Run: 2026-02-20-01KHY8Z2FC2A2YHPAXQCG9JR1H

Run Details

Duration:
40.8s
Cost:
$0.000360
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"Bloody hell," Aurora muttered, her breath misting in the cool air, shoving a stray strand of black hair behind her ear. The Heartstone Pendant warmed against her chest, a persistent thrum against her sternum. It pulsed faster now, disconcertingly so. Not the subtle reassurance she’d grown accustomed to. More like a frantic warning. She shouldn't have come. That niggling thought, unwelcome and persistent, settled in her gut. But the message… the desperation in Eva’s voice when she’d called… She'd come because Eva needed her. Always had. Always would. The standing stones loomed, ancient and silent. Their oak limbs were woven together, creating a dark canopy above. Wildflowers – an impossible riot of colour in the gloom – carpeted the clearing. They should have been dormant this time of year. That alone was enough to signal something was deeply wrong. The inside of The Fae Grove was always…off. But this was different. It pressed on her, a tangible weight. Aurora adjusted the delivery bag slung across her shoulder, the Golden Empress logo feeling jarringly out of place amidst the archaic grandeur. Yu-Fei would kill her if she didn’t deliver those dumplings to Silas before closing. But right now, the prospect of Cantonese cuisine felt incredibly distant. "Hello?" she called, her voice swallowed by the stillness. The pendant throbbed. Silence. But it wasn't the normal, peaceful silence of a secluded park. This was…expectant. Like the air itself was holding its breath. She took a tentative step deeper into the grove, the ground soft and yielding beneath her boots. Every rustle of leaves, every snap of a twig, felt amplified, unnatural. Her eyes darted around, straining to pierce the shadows, searching for…what? She wasn’t sure. Just *something*. “Eva?” she tried again, her voice tighter this time. “I’m here. Where are you?” No response. Only the incessant thrumming of the Heartstone. She walked further in, along a barely discernible path that seemed to twist and wind with a malicious intelligence. The scent of wildflowers intensified, cloying and sickly sweet, overlaid with something elsesomething metallic. Copper? Blood? Aurora stopped dead. Something moved. A flicker of shadow at the edge of her vision, just beyond the reach of the weak moonlight filtering through the trees. She held her breath, her heart hammering against her ribs. It was probably just a deer. Or a rabbit. Richmond Park had plenty of both. But the feeling...the certainty that it was something *else*... was undeniable. The air grew colder. A faint whisper brushed against her ear, too indistinct to decipher. It sounded like…"lost." Lost? What was lost? She spun around, scanning the trees. Nothing. Only the silent, watchful stones. Aurora forced herself to take another step. She needed to find Eva. She needed to leave this place. The longer she stayed, the worse it felt. The oppressive weight grew heavier, pressing down on her chest, stealing her breath. Another sound. This time closer. A rustling in the undergrowth, followed by a low, guttural growl. Not an animal sound. Not entirely. It was something…shifted, corrupted. She froze, her hand instinctively reaching for the worn ceramic lid of the delivery bag. Not much use as a weapon, but it was all she had. The growl came again, closer still. And then, a voice. Low and raspy, like dry leaves scraping across pavement. “Looking for someone?” Aurora’s blood ran cold. The voice didn’t come from anywhere specific. It seemed to emanate from the trees themselves, swirling around her, suffocating her. She didn't answer. Didn’t dare. A figure emerged from the shadows, coalescing from the gloom. Tall and gaunt, with eyes that glittered like chips of obsidian. Its face was obscured by the darkness, but she could feel its gaze fixed upon her, cold and hungry. It stepped into a sliver of moonlight. Its skin was pale and stretched taut over its bones, the colour of bleached linen. Long, skeletal fingers twitched at its sides. It smelled of damp earth and decay. “Don’t be afraid," the figure rasped, its voice a parody of kindness. “I am merely…a guide." Aurora’s mind screamed at her to run. To turn and flee back the way she’d come. But her legs felt rooted to the spot, heavy and unresponsive. "Eva?" she managed to choke out. The figure tilted its head, a slow, disconcerting movement. “Eva is… indisposed. She asked me to meet you.” “What does she want?” The figure smiled, a thin, unsettling expression that revealed teeth that were too long, too sharp. “She wants…a favour.” It took another step closer. “A small price to pay for friendship, wouldn't you say?" The Heartstone screamed, a high-pitched whine that reverberated through her bones. Aurora finally broke free from the paralysis. She whirled around, stumbling backwards, desperate to escape. The path she’d followed seemed to have vanished, swallowed