Run: 2026-02-20-01KHY8PDAPTA4ZMDHF0DQZJFAQ

Run Details

Duration:
8.0s
Cost:
$0.000854
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
--- The pendant burned against her palm. Aurora Carter yanked her hand back, fingers curling as if the silver chain had scalded her. The Heartstone pulsed, its crimson glow bleeding through the fabric of her jacket like a bruise. She should have left it at home. Should have ignored the note tucked into her delivery bag—*meet me at the grove, midnight, bring the stone*—signed only with a single, jagged *I*. But the note had been slipped under her door while she slept, and the handwriting had been unmistakable: her mother’s, though Jennifer Carter’s script had never been neat, never *urgent*. The grove was supposed to be a place of answers. She adjusted the strap of her messenger bag, the pendant’s weight pulling at her wrist like an anchor. The path ahead twisted between gnarled oaks, their branches knitting together overhead into a canopy so thick the moonlight barely pierced it. The air smelled wrong—earth and something older, something *wet*, like moss on a grave. Her breath fogged in the cold, but the fog didn’t dissipate. It clung, thick and unnatural, as if the air itself had been dipped in oil. A sound cut through the silence. Not the creak of branches. Not the distant hoot of an owl. Something *shifting*. Aurora froze, her pulse hammering in her throat. The pendant’s glow flickered, casting jagged shadows across the path. She swallowed hard, fingers tightening around the strap of her bag. *Rory. Think.* The pendant pulsed again, brighter this time. A warmth spread up her arm, creeping like ink under skin. She flexed her fingers, half-expecting to see the glow seeping through her veins. Nothing. Just the stone, humming like a live wire. Then—movement. A flicker at the edge of her vision. Too fast to be the wind. Too deliberate to be an animal. Aurora’s breath hitched as she turned, scanning the darkness. The trees seemed to lean in, their shadows stretching longer, longer— “You shouldn’t have come.” The voice wasn’t in the air. It was *inside* her head. A woman’s voice, smooth as honeyed poison, slipping into her thoughts like a key turning in a lock. Aurora’s skin prickled. She whirled, but the path was empty. Just the grove, just the trees, just the *wrongness* pressing in. “Who—?” Her voice cracked. “Isolde,” the voice murmured. “Or did you think I’d forgotten you?” Aurora’s breath came in shallow gasps. The pendant burned hotter, its glow bleeding through her sleeve. She clutched it, nails digging into the silver. “II don’t know what you’re talking about.” A laugh, soft and knowing. “Liar.” The voice wasn’t behind her. It wasn’t in front of her. It was *everywhere*. “You’ve been carrying it for weeks. The stone knows you. And now it’s time for you to know *it*.” The trees *twitched*. Aurora stumbled back, her heel catching on a root. She barely kept from falling, her fingers scrambling for purchase. The pendant’s glow flared, casting eerie light on the standing stones at the grove’s edge—ancient oaks carved into shapes that made her stomach clench. They weren’t just stones. They were *doors*. And one of them was beginning to *breathe*. “You don’t understand,” she whispered, voice raw. “I don’t even know what this is.” “Oh, but you do.” The voice coiled around her thoughts again, warmer now, *familiar*. “You remember the dreams. The ones you couldn’t wake from. The ones where the water wasn’t water, and the hands weren’t hands. The ones where *she* was waiting.” Aurora’s breath hitched. *She.* The woman in the dreams. The one with hollow eyes and a mouth stitched shut. The one who had been *there* when she was a child, standing at the edge of the woods near her grandmother’s cottage. The one who had *smiled* when her mother turned away. “You’re not real,” Aurora said, but her voice lacked conviction. The pendant pulsed, its warmth spreading up her arm like a fever. “This isn’t real.” “Isn’t it?” The voice was right beside her now, so close she could feel the brush of something against her cheek. Aurora flinched, whipping her head around—but there was nothing there. Just the grove, just the *wrongness*, just the way the air itself seemed to *shift* when she wasn’t looking. She turned back to the standing stones. The one in the center was pulsing, its carvings glowing faintly, like veins beneath skin. A portal. A *door*. And it was opening. Aurora’s blood turned to ice. She took a step back, then another, her boots crunching on fallen leaves. The pendant burned against her skin, its glow casting long, writhing shadows. She had to get out. She had to *run*— “You can’t leave yet.” The voice wasn’t behind her. It wasn’t in front of her. It was *inside* her, a whisper in the back of her mind, a hand on her shoulder. Aurora spun, heart hammering, but there was no one there. Just the grove, just the *wrongness*, just the way the trees seemed to *lean* in, their