Run: 2026-02-20-01KHY9ZCC3FAN68J2QGJXC0TBP

Run Details

Model:
Grok 4
Duration:
1m 27s
Cost:
$0.043833
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora pushed through the final tangle of brambles, the thorns snagging her jacket like insistent fingers. She froze, heart pounding from the trek, as the air shifted—thicker, sweeter, carrying a faint hum that vibrated in her chest. The pendant at her neck warmed against her skin, its crimson glow pulsing once, then steadying. She had followed that pull all the way from her flat, through the winding paths of Richmond Park, compelled by the artifact's insistent tug. Answers, she hoped. About the stranger who had slipped it into her delivery bag at the Golden Empress, about the nightmares that had plagued her since—visions of shadowed realms and whispering voices. The grove's reputation lingered in old Welsh tales her mother had shared, a place where the veil thinned, where lost things resurfaced. Rory needed that now, more than ever, after Evan's latest threat scrawled on her doorstep. She clutched the pendant, willing it to guide her further. Wildflowers brushed her ankles as she stepped deeper into the clearing, their petals unfurling in unnatural silence. No wind stirred them, yet they nodded as if in greeting. The ancient oak standing stones loomed at the edges, their bark twisted into shapes that suggested faces, watchful and worn. She circled one, tracing the rough grooves with her fingers. Cold seeped through her gloves, but the stone felt alive, thrumming faintly under her touch. A twig snapped somewhere behind her. Rory spun, scanning the undergrowth. Nothing. Just the park's usual nocturnal rustle, she told herself. Foxes, deer, the odd badger. But the sound had carried an odd cadence, deliberate, like a footfall testing weight. She waited, breath held, ears straining. Silence pressed back, heavy and absolute. She moved on, weaving between the stones towards the centre of the grove. The ground dipped into a shallow basin, carpeted with those eternal blooms—violets, bluebells, things that shouldn't thrive in autumn chill. Her boots sank slightly into the moss, each step muffled as if the earth absorbed sound. The pendant warmed again, hotter this time, and she glanced down. Its inner glow intensified, casting faint red shadows on her hands. Another snap, closer now, from the left. Rory's head jerked up. A shadow flitted at the corner of her vision, gone before she could focus. Not a bird, too low and fluid for that. She squinted into the dimness, the grove's boundaries blurring where trees knit together like woven fingers. Her scar on her left wrist itched, a phantom reminder of that childhood fall, the one that had left her wary of hidden dangers. "Get a grip, Rory," she muttered, voice swallowed by the air. Talking aloud steadied her, a habit from long delivery shifts through London's emptier streets. She pulled out her phone, thumbing the torch on. The beam cut through the gloom, illuminating clusters of flowers that seemed to lean towards the light. She swept it around, revealing nothing but more stones and foliage. Yet the warmth in her chest persisted, the pendant now almost hot enough to burn. She knelt in the basin's centre, setting her rucksack down. Inside, she had packed notes from her mother's old books—scraps of folklore about Fae groves, portals, heartstones that bound realms. The pendant matched the descriptions too perfectly: crimson gem on silver chain, pulsing near thresholds. If this place was a doorway, perhaps she could coax it open, find clarity amid the chaos of her life. Evan’s face flashed in her mind, his possessive grin, the way he had cornered her in Cardiff. No more running blind. As she arranged the notes in a rough circle, a low rustle emerged from the right, like leaves dragging over stone. Not wind—there was none. Rory's torch swung towards it, catching a brief glint, like eyes reflecting back. She blinked, and