by the encroaching shadows. “Stay away from me!” she yelled, gripping the delivery bag tightly. The figure chuckled, a dry, rattling sound. “Such hostility. I simply wish to assist you.” It raised a hand, and suddenly, the wildflowers erupted. Not in a beautiful display of colour, but in a chaotic surge, their vines twisting and coiling, reaching for her, ensnaring her ankles. Aurora cried out as she lost her balance, falling to her knees. The vines tightened, binding her legs, preventing her from moving. The figure drew closer, its obsidian eyes gleaming with an unnerving intensity. “You shouldn't have come here," it whispered, its breath cold against her ear. "This place…demands a payment." She struggled against the vines, her fingers scrabbling for purchase on the soft earth. The Heartstone pulsed, frantic and desperate. The figure bent down, its face now fully visible in the moonlight. It wasn't human. It was something ancient, something predatory, something utterly alien. Its eyes locked on hers, and Aurora saw, reflected in their depths, not just her own fear, but a terrifying, infinite darkness. "And Eva?" she choked out, her voice barely a whisper. The figure’s smile widened. “Eva is already here.”
created_at"2026-02-20T19:38:27.718Z" 2/20/2026, 7:38:27 PM
model"google/gemma-3-12b-it"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency727
moderation_latency(null)
generation_time40707
tokens_prompt4584
tokens_completion1643
native_tokens_prompt4435
native_tokens_completion1408
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00036044
router(null)
provider_responses
0
endpoint_id"eb06dc92-5a16-47ec-a776-6ef956457c47"
id"chatcmpl-RQftyHQQYHdDYhjjV9g3A3Gm"
is_byokfalse
latency52
model_permaslug"google/gemma-3-12b-it"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771616307-crdNQl5NqZngKvHFo98A"
upstream_id"chatcmpl-RQftyHQQYHdDYhjjV9g3A3Gm"
total_cost0.00036044
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount1
adverbTags
0"she tried again [again]"
dialogueSentences19
tagDensity0.579
leniency1
rawRatio0.091
effectiveRatio0.091
84.92% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount995
totalAiIsmAdverbs3
found
0
adverb"tightly"
count1
1
adverb"suddenly"
count1
2
adverb"utterly"
count1
highlights
0"tightly"
1"suddenly"
2"utterly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount995
totalAiIsms23
found
0
word"pulsed"
count2
1
word"loomed"
count1
2
word"gloom"
count2
3
word"tangible"
count1
4
word"weight"
count2
5
word"amidst"
count1
6
word"throbbed"
count1
7
word"silence"
count2
8
word"flicker"
count1
9
word"whisper"
count2
10
word"scanning"
count1
11
word"oppressive"
count1
12
word"could feel"
count1
13
word"reverberated"
count1
14
word"chaotic"
count1
15
word"gleaming"
count1
16
word"intensity"
count1
17
word"depths"
count1
highlights
0"pulsed"
1"loomed"
2"gloom"
3"tangible"
4"weight"
5"amidst"
6"throbbed"
7"silence"
8"flicker"
9"whisper"
10"scanning"
11"oppressive"
12"could feel"
13"reverberated"
14"chaotic"
15"gleaming"
16"intensity"
17"depths"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"blood ran cold"
count1
highlights
0"blood ran cold"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences114
matches(empty)
92.73% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences114
filterMatches(empty)
hedgeMatches
0"seemed to"
1"managed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences122
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords2
totalWords995
ratio0.002
matches
0"something"
1"else"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount921
uniqueNames12
maxNameDensity0.98
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Heartstone4
Pendant1
Eva3
Fae1
Grove1
Golden1
Empress1
Silas1
Cantonese1
Park1
Lost1
Aurora9
persons
0"Heartstone"
1"Pendant"
2"Eva"
3"Silas"
4"Aurora"
places
0"Fae"
1"Grove"
2"Park"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences76
glossingSentenceCount1
matches
0"path that seemed to twist and wind with a malicious intelligence"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords3.015
wordCount995
matches
0"Not much use as a weapon, but it was all she had"
1"Not in a beautiful display of colour, but in a chaotic surge, their vines twisting"
2"not just her own fear, but a terrifying, infinite darkness"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences122
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs42
mean23.69
std14.75
cv0.622
sampleLengths
053
135
270
347
412
522
645
714
89
935
1027
1136
1218
134
1412
1539
1626
1727
1819
193
2024
215
2240
2336
2416
2527
266
2718
284
2916
3018
3118
3221
3311
3447
3534
3617
3720
3824
3922
4010
418
96.03% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences114
matches
0"were woven"
1"was something…shifted"
2"was obscured"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs168
matches
0"was holding"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences1
totalSentences122
ratio0.008
matches
0"Wildflowers – an impossible riot of colour in the gloom – carpeted the clearing."
