Run: 2026-02-20-01KHYAZQWASR6KJCRHKJ3ZRM8T

Run Details

Duration:
15.3s
Cost:
$0.000707
Provider:
Mistral

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air smelled wrong the moment they stepped through the standing stones. Rory’s boots sank into damp earth that gave way too easily, as if the ground itself had forgotten how to hold weight. She glanced at Nyx, who stood motionless beside her, their shadowed form drinking in the scene like a thirsty thing. The Shade’s violet eyes flickered—once, twice—before settling on the path ahead, which wasn’t a path at all. It was a shift in the light, a ripple in the air where the world had unzipped itself just enough to let them slip through. Isolde moved first, her silver hair catching the dappled sunlight that filtered through the canopy above. The trees here were wrong—too tall, their bark etched with spirals that pulsed faintly, like veins beneath translucent skin. Wildflowers bloomed in impossible colours, petals the shade of bruises and molten gold, their scent thick and cloying, like honey left too long in the sun. “Breathe,” Isolde murmured, though her voice carried no warning. It was more a reminder than an instruction. Rory exhaled sharply, her fingers tightening around the Fae-forged blade at her belt. The metal was cold, as always, but here, in this place, it seemed to hum against her skin. She didn’t ask how. She didn’t ask why they were here. Questions would come later, when the wonder had worn thin and the edges of this world started to chafe. Nyx drifted forward, their shadow stretching unnaturally long, as if the light itself was reluctant to touch them. The ground beneath their feet didn’t so much as creak. Rory envied that. Her own steps made wet, sucking sounds, like she was walking through mud that wasn’t there. Then the grove opened up. The standing stones fell away, and the world dropped into a clearing so vast it made Rory’s chest ache. The air here was warmer, thick with the scent of something sweet and rotting at once—like overripe fruit left to ferment in the sun. Vines coiled around ancient oaks, their leaves broad and waxy, dripping with dew that wasn’t dew. It pooled on the ground, glinting like oil. “This isn’t natural,” Rory said, though she already knew. Isolde didn’t answer. She was too busy watching the horizon, where the sky wasn’t sky at all. It was a smear of colours—amber bleeding into violet, then something darker, like the bruise beneath a cut. The trees here were different too. Their branches twisted into shapes that made Rory’s stomach clench. Some looked like hands. Others like mouths. Nyx’s voice slithered into the silence, soft as a blade dragged across silk. *“You feel it too.”* Rory didn’t have to ask what *it* was. The pressure in her skull, the way her pulse thrummed in her throat like a trapped thing. The world here wasn’t just *different*. It was *hungry*. She adjusted the Heartstone pendant beneath her shirt. It pulsed once, twice, warm against her skin. A warning? A guide? She didn’t know. But the pendant had led them here, hadn’t it? From the alley behind Silas’s bar, where it had glowed like a dying ember in the dark, to the standing stones in Richmond Park, where the air had gone thin and the world had *leaned*. “How far do we go?” she asked, though she already suspected the answer. Isolde turned to her, her lavender eyes reflecting the unnatural light. “Far enough.” That wasn’t an answer. But then, it never was. Nyx moved again, their shadow detaching from their form and slithering ahead like a living thing. Rory followed, her boots sinking deeper into the earth. The ground here was soft, almost spongy, as if the land itself was breathing. She reached out, her fingers brushing against a vine. It was warm. Too warm. She jerked her hand back. “Don’t touch anything,” she said, though the words felt stupid even as they left her mouth. Of course she wouldn’t touch anything. This place was a knife’s edge, and she was already bleeding from standing too close. Isolde didn’t react. She was too busy watching the horizon, where the sky had darkened further, the colours bleeding together like ink in water. The trees here were closer now, their branches weaving together to form a canopy that shut out what little light there was. The air was thick, cloying, the scent of overripe fruit choking her. Rory’s throat tightened. “This isn’t the grove,” she said. Isolde finally looked at her. “No.” Nyx’s shadow flickered, their form shifting as they turned to face her. *“The grove is a door. Not the destination.”* Rory swallowed. “And where *is* the destination?” Isolde’s lips curled, just slightly. “Somewhere you don’t want to be.” The words hung between them, heavy as the air. Rory didn’t ask again. She didn’t need to. Because then she saw it. A break in the trees. A gap in the world. And beyond it—light. Not the sickly, bruised light of the grove, but something *clean*. Something *bright*. It pulsed like a heartbeat, steady and sure, and for a moment, Rory let herself hope. Then she saw the figures standing in that light. Tall. Too tall. Their forms wavered, like heat haze over pavement, but she could make them out—just. Silhouettes against the glow, their outlines sharp and wrong. One of them turned, and Rory’s breath caught. It was watching her. Watching *them*. Nyx’s shadow coiled tighter around their form. *“We’re not alone.”