Run: 2026-02-20-01KHYANJHN03D2RQ6BDRQV7Y51

Run Details

Model:
Grok 4
Duration:
1m 14s
Cost:
$0.039453
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora pushed through the last tangle of brambles, her boots sinking into soft earth that gave way like flesh under pressure. The Heartstone Pendant thrummed against her chest, warmer than it had been all evening, pulling her here to this forgotten corner of Richmond Park as if it had a will of its own. She had come for answers. The pendant's faint glow had started weeks ago, right after that odd delivery shift where a customer slipped her an envelope with no note, just the artefact inside. Research in dusty library corners pointed to Fae lore, to places where worlds brushed too close. This grove, whispered about in old Welsh tales her mother used to tell, seemed the perfect spot to test it. If it pulsed near portals, as the myths claimed, she needed to know why it chose her. The standing stones loomed ahead, ancient oaks twisted into shapes that mimicked human forms, their bark etched with patterns that looked deliberate. She circled one, trailing her fingers over the rough surface. Cold seeped through her gloves, but the pendant's warmth countered it, a steady pulse like a second heartbeat. She paused, listening. Silence blanketed the clearing, thicker than it should be in a park this close to London. No distant car horns, no rustle of nocturnal animals. Just her own breath, steady and even. Rory shrugged off the unease; she had faced worse in her old life, back when Evan's temper turned every shadow into a threat. This was research, nothing more. She slipped the pendant from her neck and held it out, watching its crimson gem catch the faint moonlight filtering through the canopy. The glow intensified, casting red flecks on the wildflowers that dotted the ground, blooms that defied the season's chill. She knelt, placing the pendant on a flat stone at the circle's centre. If there was a portal here, perhaps it would react. A soft crack echoed from the treeline. Like a twig snapping underfoot. Rory froze, her hand hovering over the pendant. She scanned the shadows, but nothing moved. Probably a fox, she thought, or a badger stirring. Parks teemed with life, even at night. She shook her head and focused on the gem, which now pulsed in rhythm with her pulse. Minutes passed. The air grew heavier, as if the grove held its breath. She stood, pacing the perimeter of the stones, her boots leaving shallow imprints in the moss. Each step felt deliberate, measured against the growing throb in her chest—from the pendant, she told herself, not nerves. But as she completed the circuit, a whisper slithered through the air. Not words, exactly, more like wind through dry leaves, but with an edge that mimicked speech. She stopped, ears straining. The sound faded, leaving only the faint rustle of her jacket as she shifted. Imagination, perhaps. Late nights at the restaurant, dodging Yu-Fei's sharp orders, left her jumpy. She retrieved the pendant, slipping it back around her neck. Its warmth spread, comforting now, almost insistent. Deeper into the grove, a cluster of wildflowers drew her eye—vibrant purples and golds that seemed to shift when she looked away. She approached, kneeling again to examine them. Petals unfurled under her touch, releasing a scent like honey and decay, sweet at first, then cloying. As she leaned closer, something flickered at the edge of her vision: a shadow detaching from a standing stone, slim and elongated, gone before she could turn her head. Her pulse quickened. She rose slowly, scanning the clearing. The stones stood sentinel, unchanged. No wind stirred the flowers now. She took a step back, then another, her hand brushing the scar on her left wrist—a old reminder of childhood clumsiness, but tonight it itched as if fresh. The whisper returned, closer this time, from behind a nearby oak. It resolved into fragments: "...lost... here..." Not English, but the cadence tugged at memories of her mother's Welsh lilt, twisted into something alien. Rory circled the stone, her breath shallow. Empty space greeted her, just more flowers and moss. She laughed, a short bark that echoed too loudly in the stillness. "Get a grip, Rory," she muttered. Talking to herself helped sometimes, back in Cardiff when solitude pressed too hard. But the laugh died as a new sound emerged—a faint scraping, like nails on bark. It came from multiple directions now, soft and intermittent, as if whatever made it tested the air. She backed toward the centre, the pendant's pulse hammering against her skin. Heat radiated from it, almost painful, as if warning her. Something moved again, definite this time: a blur at the grove's edge, low to the ground, vanishing behind a stone. Not an animal—too deliberate, too silent after the initial glimpse. Rory's mind raced, piecing together fragments from her research. Fae-touched places warped time, the codices said, and sometimes drew... visitors. She had dismissed it as folklore, but the pendant's glow intensified, casting the clearing in crimson hues that made the flowers look blood-soaked. She turned in a slow circle, eyes darting. The scraping grew rhythmic, synchronised, like multiple sources coordinating. From the treeline, a shape resolved—not fully, just an outline that suggested limbs too long, a form that bent light around it. It shifted, and she caught a glint, like eyes reflecting the pendant's light. Fear coiled in her gut, cold and insistent. She wasn't alone. The certainty hit like a physical blow, making her stagger. Whatever lurked here had waited for her arrival, drawn by the pendant or her presence. The whispers multiplied, overlapping now: "...stay... ours..." They pulled at her, not just sounds but a tug on her thoughts, urging her to sit, to wait. Rory gripped the pendant, its heat searing through her shirt. She needed to leave, but the path she had entered through seemed farther away, the brambles thicker. Time behaved oddly here, the lore warned—an hour inside could stretch or shrink outside. Had minutes passed, or hours? She took a step toward the exit, then froze as the scraping intensified, circling her. A hand— or what looked like one—emerged from behind a stone, pale fingers curling around the bark. Long nails dug in, splintering wood with ease. The whispers swelled, a chorus now, insistent and hungry. "...join... us..." She bolted, pendant clutched tight, but the ground tilted underfoot, flowers tangling her ankles like grasping vines. Shadows peeled from the stones, multiplying, closing in. The first shape fully emerged, its form twisting in ways that defied bone and muscle, eyes fixed on her with ancient hunger.