it vanished. Her pulse quickened. Animals didn't move like that, didn't tease the edges of sight. She stood, torch steady in one hand, the other hovering near her pocket knife. The grove felt smaller now, the standing stones inching closer in her periphery. Another sound: a whisper, faint and indistinct, like silk tearing. It came from behind a nearby oak, curling through the air. Rory edged towards it, each step deliberate, her cool head warring with the instinct to bolt. The whisper grew, resolving into fragments—words? Not English, not Welsh, something melodic yet jagged, like a song sung through broken glass. She reached the stone, pressing her back against it for cover. The bark pulsed under her palms, warm now, as if blood flowed beneath. Peering around, she saw only shadows dancing where her torch didn't reach. Then movement again, at the grove's edge. A shape detached from the undergrowth, slender and elongated, slipping between two stones before melting away. Rory's breath caught. Not human. Too graceful, too silent. The pendant scorched her skin, forcing her to yank it free, holding it aloft. Its glow bathed the clearing in crimson, revealing outlines that hadn't been there before—veins of light threading through the ground, pulsing in time with her heartbeat. The whispers multiplied, coming from all sides now, overlapping in a chorus that tugged at her mind. She clapped hands over her ears, but the sounds burrowed deeper, insistent. One voice rose above the rest, clearer, calling a name—not hers, but close: Malphora. It echoed in her bones, familiar from dreams she couldn't shake. She backed towards the centre, torch sweeping wildly. Shapes flickered at the limits of the beam—multiple now, circling the standing stones like predators herding prey. They didn't approach, not yet, but their presence pressed inward, the air thickening until each breath felt laboured. The flowers at her feet twisted, stems coiling around her boots as if to anchor her. Panic flickered, but Rory shoved it down, mind racing for options. Time moved differently here, the old tales warned—an hour inside could stretch or shrink outside. How long had she been in the grove? Minutes? Hours? The whispers grew bolder, weaving names and promises: Aurora, Laila, Carter. Aliases she had used, secrets she buried deep. A figure emerged fully into the crimson glow, just for a heartbeat—tall, ethereal, with skin like polished bark and eyes that gleamed with inner fire. It tilted its head, regarding her, then dissolved into mist. Not alone. Definitely not alone. Rory bolted for the grove's boundary, but the brambles had thickened, thorns sharper, drawing blood as she pushed through. Behind her, the whispers turned to laughter, light and cruel, closing in. The pendant blazed in her fist, its heat a warning or a beacon—she couldn't tell which. She broke into a sprint, the ground tilting unnaturally beneath her. Shapes matched her pace, flitting alongside, their forms resolving into limbs and faces that mimicked hers—distorted reflections with bright blue eyes and shoulder-length black hair, scars twisting on wrists that weren't her own. One reached out, fingers brushing her sleeve, cold as frost. The standing stones hummed louder, the air vibrating with unseen energy. Rory dodged a grasping root, her mind flashing to Eva's warning: don't linger where the Fae play. But the pull had been too strong, the need for answers too desperate. A hand—not mist, solid—clamped onto her shoulder. She whirled, knife out, slashing at air that solidified into flesh. A hiss, not human, echoed as the figure recoiled, but others pressed forward, their whispers now demands: Stay. Bind. Claim. The pendant erupted in light, searing her palm, as the grove's boundary warped before her—a portal yawning open, not to the park, but to somewhere else, somewhere shadowed and alive with more of them. Rory lunged towards it, the laughter swelling into a roar.
