Run: 2026-02-20-01KHY8W6AS7WGRJ86EKMED0209

Run Details

Model:
Grok 4
Duration:
1m 29s
Cost:
$0.039196
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora gripped the Heartstone Pendant tighter as the portal's heat washed over her, the crimson gem pulsing like a second heartbeat against her palm. She stumbled forward, boots sinking into soil that felt too soft, too yielding, as if the ground itself hungered for her weight. Nyx materialised beside her, their shadowy form coalescing from wisps of darkness that didn't belong in this amber-lit expanse. "Fascinating. The air tastes of ripened regret." Isolde followed, her silver hair swaying without a breeze, feet leaving no imprint on the earth. "Excess begets illusion, shadows and seekers alike. Tread where the vines do not entwine." Aurora blinked, her bright blue eyes adjusting to the warm glow that bathed everything in hues of honey and gold. Sprawling vineyards stretched before them, rows of bloated grapes hanging heavy on twisted vines that pulsed with an unnatural rhythm. She reached out, fingers brushing a cluster; the fruit burst at her touch, spilling juice that smelled of fermented wine and something metallic, like blood mixed with sugar. "Blimey," she muttered, wiping her hand on her jeans. The stain lingered, warm and sticky. "This isn't a vineyard. It's alive." Nyx's violet eyes glowed faintly as they shifted, their form stretching thin to probe a nearby bush laden with fruits resembling bloated pears. "Alive, yes. And watchful. These orchards feed on more than sunlight." They plucked a fruit, and it squirmed in their grasp before stilling, juice dripping like ink. Isolde tilted her head, pale lavender eyes scanning the horizon where grand pavilions rose like swollen mushrooms, their silken canopies billowing without wind. "Gluttony wears many masks. The Prince's domain welcomes all who crave, but devours those who linger." They pressed on, the path winding through gardens where flowers bloomed in impossible shapes—petals unfolding into tiny, quivering mouths that whispered temptations. Aurora caught snippets: promises of feasts that never ended, flavours that danced on the tongue eternally. Her stomach growled despite herself, and she shook her head, focusing on the crescent scar on her left wrist, a reminder of earthly pains far simpler than this. A low hum filled the air as they crested a gentle hill, revealing a sprawling orchard dotted with trees bearing fruits of every colour imaginable. Golden apples shimmered with dew that sparkled like diamonds, while berries clustered in shades of midnight blue, pulsing with inner light. Aurora paused, the scent overwhelming—sweet nectar mingled with the earthy rot of overripe decay. She felt a pull, an urge to pluck and taste, but Nyx's shadowy tendril wrapped around her wrist, cool and insubstantial. "Resist," they whispered, voice like wind through forgotten alleys. "These harvests claim souls as payment." Isolde nodded, her ethereal form gliding ahead. "The vines remember every bite. Speak not your hungers aloud, lest they manifest." Aurora swallowed hard, her shoulder-length black hair sticking to her neck from the humid warmth. She drew the Fae-Forged Blade from her belt, the moonsilver dagger cold against her skin, its faint luminescence a stark contrast to the amber sky. "Right. No snacking. But why here? This place... Dymas, you called it? It feels like it's trying to swallow us whole." Nyx's form rippled, amusement threading their whisper. "Precisely. Gluttony incarnate. We seek the rift's echo, the tear in the Veil that beckons demons to your London streets. But indulgences distract." As they delved deeper, the gardens gave way to manicured groves where statues of feasting figures loomed, carved from stone veined with what looked like throbbing arteries. One depicted a man with mouth agape, fruit cascading into his maw eternally. Aurora circled it, unease prickling her skin. The statue's eyes followed her, or so it seemed, and a faint crunching sound emanated from within, like teeth grinding bone. "Something's off," she said, voice steady despite the chill racing up her spine. Her quick mind raced, piecing together the oddities: the pulsing vines, the watchful fruits, the statues that seemed to breathe. "These aren't just decorations. They're... warnings? Or traps?" Isolde paused before