Run: 2026-02-20-01KHY9CC5J4ZGYG3MH1ZT1JMTM

Run Details

Duration:
7.6s
Cost:
$0.001056
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone pulsed against her collarbone, a slow, insistent throb like a second heartbeat. Rory adjusted the silver chain beneath her jacket, fingers brushing the crimson gem’s faint warmth. She shouldn’t have come. The Fae Grove wasn’t supposed to be like this. Richmond Park at night was supposed to be quiet—rustling leaves, the distant hoot of an owl, the occasional crunch of a late-night jogger’s shoes. But here, in the heart of the grove where the standing stones loomed like silent sentinels, the air hummed with something electric. The wildflowers, usually vibrant and untamed, now seemed to *watch* her, their petals twitching in unison as if stirred by an unseen breath. Rory crouched behind the gnarled roots of an ancient oak, her breath shallow. The pendant’s glow had led her here, after all. But the grove’s usual eerie stillness had curdled into something thicker, something *alive*. She’d followed the whispers—Eva’s frantic texts, the way her friend’s voice had cracked when she’d said, *“They’re in the trees. They’re watching.”*—but the grove had never felt like this before. Never like a place that *remembered* her. A twig snapped. Rory froze. The sound hadn’t come from the direction of the stones. It had come from *behind* her. She turned slowly, her pulse hammering in her throat. The grove’s edges blurred at the periphery of her vision, the trees stretching unnaturally tall, their branches knotting together like fingers. The standing stones—supposedly just weathered oak—now gleamed with a wet, almost *veiny* sheen, as if sap had bled from their bark. “Hello?” Her voice sounded too loud in the sudden silence. No answer. Just the creak of the oak above her, a branch groaning as if testing its own weight. Rory’s fingers tightened around the pendant. The warmth had intensified, now radiating against her skin like a brand. She should leave. Now. But the grove didn’t want her to. A rustle. Not from the trees this time. From the *ground*. Rory’s breath hitched as the earth beneath her boots *shifted*. Not an earthquake—something deliberate. The soil rippled, tiny cracks spiderwebbing outward before sealing shut. Then, from the center of the disturbance, a shape emerged. Not a person. Not an animal. Something *between*. Its form was all wrong—too many joints, limbs bending at angles that made Rory’s stomach clench. Its skin wasn’t skin at all, but a shifting mass of bark and moss, peeling back in places to reveal something darker beneath. It tilted its head, and Rory’s blood turned to ice. No eyes. Just a smooth, featureless void where a face should be. “You’re not supposed to be here,” it said. Rory’s mouth went dry. The voice wasn’t a voice—it was the sound of leaves scraping stone, of roots twisting through damp earth. It came from everywhere and nowhere. “I—I didn’t mean to—” She swallowed. “I was looking for someone.” The thing tilted its head again. “Laila.” Rory’s breath caught. No one called her that. No one *knew* that name. “Who are you?” she demanded, her voice steadier than she felt. The bark-thing took a step forward. The ground trembled beneath its weight, not from its size, but from the sheer *wrongness* of it. “The grove remembers. The grove *hungers*.” Rory’s fingers fumbled for the pendant. The warmth was now a searing heat, burning through her jacket. “What do you want?” The thing stretched out a hand—not a hand, but a cluster of thorned vines, each tip glistening with something that wasn’t sap. “What we always want. What you *brought*.” The grove’s air thickened, pressing against her skin like wet fingers. Rory’s vision swam. The trees groaned in unison, their branches lowering like a ceiling about to collapse. She had to move. *Now.* Rory lunged for the nearest standing stone, her boots skidding on the damp earth. The pendant flared, its heat searing her collarbone. She gritted her teeth and *ran*, her breath coming in ragged gasps as the grove seemed to *breathe* behind her. The bark-thing’s laughter followed her—a sound like wind through dead leaves. She didn’t look back. Not until she was clear of the stones, not until the grove’s unnatural stillness had swallowed itself whole, not until the pendant’s warmth faded to a dull throb against her skin. Only then did she dare to glance over her shoulder. The trees stood silent. The flowers were still. And the standing stones? They were just stones again. But Rory knew. The grove was still watching.
created_at"2026-02-20T19:45:43.62Z" 2/20/2026, 7:45:43 PM
model"mistralai/ministral-14b-2512"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency306
moderation_latency(null)
generation_time7382
tokens_prompt4560
tokens_completion1227
native_tokens_prompt4211
native_tokens_completion1071
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0010564
router(null)
provider_responses
0
endpoint_id"0b53717b-9af5-4de3-80af-ebedd2adf981"
id"222f0cadd638446c92ac50b1600e097b"
is_byokfalse
latency306
model_permaslug"mistralai/ministral-14b-2512"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771616743-Skm9tiAC5mtdRPCDqMBm"
upstream_id"222f0cadd638446c92ac50b1600e097b"
total_cost0.0010564
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount1
adverbTags
0"Her voice sounded too [too]"
dialogueSentences10
tagDensity0.5
leniency1
rawRatio0.2
effectiveRatio0.2
93.35% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount752
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount752
totalAiIsms19
found
0
word"pulsed"
count1
1
word"throb"
count2
2
word"warmth"
count4
3
word"loomed"
count1
4
word"sentinels"
count1
5
word"electric"
count1
6
word"pulse"
count1
7
word"silence"
count1
8
word"weight"
count2
9
word"stomach"
count1
10
word"trembled"
count1
11
word"searing"
count2
12
word"glistening"
count1
highlights
0"pulsed"
1"throb"
2"warmth"
3"loomed"
4"sentinels"
5"electric"
6"pulse"
7"silence"
8"weight"
9"stomach"
10"trembled"
11"searing"
12"glistening"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences75
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences75
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences80
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans16
markdownWords21
totalWords740
ratio0.028
matches
0"watch"
1"alive"
2"“They’re in the trees. They’re watching.”"