95.99% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount449
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.044543429844097995
lyAdverbCount9
lyAdverbRatio0.0200445434298441
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences122
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences122
mean8.16
std5.12
cv0.627
sampleLengths
021
113
26
38
45
54
610
73
88
96
102
112
127
1311
1414
159
1610
178
184
197
2022
2114
2211
239
243
251
2611
272
288
2917
3012
3111
323
332
349
355
362
377
3819
3914
401
411
423
432
4422
4510
466
473
486
499
59.84% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.39344262295081966
totalSentences122
uniqueOpeners48
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences98
matches
0"More like a frantic warning."
1"Only the incessant thrumming of"
2"Only the silent, watchful stones."
ratio0.031
73.06% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences98
matches
0"It pulsed faster now, disconcertingly"
1"She shouldn't have come."
2"She'd come because Eva needed"
3"Their oak limbs were woven"
4"They should have been dormant"
5"It pressed on her, a"
6"she called, her voice swallowed"
7"She took a tentative step"
8"Her eyes darted around, straining"
9"She wasn’t sure."
10"she tried again, her voice"
11"She walked further in, along"
12"She held her breath, her"
13"It was probably just a"
14"She spun around, scanning the"
15"She needed to find Eva."
16"She needed to leave this"
17"It was something…shifted, corrupted."
18"She froze, her hand instinctively"
19"It seemed to emanate from"
ratio0.367
67.14% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount77
totalSentences98
matches
0"Aurora muttered, her breath misting"
1"The Heartstone Pendant warmed against"
2"It pulsed faster now, disconcertingly"
3"She shouldn't have come."
4"That niggling thought, unwelcome and"
5"the desperation in Eva’s voice"
6"She'd come because Eva needed"
7"The standing stones loomed, ancient"
8"Their oak limbs were woven"
9"Wildflowers – an impossible riot"
10"They should have been dormant"
11"That alone was enough to"
12"The inside of The Fae"
13"It pressed on her, a"
14"Aurora adjusted the delivery bag"
15"Yu-Fei would kill her if"
16"she called, her voice swallowed"
17"The pendant throbbed."
18"She took a tentative step"
19"Every rustle of leaves, every"
ratio0.786
51.02% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences98
matches
0"To turn and flee back"
ratio0.01
46.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount5
matches
0"She walked further in, along a barely discernible path that seemed to twist and wind with a malicious intelligence."
1"The figure smiled, a thin, unsettling expression that revealed teeth that were too long, too sharp."
2"The Heartstone screamed, a high-pitched whine that reverberated through her bones."
3"Not in a beautiful display of colour, but in a chaotic surge, their vines twisting and coiling, reaching for her, ensnaring her ankles."
4"The vines tightened, binding her legs, preventing her from moving."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount4
matches
0"she tried again, her voice tighter this time"
1"the figure rasped, its voice a parody of kindness"
2"it whispered, its breath cold against her ear"
3"she choked, her voice barely a whisper"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount4
fancyTags
0"Aurora muttered (mutter)"
1"she yelled (yell)"
2"it whispered (whisper)"
3"she choked (choke)"
dialogueSentences19
tagDensity0.263
leniency0.526
rawRatio0.8
effectiveRatio0.421
78.9022%