branches twisting like fingers reaching for her. She stumbled forward, her fingers closing around the pendant’s chain. The stone was hot now, searing her palm. She yanked it free, holding it up between them. “What do you want?” The trees *screamed*. A sound like tearing fabric, like something vast and ancient *unraveling*. The grove shuddered, the air rippling like heat off pavement. The standing stones groaned, their carvings glowing brighter, brighter— And then the *thing* stepped out. It wasn’t a woman. Not anymore. Its skin was stretched too tight over bone, its limbs too long, too *wrong*. Its mouth was a lipless slit, its eyes hollow pits. And it was *smiling*. Aurora’s breath left her in a rush. She stumbled back, the pendant slipping from her fingers. It clattered against the ground, its glow flickering wildly. The *thing* took a step forward, its bare feet making no sound on the damp earth. “You brought the stone,” it said, voice like rusted hinges. “Now you’ll see what it *really* is.” Aurora’s mind raced. She had to get out. She had to *run*— The pendant’s glow flared, blinding her. She shielded her eyes, but it was too late. The *thing* lunged. And the world *split* open.
created_at"2026-02-20T19:33:43.92Z" 2/20/2026, 7:33:43 PM
model"mistralai/ministral-8b-2512"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency333
moderation_latency(null)
generation_time7644
tokens_prompt4560
tokens_completion1645
native_tokens_prompt4211
native_tokens_completion1482
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00085395
router(null)
provider_responses
0
endpoint_id"c85d26e1-1e0c-449b-9775-2afce7ae510b"
id"9fe5c5b7b2134fcf8d35de25a748a137"
is_byokfalse
latency333
model_permaslug"mistralai/ministral-8b-2512"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771616023-r4fSQGwJX6EUDNmxWlwA"
upstream_id"9fe5c5b7b2134fcf8d35de25a748a137"
total_cost0.00085395
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
88.89% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount1
adverbTags
0"The voice coiled around [around]"
dialogueSentences18
tagDensity0.389
leniency0.778
rawRatio0.143
effectiveRatio0.111
95.19% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1040
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
8.65% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1040
totalAiIsms19
found
0
word"pulsed"
count3
1
word"weight"
count1
2
word"grave"
count1
3
word"silence"
count1
4
word"pulse"
count1
5
word"flickered"
count1
6
word"warmth"
count2
7
word"flicker"
count1
8
word"scanning"
count1
9
word"stomach"
count1
10
word"familiar"
count1
11
word"could feel"
count1
12
word"whisper"
count1
13
word"searing"
count1
14
word"unraveling"
count1
15
word"raced"
count1
highlights
0"pulsed"
1"weight"
2"grave"
3"silence"
4"pulse"
5"flickered"
6"warmth"
7"flicker"
8"scanning"
9"stomach"
10"familiar"
11"could feel"
12"whisper"
13"searing"
14"unraveling"
15"raced"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences106
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences106
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences116
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans35
markdownWords44
totalWords1035
ratio0.043
matches
0"meet me at the grove, midnight, bring the stone"
1"I"
2"urgent"
3"wet"
4"shifting"
5"Rory. Think."
6"inside"
7"wrongness"
8"everywhere"
9"it"
10"twitched"
11"doors"
12"breathe"
13"familiar"
14"she"
15"She."
16"there"
17"smiled"
18"wrongness"
19"shift"
20"door"
21"run"
22"inside"
23"wrongness"
24"lean"
25"screamed"
26"unraveling"
27"thing"
28"wrong"
29"smiling"
30"thing"
31"really"
32"run"
33"thing"
34"split"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
79.73% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount925
uniqueNames4
maxNameDensity1.41
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Carter2
Heartstone1
Jennifer1
Aurora13
persons
0"Carter"
1"Jennifer"
2"Aurora"
places(empty)
globalScore0.797
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences72
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.966
wordCount1035
matches
0"not real,” Aurora said, but her voice lacked conviction"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences116
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean27.97
std22.88
cv0.818
sampleLengths
01
16
293
310
480
56
645
740
81
940
104
1150
124
1311
1431
1539
163
1758
1814
1942
2051
2125
2250
2330
2439
254
2661
2731
283
2930
306
3134
3241
3317
3412
3518
365
92.02% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences106
matches
0"been slipped"
1"was supposed"
2"been dipped"
3"was stretched"
40.32% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs167
matches
0"was beginning"
1"wasn’t looking"
2"was pulsing"
3"was opening"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences9
totalSentences116
ratio0.078
matches
0"Should have ignored the note tucked into her delivery bag—*meet me at the grove, midnight, bring the stone*—signed only with a single, jagged *I*."