created_at"2026-02-20T20:08:13.638Z" 2/20/2026, 8:08:13 PM
model"x-ai/grok-4-07-09" 4/7/2009, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency15025
moderation_latency(null)
generation_time73603
tokens_prompt4560
tokens_completion1683
native_tokens_prompt4666
native_tokens_completion1799
native_tokens_completion_images0
native_tokens_reasoning405
native_tokens_cached680
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.039453
router(null)
provider_responses
0
endpoint_id"d40bef9d-6936-4c57-9749-bf7399de4a77"
id"55f12e04-f749-6bde-454e-66134a81123c"
is_byokfalse
latency453
model_permaslug"x-ai/grok-4-07-09" 4/7/2009, 12:00:00 AM
provider_name"xAI"
status200
api_type"completions"
id"gen-1771618093-vQyk08A4U6p1xKK1D0z3"
upstream_id"55f12e04-f749-6bde-454e-66134a81123c"
total_cost0.039453
cache_discount0.00153
upstream_inference_cost0
provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences4
tagDensity0.75
leniency1
rawRatio0
effectiveRatio0
95.47% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1103
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1103
totalAiIsms33
found
0
word"perfect"
count1
1
word"pulsed"
count2
2
word"loomed"
count1
3
word"etched"
count1
4
word"warmth"
count2
5
word"pulse"
count4
6
word"silence"
count1
7
word"chill"
count1
8
word"echoed"
count2
9
word"scanned"
count1
10
word"measured"
count1
11
word"throb"
count1
12
word"whisper"
count2
13
word"comforting"
count1
14
word"flickered"
count1
15
word"quickened"
count1
16
word"scanning"
count1
17
word"sentinel"
count1
18
word"reminder"
count1
19
word"resolved"
count2
20
word"lilt"
count1
21
word"raced"
count1
22
word"rhythmic"
count1
23
word"glint"
count1
24
word"searing"
count1
highlights
0"perfect"
1"pulsed"
2"loomed"
3"etched"
4"warmth"
5"pulse"
6"silence"
7"chill"
8"echoed"
9"scanned"
10"measured"
11"throb"
12"whisper"
13"comforting"
14"flickered"
15"quickened"
16"scanning"
17"sentinel"
18"reminder"
19"resolved"
20"lilt"
21"raced"
22"rhythmic"
23"glint"
24"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences85
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences85
filterMatches
0"look"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences86
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1092
ratio0
matches(empty)
41.67% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions1
matches
0"Each step felt deliberate, measured against the growing throb in her chest—from the pendant, she told herself, not nerve…"
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount1082
uniqueNames13
maxNameDensity0.46
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Rory"
discoveredNames
Heartstone1
Pendant1
Richmond1
Park1
Fae2
Welsh2
London1
Evan1
Yu-Fei1
English1
Talking1
Cardiff1
Rory5
persons
0"Pendant"
1"Evan"
2"Yu-Fei"
3"Rory"
places
0"Richmond"
1"Park"
2"Fae"
3"London"
4"Cardiff"
globalScore1
windowScore1
11.11% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences72
glossingSentenceCount4
matches
0"golds that seemed to shift when she looked away"
1"as if warning her"
2"seemed farther away, the brambles thicker"
3"looked like one—emerged from behind a sto"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.747
wordCount1092
matches
0"Not words, exactly, more like wind through dry leaves, but with an edge"
1"Not English, but the cadence tugged at memories of her mother's Welsh lilt, t"
2"not just sounds but a tug on her thoughts, urging her to sit, to wait"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences86
matches(empty)
18.39% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs18
mean60.67
std13
cv0.214
sampleLengths
054
186
250
363
465
560
676
749
875
948
1081
1154
1273
1352
1462
1561
1636
1747
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences85
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs206
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount1
flaggedSentences9
totalSentences86
ratio0.105
matches
0"Rory shrugged off the unease; she had faced worse in her old life, back when Evan's temper turned every shadow into a threat."
