Run: 2026-02-20-01KHYAT8KQ1CWSR8KRPXKT4WHE

Run Details

Duration:
4.3s
Cost:
$0.000493
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The delivery van’s engine sputtered to life with a wet, rattling cough. Aurora gripped the steering wheel, her fingers biting into the leather. The GPS had led her here—*here*—somewhere between Richmond Park and the edge of the city, where the trees swallowed the streetlights whole. She should’ve known better. The last time she’d come this way, she’d been chasing a lead on a case, and the night had ended with her waking up in a stranger’s flat, her phone dead, her scarred wrist throbbing like a warning. The van lurched forward, tires spinning on gravel. The headlights cut through the dark, illuminating a path that shouldn’t exist—too straight, too precise, like something had been carved into the earth. The air smelled wrong. Not just damp earth, but something older, something *wrong*. The kind of smell that lingers after a storm, but isn’t storm at all. Aurora’s breath came shallow. She’d been here before. Not this place, exactly—just the feeling. The standing stones at the edge of the grove, the way time bent here, the way the air hummed with something just beneath the surface. She’d come to deliver a package for Yu-Fei Cheung, but the address had been a mistake. A wrong number. A mistake she’d paid for. The van skidded to a halt. The engine died. The door creaked open before she could stop it. Cold night air hit her face, sharp and metallic. She stepped out, her boots sinking into the damp earth. The trees loomed around her, their branches twisting like skeletal fingers. The standing stones loomed ahead, their surfaces worn smooth by centuries of hands—*or something*—that had touched them. A sound. Not a sound at all. A vibration in the air, like a whisper carried on the wind. Aurora’s pulse quickened. She turned slowly, her breath fogging in the cold. Nothing. Just the wind, rustling the leaves. But the leaves weren’t moving. They were *breathing*. Her pulse hammered in her throat. She reached into her pocket, fingers brushing the Heartstone pendant. It pulsed faintly, warm against her skin, like a heartbeat. A warning. A promise. She’d found it in a back alley in Soho, given to her by a stranger who’d vanished into the night the same day. The man had called her *Aurora*, had said it like she was something sacred. Now, the pendant hummed in her palm, and the air around her *shifted*. A shape moved at the edge of her vision. Not a shadow. Not quite. A figure, standing just beyond the trees, too still, too *wrong*. Aurora’s breath hitched. She took a step forward, her foot sinking into the earth. The ground beneath her seemed to *shift*, the soil shifting like liquid. The figure didn’t move. It *waited*. Aurora’s grip tightened on the pendant. The air thickened, pressing against her skin. The trees around her seemed to lean in, their branches pressing closer, as if to form a wall. The figure stepped forward, slow and deliberate, its form shifting—no, *not shifting*—it was *there*, but not quite. A blur of movement, a whisper of sound, and then— A voice, soft and familiar, cut through the dark. *"You shouldn’t be here."*
created_at"2026-02-20T20:10:47.311Z" 2/20/2026, 8:10:47 PM
model"mistralai/ministral-3b-2512"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency516
moderation_latency(null)
generation_time4163
tokens_prompt4560
tokens_completion806
native_tokens_prompt4211
native_tokens_completion717
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4160
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0004928
router(null)
provider_responses
0
endpoint_id"b9f6828f-aef9-498a-91f5-6816fbf72420"
id"07258e44788542d389b24c7359e49a7c"
is_byokfalse
latency516
model_permaslug"mistralai/ministral-3b-2512"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771618247-sx4Y8y3M1SqBElTfuRRz"
upstream_id"07258e44788542d389b24c7359e49a7c"
total_cost0.0004928
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
90.58% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount531
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
5.84% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount531
totalAiIsms10
found
0
word"lurched"
count1
1
word"loomed"
count2
2
word"whisper"
count2
3
word"pulse"
count2
4
word"quickened"
count1
5
word"pulsed"
count1
6
word"familiar"
count1
highlights
0"lurched"
1"loomed"
2"whisper"
3"pulse"
4"quickened"
5"pulsed"
6"familiar"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences56