1"The air smelled wrong—earth and something older, something *wet*, like moss on a grave."
2"Then—movement."
3"The trees seemed to lean in, their shadows stretching longer, longer—"
4"The pendant’s glow flared, casting eerie light on the standing stones at the grove’s edge—ancient oaks carved into shapes that made her stomach clench."
5"Aurora flinched, whipping her head around—but there was nothing there."
6"She had to *run*—"
7"The standing stones groaned, their carvings glowing brighter, brighter—"
8"She had to *run*—"
95.53% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount931
adjectiveStacks0
stackExamples(empty)
adverbCount42
adverbRatio0.045112781954887216
lyAdverbCount5
lyAdverbRatio0.0053705692803437165
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences116
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences116
mean8.91
std5.93
cv0.665
sampleLengths
06
116
216
37
424
530
610
718
822
914
1011
1115
126
135
147
152
168
1710
1811
191
201
217
2211
2313
241
258
261
278
286
296
309
3111
324
336
345
3518
363
377
3811
394
404
417
426
4310
448
457
465
476
486
493
38.79% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.25862068965517243
totalSentences116
uniqueOpeners30
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences98
matches
0"Just the stone, humming like"
1"Too fast to be the"
2"Too deliberate to be an"
3"Just the grove, just the"
4"Just the grove, just the"
5"Just the grove, just the"
ratio0.061
81.22% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount34
totalSentences98
matches
0"She should have left it"
1"She adjusted the strap of"
2"Her breath fogged in the"
3"It clung, thick and unnatural,"
4"She swallowed hard, fingers tightening"
5"She flexed her fingers, half-expecting"
6"It was *inside* her head."
7"She whirled, but the path"
8"Her voice cracked"
9"She clutched it, nails digging"
10"It wasn’t in front of"
11"It was *everywhere*."
12"She barely kept from falling,"
13"They weren’t just stones."
14"They were *doors*."
15"she whispered, voice raw"
16"*She.* The woman in the"
17"She turned back to the"
18"She took a step back,"
19"She had to get out."
ratio0.347
36.53% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount83
totalSentences98
matches
0"The pendant burned against her"
1"Aurora Carter yanked her hand"
2"The Heartstone pulsed, its crimson"
3"She should have left it"
4"The grove was supposed to"
5"She adjusted the strap of"
6"The path ahead twisted between"
7"The air smelled wrong—earth and"
8"Her breath fogged in the"
9"It clung, thick and unnatural,"
10"A sound cut through the"
11"Aurora froze, her pulse hammering"
12"The pendant’s glow flickered, casting"
13"She swallowed hard, fingers tightening"
14"The pendant pulsed again, brighter"
15"A warmth spread up her"
16"She flexed her fingers, half-expecting"
17"A flicker at the edge"
18"Aurora’s breath hitched as she"
19"The trees seemed to lean"
ratio0.847
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences98
matches(empty)
ratio0
48.87% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount5
matches
0"Aurora Carter yanked her hand back, fingers curling as if the silver chain had scalded her."
1"She barely kept from falling, her fingers scrambling for purchase."
2"The pendant’s glow flared, casting eerie light on the standing stones at the grove’s edge—ancient oaks carved into shapes that made her stomach clench."
3"The one in the center was pulsing, its carvings glowing faintly, like veins beneath skin."
4"Just the grove, just the *wrongness*, just the way the trees seemed to *lean* in, their branches twisting like fingers reaching for her."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount2
matches
0"she whispered, voice raw"
1"Aurora said, but her voice lacked conviction"
38.89% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"the voice murmured (murmur)"
1"she whispered (whisper)"
dialogueSentences18
tagDensity0.222
leniency0.444
rawRatio0.5
effectiveRatio0.222
74.8214%