Run: 2026-02-20-01KHY9VS1V27QZYGF91YDQ3BSJ

Run Details

Duration:
5.1s
Cost:
$0.000412
Provider:
Mistral

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air smelled of damp earth and something sweeter—like honeyed wine left too long in the sun. Aurora Carter stepped forward, her boots sinking into moss that clung to the roots of trees with bark like cracked porcelain. The pendant at her throat pulsed faintly, warm against her skin. Beside her, Nyx moved like a shadow given form, their silhouette stretching and contracting as if testing the limits of their own existence. The Grove wasn’t just a place—it was a wound in the world, breathing. Isolde’s voice slithered through the air, though her body remained still beneath the gnarled oak. *"You seek the truth, but truth is a knife with two edges. Cut too deep, and you bleed into the other side."* Rory ignored the riddle, her fingers brushing the silver chain of the pendant. The moment her palm grazed the crimson gem, the world *shifted*. The trees around them leaned in, their leaves whispering. The air thickened, pressing against her skin like a second layer of clothing. Ahead, the standing stones loomed—ancient sentinels carved with symbols that made her stomach twist. Some looked like faces. Others like warnings. She didn’t recognise them, but her bones remembered the shape of them. Nyx’s voice was a breath against her ear. *"This is not a place for the living."* Rory didn’t answer. She was too busy watching the ground. The moss here wasn’t just green. It pulsed. Slowly, like a heartbeat. And beneath it, the earth *moved*. Not like soil settling. Like something alive, writhing just beneath the surface. Isolde’s silver hair shimmered, catching the light that wasn’t quite sunlight. *"The Grove does not sleep. It watches."* A rustle. Not from the trees. From *between* them. Rory’s hand flew to the Fae-forged blade at her belt. The metal was cold, a constant reminder of what she carried. The dagger hummed faintly, as if sensing the same unease coiling in her gut. Nyx stepped forward, their form flickering like a candle in the wind. *"We should go."* *"Not yet,"* Isolde murmured. *"The first step is the hardest."* The ground beneath Rory’s feet *gave*. Not under her weight—under the weight of something else. A root, thick as her thigh, split the earth with a wet *squelch*. It coiled upward, twisting toward the sky like a serpent waking from a long sleep. Rory’s breath hitched. The root wasn’t just wood. It was *vein*, pulsing with a dark, rhythmic light. And at its tip— A face. Not human. Not fae. Something older. Its mouth opened, though there were no lips, and it *spoke* in a language that slithered into her mind, raw and hungry. *"You are not meant to be here."* Rory stumbled back, her boot catching on a root. She barely kept herself upright. The pendant burned against her chest, the warmth now a sear. Nyx moved before she could react, their shadow stretching to envelop the root. The thing recoiled, hissing, and the earth sealed shut with a wet *thud*. Silence. Then— A laugh. Not from Isolde. Not from Nyx. From *everywhere and nowhere*. The trees bent toward them, their branches weaving into a canopy so dense the sunlight above was swallowed whole. The air thickened, pressing in like a living thing. Rory’s lungs burned. She could *feel* the Grove breathing around her, waiting. Isolde’s voice cut through the tension, dry as autumn leaves. *"The first vision is never the one you expect."* A gust of wind howled through the clearing—not from the sky, but from *between* the trees. The leaves parted for a moment, revealing something beyond. A path. Not a road. Not a trail. A *way*—twisting and turning like a living thing, lined with flowers that bloomed upside-down, their petals dripping something dark and sticky. The scent hit Rory first—rot and something sweet, like spoiled fruit left in the sun. Nyx’s voice was a whisper in her mind. *"That’s not a path. That’s an invitation."* Rory swallowed. The pendant pulsed again, harder this time. The world tilted. Isolde’s fingers brushed her wrist, her touch cool as winter air. *"The Grove does not give gifts. It takes."* The first step was hers to take.
created_at"2026-02-20T19:54:08.325Z" 2/20/2026, 7:54:08 PM
model"mistralai/ministral-8b-2512"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency230
moderation_latency(null)
generation_time4611
tokens_prompt1816
tokens_completion1093
native_tokens_prompt1783
native_tokens_completion967
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached256
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0004125
router(null)
provider_responses
0
endpoint_id"c85d26e1-1e0c-449b-9775-2afce7ae510b"
id"293f6f50ccf1481fa984dcb2f06f1505"
is_byokfalse
latency230
model_permaslug"mistralai/ministral-8b-2512"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771617248-LxyvPNRA3MYARnouorPi"
upstream_id"293f6f50ccf1481fa984dcb2f06f1505"
total_cost0.0004125
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.1
leniency0.2
rawRatio0
effectiveRatio0
92.84% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount698
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount698
totalAiIsms16
found
0
word"porcelain"
count1
1
word"pulsed"
count3
2
word"loomed"
count1
3
word"sentinels"
count1
4
word"stomach"
count1
5
word"shimmered"
count1
6
word"reminder"
count1
7
word"weight"
count2
8
word"rhythmic"
count1
9
word"warmth"
count1
10
word"silence"
count1
11
word"tension"
count1
12
word"whisper"
count1
highlights
0"porcelain"
1"pulsed"
2"loomed"
3"sentinels"
4"stomach"
5"shimmered"
6"reminder"
7"weight"
8"rhythmic"
9"warmth"