1"Each step felt deliberate, measured against the growing throb in her chest—from the pendant, she told herself, not nerves."
2"Deeper into the grove, a cluster of wildflowers drew her eye—vibrant purples and golds that seemed to shift when she looked away."
3"She took a step back, then another, her hand brushing the scar on her left wrist—a old reminder of childhood clumsiness, but tonight it itched as if fresh."
4"But the laugh died as a new sound emerged—a faint scraping, like nails on bark."
5"Not an animal—too deliberate, too silent after the initial glimpse."
6"From the treeline, a shape resolved—not fully, just an outline that suggested limbs too long, a form that bent light around it."
7"Time behaved oddly here, the lore warned—an hour inside could stretch or shrink outside."
8"A hand— or what looked like one—emerged from behind a stone, pale fingers curling around the bark."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1093
adjectiveStacks0
stackExamples(empty)
adverbCount39
adverbRatio0.035681610247026534
lyAdverbCount8
lyAdverbRatio0.007319304666056725
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences86
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences86
mean12.7
std7.09
cv0.558
sampleLengths
021
133
25
328
416
520
617
722
810
918
103
1116
129
137
1423
155
1623
1719
1813
1910
207
215
228
237
249
257
2617
272
2811
2916
3019
3112
3216
334
3414
352
3612
3710
387
3922
407
4117
4229
433
446
455
466
4728
4811
4923
80.23% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.4883720930232558
totalSentences86
uniqueOpeners42
82.30% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences81
matches
0"Just her own breath, steady"
1"Probably a fox, she thought,"
ratio0.025
91.60% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences81
matches
0"She had come for answers."
1"She circled one, trailing her"
2"She paused, listening."
3"She slipped the pendant from"
4"She knelt, placing the pendant"
5"She scanned the shadows, but"
6"She shook her head and"
7"She stood, pacing the perimeter"
8"She stopped, ears straining."
9"She retrieved the pendant, slipping"
10"Its warmth spread, comforting now,"
11"She approached, kneeling again to"
12"Her pulse quickened."
13"She rose slowly, scanning the"
14"She took a step back,"
15"It resolved into fragments: Not"
16"She laughed, a short bark"
17"It came from multiple directions"
18"She backed toward the centre,"
19"She had dismissed it as"
ratio0.321
95.80% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount59
totalSentences81
matches
0"Aurora pushed through the last"
1"The Heartstone Pendant thrummed against"
2"She had come for answers."
3"The pendant's faint glow had"
4"This grove, whispered about in"
5"The standing stones loomed ahead,"
6"She circled one, trailing her"
7"She paused, listening."
8"Silence blanketed the clearing, thicker"
9"Rory shrugged off the unease;"
10"This was research, nothing more."
11"She slipped the pendant from"
12"The glow intensified, casting red"
13"She knelt, placing the pendant"
14"A soft crack echoed from"
15"Rory froze, her hand hovering"
16"She scanned the shadows, but"
17"Parks teemed with life, even"
18"She shook her head and"
19"The air grew heavier, as"
ratio0.728
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences81
matches
0"If it pulsed near portals,"
1"If there was a portal"
ratio0.025
28.57% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount8
matches
0"The Heartstone Pendant thrummed against her chest, warmer than it had been all evening, pulling her here to this forgotten corner of Richmond Park as if it had …"
1"The standing stones loomed ahead, ancient oaks twisted into shapes that mimicked human forms, their bark etched with patterns that looked deliberate."
2"The glow intensified, casting red flecks on the wildflowers that dotted the ground, blooms that defied the season's chill."
3"She stood, pacing the perimeter of the stones, her boots leaving shallow imprints in the moss."
4"Petals unfurled under her touch, releasing a scent like honey and decay, sweet at first, then cloying."
5"She took a step back, then another, her hand brushing the scar on her left wrist—a old reminder of childhood clumsiness, but tonight it itched as if fresh."
6"It came from multiple directions now, soft and intermittent, as if whatever made it tested the air."
7"She had dismissed it as folklore, but the pendant's glow intensified, casting the clearing in crimson hues that made the flowers look blood-soaked."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio1
effectiveRatio0.5
74.8383%