Run: 2026-02-20-01KHYABVA0SPHS8ZFV71931GGH

Run Details

Duration:
17.4s
Cost:
$0.001796
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora gripped the ancient oak tighter, her fingers sinking into the rough bark as she hauled herself over the boundary stone. The Heartstone Pendant swung against her chest, its crimson glow flickering like a dying ember. She landed softly on the other side, boots sinking into moss that cushioned her step, and straightened up in the clearing. Wildflowers brushed her calves, their petals unnaturally vibrant in the dim light filtering through the canopy. She had come here on a hunch, the pendant's warmth pulling her from the flat above Silas' bar, through the empty streets of Richmond after her shift at the Golden Empress. Eva had mentioned whispers of odd lights in the park, and with everything piling up—the strange dreams, the scar on her wrist itching like it remembered something she didn't—Rory needed answers. The Grove felt like the place to find them, a pocket of the world Eva swore twisted reality. She scanned the clearing, bright blue eyes narrowing. No birds called. No rustle of leaves beyond the faint sway of branches overhead. The air hung still, thick with the scent of damp earth and something sweeter, like overripe fruit left too long in the sun. Rory adjusted the strap of her backpack, feeling the weight of the torch inside, and took her first deliberate steps inward. The path wound narrow between the oaks, their trunks gnarled into shapes that suggested faces half-formed, eyes peering from knots in the wood. She walked steadily, her breath even, cataloguing the details as she always did to keep her mind sharp. The flowers bloomed in defiant clusters—violets and daisies mingling with blooms she couldn't name, petals edged in silver that caught no light from anywhere. The pendant pulsed again, warmer now, urging her deeper. A snap echoed from her left, like a twig underfoot, but she hadn't stepped on anything. Rory froze, head tilting. Nothing moved. She waited, counting heartbeats—one, two, three—before pressing on. Probably a deer, she told herself. Richmond Park teemed with them during the day. At night, though, the silence amplified every small noise, turning it into a question. The ground sloped gently downward, leading to a ring of smaller stones at the clearing's heart. She circled it, fingers trailing the cool granite surfaces etched with symbols that looked Celtic but felt wrong, lines looping in patterns that tricked the eye. The pendant throbbed against her skin, heat seeping through her shirt. This had to be it, whatever "it" was. She knelt by the largest stone, pulling a small notebook from her pack to sketch the markings. Her pencil scratched softly, the sound her only companion. Then, a whisper. Faint, like wind through distant reeds, but the air remained dead. Rory's hand paused mid-stroke. She lifted her head, scanning the treeline. Shadows pooled at the edges of the oaks, deeper than they should be, swallowing the faint moonlight that pierced the leaves. Nothing stirred. She resumed sketching, but her scar prickled, the old crescent on her wrist warming as if fresh. The whispers returned, closer this time, overlapping in a murmur that mimicked voices—soft, unintelligible, like children reciting a nursery rhyme from another room. Rory stood, pocketing the notebook, and shone her torch around the ring. The beam cut through the gloom, illuminating flowers that seemed to lean toward the light, petals unfurling as if waking. She swept the light left, then right. Empty. She clicked it off to save the battery, relying on the pendant's glow instead. It cast a ruddy halo on the stones, highlighting veins of quartz that pulsed in time with the gem. The murmurs grew insistent, weaving through the oaks from all sides now. Rory turned slowly, her boots silent on the moss. The trees loomed taller here, branches intertwining overhead to form a lattice that blocked out the sky. She felt enclosed, as if the Grove had folded around her like a hand