Run: 2026-02-20-01KHYAM2TN3X9W3WXZCNHAV04W

Run Details

Duration:
44.0s
Cost:
$0.000380
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver chain tugged against her skin, a faint warmth blooming from the Heartstone Pendant. Aurora Carter hadn't felt it pulse like this in years. Not since… well, not since before she’d run. She’d been skirting the edge of Richmond Park for nearly an hour, a futile exercise in calming her nerves. The orange glow of streetlights bled into the treeline, a pathetic imitation of daylight. Each rustle of leaves sent a jolt through her; even the rhythmic thrum of the A31 sounded monstrously loud tonight. She’d told Eva she was coming to clear her head, to walk. Eva, as ever, had been overly encouraging. Now, Aurora wished she’d just stayed in the flat above Silas’ bar, nursing a glass of something strong and ignoring the insistent throb in her wrist. The standing stones loomed, colossal and silent, barely visible in the gloom. Ancient oak, weathered to a charcoal grey, etched with lichen and the slow crawl of time. She recognised it instantly: The Fae Grove. Isolde's grove, as the locals sometimes called it. It existed in a pocket of… something. Between places. Between worlds, even. A rumour, a whisper, a place for dreamers and fools, she'd always thought. Now, it felt like a trap. She cleared her throat, the sound swallowed by the stillness. Foolish, she chided herself. A woman alone in a secluded park at night, chasing whispers of Faerie. She pulled her phone from her pocket: no signal. Of course. That was part of the charm, according to the countless blogs and forum posts she'd devoured while researching. A digital detox. A return to nature. Bullshit. It was isolation, plain and simple. And right now, she needed all the isolation she could get. She stepped between the stones. The air shifted. A subtle pressure against her skin, like a change in altitude. The scent of damp earth and wildflowers intensified, almost overpowering. It wasn't the gentle scent of a summer meadow. It was deeper, richer, with an undertone of something feral – something ancient. The orange glow of the streetlights vanished, replaced by a soft, internal luminescence that seemed to emanate from the ground itself. It was oddly beautiful. Wildflowers spilled across the clearing in riotous profusion – blues, purples, golds, colours that shouldn’t be possible at this time of year. The central space was dominated by a gnarled, ancient tree, its branches twisted like arthritic fingers reaching towards a sky she couldn’t see. The silence wasn't complete. Not exactly. It was… layered. The rustling of leaves remained, but overlaid with a faint, rhythmic clicking. Like insects. Or bone. Aurora scanned the perimeter, her hand instinctively tightening around the Heartstone Pendant. It pulsed faster now, a frantic beat against her skin. A flicker of movement at the edge of her vision. A shadow detaching itself from the trunk of a tree. She blinked. Nothing. Just the deepening gloom, the strangely vibrant wildflowers. “Hello?” she called out, her voice sounding thin and brittle in the stillness. “Is anyone there?” The clicking stopped. The silence that followed was even more unnerving. She told herself it was her imagination. The heightened senses, the strangeness of the place. She was tired, stressed, probably hallucinating. She took a tentative step forward. The ground beneath her feet was surprisingly soft, yielding slightly with each movement. Another flicker. This time, she caught it properly. A glimpse of something pale, humanoid, darting behind a stand of thistles. “Okay,” she murmured, forcing a calmness she didn’t feel. “Just stay put. Evaluate. Don’t panic.” Her eyes darted around the clearing, cataloging every shadow, every shift in the light. She was a city girl, not an adventurer. She delivered Thai food and argued with landlords. She wasn't equipped to deal with… whatever this was. A sound, close this time. A soft, shuffling sound, like something dragging itself across the ground. It seemed to be coming from behind the ancient tree. Aurora’s muscles coiled. Her gaze fixed on the trunk, willing it to remain motionless. She listened, holding her breath. The shuffling stopped. Then, a voice. It wasn’t a shout. Not a growl. It was… a whisper. A sibilant susurrus that seemed to resonate within her very bones. “Lost, little bird?” The voice seemed to come from everywhere and nowhere at once. It wasn't threatening, not overtly. It was… curious. Like a child examining a strange new insect. Aurora didn’t speak. She didn’t move. She just listened. “You carry a pretty stone. A warm stone.” A twig snapped. Not far away. Aurora’s head snapped around, searching for the source. Still nothing. But she felt it now. A presence. Watching her. The voice whispered again, closer this time. "Why have you come?" Then, a second voice. This one ragged, filled with a chilling wrongness. "She smells of sorrow." A rasping giggling sound, too high-pitched for human ears, echoed through the clearing. Aurora instinctively backed away, bumping into one of the standing stones. The rough surface scraped against her arm, a small sting against the