Run: 2026-02-20-01KHY8N7KV30931SWG9FYW7D04

Run Details

Duration:
38.8s
Cost:
$0.000403
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
“The bone token was genuine, I swear it.” The voice, slurred and panicked, belonged to the constable guarding the entrance. He waved a trembling hand towards the open doorway. “Said it was a private gathering. Something about a lunar alignment. Didn’t seem right, though.” I ducked under the yellow tape, the musty odour of damp concrete hitting me like a wall. The abandoned tube station – officially sealed off decades ago – hummed with a low thrum, a subterranean resonance that vibrated in my teeth. The Veil Market, they called it, a whispered rumour amongst the Met’s more esoteric officers. A black market for the… unusual. I hadn't believed it existed, not really. Until now. The scene was…clinical. Too clinical. Flashing blue lights painted the concrete walls with an eerie glow, reflecting off the slick, black floor. A chalk outline marked the position of the victim – a man, mid-thirties, dressed in sharply tailored suit which now crumpled around him. No signs of a struggle. No forced entry. Just… stillness. “Detective Quinn,” Sergeant Davies greeted me, his face pinched with a mixture of distaste and bewilderment. He barely glanced up from examining a small, intricately carved box lying beside the body. “Nasty business. Found him about an hour ago. Locals reported strange noises coming from the station. Thought it was just kids messing around.” “Locals?” I asked, surveying the scene. The air felt thick, charged with something I couldn't quite place. “Who exactly are the locals down here?” “Mostly homeless. Some squatters. We try not to bother them too much. Keeps the area quiet.” Davies’s tone suggested he considered the homeless a mild inconvenience. “Forensics are on their way, but… well, take a look.” The victim’s hands were clasped neatly over his chest, as if he'd been preparing for a portrait. His eyes stared blankly at the low ceiling, reflecting the blue light. No visible wounds. No obvious cause of death. “Heart attack?” I suggested, though the feeling in my gut screamed otherwise. Davies shook his head. “Too clean. No discoloration. No signs of distress. Coroner’s on his way. Says it’s the strangest thing he's ever seen." He held up the box. "This was clutched in his left hand. Found traces of silver dust inside.” I knelt, examining the box. It was made of a dark, unfamiliar wood, inlaid with symbols that felt vaguely unsettling, like distorted reflections of familiar runes. “Anything else?” “Just this,” Davies said, gesturing to a small, brass object lying a few feet away. “A compass.” It wasn’t just any compass. The casing was intricately etched with protective sigils, its face a swirling vortex of dark metal. A patina of verdigris clung to the brass. The needle spun wildly, then settled erratically, pointing in no discernible direction. A Veil Compass. I knew the legend. A tool attuned to supernatural energy. “Where did you find this?” “Right by the entrance. Must have dropped it when they found him.” Davies frowned. "Seems a bit theatrical, doesn't it? Like someone wanted us to find it?” I ignored the comment, my eyes scanning the walls. Something was wrong. Terribly wrong. The station was vast, sprawling in multiple directions. But the single tunnel leading from the entrance was remarkably clean. No footprints except for the officers and the forensic team. No signs of a struggle. It was as if the killer had simply… vanished. "The constable said the victim claimed he was attending a private gathering," I noted, my gaze fixed on the wall. “Said he was,” Davies confirmed, a note of scepticism in his voice. “But there’s no one else here. No signs of anyone else being here. Just the victim and his fancy box." He ran a hand over his close-cropped hair, the short strands sticking up at odd angles. "It’s like he just… collapsed. A weird, perfectly staged collapse.” “What about security cameras?" Davies grimaced. "None. This station was abandoned before CCTV was even a thing. And good luck getting a signal down here. Mobile phones are useless." I circled the body, careful not to disturb anything. The suit was expensive – Savile Row, I’d wager – and immaculate. Expensive shoes, perfectly polished. This wasn’t a homeless squatter. This was someone with money, connections. Someone who clearly belonged somewhere else. “Did you check his pockets?” “Wallet, keys, phone. All there. No ID. But we’ve got a forensics team on his phone records now." Davies paused. “You know, I think this is a prank. Some elaborate, twisted joke.” “A joke that resulted in a man’s death?” I countered. My eyes fell on a small, almost imperceptible scratch on the concrete floor, partially obscured by a discarded glove. It was thin, precise, and seemed… unnatural. “Could be anything,” Davies said dismissively. “A shard of glass. A loose bit of concrete.” I crouched, examining the scratch more closely. "It’s a sigil. A very specific sigil.” I traced the pattern with my finger. “A binding charm. Used to trap or restrain something… or someone.” Davies scoffed. “Binding charms? You’re serious?” “I’m serious about the details that don't fit, Davies. The lack of struggle. The perfectly preserved body. The compass… and the binding sigil.” I stood, my gaze sweeping the room. “This wasn’t a heart attack. This wasn’t a random act of violence. This