a cluster of low-hanging gourds, each etched with faint runes that glowed when she neared. "Warnings woven in excess. The Prince Belphegor hoards souls here, bound to eternal banquets. Touch not the offerings, lest you join them." Nyx extended a tendril, brushing a gourd. It split open with a wet pop, revealing innards that writhed like living custard, exuding a aroma of roasted meats and spiced wines. "Intriguing. This one holds memories of a chef from your mortal realm. I sense his essence—trapped, eternally cooking for ghosts." Aurora shuddered, but wonder edged her fear. The sheer scale of it all, this realm of Hel where sins manifested as landscapes, sparked a reluctant awe. She had fled abuse in Cardiff, hidden in London's shadows, but this? This was a world where indulgence ruled, and it both repelled and fascinated her. "How do we find this rift without getting sucked into some demonic dinner party?" "Follow the feasts," Isolde replied, her speech laced with riddles. "Where gluttons gather, boundaries thin. But beware the competitors—they vie for the Prince's favour with blades of bone and platters of flesh." The path narrowed, leading them toward distant sounds of revelry: laughter that bordered on mania, the clink of goblets, and the sizzle of unseen grills. As they transitioned into a vast clearing, Aurora marvelled at the shift—the ground hardened into mosaic tiles depicting mouths and stomachs, and towering arches framed a colossal feasting hall. Vines climbed the walls, bearing clusters of eyes that blinked lazily, observing their approach. The air grew thicker, laden with scents of exotic spices and roasting fats, making her mouth water against her will. Nyx solidified further, their 6'2" frame towering as they scanned the hall's entrance. "Structures like this pulse with the realm's heart. The rift lies within, I wager. But guardians stir." Indeed, figures emerged from shaded alcoves—helbound souls, their forms twisted by eternal hunger. One, a portly man with skin stretched taut over bulging veins, clutched a cleaver forged from what appeared to be petrified bread. "Fresh arrivals," he grunted, voice thick with saliva. "The competitions welcome all. Prove your palate, or become the meal." Aurora's grip tightened on the dagger. "We're not here to eat. Step aside." Isolde's eyes narrowed, her compulsion against lies forcing careful words. "We seek only passage, not indulgence. The vines know our truth." The soul laughed, a wet, gurgling sound, and more figures joined him—chefs with aprons stained in ethereal blood, their eyes glazed with insatiable craving. "All seek. Few leave. The Prince's games begin!" Nyx's form darkened, shadows extending like claws. "Primitive. But effective." Aurora dodged as the first soul lunged, cleaver swinging. She parried with the Fae blade, the moonsilver slicing through his weapon like butter. Wonder mixed with adrenaline—the dagger's power against demons thrilled her, its cold edge humming with Fae magic. But unease mounted; the ground beneath trembled, vines snaking toward their feet, hungry for entanglement. They fought deeper into the hall, Aurora's quick thinking guiding her strikes, Nyx dissolving and reforming to strike from shadows, Isolde weaving illusions that misled their foes. Tables groaned under platters of impossible foods: meats that regenerated as they carved, wines that refilled goblets endlessly. A discovery halted Aurora mid-step—a pedestal at the hall's centre, where a faint shimmering distortion hung in the air, like heat haze over a flame. The Veil's rift, pulsing with energy that made her pendant burn against her chest. "There!" she shouted, slashing at a pursuing soul. "That's it—the tear!" But as they neared, the air thickened, and a deeper rumble echoed. The Prince's presence stirred, or something worse. Vines burst from the floor, wrapping around Isolde's ankles, pulling her toward a maw-like pit that yawned open. Nyx surged to aid her, but more souls swarmed, their numbers swelling like a feast multiplying. Aurora lunged forward, heart pounding, the rift's distortion warping the air around her. She felt the pull of realms colliding, the wonder of discovery twisting into terror as a massive shadow loomed from the hall's depths—Belphegor himself, or his avatar, descending with eyes like overripe fruits, ready to consume them all.