created_at"2026-02-20T19:56:06.427Z" 2/20/2026, 7:56:06 PM
model"x-ai/grok-4-07-09" 4/7/2009, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency14907
moderation_latency(null)
generation_time86638
tokens_prompt4560
tokens_completion1997
native_tokens_prompt4666
native_tokens_completion2091
native_tokens_completion_images0
native_tokens_reasoning451
native_tokens_cached680
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.043833
router(null)
provider_responses
0
endpoint_id"d40bef9d-6936-4c57-9749-bf7399de4a77"
id"1654710a-551d-6e35-10d7-cc8a4b88f8b4"
is_byokfalse
latency283
model_permaslug"x-ai/grok-4-07-09" 4/7/2009, 12:00:00 AM
provider_name"xAI"
status200
api_type"completions"
id"gen-1771617366-xwDaKxm1tFlyFLR7Zncf"
upstream_id"1654710a-551d-6e35-10d7-cc8a4b88f8b4"
total_cost0.043833
cache_discount0.00153
upstream_inference_cost0
provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences1
tagDensity1
leniency1
rawRatio0
effectiveRatio0
92.24% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1288
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"perfectly"
count1
highlights
0"slightly"
1"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1288
totalAiIsms31
found
0
word"pounding"
count1
1
word"vibrated"
count1
2
word"silence"
count2
3
word"loomed"
count1
4
word"tracing"
count1
5
word"scanning"
count1
6
word"footfall"
count1
7
word"weight"
count1
8
word"chill"
count1
9
word"reminder"
count1
10
word"gloom"
count1
11
word"warmth"
count1
12
word"glint"
count1
13
word"pulse"
count1
14
word"quickened"
count1
15
word"whisper"
count2
16
word"silk"
count1
17
word"resolving"
count2
18
word"pulsed"
count1
19
word"dancing"
count1
20
word"echoed"
count2
21
word"familiar"
count1
22
word"flickered"
count2
23
word"racing"
count1
24
word"beacon"
count1
25
word"searing"
count1
highlights
0"pounding"
1"vibrated"
2"silence"
3"loomed"
4"tracing"
5"scanning"
6"footfall"
7"weight"
8"chill"
9"reminder"
10"gloom"
11"warmth"
12"glint"
13"pulse"
14"quickened"
15"whisper"
16"silk"
17"resolving"
18"pulsed"
19"dancing"
20"echoed"
21"familiar"
22"flickered"
23"racing"
24"beacon"
25"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences103
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences103
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences103
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1271
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions31
wordCount1267
uniqueNames18
maxNameDensity0.79
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Golden1
Empress1
Welsh2
Evan2
Talking1
London1
Fae2
Cardiff1
English1
Malphora1
Rory10
Aurora2
Laila1
Carter1
Eva1
Stay1
persons
0"Evan"
1"Talking"
2"Rory"
3"Aurora"
4"Laila"
5"Carter"
6"Eva"
places
0"Richmond"
1"Park"
2"Golden"
3"London"
4"Cardiff"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences85
glossingSentenceCount1
matches
0"flowers that seemed to lean towards the light"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches4
per1kWords3.147
wordCount1271
matches
0"not hers, but close: Malphora"
1"not yet, but their presence pressed inward, the air thickening until each"
2"not human, echoed as the figure recoiled, but others pressed forward, their whispers now demands: Stay"
3"not to the park, but to somewhere else, somewhere shadowed"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences103
matches(empty)
64.06% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs22
mean57.77
std21.62
cv0.374
sampleLengths
037
1119
273
352
471
574
677
786
857
964
1057
1172
1254
1359
1455
1540
1647
1754
1841
1938
2034
2110
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences103
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs234
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount16
semicolonCount0
flaggedSentences15
totalSentences103
ratio0.146
matches
0"She froze, heart pounding from the trek, as the air shifted—thicker, sweeter, carrying a faint hum that vibrated in her chest."
1"About the stranger who had slipped it into her delivery bag at the Golden Empress, about the nightmares that had plagued her since—visions of shadowed realms and whispering voices."
2"The ground dipped into a shallow basin, carpeted with those eternal blooms—violets, bluebells, things that shouldn't thrive in autumn chill."
3"Inside, she had packed notes from her mother's old books—scraps of folklore about Fae groves, portals, heartstones that bound realms."
4"Not wind—there was none."
5"The whisper grew, resolving into fragments—words?"
6"Its glow bathed the clearing in crimson, revealing outlines that hadn't been there before—veins of light threading through the ground, pulsing in time with her heartbeat."
7"One voice rose above the rest, clearer, calling a name—not hers, but close: Malphora."
8"Shapes flickered at the limits of the beam—multiple now, circling the standing stones like predators herding prey."
9"Time moved differently here, the old tales warned—an hour inside could stretch or shrink outside."
10"A figure emerged fully into the crimson glow, just for a heartbeat—tall, ethereal, with skin like polished bark and eyes that gleamed with inner fire."
11"The pendant blazed in her fist, its heat a warning or a beacon—she couldn't tell which."
