Run: 2026-02-20-01KHYA0FGKRMMC02M5H0160XG8

Run Details

Duration:
7.6s
Cost:
$0.001037
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone pulsed against her collarbone, a slow, insistent throb like a second heartbeat. Rory had felt it the moment she stepped through the standing stones—three gnarled oaks marking the edge of the Fae Grove. The air here was thick, cloying, as if the trees themselves were holding their breath. She adjusted the strap of her backpack, fingers brushing the pendant’s cool metal. *Just a trick of the light.* The path ahead twisted between ferns taller than she was, their fronds trembling though there was no wind. Ahead, the grove opened into a clearing where the wildflowers bloomed in impossible colours—purple so dark it bordered on black, petals edged with silver. The air smelled of damp earth and something metallic, like old pennies left too long in the rain. Rory’s stomach twisted. She’d been here before, but never like this. Never at night. Her torch flickered, casting long, wavering shadows that didn’t quite match the shapes of the trees. She paused, listening. The usual night sounds of the park—owls, distant traffic, the occasional fox—were absent. Instead, there was a low, rhythmic *thrumming*, like a drumbeat buried deep in the earth. Her pulse quickened. The Heartstone’s glow had deepened to a bruise-like crimson. “Hello?” Her voice came out too loud in the stillness. No answer. Only the thrumming, growing louder. Rory crouched, pressing her palm to the damp earth. The ground was warm, almost feverish. She pulled her hand back—her fingers came away streaked with something dark and sticky. Not mud. Not sap. Blood? She wiped them on her jeans, but the stain didn’t come off. The pendant burned against her skin. A twig snapped behind her. She spun, torch swinging. Nothing. Just the grove, the flowers, the unnatural silence. But the thrumming had stopped. The air pressed in around her, thick as syrup. “Who’s there?” She swallowed, voice steadier than she felt. “Show yourself.” A rustle. Not from the trees. From the *ground*. Rory’s breath hitched. The flowers at her feet were moving. Petals unfurling too fast, stems twisting like fingers. The silver edges of the blooms glinted in the torchlight—too sharp, too *wrong*. She stumbled back, boots sinking into the soft earth. The thrumming returned, vibrating through her bones now, a sound that wasn’t sound at all but something older, something *hungry*. A shape emerged from the centre of the clearing. Tall. Too tall. Its limbs were too long, joints bending in ways that made her stomach lurch. It had no face, only a smooth, featureless expanse of skin that rippled like water. But its mouth—oh God, its mouth—was a jagged slit in its chest, lined with needle-thin teeth. It tilted its head, and the slit stretched wider, deeper, as if tasting the air. Rory’s torch flickered again. The light caught something in its hand—a branch, but not like any she’d seen. The bark was black, the leaves curled like burnt paper, and at its tip, a single crimson flower pulsed in time with the pendant around her neck. It took a step forward. She didn’t wait. Rory turned and ran, branches whipping at her arms, the thrumming a living thing now, chasing her through the grove. The standing stones loomed ahead, their gnarled roots twisting like grasping hands. She didn’t dare look back. The pendant seared her skin. She skidded to a halt at the edge of the clearing, her lungs burning. The standing stones were close—close enough to reach. But the thing behind her was closer. Its breath was a wet, ragged sound, like something drowning. The black branch raised, the crimson flower opening wider, wider— Rory lunged for the stones. Her fingers closed around the rough bark just as the thing’s shadow swallowed the torchlight. The world *twisted*. The grove dissolved around her, the air turning to ice, the scent of blood replaced by the sharp tang of ozone. She gasped, stumbling forward— —and found herself back in Richmond Park, the standing stones solid beneath her palms, the night air cold against her sweat-slicked skin. The pendant’s glow had faded to a dull crimson, its warmth gone. But the blood on her fingers was real. And the thing behind her had followed.
created_at"2026-02-20T19:56:42.411Z" 2/20/2026, 7:56:42 PM
model"mistralai/ministral-14b-2512"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency308
moderation_latency(null)
generation_time7463
tokens_prompt4560
tokens_completion1105
native_tokens_prompt4211
native_tokens_completion975
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0010372
router(null)
provider_responses
0
endpoint_id"0b53717b-9af5-4de3-80af-ebedd2adf981"
id"91fa5965fdf94dc2a6d83102a6af13cc"
is_byokfalse
latency308
model_permaslug"mistralai/ministral-14b-2512"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771617402-6UGxyppE065mUKCe14sj"
upstream_id"91fa5965fdf94dc2a6d83102a6af13cc"
total_cost0.0010372
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity0.667
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount708
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount708
totalAiIsms15
found
0
word"pulsed"
count2
1
word"throb"
count1
2
word"stomach"
count2
3
word"flickered"
count2
4
word"wavering"
count1
5
word"rhythmic"
count1
6
word"pulse"
count1
7
word"quickened"
count1
8
word"silence"
count1
9
word"lurch"
count1
10
word"loomed"
count1
11
word"warmth"
count1
highlights
0"pulsed"
1"throb"
2"stomach"
3"flickered"
4"wavering"
5"rhythmic"
6"pulse"
7"quickened"
8"silence"
9"lurch"
10"loomed"
11"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences74
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences74
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences75
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans6
markdownWords11
totalWords696
ratio0.016
matches
0"Just a trick of the light."