created_at"2026-02-20T19:36:53.374Z" 2/20/2026, 7:36:53 PM
model"x-ai/grok-4-07-09" 4/7/2009, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency15302
moderation_latency(null)
generation_time89020
tokens_prompt5338
tokens_completion2215
native_tokens_prompt5418
native_tokens_completion2342
native_tokens_completion_images0
native_tokens_reasoning520
native_tokens_cached5417
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.03919575
router(null)
provider_responses
0
endpoint_id"d40bef9d-6936-4c57-9749-bf7399de4a77"
id"cd04abed-4de7-e9c5-2516-b06eb9f0296f"
is_byokfalse
latency296
model_permaslug"x-ai/grok-4-07-09" 4/7/2009, 12:00:00 AM
provider_name"xAI"
status200
api_type"completions"
id"gen-1771616213-75EgfL7urX305xDR3OsS"
upstream_id"cd04abed-4de7-e9c5-2516-b06eb9f0296f"
total_cost0.03919575
cache_discount0.01218825
upstream_inference_cost0
provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount1
adverbTags
0"Nyx solidified further [further]"
dialogueSentences31
tagDensity0.419
leniency0.839
rawRatio0.077
effectiveRatio0.065
92.69% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1368
totalAiIsmAdverbs2
found
0
adverb"precisely"
count1
1
adverb"lazily"
count1
highlights
0"precisely"
1"lazily"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1368
totalAiIsms29
found
0
word"weight"
count1
1
word"fascinating"
count1
2
word"pulsed"
count1
3
word"scanning"
count1
4
word"stomach"
count1
5
word"reminder"
count1
6
word"shimmered"
count1
7
word"warmth"
count1
8
word"stark"
count1
9
word"whisper"
count1
10
word"echo"
count1
11
word"delved"
count1
12
word"loomed"
count2
13
word"cascading"
count1
14
word"maw"
count2
15
word"chill"
count1
16
word"racing"
count1
17
word"raced"
count1
18
word"etched"
count1
19
word"intriguing"
count1
20
word"mosaic"
count1
21
word"scanned"
count1
22
word"pulse"
count1
23
word"trembled"
count1
24
word"echoed"
count1
25
word"pounding"
count1
26
word"depths"
count1
highlights
0"weight"
1"fascinating"
2"pulsed"
3"scanning"
4"stomach"
5"reminder"
6"shimmered"
7"warmth"
8"stark"
9"whisper"
10"echo"
11"delved"
12"loomed"
13"cascading"
14"maw"
15"chill"
16"racing"
17"raced"
18"etched"
19"intriguing"
20"mosaic"
21"scanned"
22"pulse"
23"trembled"
24"echoed"
25"pounding"
26"depths"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"eyes widened/narrowed"
count1
1
label"hung in the air"
count1
highlights
0"eyes narrowed"
1"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences61
matches(empty)
72.60% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences61
filterMatches
0"know"
hedgeMatches
0"seemed to"
1"appeared to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences74
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen86
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1352
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions1
matches
0"As they transitioned into a vast clearing, Aurora marvelled at the shift—the ground hardened into mosaic tiles depicting…"
91.02% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions45
wordCount1102
uniqueNames15
maxNameDensity1.18
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Heartstone1
Pendant1
Isolde8
Nyx9
Fae-Forged1
Blade1
Hel1
Cardiff1
London1
Aurora13
Indeed1
Prince2
Fae3
Veil1
Belphegor1
persons
0"Isolde"
1"Nyx"
2"Aurora"
3"Prince"
4"Veil"
places
0"Cardiff"
1"London"
globalScore0.91
windowScore1
59.09% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences55
glossingSentenceCount2
matches
0"looked like throbbing arteries"
1"statues that seemed to breathe"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1352
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences74
matches(empty)
99.64% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean43.61
std21.75
cv0.499
sampleLengths
046
126
230
368
421
550
639
766
881
915
1020
1161
1230
1368
1441
1540
1650
1766
1832
1988
2030
2154
2213
2321
2432
2510
2655
2784
2811
2953
3051
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences61
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs219
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount2
flaggedSentences8
totalSentences74
ratio0.108
matches
0"She reached out, fingers brushing a cluster; the fruit burst at her touch, spilling juice that smelled of fermented wine and something metallic, like blood mixed with sugar."
1"They pressed on, the path winding through gardens where flowers bloomed in impossible shapes—petals unfolding into tiny, quivering mouths that whispered temptations."
2"Aurora paused, the scent overwhelming—sweet nectar mingled with the earthy rot of overripe decay."
3"As they transitioned into a vast clearing, Aurora marvelled at the shift—the ground hardened into mosaic tiles depicting mouths and stomachs, and towering arches framed a colossal feasting hall."
4"Indeed, figures emerged from shaded alcoves—helbound souls, their forms twisted by eternal hunger. One, a portly man with skin stretched taut over bulging veins, clutched a cleaver forged from what appeared to be petrified bread. \"Fresh arrivals,\" he grunted, voice thick with saliva. \"The competitions welcome all."
5"The soul laughed, a wet, gurgling sound, and more figures joined him—chefs with aprons stained in ethereal blood, their eyes glazed with insatiable craving. \"All seek."
6"Aurora dodged as the first soul lunged, cleaver swinging. She parried with the Fae blade, the moonsilver slicing through his weapon like butter. Wonder mixed with adrenaline—the dagger's power against demons thrilled her, its cold edge humming with Fae magic. But unease mounted; the ground beneath trembled, vines snaking toward their feet, hungry for entanglement."
