Run: 2026-02-20-01KHYAGQG1Q71J0JBHKHGMR31W

Run Details

Duration:
26.9s
Cost:
$0.001905
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn ducked under the yellow tape fluttering in the stale draught of the abandoned Tube platform, her worn leather watch catching on a jagged bolt protruding from the wall. The air reeked of damp stone and something sharper—sulphur, like struck matches left too long in a confined space. She straightened, eyes scanning the chaos: overturned crates spilling iridescent vials, a shattered lantern casting erratic shadows across graffiti-scrawled tiles, and in the centre, the body sprawled face-down amid the debris. PC Davies knelt beside the corpse, gloved hands hovering over a peculiar brass device that glinted under his torch beam. The platform, buried beneath Camden like a forgotten vein, stretched into darkness on either side, its arched ceiling dripping condensation that pooled around rusted tracks. This wasn't just any squat; the walls bore etched sigils that twisted like living veins, and the air hummed with a faint, unnatural buzz. "Quinn," Davies said without looking up, his voice echoing off the bricks. "You made good time. Thought you'd be stuck in traffic topside." She stepped closer, boots crunching on broken glass that sparkled like frost underfoot. "Underground's clear for once. What's the story here? Dispatch said something about a market brawl gone south." Davies rose, snapping off his gloves with a rubbery pop. He was younger, fresh out of Hendon, with a jaw that still held the softness of academy portraits. "Bloke named Elias Thorne. Local fence, we think. Stabbed through the chest. No weapon on site, but plenty of blood. Looks like a deal turned nasty—Veil Market types, judging by the goods scattered about." Harlow crouched, her sharp jaw set as she studied the body. Thorne lay twisted, arms outstretched as if grasping for something lost in the shadows. His coat, heavy wool frayed at the cuffs, clutched a crumpled bone token in one rigid fist. The wound gaped clean, edges neat despite the pooling crimson that soaked into the grimy concrete. She inhaled the metallic tang, mixed with that lingering sulphur, and frowned. "Veil Market. So we're chasing ghosts now?" "Not ghosts," Davies replied, gesturing to a nearby stall remnant—a rickety table laden with dried herbs and what looked like preserved eyes in jars. "Supernatural black market. Moves every full moon, hidden entries like this old station. I've read the briefs. Enchanted trinkets, potions that shouldn't exist. Thorne probably crossed the wrong seller." She nodded absently, her brown eyes narrowing on the brass compass beside the body. Small, its casing patinaed with verdigris, the face etched with swirling sigils that seemed to shift when she blinked. The needle quivered, not pointing north, but towards a jagged crack in the far wall—a rift, barely wide enough for a hand, exhaling faint wisps of cold air that carried a whisper of ozone. "And this? Part of the haul?" Davies shrugged, pulling out his notebook. "Veil Compass, they call it. Points to rifts or portals, attuned to whatever weird energy powers this place. Bought it off a Shade artisan, or so the rumours go. Maybe Thorne was testing it when things went pear-shaped." Harlow picked it up gingerly, the metal cool against her palm, heavier than it appeared. The needle steadied, jerking insistently towards the crack. She felt a pull, subtle, like a thread tugging at her sleeve. Evidence didn't add up: the stab wound suggested a close-quarters fight, yet no defensive marks marred Thorne's hands, no footprints disturbed the dust around him save for Davies's own. The blood pooled unnaturally, as if the body had been dragged inches rather than fallen in place. And that sulphur— not from a weapon discharge, but something alchemical, burned into the air. "Looks straightforward," Davies continued, flipping a page. "Thorne fences dodgy gear, pisses off a rival. Stab, drop the compass, thief scarpers with the knife. We'll canvas the usual haunts up top, see if anyone saw him enter." She set the compass down carefully, watching the needle dance. "Straightforward. Right." Her voice carried the clipped edge of