Run: 2026-02-20-01KHYAVD5R1Y8M1YYJ3BEGX5F1

Run Details

Model:
Grok 4
Duration:
1m 7s
Cost:
$0.043221
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn shoved through a rusted grate in the abandoned Camden Tube tunnel, her sharp jaw clenched as stale air hit her like a slap. The bone token in her pocket warmed against her thigh, a grisly key she'd pried from a informant's cold fingers hours earlier. Flashlight beam cut through the gloom, illuminating stalls that shouldn't exist—twisted herbs dangling from hooks, vials of iridescent liquid glowing without power. "Stay sharp," she muttered to herself, military precision guiding each step. Her worn leather watch ticked steadily on her left wrist, a reminder of time slipping away. Three years since Morris vanished in a case like this, unexplained shadows swallowing him whole. Now this: reports of a body in an underground market that officially didn't exist. Footsteps echoed ahead. Quinn killed her light and pressed against the damp wall, listening. A soft shuffle, then a voice—female, clipped with academic edge. "No, that's not blood. It's ectoplasmic residue. See the shimmer?" Quinn emerged into a cavernous space, once a platform, now crammed with makeshift booths. Lanterns hung from exposed pipes, casting flickering shadows over merchants who scattered like rats at her approach. In the centre, cordoned off with makeshift tape, lay the body—or what passed for one. Twisted limbs, skin pale as alabaster, eyes wide in frozen terror. But no wounds. No blood. A woman knelt beside it, curly red hair tucked behind her left ear, round glasses perched on a freckled nose. Eva Kowalski, according to the quick background check Quinn had run en route. Research assistant at the British Museum, master's in Ancient History from Oxford. And, suspiciously, connected to Aurora Hale's circle—the very clique Quinn had been circling for months. Kowalski straightened, clutching a worn leather satchel bulging with books. Her green eyes narrowed at Quinn's approach. "Detective. You're late to the party." Quinn ignored the jab, circling the body. "Harlow Quinn, Metropolitan Police. And you are?" "Eva Kowalski. Consultant on... unusual artifacts." She adjusted her glasses, a nervous tuck of hair following. "The market runners called me in. They don't trust uniforms down here." Quinn's brown eyes scanned the scene. The Veil Market, they'd whispered in back alleys. Moved every full moon, traded in shadows and secrets. The body sprawled near a stall peddling enchanted trinkets, one hand clutching a small brass compass etched with sigils. Verdigris patina gleamed under the lanterns. Quinn recognised it from Morris's old case files—a Veil Compass, attuned to supernatural rifts. She crouched, careful not to touch. "Cause of death?" Kowalski snorted, a short, Oxford-polished sound. "If only it were that simple. No visible trauma. But look here." She pointed to faint markings on the floor, swirling patterns like wind-scattered ash. "These are rift echoes. Something pulled him through from the other side." Quinn's jaw tightened. "Him? We have an ID?" "Vendor named Silas Crowe. Sold portal wards. Popular with the shade crowd." Kowalski rummaged in her satchel, pulling out a dog-eared tome. "According to this, rifts don't just open—they're summoned. But the sigils are wrong. Backwards, almost." Quinn examined the compass in the dead man's grip. The needle spun lazily, not pointing north but twitching toward a shadowed alcove. Evidence didn't add up. No struggle marks on the body, yet the stall's shelves lay toppled, as if a gale had ripped through. Merchants murmured in corners, their eyes darting. One, a wiry man with inked arms, slipped away into the tunnels. "Accident," Quinn said, testing. "Crowe mishandled his own wares. Opened something he couldn't close." Kowalski's laugh came sharp, like cracking a dusty spine. "Oh, please. Silas was no novice. Shade artisan himself—crafted half the compasses in this market. See the needle? It's pointing to residue, not an active rift. Whatever happened, it closed fast. Too fast." Quinn stood, her bearing straight as a parade ground. She paced the perimeter, boots crunching over scattered herbs that smelled of earth and ozone. The market hummed with subdued energy—whispers of deals resuming, but tension thick as fog. A nearby stall sold bone tokens, identical to the one in her pocket. Stolen? Or planted? "Your interpretation, then?" Quinn kept her tone even, watching Kowalski's hands. The woman fidgeted with her satchel strap, a tell. "Murder. Supernatural hit. Someone used the compass to force a rift, dragged him partway through. Explains the contortions—his essence got... stretched." Kowalski's green eyes gleamed with scholarly fire. "I've seen similar in Egyptian papyri. Portals to the Duat, but modernised. Your lot would call it impossible." Quinn's mind raced. Morris's case: similar markings, a body twisted like this one, vanished partner. Supernatural origins she didn't understand—yet. But Kowalski's explanation fitted too neatly, deflected from the market's underbelly. Quinn spotted it then—a faint trail of ash leading not