was… deliberate.” “Deliberate staged? By who? And why?” "That’s what we need to find out.” I walked towards the tunnel entrance, the low thrumming growing stronger. I noticed something I'd missed earlier - a faint shimmering distortion in the air near the far wall, almost imperceptible in the flickering light. It was subtle, but it was there. A ripple in reality. "Davies, get forensics over here. I want them to scan this entire area for any unusual energy signatures." “You’re seeing things, Quinn,” he muttered, but I could see a flicker of doubt in his eyes. “Am I?” I pointed towards the shimmering distortion. "What do you make of that?" Davies gazed at the wall, squinting. “Heat shimmer, probably. The ventilation system is shot.” “Heat doesn't shimmer that way,” I said softly, already knowing the answer. “That’s a rift. A tear in the Veil.” He followed my gaze, his expression slowly shifting from disdain to uneasy apprehension. Then he spotted it, a minuscule fleck of iridescent dust clinging to the concrete, shimmering in the blue light. “What… what is that?” I didn’t answer. Instead, I pulled a small, worn leather watch from my left wrist, studying the hands. My partner, DS Morris, had died three years ago, during a case that had felt… wrong. A case that had involved similar anomalies. A case I still couldn't fully explain. "This market is relocating," I said. "Tonight’s the full moon." A sudden gust of cold air swept through the tunnel, extinguishing one of the blue lights. The humming intensified, resonating in my bones. “What does that mean?” Davies asked, his voice tight. Before I could answer, a loud shattering echoed from the tunnel entrance. Both of us spun around, weapons drawn. The constable was gone. In his place stood a figure shrouded in shadow, its form shifting and indistinct. Two crimson eyes burned in the darkness, and a slow, guttural growl reverberated through the station. "Someone," it rasped, and my blood turned to ice. "is advertising."
created_at"2026-02-20T19:33:05.3Z" 2/20/2026, 7:33:05 PM
model"google/gemma-3-12b-it"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency372
moderation_latency(null)
generation_time38641
tokens_prompt4696
tokens_completion1988
native_tokens_prompt4545
native_tokens_completion1699
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00040267
router(null)
provider_responses
0
endpoint_id"eb06dc92-5a16-47ec-a776-6ef956457c47"
id"chatcmpl-RUheU95bUkhNXK2ClD96EuEN"
is_byokfalse
latency50
model_permaslug"google/gemma-3-12b-it"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771615985-BHoRTXvkYnn7MIegxfLm"
upstream_id"chatcmpl-RUheU95bUkhNXK2ClD96EuEN"
total_cost0.00040267
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags23
adverbTagCount2
adverbTags
0"Davies said dismissively [dismissively]"
1"I said softly [softly]"
dialogueSentences49
tagDensity0.469
leniency0.939
rawRatio0.087
effectiveRatio0.082
66.97% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1211
totalAiIsmAdverbs8
found
0
adverb"really"
count1
1
adverb"sharply"
count1
2
adverb"perfectly"
count3
3
adverb"very"
count1
4
adverb"softly"
count1
5
adverb"slowly"
count1
highlights
0"really"
1"sharply"
2"perfectly"
3"very"
4"softly"
5"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
50.45% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1211
totalAiIsms12
found
0
word"resonance"
count1
1
word"vibrated"
count1
2
word"charged"
count1
3
word"familiar"
count1
4
word"etched"
count1
5
word"scanning"
count1
6
word"traced"
count1
7
word"charm"
count1
8
word"flicker"
count1
9
word"apprehension"
count1
10
word"echoed"
count1
11
word"reverberated"
count1
highlights
0"resonance"
1"vibrated"
2"charged"
3"familiar"
4"etched"
5"scanning"
6"traced"
7"charm"
8"flicker"
9"apprehension"
10"echoed"
11"reverberated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"flicker of emotion"
count1
highlights
0"a flicker of doubt"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences95
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences95
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences121
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1215
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount792
uniqueNames8
maxNameDensity1.52
worstName"Davies"
maxWindowNameDensity3
worstWindowName"Davies"
discoveredNames
Veil2
Market1
Met1
Davies12
Compass1
Savile1
Row1
Morris1
persons
0"Met"
1"Davies"
2"Morris"
places(empty)
globalScore0.742
windowScore0.667
63.79% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences58
glossingSentenceCount2
matches
0"quite place"
1"It was as if the killer had simply…"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1215
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences121
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs44
mean27.61
std17.86
cv0.647
sampleLengths
044
171
255
354
424
536
637
712
842
928
1017
1154
125
1327
1457
1520
1658
174
1825
1942
205
2132
2236
2315
2432
256
2645
276
2853
2918
3017
3114
3214
3320
3432
354
3648
3710
3823
399
4019
414
4230
4311
94.18% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences95
matches
0"were clasped"
1"was made"
2"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs138
matches(empty)
48.41% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount0
flaggedSentences4
totalSentences121
ratio0.033
matches
0"The abandoned tube station – officially sealed off decades ago – hummed with a low thrum, a subterranean resonance that vibrated in my teeth."
