id"gen-1771615630-V9xZ8E4EtYvfg5Vfi0Ct"
upstream_id"0217716156302997afbd658227445da69c5198dc2d1b70885b168"
total_cost0.01191175
cache_discount(null)
upstream_inference_cost0
provider_name"Seed"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount1
adverbTags
0"the compass stared back [back]"
dialogueSentences20
tagDensity0.1
leniency0.2
rawRatio0.5
effectiveRatio0.1
88.24% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1275
totalAiIsmAdverbs3
found
0
adverb"lightly"
count1
1
adverb"slightly"
count1
2
adverb"very"
count1
highlights
0"lightly"
1"slightly"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
76.47% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1275
totalAiIsms6
found
0
word"weight"
count1
1
word"etched"
count1
2
word"raced"
count1
3
word"tracing"
count1
4
word"silence"
count1
5
word"glinting"
count1
highlights
0"weight"
1"etched"
2"raced"
3"tracing"
4"silence"
5"glinting"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences45
matches(empty)
15.87% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount2
narrationSentences45
filterMatches
0"watch"
hedgeMatches
0"tried to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences63
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen76
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1257
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions46
wordCount1041
uniqueNames14
maxNameDensity1.25
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Shade"
discoveredNames
Eva7
Quinn13
British1
Museum1
Morris6
Camden1
Tube3
Veil2
Market2
Ancient1
Sigils1
Shade6
Artisans1
Oxford1
persons
0"Eva"
1"Quinn"
2"Museum"
3"Morris"
4"Veil"
5"Market"
6"Sigils"
7"Shade"
places
0"British"
1"Oxford"
globalScore0.876
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences40
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1257
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences63
matches
0"masking that rift"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs18
mean69.83
std38.52
cv0.552
sampleLengths
016
198
289
323
4112
5127
637
771
837
9105
1059
1137
1240
1350
1487
1590
1626
17153
89.67% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences45
matches
0"was made"
1"was blocked"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs182
matches
0"was masking was using"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount16
semicolonCount2
flaggedSentences12
totalSentences63
ratio0.19
matches
0"Beneath crumpled enchanted cloth (Eva’s term, not hers—Quinn still called it fancy rags) lay three items: a small brass compass etched with protective sigils, its verdigris patina catching the faint glow of her headlamp; a weathered bone token, its surface carved with whorls she’d seen burned into the wall where her partner collapsed three years prior; and a torn scrap of paper scrawled in smudged ink that bled when she brushed a finger over it."
1"She tucked a strand behind her left ear—her nervous habit, one Quinn had noticed within five minutes of their first meeting, when they’d argued about whether the clique’s ritualistic graffiti was art or evidence—before her green eyes fixed on the compass."
2"She tapped her worn leather watch—Morris’s old gift, the one he’d left on her desk the night he vanished—before picking up the bone token."
3"She’d spent three years chasing dead ends, dismissing the odd occurrences around his death—the cold that lingered in the warehouse for weeks, the way his notebook’s pages had turned to ash when she tried to read them—as stress-induced hallucinations."
4"Damp stone pressed in on all sides, the abandoned Camden Tube station’s platform littered with the Veil Market’s leavings—rotting alchemical vials that oozed neon green liquid, torn enchanted scrolls whose letters still twitched when touched, a half-eaten loaf of bread that glowed faintly blue and smelled of burnt honey."
5"She’d gotten the bone token from a snitch who’d vanished by the time she turned to thank him, a risk she’d taken because the clique’s name kept popping up in Morris’s cold case files—scrawled in the margins of his notebook, whispered in the statements of witnesses who’d later recanted."
6"She pulled a tattered book from her satchel—Ancient Sigils of the Shade Artisans, its cover held together with tape and string—and flipped to a marked page."
7"He’d also noted a rift in the same area where the clique operated—a place where the veil between worlds grew thin, allowing supernatural creatures to slip through."
8"Now the compass’s stuck needle made sense—if it was masking that rift, then the clique was using it to move contraband or hide bodies, to do things that no human police officer could trace."
