Run: 2026-02-20-01KHY9GPJHYQA1ABNM5FYATMD0

Run Details

Model:
Grok 4
Duration:
1m 25s
Cost:
$0.036397
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora pushed through the ring of ancient oak standing stones, the Heartstone Pendant already warm against her collarbone. She paused, fingers brushing the gem's deep crimson surface. It pulsed once, steady as a heartbeat, then twice more in quick succession. Not the erratic throb it had given near that alleyway in Camden last week, but insistent all the same. She had come to Richmond Park after the pendant's glow woke her from a dead sleep, pulling her from the flat above Silas' bar like a lodestone. Eva's old stories about Fae-touched spots in London had mentioned this grove, hidden in the park's depths, a place where time slipped gears. Rory needed answers, not more questions, but the pendant had led her here. If it signalled a portal, she would face it. Better than waiting for whatever hunted her to catch up. The clearing unfolded around her, wildflowers brushing her ankles in unnatural profusion. She knelt beside a cluster of blooming foxgloves, their purple bells nodding despite the season. No wind stirred them. She reached out, and one stem quivered as if drawing breath. A faint rustle came from the underbrush to her left. Rory froze, head tilting. Leaves, perhaps. Or a fox scavenging. She waited, but the sound dissolved into silence. The pendant pulsed again, warmer now. She stood and moved deeper into the grove, boots sinking into moss that felt too yielding, like flesh under pressure. The standing stones loomed at the periphery, their bark-rough surfaces etched with patterns that might have been runes or mere weathering. Eva had called this Isolde's Grove, a pocket realm where Fae influence bled through. Rory had laughed it off once, but the pendant's heat suggested otherwise. Another rustle, this time from behind. She spun, eyes scanning the shadows between stones. Nothing. Her scar on the left wrist itched, a phantom reminder of that childhood fall from the oak tree back in Cardiff. She rubbed it absently, pressing forward. The air thickened as she reached the grove's heart, where a shallow depression formed a natural basin. Water pooled there, still as glass, reflecting nothing but darkness. Rory crouched, dipping a finger into the liquid. It clung, viscous, and when she pulled back, ripples spread outward in perfect rings. Too perfect. The pendant thrummed against her skin, insistent. She straightened, wiping her hand on her jeans. That was when the first whisper reached her. Low, indistinct, like wind through dry branches. Rory held her breath, straining to listen. It came again, from the right this time, a sibilant murmur that almost formed words. Not English. Not Welsh, either, though her mother's lessons echoed in her mind. Something older. "Show yourself," she muttered, voice steady despite the chill tracing her spine. No answer, but the whispers multiplied, overlapping now from different directions. She turned in a slow circle, the wildflowers brushing her legs with more force, as if grasping. Movement flickered at the edge of her vision—a shadow darting between two standing stones. Rory whipped her head around, but the space stood empty. Just branches swaying, she told herself. Except no branches hung that low. The pendant burned hotter, its glow seeping through her shirt, casting a faint crimson light on the moss. She backed toward the basin, eyes darting. The whispers grew, weaving into a chorus that tugged at memories: Evan's cruel laugh during their last fight, the way he'd gripped her wrist until it bruised. But these voices carried no malice she could name, only an alien hunger. One whisper detached, clearer now, repeating a phrase that sounded like "Malphora." Her alias? No, something else. The pendant had come with a note using that name, but she'd ignored it. A twig snapped nearby, deliberate. Rory's heart quickened. Not alone. She scanned the underbrush, spotting a shape that resolved into nothing more than twisted roots. But as she looked away, it shifted again—subtle, like a figure melting into the gloom. She needed to leave, but the pendant's pull anchored her. If this was a portal to Hel or whatever realm Dymas hailed from, abandoning it meant letting the unknown close in elsewhere. In London, in her flat, in the restaurant where Yu-Fei trusted her with deliveries. No. She would confront it. The whispers swelled, and now shapes moved openly at the periphery—slender forms that vanished when she focused. One brushed past a foxglove, sending petals scattering without sound. Rory's breath came shallow. The air pressed heavier, time stretching as if the grove toyed with her perception. How long had she been here? Minutes? Hours? She reached for the pendant, intending to yank it off, but her fingers hesitated. It pulsed in rhythm with the whispers, syncing to some unseen pulse. A shadow detached from a standing stone, elongated and fluid, sliding across the moss toward her. Not a trick of light. Real. Rory stepped back, boot splashing into the basin's edge. The water stirred, rings expanding with unnatural speed. From the depths, something gazed up—not her reflection, but eyes that gleamed with inner light. The whispers crescendoed, forming words she