1"A chalk outline marked the position of the victim – a man, mid-thirties, dressed in sharply tailored suit which now crumpled around him."
2"The suit was expensive – Savile Row, I’d wager – and immaculate."
3"I noticed something I'd missed earlier - a faint shimmering distortion in the air near the far wall, almost imperceptible in the flickering light."
82.87% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount788
adjectiveStacks0
stackExamples(empty)
adverbCount41
adverbRatio0.05203045685279188
lyAdverbCount22
lyAdverbRatio0.027918781725888325
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences121
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences121
mean10.04
std6.98
cv0.695
sampleLengths
020
19
215
317
424
515
65
71
87
92
103
112
1217
1323
145
153
161
171
1816
1915
2023
216
2211
237
2426
2510
2617
2712
283
295
3012
314
3225
3313
345
3521
362
3715
382
395
4016
418
4212
433
444
456
465
4714
4813
499
69.97% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.45454545454545453
totalSentences121
uniqueOpeners55
83.33% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences80
matches
0"Then he spotted it, a"
1"Instead, I pulled a small,"
ratio0.025
60.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences80
matches
0"He waved a trembling hand"
1"I ducked under the yellow"
2"I hadn't believed it existed,"
3"He barely glanced up from"
4"I asked, surveying the scene"
5"His eyes stared blankly at"
6"I suggested, though the feeling"
7"He held up the box"
8"I knelt, examining the box."
9"It was made of a"
10"It wasn’t just any compass."
11"I knew the legend."
12"I ignored the comment, my"
13"It was as if the"
14"I noted, my gaze fixed"
15"He ran a hand over"
16"I circled the body, careful"
17"My eyes fell on a"
18"It was thin, precise, and"
19"I crouched, examining the scratch"
ratio0.4
47.50% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount66
totalSentences80
matches
0"The voice, slurred and panicked,"
1"He waved a trembling hand"
2"I ducked under the yellow"
3"The abandoned tube station –"
4"The Veil Market, they called"
5"A black market for the…"
6"I hadn't believed it existed,"
7"The scene was…clinical."
8"A chalk outline marked the"
9"Sergeant Davies greeted me, his"
10"He barely glanced up from"
11"I asked, surveying the scene"
12"The air felt thick, charged"
13"Davies’s tone suggested he considered"
14"The victim’s hands were clasped"
15"His eyes stared blankly at"
16"I suggested, though the feeling"
17"Davies shook his head."
18"He held up the box"
19"I knelt, examining the box."
ratio0.825
62.50% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences80
matches
0"Before I could answer, a"
ratio0.013
85.71% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences25
technicalSentenceCount2
matches
0"The abandoned tube station – officially sealed off decades ago – hummed with a low thrum, a subterranean resonance that vibrated in my teeth."
1"It was made of a dark, unfamiliar wood, inlaid with symbols that felt vaguely unsettling, like distorted reflections of familiar runes."
16.30% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags23
uselessAdditionCount5
matches
0"Davies confirmed, a note of scepticism in his voice"
1"He ran, the short strands sticking up at odd angles"
2"I stood, my gaze sweeping the room"
3"I walked, the low thrumming growing stronger"
4"Davies asked, his voice tight"
27.55% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount6
fancyTags
0"The voice slurred (slur)"
1"Davies’s tone suggested (suggest)"
2"I suggested (suggest)"
3"I noted (note)"
4"Davies confirmed (confirm)"
5"he muttered (mutter)"
dialogueSentences49
tagDensity0.245
leniency0.49
rawRatio0.5
effectiveRatio0.245
80.8741%