3"remembered"
4"behind"
5"veiny"
6"ground"
7"shifted"
8"between"
9"knew"
10"wrongness"
11"hungers"
12"brought"
13"Now."
14"ran"
15"breathe"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
55.66% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount689
uniqueNames6
maxNameDensity1.89
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Heartstone1
Fae1
Grove1
Park1
Eva1
Rory13
persons
0"Eva"
1"Rory"
places
0"Fae"
1"Grove"
2"Park"
globalScore0.557
windowScore0.667
95.65% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences46
glossingSentenceCount1
matches
0"as if testing its own weight"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords2.703
wordCount740
matches
0"not from its size, but from the sheer *wrongness* of it"
1"not a hand, but a cluster of thorned vines, each tip glistening with somethi"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences80
matches
0"knew* that name"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean19.47
std18.05
cv0.927
sampleLengths
033
19
269
372
43
518
651
710
837
94
107
1111
1234
136
142
1549
1612
178
1828
1911
207
2113
2211
2329
2421
2529
2628
275
2842
2911
304
3131
3210
338
344
355
363
375
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences75
matches
0"was supposed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs110
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences8
totalSentences80
ratio0.1
matches
0"Richmond Park at night was supposed to be quiet—rustling leaves, the distant hoot of an owl, the occasional crunch of a late-night jogger’s shoes."
1"She’d followed the whispers—Eva’s frantic texts, the way her friend’s voice had cracked when she’d said, *“They’re in the trees. They’re watching.”*—but the grove had never felt like this before."
2"The standing stones—supposedly just weathered oak—now gleamed with a wet, almost *veiny* sheen, as if sap had bled from their bark."
3"Not an earthquake—something deliberate."
4"Its form was all wrong—too many joints, limbs bending at angles that made Rory’s stomach clench."
5"The voice wasn’t a voice—it was the sound of leaves scraping stone, of roots twisting through damp earth."
6"The thing stretched out a hand—not a hand, but a cluster of thorned vines, each tip glistening with something that wasn’t sap."
7"The bark-thing’s laughter followed her—a sound like wind through dead leaves."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount186
adjectiveStacks0
stackExamples(empty)
adverbCount4
adverbRatio0.021505376344086023
lyAdverbCount1
lyAdverbRatio0.005376344086021506
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences80
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences80
mean9.25
std6.93
cv0.749
sampleLengths
014
115
24
39
424
522
623
713
89
913
1030
117
123
132
1410
156
169
1721
1821
1910
202
2117
226
2312
243
251
267
272
286
293
3010
314
3210
3310
343
353
362
3716
3823
3910
402
4110
428
434
4418
456
466
475
486
491
42.08% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.3125
totalSentences80
uniqueOpeners25
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences66
matches
0"Just the creak of the"
1"Then, from the center of"
2"Just a smooth, featureless void"
3"Only then did she dare"
ratio0.061
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences66
matches
0"She shouldn’t have come."
1"She’d followed the whispers—Eva’s frantic"
2"It had come from *behind*"
3"She turned slowly, her pulse"
4"Her voice sounded too loud"
5"She should leave."
6"Its form was all wrong—too"
7"Its skin wasn’t skin at"
8"It tilted its head, and"
9"It came from everywhere and"
10"she demanded, her voice steadier"
11"She had to move."
12"She gritted her teeth and"
13"She didn’t look back."
14"They were just stones again."
ratio0.227
96.36% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount48
totalSentences66
matches
0"The Heartstone pulsed against her"
1"Rory adjusted the silver chain"
2"She shouldn’t have come."
3"The Fae Grove wasn’t supposed"
4"Richmond Park at night was"
5"The wildflowers, usually vibrant and"
6"Rory crouched behind the gnarled"
7"The pendant’s glow had led"
8"She’d followed the whispers—Eva’s frantic"
9"A twig snapped."
10"The sound hadn’t come from"
11"It had come from *behind*"
12"She turned slowly, her pulse"
13"The grove’s edges blurred at"
14"The standing stones—supposedly just weathered"
15"Her voice sounded too loud"
16"Rory’s fingers tightened around the"
17"The warmth had intensified, now"
18"She should leave."
19"Rory’s breath hitched as the"
ratio0.727
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences66
matches(empty)
ratio0
23.81% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences30
technicalSentenceCount5
matches
0"The wildflowers, usually vibrant and untamed, now seemed to *watch* her, their petals twitching in unison as if stirred by an unseen breath."
1"The standing stones—supposedly just weathered oak—now gleamed with a wet, almost *veiny* sheen, as if sap had bled from their bark."
2"Just the creak of the oak above her, a branch groaning as if testing its own weight."
3"Its form was all wrong—too many joints, limbs bending at angles that made Rory’s stomach clench."
4"The thing stretched out a hand—not a hand, but a cluster of thorned vines, each tip glistening with something that wasn’t sap."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"she demanded, her voice steadier than she felt"
50.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she demanded (demand)"
dialogueSentences10
tagDensity0.2
leniency0.4
rawRatio0.5
effectiveRatio0.2
72.7307%