closing into a fist. A shape darted at the corner of her vision—low and quick, vanishing behind a trunk before she could turn fully. Her pulse quickened, but she kept her breathing steady. Imagination, she reasoned. The isolation played tricks; she'd read about it in her uni psych elective, how the brain filled voids with phantoms. Still, she edged toward the spot, hand outstretched to touch the bark. The wood beneath her palm vibrated, a low hum that travelled up her arm. Not vibration—movement. Something slithered just inside the trunk, scales whispering against the grain. Rory snatched her hand back, heart slamming. She backed away, eyes fixed on the tree. It stood motionless, bark seamless, but the hum lingered in her bones. The pendant burned now, hot enough to sting, and she yanked it from under her collar. The chain slipped through her fingers, the gem swinging like a pendulum. Crimson light splashed across the clearing, painting the flowers in blood hues. The murmurs swelled, resolving into fragments—names? Laila, Carter, Malphora—her own aliases tangled in the chorus, spoken with voices that echoed from no direction. She spun, torch back in hand, beam stabbing into the shadows. There—a flicker again, taller this time, humanoid in silhouette, melting into the underbrush as the light hit it. Rory's mouth went dry. She wasn't imagining that. The Grove breathed around her, flowers nodding as if in agreement, their scents turning cloying, like honey laced with decay. Footsteps pattered behind her, light and rapid, fading as she whirled. Nothing. She pressed her back to the central stone, the granite cold and unyielding against her spine. The air thickened, pressing on her chest, carrying a chill that seeped through her jacket. Her scar itched fiercely now, skin crawling as if insects burrowed beneath. "Rory," a voice sighed, clear and close, from the empty space to her right. She whipped around, torch beam catching only twisting roots. The voice laughed, a trill like breaking glass, then scattered into whispers again. The pendant swung wildly as she moved, its heat a warning she couldn't ignore. Why had she come alone? Eva's tales of the Fae had seemed like folklore, not this—whatever this was. A trap? A bleed from that other realm? Shapes multiplied at the edges now, glimpses of limbs too long, eyes reflecting the pendant's glow like cats in the dark. They circled, never fully emerging, their movements jerky, as if pulled by invisible strings. Rory's breath came shorter, but she forced clarity, mapping the exits in her mind. The boundary stones lay behind her, but the path twisted, the oaks shifting subtly when she blinked. A hand brushed her ankle—cold fingers, bony and fleeting. She jerked away, stumbling into the stone ring. The whispers roared, a cacophony of her life fragmented: Cardiff accents, Evan's snarls, her mother's gentle rebukes. They clawed at her thoughts, pulling memories she had buried. The pendant flared, crimson light exploding outward, and the shapes recoiled, hissing. Rory bolted, weaving through the oaks, branches snagging her hair like grasping fingers. The ground tilted, moss giving way to softer earth that sucked at her boots. She glanced back—eyes now, dozens, glowing in the trunks, watching. The boundary approached, ancient oaks looming as sentinels. She vaulted the first stone, landing hard, but the whispers followed, slithering over the moss. The pendant cooled slightly, its pulse steadying, but the certainty gnawed: she wasn't alone anymore. Something had latched on, trailing her shadow. A root snaked across her path, tripping her forward. She caught herself on hands and knees, soil filling her nostrils, and scrambled up. Laughter bubbled from the Grove, mocking her flight. She ran harder, the park's normal trees rushing to meet her, but the eyes lingered in her periphery, unblinking. Then, a shape detached from the treeline ahead—tall, ethereal, blocking her way. It turned, face a mask of wildflowers and bone, and reached out with fingers that ended in thorns.