9"The ink was made from crushed nightshade, Eva’s research had told her— a poison the clique used in their rituals, one that left a faint bitter taste on the tongue when touched."
10"She’d missed the connection before—Morris had found the Veil Market, he’d gotten a bone token, he’d touched the binding sigils, and the clique had silenced him before he could tell anyone what he’d discovered."
11"Eva’s book had described them—Shade artisans who retrieved their stolen tools, silencing anyone who’d learned their secrets."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1058
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.020793950850661626
lyAdverbCount8
lyAdverbRatio0.007561436672967864
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences63
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences63
mean19.95
std13.39
cv0.671
sampleLengths
010
14
21
31
423
575
617
741
831
94
106
1113
124
1324
1432
1539
1613
176
1849
1923
2049
219
2219
239
2423
2526
2622
2711
286
2920
303
3125
3227
3316
3434
3517
3632
3710
3810
3916
4011
4125
4215
4324
447
4519
4614
4713
4834
4926
65.61% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.4126984126984127
totalSentences63
uniqueOpeners26
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences43
matches(empty)
ratio0
71.16% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences43
matches
0"She braced her boots against"
1"She tucked a strand behind"
2"Her worn leather satchel bumped"
3"She tapped her worn leather"
4"She’d spent three years chasing"
5"She’d gotten the bone token"
6"She pulled a tattered book"
7"He’d also noted a rift"
8"She’d dismissed it as exhaustion,"
9"She picked up the torn"
10"She pointed to the bone"
11"She picked up the compass"
12"She’d missed the connection before—Morris"
13"It held a knife carved"
14"She shoved Eva aside, drawing"
15"She looked around for an"
ratio0.372
18.14% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount38
totalSentences43
matches
0"Quinn pried the rusted crate"
1"Copper stung her nostrils."
2"She braced her boots against"
3"Eva hovered at her shoulder,"
4"She tucked a strand behind"
5"Her worn leather satchel bumped"
6"Quinn’s sharp jaw tightened."
7"She tapped her worn leather"
8"The whorls matched the carvings"
9"She’d spent three years chasing"
10"Quinn glanced up from the"
11"She’d gotten the bone token"
12"Eva’s fingers brushed the compass’s"
13"She pulled a tattered book"
14"The same protective sigils from"
15"Quinn’s mind raced."
16"Morris had mentioned a hidden"
17"He’d also noted a rift"
18"She’d dismissed it as exhaustion,"
19"She picked up the torn"
ratio0.884
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences43
matches
0"Now this token sat heavy"
1"Now the compass’s stuck needle"
ratio0.047
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount9
matches
0"Beneath crumpled enchanted cloth (Eva’s term, not hers—Quinn still called it fancy rags) lay three items: a small brass compass etched with protective sigils, i…"
1"She’d spent three years chasing dead ends, dismissing the odd occurrences around his death—the cold that lingered in the warehouse for weeks, the way his notebo…"
2"Damp stone pressed in on all sides, the abandoned Camden Tube station’s platform littered with the Veil Market’s leavings—rotting alchemical vials that oozed ne…"
3"Burnt sage clung to the air, mixing with the copper of blood to create a sickly sweet stench that made Quinn’s throat burn."
4"She’d gotten the bone token from a snitch who’d vanished by the time she turned to thank him, a risk she’d taken because the clique’s name kept popping up in Mo…"
5"The snitch who’d given her the token had been a plant, luring her to the abandoned Tube station to confront the link she’d spent years denying."
6"The air there grew colder, and a shadow detached itself from the stone wall, its form shifting like smoke, its eyes two pinpricks of red light that glowed in th…"
7"Eva’s book had described them—Shade artisans who retrieved their stolen tools, silencing anyone who’d learned their secrets."
8"The baton passed through the shadowy form, leaving no mark, and the Shade’s knife sliced through her coat sleeve, leaving a burning trail on her arm that made h…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"Morris had (have)"
dialogueSentences20
tagDensity0.05
leniency0.1
rawRatio1
effectiveRatio0.1
80.2831%