12"Shapes matched her pace, flitting alongside, their forms resolving into limbs and faces that mimicked hers—distorted reflections with bright blue eyes and shoulder-length black hair, scars twisting on wrists that weren't her own."
13"A hand—not mist, solid—clamped onto her shoulder."
14"The pendant erupted in light, searing her palm, as the grove's boundary warped before her—a portal yawning open, not to the park, but to somewhere else, somewhere shadowed and alive with more of them."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1284
adjectiveStacks0
stackExamples(empty)
adverbCount44
adverbRatio0.03426791277258567
lyAdverbCount9
lyAdverbRatio0.007009345794392523
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences103
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences103
mean12.34
std6.77
cv0.549
sampleLengths
016
121
216
324
43
529
622
715
810
917
1011
1120
1210
1315
146
155
161
179
185
1914
206
216
2213
2320
2416
2511
2611
277
284
2914
309
3116
3224
3311
3414
359
3617
3711
3815
3910
4020
4115
4220
4317
444
4521
464
4713
485
493
71.20% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats0
diversityRatio0.42718446601941745
totalSentences103
uniqueOpeners44
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences96
matches
0"Just the park's usual nocturnal"
1"Then movement again, at the"
2"Too graceful, too silent."
3"Definitely not alone."
ratio0.042
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences96
matches
0"She froze, heart pounding from"
1"She had followed that pull"
2"She clutched the pendant, willing"
3"She circled one, tracing the"
4"She waited, breath held, ears"
5"She moved on, weaving between"
6"Her boots sank slightly into"
7"Its inner glow intensified, casting"
8"She squinted into the dimness,"
9"Her scar on her left"
10"she muttered, voice swallowed by"
11"She pulled out her phone,"
12"She swept it around, revealing"
13"She knelt in the basin's"
14"She blinked, and it vanished."
15"Her pulse quickened."
16"She stood, torch steady in"
17"It came from behind a"
18"She reached the stone, pressing"
19"Its glow bathed the clearing"
ratio0.281
90.21% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount71
totalSentences96
matches
0"Aurora pushed through the final"
1"She froze, heart pounding from"
2"The pendant at her neck"
3"She had followed that pull"
4"The grove's reputation lingered in"
5"Rory needed that now, more"
6"She clutched the pendant, willing"
7"Wildflowers brushed her ankles as"
8"The ancient oak standing stones"
9"She circled one, tracing the"
10"A twig snapped somewhere behind"
11"Rory spun, scanning the undergrowth."
12"Foxes, deer, the odd badger."
13"She waited, breath held, ears"
14"She moved on, weaving between"
15"The ground dipped into a"
16"Her boots sank slightly into"
17"The pendant warmed again, hotter"
18"Its inner glow intensified, casting"
19"Another snap, closer now, from"
ratio0.74
52.08% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences96
matches
0"If this place was a"
ratio0.01
62.37% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences71
technicalSentenceCount8
matches
0"She froze, heart pounding from the trek, as the air shifted—thicker, sweeter, carrying a faint hum that vibrated in her chest."
1"The ground dipped into a shallow basin, carpeted with those eternal blooms—violets, bluebells, things that shouldn't thrive in autumn chill."
2"The pendant scorched her skin, forcing her to yank it free, holding it aloft."
3"Its glow bathed the clearing in crimson, revealing outlines that hadn't been there before—veins of light threading through the ground, pulsing in time with her …"
4"The whispers multiplied, coming from all sides now, overlapping in a chorus that tugged at her mind."
5"The flowers at her feet twisted, stems coiling around her boots as if to anchor her."
6"Shapes matched her pace, flitting alongside, their forms resolving into limbs and faces that mimicked hers—distorted reflections with bright blue eyes and shoul…"
7"Rory dodged a grasping root, her mind flashing to Eva's warning: don't linger where the Fae play."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount1
matches
0"she muttered, voice swallowed by the air"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences1
tagDensity1
leniency1
rawRatio1
effectiveRatio1
77.7385%