created_at"2026-02-20T20:02:54.937Z" 2/20/2026, 8:02:54 PM
model"x-ai/grok-4-fast"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1959
moderation_latency(null)
generation_time17142
tokens_prompt4560
tokens_completion2049
native_tokens_prompt4137
native_tokens_completion1982
native_tokens_completion_images0
native_tokens_reasoning301
native_tokens_cached151
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.00179575
router(null)
provider_responses
0
endpoint_id"c9586d9d-97ff-40ca-ae94-22504d6f9b7e"
id"53c7fe75-4176-9ac6-5f27-f7a261e61214"
is_byokfalse
latency85
model_permaslug"x-ai/grok-4-fast"
provider_name"xAI"
status200
api_type"completions"
id"gen-1771617774-rqno14Odl4aSjea5cyM2"
upstream_id"53c7fe75-4176-9ac6-5f27-f7a261e61214"
total_cost0.00179575
cache_discount0.00002265
upstream_inference_cost0
provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences2
tagDensity1
leniency1
rawRatio0
effectiveRatio0
81.13% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1325
totalAiIsmAdverbs5
found
0
adverb"softly"
count2
1
adverb"gently"
count1
2
adverb"slowly"
count1
3
adverb"slightly"
count1
highlights
0"softly"
1"gently"
2"slowly"
3"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1325
totalAiIsms27
found
0
word"warmth"
count1
1
word"scanned"
count1
2
word"weight"
count1
3
word"pulsed"
count2
4
word"echoed"
count2
5
word"silence"
count1
6
word"etched"
count1
7
word"throbbed"
count1
8
word"whisper"
count1
9
word"scanning"
count1
10
word"gloom"
count1
11
word"loomed"
count1
12
word"pulse"
count2
13
word"quickened"
count1
14
word"vibrated"
count1
15
word"resolving"
count1
16
word"flicker"
count1
17
word"footsteps"
count1
18
word"chill"
count1
19
word"fleeting"
count1
20
word"cacophony"
count1
21
word"fragmented"
count1
22
word"looming"
count1
23
word"sentinels"
count1
highlights
0"warmth"
1"scanned"
2"weight"
3"pulsed"
4"echoed"
5"silence"
6"etched"
7"throbbed"
8"whisper"
9"scanning"
10"gloom"
11"loomed"
12"pulse"
13"quickened"
14"vibrated"
15"resolving"
16"flicker"
17"footsteps"
18"chill"
19"fleeting"
20"cacophony"
21"fragmented"
22"looming"
23"sentinels"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences103
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences103
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences103
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1308
ratio0
matches(empty)
75.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions1
matches
0"Probably a deer, she told herself."
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount1291
uniqueNames12
maxNameDensity0.77
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Heartstone1
Pendant1
Eva3
Rory10
Grove4
Park1
Celtic1
Carter1
Malphora1
Fae1
Cardiff1
Evan1
persons
0"Pendant"
1"Eva"
2"Rory"
3"Grove"
4"Carter"
5"Fae"
6"Evan"
places
0"Park"
1"Cardiff"
globalScore1
windowScore1
93.82% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences89
glossingSentenceCount2
matches
0"felt like the place to find them, a poc"
1"as if waking"
2"flowers that seemed to lean toward the light, petals unfurling as if waking"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1308
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences103
matches(empty)
42.81% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs22
mean59.45
std17.83
cv0.3
sampleLengths
057
196
266
374
458
587
665
763
889
964
1054
1163
1257
1355
1414
1562
1666
1744
1849
1945
2050
2130
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences103
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs248
matches
0"wasn't imagining"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount15
semicolonCount1
flaggedSentences14
totalSentences103
ratio0.136
matches
0"Eva had mentioned whispers of odd lights in the park, and with everything piling up—the strange dreams, the scar on her wrist itching like it remembered something she didn't—Rory needed answers."
1"The flowers bloomed in defiant clusters—violets and daisies mingling with blooms she couldn't name, petals edged in silver that caught no light from anywhere."
2"She waited, counting heartbeats—one, two, three—before pressing on."
3"The whispers returned, closer this time, overlapping in a murmur that mimicked voices—soft, unintelligible, like children reciting a nursery rhyme from another room."
4"A shape darted at the corner of her vision—low and quick, vanishing behind a trunk before she could turn fully."
5"The isolation played tricks; she'd read about it in her uni psych elective, how the brain filled voids with phantoms."
6"Not vibration—movement."
7"The murmurs swelled, resolving into fragments—names?"
8"Laila, Carter, Malphora—her own aliases tangled in the chorus, spoken with voices that echoed from no direction."
9"There—a flicker again, taller this time, humanoid in silhouette, melting into the underbrush as the light hit it."
10"Eva's tales of the Fae had seemed like folklore, not this—whatever this was."
11"A hand brushed her ankle—cold fingers, bony and fleeting."
12"She glanced back—eyes now, dozens, glowing in the trunks, watching."
13"Then, a shape detached from the treeline ahead—tall, ethereal, blocking her way."