from the body, but to it. Reversed. She knelt again, tracing the pattern with her flashlight. "These sigils. You said backwards." Kowalski nodded, tucking hair again. "Amateur work. Or deliberate misdirection." Quinn's watch ticked louder in the silence. She picked up a shard of glass from a shattered vial nearby, sniffing it. Bitter, like burnt sage. Not residue—accelerant? The compass needle steadied, pointing directly at Kowalski's satchel. "Interesting tool," Quinn said, nodding to the bag. "What's in there that attracts supernatural energy?" Kowalski froze, freckles standing out on paling skin. "Research materials. Old texts." Quinn rose, closing the distance. The market's murmurs died. "Let's see them." As Kowalski hesitated, a low rumble echoed through the tunnels. The compass needle spun wild. Merchants bolted, stalls abandoned in chaos. Quinn grabbed for her sidearm, but the ground trembled, sigils on the floor igniting in ethereal blue. "Rift!" Kowalski shouted, but her voice carried triumph, not fear. Quinn lunged, seizing the satchel. Inside: books, yes, but also a matching compass, its needle aligned with the dead man's. The patterns connected— not echoes, but a trap. "You summoned it," Quinn growled, as shadows coalesced into grasping tendrils. Kowalski's smile twisted. "Clever detective. But too late." The rift tore open, pulling at Quinn's edges, just as it had Morris years ago. She held fast, bone token burning in her pocket, the market dissolving into screams.
created_at"2026-02-20T20:11:24.754Z" 2/20/2026, 8:11:24 PM
model"x-ai/grok-4-07-09" 4/7/2009, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency16856
moderation_latency(null)
generation_time66814
tokens_prompt4671
tokens_completion1706
native_tokens_prompt4757
native_tokens_completion2032
native_tokens_completion_images0
native_tokens_reasoning617
native_tokens_cached680
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.043221
router(null)
provider_responses
0
endpoint_id"d40bef9d-6936-4c57-9749-bf7399de4a77"
id"1640bd13-5fc1-3847-23fb-0c6b053fa704"
is_byokfalse
latency208
model_permaslug"x-ai/grok-4-07-09" 4/7/2009, 12:00:00 AM
provider_name"xAI"
status200
api_type"completions"
id"gen-1771618284-FgBRCKPTP5Swgy7ofFqJ"
upstream_id"1640bd13-5fc1-3847-23fb-0c6b053fa704"
total_cost0.043221
cache_discount0.00153
upstream_inference_cost0
provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences27
tagDensity0.37
leniency0.741
rawRatio0
effectiveRatio0
90.31% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1032
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"lazily"
count1
highlights
0"very"
1"lazily"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
17.64% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1032
totalAiIsms17
found
0
word"jaw clenched"
count1
1
word"gloom"
count1
2
word"reminder"
count1
3
word"footsteps"
count1
4
word"echoed"
count2
5
word"scanned"
count1
6
word"etched"
count1
7
word"echoes"
count2
8
word"tension"
count1
9
word"raced"
count1
10
word"tracing"
count1
11
word"silence"
count1
12
word"shattered"
count1
13
word"trembled"
count1
14
word"aligned"
count1
highlights
0"jaw clenched"
1"gloom"
2"reminder"
3"footsteps"
4"echoed"
5"scanned"
6"etched"
7"echoes"
8"tension"
9"raced"
10"tracing"
11"silence"
12"shattered"
13"trembled"
14"aligned"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"eyes widened/narrowed"
count1
1
label"jaw/fists clenched"
count1
highlights
0"eyes narrowed"
1"jaw clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences81
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences81
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences98
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1017
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
5.16% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions57
wordCount794
uniqueNames17
maxNameDensity2.9
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn23
Camden1
Tube1
Morris4
Kowalski14
British1
Museum1
Ancient1
History1
Oxford2
Aurora1
Hale1
Veil2
Market1
Compass1
Oxford-polished1
persons
0"Harlow"
1"Quinn"
2"Morris"
3"Kowalski"
4"Hale"
5"Veil"
6"Market"
7"Compass"
places
0"British"
1"Ancient"
2"Oxford"
3"Aurora"
globalScore0.052
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount0
matches(empty)
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.95
wordCount1017
matches
0"not pointing north but twitching toward a shadowed alcove"
1"not from the body, but to it"
2"not echoes, but a trap"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences98
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs34
mean29.91
std19.93
cv0.666
sampleLengths
070
156
224
310
462
560
617
76
814
928
1062
119
1243
138
1437
1564
1614
1742
1854
1920
2046
2148
2214
2310
2436
2515
2612
2712
2838
2910
3028
3111
328
3329
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences81
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs155
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences10
totalSentences98
ratio0.102
matches
0"Flashlight beam cut through the gloom, illuminating stalls that shouldn't exist—twisted herbs dangling from hooks, vials of iridescent liquid glowing without power."