military precision, honed from eighteen years on the force. She traced the body's outline with her torch, light catching on a faint residue on Thorne's fingers—greenish, like verdigris flaked from the compass. "No struggle. No signs he fought back. And this blood—it's cooled too fast. Like he was dead before he hit the ground." Davies glanced over, brow furrowing. "Post-mortem positioning? Killer moved him to stage it. Classic misdirection." "Or not." Harlow rose, circling the scene. The platform's edges faded into tunnels that branched like veins, silent now but echoing with the ghosts of rush-hour rumbles long abandoned. She approached the rift, the air growing thicker, pressing against her skin like wet silk. Peering in, she saw nothing but inky void, yet the compass's hum intensified in her pocket where she'd slipped it absentmindedly. "This crack. Fresh. Edges smooth, no tool marks. And look—scorch patterns radiating out, like something burst through." "Supernatural bollocks," Davies muttered, joining her. "Rifts are myth. Probably just a structural flaw from the old bombing. Thorne pokes around, gets jumped by a dealer using that as cover." She shot him a look, her salt-and-pepper hair catching the torchlight. "Myths don't leave residue." She knelt again, swabbing a sample from the floor with a gloved finger. The scorch marks formed a pattern— not random, but deliberate, mirroring the sigils on the compass. Protective wards, if the briefs held truth. Wards that failed. "Thorne didn't get stabbed, Davies. He got pulled." He blinked, notebook pausing mid-scribble. "Pulled? Come on, guv. No drag marks, no fibres. It's a straight kill." "Listen." She stood, facing him, the platform's chill seeping through her coat. "Blood cools in minutes down here, sure, but this pattern—it's arterial spray redirected. As if the force yanked him mid-gush. No weapon because there was no blade. That sulphur? Rift exhaust, burning through whatever veil keeps this place sealed." Davies shifted, eyes darting to the body. "You're saying... what? Some portal sucked him half in, spat him out dead? That's occult fairy tales. We need forensics, not hunches." "Hunches win cases." Harlow's mind raced, piecing fragments. Three years ago, DS Morris vanished on a similar lead— unexplained, supernatural whispers she couldn't voice then. Now this. The bone token in Thorne's hand— entry key to the Market, but clutched like a lifeline. She retrieved the compass, turning it over. Etchings pulsed faintly, warm now. "This points to rifts. Thorne activates it, maybe chasing a big score. Opens something he shouldn't. Gets caught in the backlash." A low rumble echoed from the tunnels, dust sifting from the ceiling like fine ash. Davies tensed, hand to his radio. "Train ghost? This line's been dead since the Blitz." "Not a train." She pocketed the compass, the pull stronger, urging her towards the rift. Sensory memory flooded: Morris's last case, symbols like these, a partner lost to shadows she couldn't chase. But here, evidence screamed. The body's eyes, open and glassy, reflected not the lantern but a deeper void, pupils dilated as if beholding infinity. No fear, just surprise. He saw it coming. "Call it in," she told Davies, voice steady. "Full team, containment on that crack. And get me the Market manifests—every trader, every token logged." He nodded, thumbing his radio, but paused. "Guv, brass'll laugh this off. Supernatural? After Bristol?" "Bristol was real." She turned back to the rift, torch beam swallowed whole. A whisper escaped— not wind, but words, fragmented: *...seek... veil tears...* Her watch ticked louder, leather band creaking as she gripped the edge. The compass burned in her pocket. Davies's radio crackled static, voices cutting in and out. Then silence. Footsteps approached from the darkness— not theirs. Multiple, soft, padding like bare feet on stone. Shadows elongated, detaching from the walls, coalescing into forms that defied the light. "Quinn?" Davies whispered, drawing his baton. She drew her own, heart pounding with the precision of old drills. The first shape emerged: tall, translucent, eyes like voids. Not human. Not anymore. The rift pulsed, and the whispers became a roar.