93.61% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount89
adjectiveStacks0
stackExamples(empty)
adverbCount4
adverbRatio0.0449438202247191
lyAdverbCount2
lyAdverbRatio0.02247191011235955
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences103
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences103
mean12.7
std6.4
cv0.504
sampleLengths
021
115
221
316
431
531
618
78
83
911
1023
1121
1223
1318
1424
159
1616
174
182
198
206
218
2214
2316
2426
2511
268
2717
289
293
3011
314
327
3321
342
3517
3623
3712
3820
397
401
4114
4219
4312
449
4517
4618
4720
489
493
45.31% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.30097087378640774
totalSentences103
uniqueOpeners31
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences97
matches
0"Probably a deer, she told"
1"Then, a whisper."
2"Then, a shape detached from"
ratio0.031
96.29% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences97
matches
0"She landed softly on the"
1"She had come here on"
2"She scanned the clearing, bright"
3"She walked steadily, her breath"
4"She waited, counting heartbeats—one, two,"
5"She circled it, fingers trailing"
6"She knelt by the largest"
7"Her pencil scratched softly, the"
8"She lifted her head, scanning"
9"She resumed sketching, but her"
10"She swept the light left,"
11"She clicked it off to"
12"It cast a ruddy halo"
13"She felt enclosed, as if"
14"Her pulse quickened, but she"
15"She backed away, eyes fixed"
16"It stood motionless, bark seamless,"
17"She spun, torch back in"
18"She wasn't imagining that."
19"She pressed her back to"
ratio0.309
6.39% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount88
totalSentences97
matches
0"Aurora gripped the ancient oak"
1"The Heartstone Pendant swung against"
2"She landed softly on the"
3"Wildflowers brushed her calves, their"
4"She had come here on"
5"Eva had mentioned whispers of"
6"The Grove felt like the"
7"She scanned the clearing, bright"
8"The air hung still, thick"
9"Rory adjusted the strap of"
10"The path wound narrow between"
11"She walked steadily, her breath"
12"The flowers bloomed in defiant"
13"The pendant pulsed again, warmer"
14"A snap echoed from her"
15"Rory froze, head tilting."
16"She waited, counting heartbeats—one, two,"
17"Richmond Park teemed with them"
18"The ground sloped gently downward,"
19"She circled it, fingers trailing"
ratio0.907
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences97
matches(empty)
ratio0
4.26% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences67
technicalSentenceCount13
matches
0"She landed softly on the other side, boots sinking into moss that cushioned her step, and straightened up in the clearing."
1"Eva had mentioned whispers of odd lights in the park, and with everything piling up—the strange dreams, the scar on her wrist itching like it remembered somethi…"
2"She circled it, fingers trailing the cool granite surfaces etched with symbols that looked Celtic but felt wrong, lines looping in patterns that tricked the eye…"
3"Shadows pooled at the edges of the oaks, deeper than they should be, swallowing the faint moonlight that pierced the leaves."
4"She resumed sketching, but her scar prickled, the old crescent on her wrist warming as if fresh."
5"The whispers returned, closer this time, overlapping in a murmur that mimicked voices—soft, unintelligible, like children reciting a nursery rhyme from another …"
6"The beam cut through the gloom, illuminating flowers that seemed to lean toward the light, petals unfurling as if waking."
7"The wood beneath her palm vibrated, a low hum that travelled up her arm."
8"Laila, Carter, Malphora—her own aliases tangled in the chorus, spoken with voices that echoed from no direction."
9"The Grove breathed around her, flowers nodding as if in agreement, their scents turning cloying, like honey laced with decay."
10"The air thickened, pressing on her chest, carrying a chill that seeped through her jacket."
11"They circled, never fully emerging, their movements jerky, as if pulled by invisible strings."
12"She ran harder, the park's normal trees rushing to meet her, but the eyes lingered in her periphery, unblinking."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"a voice sighed (sigh)"
dialogueSentences2
tagDensity0.5
leniency1
rawRatio1
effectiveRatio1
74.6210%