almost understood: "Come closer, Malphora. Bind the heart." No. She wrenched her gaze away, but the shadows closed in, multiple now, circling the basin. One extended a tendril, brushing her ankle. Cold seeped through her boot, numbing her toes. She kicked free, stumbling onto drier ground. The wildflowers writhed, stems twisting like seeking fingers. Panic edged in, but Rory forced it down. Cool-headed, that's what Eva always said. Think. The standing stones marked the boundary. If she reached them, she could escape the grove's grip. She bolted toward the nearest one, whispers pursuing like a swarm. Halfway there, a shadow solidified ahead, blocking her path. Tall, humanoid, but with limbs that bent wrong, joints cracking audibly. It didn't attack, just stood, head tilting as if curious. The whispers emanated from it, a voice without mouth. "Stay back," Rory warned, voice low. It ignored her, stepping closer. She dodged left, toward another stone, but the ground softened beneath her, moss sucking at her boots like quicksand. She pulled free with effort, heart pounding. More shapes emerged from the underbrush, their forms shimmering as if woven from mist and shadow. They didn't rush; they herded, driving her back toward the basin. The pendant scorched now, its glow illuminating their indistinct faces—eyes like polished obsidian, mouths stretched in silent calls. Rory's mind raced. The pendant connected her to this. Remove it? Destroy it? But it had saved her once, pulsing a warning before Evan's mates cornered her in that pub. No time for doubt. She sprinted for a gap between stones, whispers turning to a howl in her ears. Something grazed her shoulder, insubstantial yet freezing. She shrugged it off, but another tendril wrapped her wrist—the scarred one—pulling with gentle insistence. Strength drained from her arm, numbness spreading. The basin loomed behind her, water churning now, eyes multiplying in its depths. She twisted free, scar burning as if reopened. The shadows pressed closer, their forms gaining definition: elongated fingers, skin like bark and mist. One reached for the pendant, whispers coalescing into a demand: "Yield the heart. Enter the grove eternal." Rory grabbed a loose stone from the ground, hurling it at the nearest shape. It passed through, dispersing mist momentarily, but the figure reformed, closer now. She backed away, the basin's edge crumbling under her heel. Water lapped hungrily. Time distorted further; her movements slowed, as if wading through treacle. The whispers infiltrated her thoughts, promising secrets, power, an end to running. Malphora, they called her. Not her name. Not her fate. A final shadow lunged, tendrils wrapping her torso, cold invading her chest. The pendant flared brilliant crimson, and the basin erupted, water rising in a column toward her. Eyes fixed on her, unblinking, as the grove's true inhabitants revealed themselves.
created_at"2026-02-20T19:48:05.348Z" 2/20/2026, 7:48:05 PM
model"x-ai/grok-4-07-09" 4/7/2009, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency16322
moderation_latency(null)
generation_time85049
tokens_prompt4560
tokens_completion2076
native_tokens_prompt4666
native_tokens_completion2193
native_tokens_completion_images0
native_tokens_reasoning486
native_tokens_cached4665
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.03639675
router(null)
provider_responses
0
endpoint_id"d40bef9d-6936-4c57-9749-bf7399de4a77"
id"eee1bae1-cc7c-7f76-5852-76a7f0a9229a"
is_byokfalse
latency120
model_permaslug"x-ai/grok-4-07-09" 4/7/2009, 12:00:00 AM
provider_name"xAI"
status200
api_type"completions"
id"gen-1771616885-mGNCzx0BUsxT1Fzt8RnS"
upstream_id"eee1bae1-cc7c-7f76-5852-76a7f0a9229a"
total_cost0.03639675
cache_discount0.01049625
upstream_inference_cost0
provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences5
tagDensity1
leniency1
rawRatio0
effectiveRatio0
96.20% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1317
totalAiIsmAdverbs1
found
0
adverb"hungrily"
count1
highlights
0"hungrily"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1317
totalAiIsms30
found
0
word"pulsed"
count3
1
word"throb"
count1
2
word"depths"
count3
3
word"quivered"
count1
4
word"silence"
count1
5
word"loomed"
count2
6
word"etched"
count1
7
word"scanning"
count1
8
word"reminder"
count1
9
word"perfect"
count2
10
word"whisper"
count2
11
word"echoed"
count1
12
word"chill"
count1
13
word"tracing"
count1
14
word"flickered"
count1
15
word"quickened"
count1
16
word"scanned"
count1
17
word"resolved"
count1
18
word"gloom"
count1
19
word"pulse"
count1
20
word"pounding"
count1
21
word"raced"
count1
22
word"churning"
count1
highlights
0"pulsed"
1"throb"
2"depths"
3"quivered"
4"silence"
5"loomed"
6"etched"
7"scanning"
8"reminder"
9"perfect"
10"whisper"
11"echoed"
12"chill"
13"tracing"
14"flickered"
15"quickened"
16"scanned"
17"resolved"
18"gloom"
19"pulse"
20"pounding"
21"raced"
22"churning"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences131
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences131
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences131
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1306
ratio0
matches(empty)
79.55% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions2
matches
0"Just branches swaying, she told herself."
1"Malphora, they called her."