7"Aurora lunged forward, heart pounding, the rift's distortion warping the air around her. She felt the pull of realms colliding, the wonder of discovery twisting into terror as a massive shadow loomed from the hall's depths—Belphegor himself, or his avatar, descending with eyes like overripe fruits, ready to consume them all."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount786
adjectiveStacks0
stackExamples(empty)
adverbCount14
adverbRatio0.017811704834605598
lyAdverbCount6
lyAdverbRatio0.007633587786259542
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences74
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences74
mean18.27
std13.43
cv0.735
sampleLengths
024
122
219
37
416
514
620
720
828
99
106
116
1223
1327
1423
1516
1622
1716
1828
1925
2021
2114
2221
239
246
257
2613
2715
2825
2921
307
3123
3227
3313
347
3521
3613
3720
388
3918
4022
417
4223
4320
447
4519
4612
4714
4814
4910
79.73% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.4864864864864865
totalSentences74
uniqueOpeners36
58.48% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences57
matches
0"Indeed, figures emerged from shaded"
ratio0.018
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences57
matches
0"She stumbled forward, boots sinking"
1"She reached out, fingers brushing"
2"she muttered, wiping her hand"
3"They plucked a fruit, and"
4"They pressed on, the path"
5"Her stomach growled despite herself,"
6"She felt a pull, an"
7"they whispered, voice like wind"
8"She drew the Fae-Forged Blade"
9"she said, voice steady despite"
10"Her quick mind raced, piecing"
11"It split open with a"
12"She had fled abuse in"
13"They fought deeper into the"
14"she shouted, slashing at a"
ratio0.263
30.18% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount49
totalSentences57
matches
0"Aurora gripped the Heartstone Pendant"
1"She stumbled forward, boots sinking"
2"Nyx materialised beside her, their"
3"Isolde followed, her silver hair"
4"Aurora blinked, her bright blue"
5"She reached out, fingers brushing"
6"she muttered, wiping her hand"
7"The stain lingered, warm and"
8"Nyx's violet eyes glowed faintly"
9"They plucked a fruit, and"
10"Isolde tilted her head, pale"
11"They pressed on, the path"
12"Aurora caught snippets: promises of"
13"Her stomach growled despite herself,"
14"A low hum filled the"
15"Aurora paused, the scent overwhelming—sweet"
16"She felt a pull, an"
17"they whispered, voice like wind"
18"Isolde nodded, her ethereal form"
19"Aurora swallowed hard, her shoulder-length"
ratio0.86
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences57
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount11
matches
0"Nyx materialised beside her, their shadowy form coalescing from wisps of darkness that didn't belong in this amber-lit expanse."
1"Aurora blinked, her bright blue eyes adjusting to the warm glow that bathed everything in hues of honey and gold."
2"She reached out, fingers brushing a cluster; the fruit burst at her touch, spilling juice that smelled of fermented wine and something metallic, like blood mixe…"
3"They pressed on, the path winding through gardens where flowers bloomed in impossible shapes—petals unfolding into tiny, quivering mouths that whispered temptat…"
4"Golden apples shimmered with dew that sparkled like diamonds, while berries clustered in shades of midnight blue, pulsing with inner light."
5"Her quick mind raced, piecing together the oddities: the pulsing vines, the watchful fruits, the statues that seemed to breathe."
6"The path narrowed, leading them toward distant sounds of revelry: laughter that bordered on mania, the clink of goblets, and the sizzle of unseen grills."
7"Vines climbed the walls, bearing clusters of eyes that blinked lazily, observing their approach."
8"They fought deeper into the hall, Aurora's quick thinking guiding her strikes, Nyx dissolving and reforming to strike from shadows, Isolde weaving illusions tha…"
9"But as they neared, the air thickened, and a deeper rumble echoed. The Prince's presence stirred, or something worse. Vines burst from the floor, wrapping aroun…"
10"Aurora lunged forward, heart pounding, the rift's distortion warping the air around her. She felt the pull of realms colliding, the wonder of discovery twisting…"
13.89% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount2
matches
0"she said, voice steady despite the chill racing up her spine"
1"he grunted, voice thick with saliva"
20.97% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount4
fancyTags
0"she muttered (mutter)"
1"they whispered (whisper)"
2"The soul laughed (laugh)"
3"she shouted (shout)"
dialogueSentences31
tagDensity0.194
leniency0.387
rawRatio0.667
effectiveRatio0.258
72.8316%