created_at"2026-02-20T20:05:34.87Z" 2/20/2026, 8:05:34 PM
model"x-ai/grok-4-fast"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4556
moderation_latency(null)
generation_time26767
tokens_prompt4671
tokens_completion2153
native_tokens_prompt4228
native_tokens_completion2166
native_tokens_completion_images0
native_tokens_reasoning352
native_tokens_cached159
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.00190475
router(null)
provider_responses
0
endpoint_id"c9586d9d-97ff-40ca-ae94-22504d6f9b7e"
id"e1eaba37-6751-2e27-0a9b-2bdaa66c3d39"
is_byokfalse
latency463
model_permaslug"x-ai/grok-4-fast"
provider_name"xAI"
status200
api_type"completions"
id"gen-1771617934-UsZxNV53lWIhJIQ0WW0k"
upstream_id"e1eaba37-6751-2e27-0a9b-2bdaa66c3d39"
total_cost0.00190475
cache_discount0.00002385
upstream_inference_cost0
provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
78.79% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount2
adverbTags
0"She knelt again [again]"
1"She turned back [back]"
dialogueSentences33
tagDensity0.394
leniency0.788
rawRatio0.154
effectiveRatio0.121
96.31% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1354
totalAiIsmAdverbs1
found
0
adverb"carefully"
count1
highlights
0"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
18.76% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1354
totalAiIsms22
found
0
word"scanning"
count1
1
word"shattered"
count1
2
word"etched"
count2
3
word"echoing"
count2
4
word"quivered"
count1
5
word"whisper"
count2
6
word"dance"
count1
7
word"traced"
count1
8
word"furrowing"
count1
9
word"silk"
count1
10
word"chill"
count1
11
word"raced"
count1
12
word"pulsed"
count2
13
word"echoed"
count1
14
word"fragmented"
count1
15
word"silence"
count1
16
word"footsteps"
count1
17
word"pounding"
count1
highlights
0"scanning"
1"shattered"
2"etched"
3"echoing"
4"quivered"
5"whisper"
6"dance"
7"traced"
8"furrowing"
9"silk"
10"chill"
11"raced"
12"pulsed"
13"echoed"
14"fragmented"
15"silence"
16"footsteps"
17"pounding"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences76
matches(empty)
86.47% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences76
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences96
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords3
totalWords1335
ratio0.002
matches
0"...seek... veil tears..."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
74.32% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount925
uniqueNames11
maxNameDensity1.51
worstName"Davies"
maxWindowNameDensity2
worstWindowName"Davies"
discoveredNames
Harlow5
Quinn1
Tube1
Davies14
Camden1
Hendon1
Thorne4
Three1
Morris2
Market1
Sensory1
persons
0"Harlow"
1"Quinn"
2"Davies"
3"Camden"
4"Thorne"
5"Morris"
places
0"Market"
globalScore0.743
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences58
glossingSentenceCount4
matches
0"as if grasping for something lost in the shadows"
1"looked like preserved eyes in jars"
2"sigils that seemed to shift when she blinked"
3"as if beholding infinity"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches5
per1kWords3.745
wordCount1335
matches
0"not pointing north, but towards a jagged crack in the far wall"
1"not from a weapon discharge, but something alchemical, burned into the air"
2"not random, but deliberate, mirroring the sigils on the compass"
3"not the lantern but a deeper void, pupils dilated as if beholding infinity"
4"not wind, but words, fragmented: *"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences96
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean44.5
std25.22
cv0.567
sampleLengths
081
169
223
330
462
577
653
773
844
996
1037
1173
1215
1382
1430
1562
1618
1751
1829
1976
2030
2164
2224
2315
2424
2529
2628
276
2825
299
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences76
matches
0"been dragged"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs173
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount1
flaggedSentences11
totalSentences96
ratio0.115
matches
0"The air reeked of damp stone and something sharper—sulphur, like struck matches left too long in a confined space."
1"This wasn't just any squat; the walls bore etched sigils that twisted like living veins, and the air hummed with a faint, unnatural buzz."
2"\"Not ghosts,\" Davies replied, gesturing to a nearby stall remnant—a rickety table laden with dried herbs and what looked like preserved eyes in jars."
3"The needle quivered, not pointing north, but towards a jagged crack in the far wall—a rift, barely wide enough for a hand, exhaling faint wisps of cold air that carried a whisper of ozone."
4"And that sulphur— not from a weapon discharge, but something alchemical, burned into the air."
5"She traced the body's outline with her torch, light catching on a faint residue on Thorne's fingers—greenish, like verdigris flaked from the compass."
6"The scorch marks formed a pattern— not random, but deliberate, mirroring the sigils on the compass."