99.34% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount1283
uniqueNames20
maxNameDensity1.01
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Heartstone1
Pendant1
Camden1
Richmond1
Park1
Eva3
Fae-touched1
London2
Isolde1
Grove1
Fae2
Cardiff1
English1
Welsh1
Evan2
Hel1
Dymas1
Yu-Fei1
Rory13
One4
persons
0"Pendant"
1"Eva"
2"Isolde"
3"Grove"
4"Evan"
5"Dymas"
6"Yu-Fei"
7"Rory"
8"One"
places
0"Camden"
1"Richmond"
2"Park"
3"London"
4"Cardiff"
5"Hel"
globalScore0.993
windowScore1
50.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences100
glossingSentenceCount4
matches
0"as if drawing breath"
1"as if grasping"
2"sounded like Her alias"
3"as if wading through treacle"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.297
wordCount1306
matches
0"Not the erratic throb it had given near that alleyway in Camden last week, but insistent all the same"
1"not more questions, but the pendant had led her here"
2"not her reflection, but eyes"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences131
matches
0"using that name"
28.77% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs27
mean48.37
std12.13
cv0.251
sampleLengths
059
182
242
334
467
542
658
760
840
954
1078
1140
1251
1353
1448
1546
1646
1742
1839
1937
2045
2149
2242
2340
2439
2533
2640
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences131
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs254
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount2
flaggedSentences8
totalSentences131
ratio0.061
matches
0"Movement flickered at the edge of her vision—a shadow darting between two standing stones."
1"But as she looked away, it shifted again—subtle, like a figure melting into the gloom."
2"The whispers swelled, and now shapes moved openly at the periphery—slender forms that vanished when she focused."
3"From the depths, something gazed up—not her reflection, but eyes that gleamed with inner light."
4"They didn't rush; they herded, driving her back toward the basin."
5"The pendant scorched now, its glow illuminating their indistinct faces—eyes like polished obsidian, mouths stretched in silent calls."
6"She shrugged it off, but another tendril wrapped her wrist—the scarred one—pulling with gentle insistence."
7"Time distorted further; her movements slowed, as if wading through treacle."
76.67% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount90
adjectiveStacks0
stackExamples(empty)
adverbCount6
adverbRatio0.06666666666666667
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences131
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences131
mean9.97
std5.74
cv0.576
sampleLengths
018
19
213
319
427
523
613
79
810
912
1015
114
1211
1310
144
152
164
178
186
1920
2021
2114
2212
236
248
251
2621
276
2817
2910
308
3114
322
337
348
358
367
377
3815
392
4011
412
4212
4311
4417
4514
4610
476
486
4918
58.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.366412213740458
totalSentences131
uniqueOpeners48
28.49% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences117
matches
0"Just branches swaying, she told"
ratio0.009
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount34
totalSentences117
matches
0"She paused, fingers brushing the"
1"It pulsed once, steady as"
2"She had come to Richmond"
3"She knelt beside a cluster"
4"She reached out, and one"
5"She waited, but the sound"
6"She stood and moved deeper"
7"She spun, eyes scanning the"
8"Her scar on the left"
9"She rubbed it absently, pressing"
10"It clung, viscous, and when"
11"She straightened, wiping her hand"
12"It came again, from the"
13"she muttered, voice steady despite"
14"She turned in a slow"
15"She backed toward the basin,"
16"She scanned the underbrush, spotting"
17"She needed to leave, but"
18"She would confront it."
19"She reached for the pendant,"
ratio0.291
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount84
totalSentences117
matches
0"Aurora pushed through the ring"
1"She paused, fingers brushing the"
2"It pulsed once, steady as"
3"She had come to Richmond"
4"Eva's old stories about Fae-touched"
5"Rory needed answers, not more"
6"The clearing unfolded around her,"
7"She knelt beside a cluster"
8"She reached out, and one"
9"A faint rustle came from"
10"Rory froze, head tilting."
11"She waited, but the sound"
12"The pendant pulsed again, warmer"
13"She stood and moved deeper"
14"The standing stones loomed at"
15"Eva had called this Isolde's"
16"Rory had laughed it off"
17"Another rustle, this time from"
18"She spun, eyes scanning the"
19"Her scar on the left"
ratio0.718
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences117
matches
0"If it signalled a portal,"
1"If this was a portal"
2"If she reached them, she"
ratio0.026
39.17% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences62
technicalSentenceCount9
matches
0"She stood and moved deeper into the grove, boots sinking into moss that felt too yielding, like flesh under pressure."
1"The standing stones loomed at the periphery, their bark-rough surfaces etched with patterns that might have been runes or mere weathering."
2"She turned in a slow circle, the wildflowers brushing her legs with more force, as if grasping."
3"The pendant burned hotter, its glow seeping through her shirt, casting a faint crimson light on the moss."
4"The whispers grew, weaving into a chorus that tugged at memories: Evan's cruel laugh during their last fight, the way he'd gripped her wrist until it bruised."
5"The air pressed heavier, time stretching as if the grove toyed with her perception."
6"More shapes emerged from the underbrush, their forms shimmering as if woven from mist and shadow."
7"The basin loomed behind her, water churning now, eyes multiplying in its depths."
8"The whispers infiltrated her thoughts, promising secrets, power, an end to running."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount2
matches
0"she muttered, voice steady despite the chill tracing her spine"
1"Rory warned, voice low"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"she muttered (mutter)"
1"Rory warned (warn)"
dialogueSentences5
tagDensity0.4
leniency0.8
rawRatio1
effectiveRatio0.8
71.8988%