1"thrumming"
2"ground"
3"wrong"
4"hungry"
5"twisted"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
99.35% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions14
wordCount691
uniqueNames7
maxNameDensity1.01
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Heartstone2
Fae1
Grove1
God1
Rory7
Richmond1
Park1
persons
0"Heartstone"
1"Rory"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
globalScore0.993
windowScore1
43.62% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences47
glossingSentenceCount2
matches
0"quite match the shapes of the trees"
1"as if tasting the air"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount696
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences75
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs24
mean29
std23.97
cv0.826
sampleLengths
069
171
23
359
410
57
652
75
827
911
109
1160
129
1363
1445
155
1640
175
1849
195
2043
2134
228
237
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences74
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs116
matches
0"were holding"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences11
totalSentences75
ratio0.147
matches
0"Rory had felt it the moment she stepped through the standing stones—three gnarled oaks marking the edge of the Fae Grove."
1"Ahead, the grove opened into a clearing where the wildflowers bloomed in impossible colours—purple so dark it bordered on black, petals edged with silver."
2"The usual night sounds of the park—owls, distant traffic, the occasional fox—were absent."
3"She pulled her hand back—her fingers came away streaked with something dark and sticky."
4"The silver edges of the blooms glinted in the torchlight—too sharp, too *wrong*."
5"But its mouth—oh God, its mouth—was a jagged slit in its chest, lined with needle-thin teeth."
6"The light caught something in its hand—a branch, but not like any she’d seen."
7"The standing stones were close—close enough to reach."
8"The black branch raised, the crimson flower opening wider, wider—"
9"She gasped, stumbling forward—"
10"—and found herself back in Richmond Park, the standing stones solid beneath her palms, the night air cold against her sweat-slicked skin."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount703
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.03840682788051209
lyAdverbCount2
lyAdverbRatio0.002844950213371266
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences75
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences75
mean9.28
std6.23
cv0.672
sampleLengths
014
121
215
313
46
518
624
718
83
98
103
1116
123
1313
1415
153
169
1710
182
195
209
216
2214
232
242
251
2612
276
285
294
301
318
325
339
349
352
362
374
383
393
407
418
4213
439
4420
459
461
472
4814
4915
51.56% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.3333333333333333
totalSentences75
uniqueOpeners25
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences66
matches
0"*Just a trick of the"
1"Instead, there was a low,"
2"Only the thrumming, growing louder."
3"Just the grove, the flowers,"
ratio0.061
92.73% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences66
matches
0"She adjusted the strap of"
1"She’d been here before, but"
2"Her torch flickered, casting long,"
3"She paused, listening."
4"Her pulse quickened."
5"Her voice came out too"
6"She pulled her hand back—her"
7"She wiped them on her"
8"She spun, torch swinging."
9"She swallowed, voice steadier than"
10"She stumbled back, boots sinking"
11"Its limbs were too long,"
12"It had no face, only"
13"It tilted its head, and"
14"It took a step forward."
15"She didn’t wait."
16"She didn’t dare look back."
17"She skidded to a halt"
18"Its breath was a wet,"
19"Her fingers closed around the"
ratio0.318
66.06% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount52
totalSentences66
matches
0"The Heartstone pulsed against her"
1"Rory had felt it the"
2"The air here was thick,"
3"She adjusted the strap of"
4"The path ahead twisted between"
5"The air smelled of damp"
6"Rory’s stomach twisted."
7"She’d been here before, but"
8"Her torch flickered, casting long,"
9"She paused, listening."
10"The usual night sounds of"
11"Her pulse quickened."
12"The Heartstone’s glow had deepened"
13"Her voice came out too"
14"Rory crouched, pressing her palm"
15"The ground was warm, almost"
16"She pulled her hand back—her"
17"She wiped them on her"
18"The pendant burned against her"
19"A twig snapped behind her."
ratio0.788
75.76% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences66
matches
0"—and found herself back in"
ratio0.015
44.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences29
technicalSentenceCount4
matches
0"The air here was thick, cloying, as if the trees themselves were holding their breath."
1"The thrumming returned, vibrating through her bones now, a sound that wasn’t sound at all but something older, something *hungry*."
2"Its limbs were too long, joints bending in ways that made her stomach lurch."
3"It tilted its head, and the slit stretched wider, deeper, as if tasting the air."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"She swallowed, voice steadier than she felt"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
82.4467%