growing dread. "Stay away from me," she said, her voice barely a whisper. "I didn't mean to trespass. I'll just go." She turned to flee, to scramble back through the standing stones and into the relative safety of Richmond Park. But something blocked her path. Not a physical barrier, not at first. But a sense ofweight. A pressure in the air, thick and suffocating. And then, a shape began to coalesce from the shadows beneath the ancient tree. Tall. Unnaturally tall. Slender limbs that seemed to bend at impossible angles. And a face—if it could be called a face—that was a grotesque mockery of humanity. Oversized, almond-shaped eyes that glowed with the same internal luminescence as the ground. A mouth stretched into a thin, cruel smile, revealing rows of needle-sharp teeth. It didn't move. It simply stood there, observing her with an unsettling stillness. "Leaving so soon?" the first voice purred. "The party hasn't even started." A figure emerged from the shadows on Aurora's right, thin and wiry with pale skin reflecting the grove’s strange light. Another figure materialized above, pausing in the trees. A third slithered from behind the overgrown roots of the ancient tree, eyes fixated in Aurora’s direction. More figures emerged. From the shadows, from the trees, from the ground. They surrounded her, silent and watchful. Their eyes fixed on her. The Heartstone Pendant pulsed violently, the heat searing against her skin. A low hum filled the clearing, building into a deafening drone. Aurora stared at the shapes, the clicking growing more sublimated with each passing moment. She saw no escape, no way out. "She is ours now," the ragged, rasping voice announced.
created_at"2026-02-20T20:07:24.781Z" 2/20/2026, 8:07:24 PM
model"google/gemma-3-12b-it"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency343
moderation_latency(null)
generation_time43888
tokens_prompt4584
tokens_completion1810
native_tokens_prompt4435
native_tokens_completion1558
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00037994
router(null)
provider_responses
0
endpoint_id"eb06dc92-5a16-47ec-a776-6ef956457c47"
id"chatcmpl-RPpXjZZc6ZqTjDphGflECWID"
is_byokfalse
latency54
model_permaslug"google/gemma-3-12b-it"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771618044-SfyPRhFPfi2ZWp3gdMfX"
upstream_id"chatcmpl-RPpXjZZc6ZqTjDphGflECWID"
total_cost0.00037994
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences13
tagDensity0.462
leniency0.923
rawRatio0
effectiveRatio0
91.02% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1114
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"very"
count1
highlights
0"slightly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1114
totalAiIsms25
found
0
word"warmth"
count1
1
word"pulse"
count1
2
word"rhythmic"
count2
3
word"throb"
count1
4
word"loomed"
count1
5
word"gloom"
count2
6
word"etched"
count1
7
word"whisper"
count3
8
word"charm"
count1
9
word"silence"
count2
10
word"scanned"
count1
11
word"pulsed"
count2
12
word"flicker"
count2
13
word"chilling"
count1
14
word"echoed"
count1
15
word"sense of"
count1
16
word"weight"
count1
17
word"searing"
count1
highlights
0"warmth"
1"pulse"
2"rhythmic"
3"throb"
4"loomed"
5"gloom"
6"etched"
7"whisper"
8"charm"
9"silence"
10"scanned"
11"pulsed"
12"flicker"
13"chilling"
14"echoed"
15"sense of"
16"weight"
17"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"sent a shiver through"
count1
highlights
0"sent a jolt through"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences135
matches(empty)
79.37% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount6
narrationSentences135
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences143
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1111
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions27
wordCount1041
uniqueNames11
maxNameDensity0.96
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Heartstone3
Pendant3
Carter1
Richmond2
Park2
Eva2
Aurora10
Fae1
Grove1
Faerie1
Thai1
persons
0"Carter"
1"Eva"
2"Aurora"
places
0"Heartstone"
1"Richmond"
2"Park"
3"Fae"
4"Grove"
globalScore1
windowScore1
25.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences80
glossingSentenceCount4
matches
0"felt like a trap"
1"luminescence that seemed to emanate from the ground itself"
2"susurrus that seemed to resonate within her very bones"
3"limbs that seemed to bend at impossible angles"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1111
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences143
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean24.69
std21.75
cv0.881
sampleLengths
033
198
274
381
45
567
649
725
842
911
1016
113
128
1340
1420
1515
1639
1726
1819
193
203
2122
223
2327
249
258
266
2719
2811
2912
304
3113
3225
3319
3419
355
3634
3753
3813
3912
4045
4123
4222
4321
449
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences135
matches
0"was dominated"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs168
matches
0"was coming"
1"wasn't threatening"
62.94% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount1
flaggedSentences4
totalSentences143
ratio0.028
matches
0"Each rustle of leaves sent a jolt through her; even the rhythmic thrum of the A31 sounded monstrously loud tonight."