10"silence"
11"tension"
12"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences74
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences74
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences83
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
0.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans22
markdownWords93
totalWords691
ratio0.135
matches
0"\"You seek the truth, but truth is a knife with two edges. Cut too deep, and you bleed into the other side.\""
1"shifted"
2"\"This is not a place for the living.\""
3"moved"
4"\"The Grove does not sleep. It watches.\""
5"between"
6"\"We should go.\""
7"\"Not yet,\""
8"\"The first step is the hardest.\""
9"gave"
10"squelch"
11"vein"
12"spoke"
13"\"You are not meant to be here.\""
14"thud"
15"everywhere and nowhere"
16"feel"
17"\"The first vision is never the one you expect.\""
18"between"
19"way"
20"\"That’s not a path. That’s an invitation.\""
21"\"The Grove does not give gifts. It takes.\""
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
76.47% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount612
uniqueNames6
maxNameDensity1.47
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Carter1
Nyx6
Grove2
Fae-forged1
Rory9
Isolde6
persons
0"Carter"
1"Nyx"
2"Rory"
3"Isolde"
places
0"Fae-forged"
globalScore0.765
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences44
glossingSentenceCount3
matches
0"as if testing the limits of their own existence"
1"quite sunlight"
2"as if sensing the same unease coiling in her gut"
55.28% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.447
wordCount691
matches
0"not from the sky, but from *between* the trees"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences83
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean20.94
std14.23
cv0.679
sampleLengths
049
136
237
346
433
516
610
730
818
99
1035
1115
1210
1343
1421
152
1628
177
1825
1926
201
211
222
2310
2440
2519
2625
272
2842
2915
3012
3119
327
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences74
matches
0"was swallowed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs101
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences9
totalSentences83
ratio0.108
matches
0"The air smelled of damp earth and something sweeter—like honeyed wine left too long in the sun."
1"The Grove wasn’t just a place—it was a wound in the world, breathing."
2"Ahead, the standing stones loomed—ancient sentinels carved with symbols that made her stomach twist."
3"Not under her weight—under the weight of something else."
4"And at its tip—"
5"Then—"
6"A gust of wind howled through the clearing—not from the sky, but from *between* the trees."
7"A *way*—twisting and turning like a living thing, lined with flowers that bloomed upside-down, their petals dripping something dark and sticky."
8"The scent hit Rory first—rot and something sweet, like spoiled fruit left in the sun."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount619
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.03877221324717286
lyAdverbCount4
lyAdverbRatio0.006462035541195477
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences83
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences83
mean8.33
std5.52
cv0.663
sampleLengths
017
121
211
323
413
515
622
713
811
99
1013
1114
124
133
1412
158
168
173
187
196
202
214
226
234
248
2511
267
272
284
293
3010
3111
3214
3312
343
354
366
376
389
3913
4015
413
425
439
444
452
462
472
482
4922
38.15% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.30120481927710846
totalSentences83
uniqueOpeners25
53.76% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences62
matches
0"Slowly, like a heartbeat."
ratio0.016
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount7
totalSentences62
matches
0"She didn’t recognise them, but"
1"She was too busy watching"
2"It coiled upward, twisting toward"
3"It was *vein*, pulsing with"
4"Its mouth opened, though there"
5"She barely kept herself upright."
6"She could *feel* the Grove"
ratio0.113
80.97% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount47
totalSentences62
matches
0"The air smelled of damp"
1"Aurora Carter stepped forward, her"
2"The pendant at her throat"
3"The Grove wasn’t just a"
4"Isolde’s voice slithered through the"
5"Rory ignored the riddle, her"
6"The moment her palm grazed"
7"The trees around them leaned"
8"The air thickened, pressing against"
9"Some looked like faces."
10"Others like warnings."
11"She didn’t recognise them, but"
12"Nyx’s voice was a breath"
13"Rory didn’t answer."
14"She was too busy watching"
15"The moss here wasn’t just"
16"Isolde’s silver hair shimmered, catching"
17"Rory’s hand flew to the"
18"The metal was cold, a"
19"The dagger hummed faintly, as"
ratio0.758
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences62
matches(empty)
ratio0
44.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences29
technicalSentenceCount4
matches
0"Aurora Carter stepped forward, her boots sinking into moss that clung to the roots of trees with bark like cracked porcelain."
1"Beside her, Nyx moved like a shadow given form, their silhouette stretching and contracting as if testing the limits of their own existence."
2"Ahead, the standing stones loomed—ancient sentinels carved with symbols that made her stomach twist."
3"A *way*—twisting and turning like a living thing, lined with flowers that bloomed upside-down, their petals dripping something dark and sticky."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
50.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"Isolde murmured (murmur)"
dialogueSentences10
tagDensity0.1
leniency0.2
rawRatio1
effectiveRatio0.2
73.0603%