7"Three years ago, DS Morris vanished on a similar lead— unexplained, supernatural whispers she couldn't voice then."
8"The bone token in Thorne's hand— entry key to the Market, but clutched like a lifeline."
9"A whisper escaped— not wind, but words, fragmented: *...seek..."
10"Footsteps approached from the darkness— not theirs."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount936
adjectiveStacks1
stackExamples
0"thicker, pressing against her"
adverbCount26
adverbRatio0.027777777777777776
lyAdverbCount8
lyAdverbRatio0.008547008547008548
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences96
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences96
mean13.91
std8.49
cv0.61
sampleLengths
031
119
231
320
425
524
612
711
813
917
1010
1118
1234
1311
1414
1517
1616
1712
187
1924
2029
2114
2219
2334
246
256
2638
2715
288
2912
3029
3117
3215
337
3430
3510
3618
3723
3822
395
4010
417
4222
4315
4421
4517
466
4724
4811
4917
85.76% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.5208333333333334
totalSentences96
uniqueOpeners50
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences71
matches(empty)
ratio0
90.42% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences71
matches
0"She straightened, eyes scanning the"
1"She stepped closer, boots crunching"
2"He was younger, fresh out"
3"His coat, heavy wool frayed"
4"She inhaled the metallic tang,"
5"She nodded absently, her brown"
6"She felt a pull, subtle,"
7"She set the compass down"
8"Her voice carried the clipped"
9"She traced the body's outline"
10"She approached the rift, the"
11"She shot him a look,"
12"She knelt again, swabbing a"
13"He blinked, notebook pausing mid-scribble."
14"She stood, facing him, the"
15"She retrieved the compass, turning"
16"She pocketed the compass, the"
17"He saw it coming."
18"she told Davies, voice steady"
19"He nodded, thumbing his radio,"
ratio0.324
23.38% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount62
totalSentences71
matches
0"Detective Harlow Quinn ducked under"
1"The air reeked of damp"
2"She straightened, eyes scanning the"
3"PC Davies knelt beside the"
4"The platform, buried beneath Camden"
5"This wasn't just any squat;"
6"Davies said without looking up,"
7"She stepped closer, boots crunching"
8"Davies rose, snapping off his"
9"He was younger, fresh out"
10"Harlow crouched, her sharp jaw"
11"Thorne lay twisted, arms outstretched"
12"His coat, heavy wool frayed"
13"The wound gaped clean, edges"
14"She inhaled the metallic tang,"
15"Davies replied, gesturing to a"
16"She nodded absently, her brown"
17"The needle quivered, not pointing"
18"Davies shrugged, pulling out his"
19"Harlow picked it up gingerly,"
ratio0.873
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences71
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount9
matches
0"PC Davies knelt beside the corpse, gloved hands hovering over a peculiar brass device that glinted under his torch beam."
1"The platform, buried beneath Camden like a forgotten vein, stretched into darkness on either side, its arched ceiling dripping condensation that pooled around r…"
2"She stepped closer, boots crunching on broken glass that sparkled like frost underfoot."
3"Thorne lay twisted, arms outstretched as if grasping for something lost in the shadows."
4"The wound gaped clean, edges neat despite the pooling crimson that soaked into the grimy concrete."
5"Small, its casing patinaed with verdigris, the face etched with swirling sigils that seemed to shift when she blinked."
6"The needle quivered, not pointing north, but towards a jagged crack in the far wall—a rift, barely wide enough for a hand, exhaling faint wisps of cold air that…"
7"The platform's edges faded into tunnels that branched like veins, silent now but echoing with the ghosts of rush-hour rumbles long abandoned."
8"The body's eyes, open and glassy, reflected not the lantern but a deeper void, pupils dilated as if beholding infinity."
48.08% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount2
matches
0"Davies said, his voice echoing off the bricks"
1"she told, voice steady"
59.09% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount3
fancyTags
0"Davies continued (continue)"
1"Davies muttered (mutter)"
2"Davies whispered (whisper)"
dialogueSentences33
tagDensity0.182
leniency0.364
rawRatio0.5
effectiveRatio0.182
68.5126%