1"It was deeper, richer, with an undertone of something feral – something ancient."
2"Wildflowers spilled across the clearing in riotous profusion – blues, purples, golds, colours that shouldn’t be possible at this time of year."
3"And a face—if it could be called a face—that was a grotesque mockery of humanity."
64.43% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount145
adjectiveStacks0
stackExamples(empty)
adverbCount13
adverbRatio0.0896551724137931
lyAdverbCount3
lyAdverbRatio0.020689655172413793
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences143
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences143
mean7.77
std5.29
cv0.681
sampleLengths
015
110
22
36
419
514
620
712
87
926
1012
1116
127
138
146
151
162
173
1813
196
2010
214
2213
239
242
2518
263
274
281
296
3011
315
323
3311
3410
359
3613
3721
384
3922
4023
414
422
432
441
4512
462
472
4812
4910
50.12% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.36363636363636365
totalSentences143
uniqueOpeners52
89.29% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences112
matches
0"Just the deepening gloom, the"
1"Then, a voice."
2"Then, a second voice."
ratio0.027
95.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount35
totalSentences112
matches
0"She’d been skirting the edge"
1"She’d told Eva she was"
2"She recognised it instantly: The"
3"It existed in a pocket"
4"She cleared her throat, the"
5"She pulled her phone from"
6"It was isolation, plain and"
7"She stepped between the stones."
8"It wasn't the gentle scent"
9"It was deeper, richer, with"
10"It was oddly beautiful."
11"It pulsed faster now, a"
12"she called out, her voice"
13"She told herself it was"
14"She was tired, stressed, probably"
15"She took a tentative step"
16"she murmured, forcing a calmness"
17"Her eyes darted around the"
18"She was a city girl,"
19"She delivered Thai food and"
ratio0.313
62.68% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount89
totalSentences112
matches
0"The silver chain tugged against"
1"Aurora Carter hadn't felt it"
2"She’d been skirting the edge"
3"The orange glow of streetlights"
4"Each rustle of leaves sent"
5"She’d told Eva she was"
6"Eva, as ever, had been"
7"The standing stones loomed, colossal"
8"She recognised it instantly: The"
9"Isolde's grove, as the locals"
10"It existed in a pocket"
11"A rumour, a whisper, a"
12"She cleared her throat, the"
13"A woman alone in a"
14"She pulled her phone from"
15"That was part of the"
16"A digital detox."
17"A return to nature."
18"It was isolation, plain and"
19"She stepped between the stones."
ratio0.795
89.29% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences112
matches
0"Now, Aurora wished she’d just"
1"Now, it felt like a"
ratio0.018
96.27% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount3
matches
0"The orange glow of the streetlights vanished, replaced by a soft, internal luminescence that seemed to emanate from the ground itself."
1"Wildflowers spilled across the clearing in riotous profusion – blues, purples, golds, colours that shouldn’t be possible at this time of year."
2"Oversized, almond-shaped eyes that glowed with the same internal luminescence as the ground."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount2
matches
0"she called out, her voice sounding thin and brittle in the stillness"
1"she said, her voice barely a whisper"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"she called out (call out)"
1"she murmured (murmur)"
2"the ragged rasping voice announced (announce)"
dialogueSentences13
tagDensity0.308
leniency0.615
rawRatio0.75
effectiveRatio0.462
80.1797%