1"A soft shuffle, then a voice—female, clipped with academic edge."
2"In the centre, cordoned off with makeshift tape, lay the body—or what passed for one."
3"And, suspiciously, connected to Aurora Hale's circle—the very clique Quinn had been circling for months."
4"Quinn recognised it from Morris's old case files—a Veil Compass, attuned to supernatural rifts."
5"The market hummed with subdued energy—whispers of deals resuming, but tension thick as fog."
6"Supernatural origins she didn't understand—yet."
7"Quinn spotted it then—a faint trail of ash leading not from the body, but to it."
8"Not residue—accelerant?"
9"The patterns connected— not echoes, but a trap."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount806
adjectiveStacks1
stackExamples
0"short, Oxford-polished sound."
adverbCount19
adverbRatio0.02357320099255583
lyAdverbCount10
lyAdverbRatio0.01240694789081886
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences98
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences98
mean10.38
std6.29
cv0.607
sampleLengths
026
122
222
311
416
515
614
73
811
910
1010
1114
1217
1315
1411
153
162
1720
1813
1912
2015
2110
227
236
247
257
2616
2712
286
298
309
3119
326
3314
346
353
366
3725
3812
393
405
4122
4215
439
4413
454
4619
477
4812
494
91.84% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats0
diversityRatio0.5510204081632653
totalSentences98
uniqueOpeners54
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences76
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences76
matches
0"she muttered to herself, military"
1"Her worn leather watch ticked"
2"Her green eyes narrowed at"
3"She adjusted her glasses, a"
4"She crouched, careful not to"
5"She pointed to faint markings"
6"She paced the perimeter, boots"
7"She knelt again, tracing the"
8"She picked up a shard"
9"She held fast, bone token"
ratio0.132
58.68% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount61
totalSentences76
matches
0"Detective Harlow Quinn shoved through"
1"The bone token in her"
2"Flashlight beam cut through the"
3"she muttered to herself, military"
4"Her worn leather watch ticked"
5"Footsteps echoed ahead."
6"Quinn killed her light and"
7"A soft shuffle, then a"
8"Quinn emerged into a cavernous"
9"Lanterns hung from exposed pipes,"
10"A woman knelt beside it,"
11"Eva Kowalski, according to the"
12"Kowalski straightened, clutching a worn"
13"Her green eyes narrowed at"
14"Quinn ignored the jab, circling"
15"She adjusted her glasses, a"
16"Quinn's brown eyes scanned the"
17"The Veil Market, they'd whispered"
18"The body sprawled near a"
19"Verdigris patina gleamed under the"
ratio0.803
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences76
matches
0"Now this: reports of a"
1"And, suspiciously, connected to Aurora"
ratio0.026
79.83% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences34
technicalSentenceCount3
matches
0"Flashlight beam cut through the gloom, illuminating stalls that shouldn't exist—twisted herbs dangling from hooks, vials of iridescent liquid glowing without po…"
1"Lanterns hung from exposed pipes, casting flickering shadows over merchants who scattered like rats at her approach."
2"She paced the perimeter, boots crunching over scattered herbs that smelled of earth and ozone."
75.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount1
matches
0"Kowalski shouted, but her voice carried triumph, not fear"
38.89% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount3
fancyTags
0"she muttered (mutter)"
1"Kowalski shouted (shout)"
2"Quinn growled (growl)"
dialogueSentences27
tagDensity0.185
leniency0.37
rawRatio0.6
effectiveRatio0.222
77.2673%