matches(empty)
91.84% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences56
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences57
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans12
markdownWords17
totalWords527
ratio0.032
matches
0"here"
1"wrong"
2"or something"
3"breathing"
4"Aurora"
5"shifted"
6"wrong"
7"shift"
8"waited"
9"not shifting"
10"there"
11"\"You shouldn’t be here.\""
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
92.64% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions12
wordCount523
uniqueNames7
maxNameDensity1.15
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Richmond1
Park1
Yu-Fei1
Cheung1
Heartstone1
Soho1
Aurora6
persons
0"Yu-Fei"
1"Cheung"
2"Aurora"
places
0"Richmond"
1"Park"
2"Soho"
globalScore0.926
windowScore1
80.56% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences36
glossingSentenceCount1
matches
0"not quite"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords3.795
wordCount527
matches
0"Not just damp earth, but something older, something *wrong*"
1"not shifting*—it was *there*, but not quite"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences57
matches(empty)
96.21% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs10
mean52.7
std25.65
cv0.487
sampleLengths
087
158
263
365
446
580
657
758
89
94
99.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences56
matches
0"been carved"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs82
matches
0"were *breathing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences6
totalSentences57
ratio0.105
matches
0"The GPS had led her here—*here*—somewhere between Richmond Park and the edge of the city, where the trees swallowed the streetlights whole."
1"The headlights cut through the dark, illuminating a path that shouldn’t exist—too straight, too precise, like something had been carved into the earth."
2"Not this place, exactly—just the feeling."
3"The standing stones loomed ahead, their surfaces worn smooth by centuries of hands—*or something*—that had touched them."
4"The figure stepped forward, slow and deliberate, its form shifting—no, *not shifting*—it was *there*, but not quite."
5"A blur of movement, a whisper of sound, and then—"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount527
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.03795066413662239
lyAdverbCount3
lyAdverbRatio0.0056925996204933585
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences57
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences57
mean9.25
std7.01
cv0.758
sampleLengths
012
111
222
34
438
58
623
74
89
914
104
114
126
1325
1416
153
165
176
183
199
209
2110
2211
2317
242
255
2612
273
289
291
306
315
323
336
3410
3510
362
372
3823
3914
4013
419
423
432
4411
453
4611
4712
484
492
27.19% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.24561403508771928
totalSentences57
uniqueOpeners14
66.67% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences50
matches
0"Just the wind, rustling the"
ratio0.02
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount11
totalSentences50
matches
0"She should’ve known better."
1"She’d been here before."
2"She’d come to deliver a"
3"She stepped out, her boots"
4"She turned slowly, her breath"
5"They were *breathing*."
6"Her pulse hammered in her"
7"She reached into her pocket,"
8"It pulsed faintly, warm against"
9"She’d found it in a"
10"She took a step forward,"
ratio0.22
40.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount42
totalSentences50
matches
0"The delivery van’s engine sputtered"
1"Aurora gripped the steering wheel,"
2"The GPS had led her"
3"She should’ve known better."
4"The last time she’d come"
5"The van lurched forward, tires"
6"The headlights cut through the"
7"The air smelled wrong."
8"The kind of smell that"
9"Aurora’s breath came shallow."
10"She’d been here before."
11"The standing stones at the"
12"She’d come to deliver a"
13"A wrong number."
14"A mistake she’d paid for."
15"The van skidded to a"
16"The engine died."
17"The door creaked open before"
18"She stepped out, her boots"
19"The trees loomed around her,"
ratio0.84
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences50
matches
0"Now, the pendant hummed in"
ratio0.02
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences23
technicalSentenceCount1
matches
0"The headlights cut through the dark, illuminating a path that shouldn’t exist—too straight, too precise, like something had been carved into the earth."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
83.0175%