* Isolde’s voice was calm, but there was an edge to it, something sharp. “No. We’re not.” Rory’s fingers twitched toward the Fae blade. The metal was cold, familiar. A comfort in this place. But the figures in the light didn’t move. They just *stood there*, watching. Waiting. And then the ground beneath Rory’s feet *shifted*. Not an earthquake. Not a tremor. Something worse. The earth *pulled* at her boots, trying to drag her deeper, into the soft, spongy ground. She stumbled back, her heels digging into the dirt, but the land resisted. It wanted her. It *hungered*. Nyx’s shadow lashed out, wrapping around her ankle like a living thing. *“Run.”* She didn’t need to be told twice. Rory turned and sprinted, her lungs burning, her boots slipping in the damp earth. Behind her, Isolde moved with eerie grace, her silver hair whipping around her like a banner. Nyx was a blur of shifting shadow, their form flickering in and out of sight as they kept pace beside her. The trees loomed closer, their branches twisting like grasping fingers. The air was thick, suffocating, the scent of rot and sugar clogging her throat. She could feel it—the world *breathing*, watching, *waiting*. And then they were at the edge of the grove. The standing stones loomed ahead, their surfaces slick with something that wasn’t moisture. It *pulsed*, like veins beneath skin. Rory skidded to a halt, her chest heaving, her vision swimming. Isolde didn’t slow. She stepped through the stones—and vanished. Nyx’s shadow stretched out, brushing against the boundary. *“Go.”* Rory didn’t hesitate. She lunged through the stones—and the world *snapped* back into place. She was in Richmond Park again. The air was cool, crisp, *real*. The standing stones were just stones. The trees were ordinary oaks. The ground beneath her feet was solid. She collapsed to her knees, her hands trembling. The Heartstone pendant burned against her skin. And then she heard it. A whisper. *“You shouldn’t have come.”* Rory’s blood turned to ice. Because the voice hadn’t come from the grove. It had come from *behind* her.
created_at"2026-02-20T20:13:46.773Z" 2/20/2026, 8:13:46 PM
model"mistralai/ministral-14b-2512"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency278
moderation_latency(null)
generation_time15168
tokens_prompt1816
tokens_completion2009
native_tokens_prompt1783
native_tokens_completion1753
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0007072
router(null)
provider_responses
0
endpoint_id"0b53717b-9af5-4de3-80af-ebedd2adf981"
id"f6db31397b934c6e86b0656e44d49534"
is_byokfalse
latency278
model_permaslug"mistralai/ministral-14b-2512"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771618426-sJIykbGp9WFpeSzoN4CU"
upstream_id"f6db31397b934c6e86b0656e44d49534"
total_cost0.0007072
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences16
tagDensity0.313
leniency0.625
rawRatio0
effectiveRatio0
92.06% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1259
totalAiIsmAdverbs2
found
0
adverb"sharply"
count1
1
adverb"slightly"
count1
highlights
0"sharply"
1"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
20.57% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1259
totalAiIsms20
found
0
word"weight"
count1
1
word"flickered"
count2
2
word"etched"
count1
3
word"pulsed"
count4
4
word"reminder"
count1
5
word"glinting"
count1
6
word"stomach"
count1
7
word"silence"
count1
8
word"silk"
count1
9
word"pulse"
count1
10
word"wavered"
count1
11
word"familiar"
count1
12
word"loomed"
count2
13
word"could feel"
count1
14
word"whisper"
count1
highlights
0"weight"
1"flickered"
2"etched"
3"pulsed"
4"reminder"
5"glinting"
6"stomach"
7"silence"
8"silk"
9"pulse"
10"wavered"
11"familiar"
12"loomed"
13"could feel"
14"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences131
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences131
filterMatches(empty)
hedgeMatches
0"seemed to"
1"started to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences142
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans24
markdownWords40
totalWords1250
ratio0.032
matches
0"“You feel it too.”"
1"it"
2"different"
3"hungry"
4"leaned"
5"“The grove is a door. Not the destination.”"
6"is"
7"clean"
8"bright"
9"them"
10"“We’re not alone.”"
11"stood there"
12"shifted"
13"pulled"
14"hungered"
15"“Run.”"
16"breathing"
17"waiting"
18"pulsed"
19"“Go.”"
20"snapped"
21"real"
22"“You shouldn’t have come.”"
23"behind"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions49
wordCount1196
uniqueNames10
maxNameDensity1.59
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Nyx9
Shade1
Fae-forged1
Rory19
Isolde10
Heartstone2
Silas1
Richmond2
Park2
Fae2
persons
0"Nyx"
1"Shade"
2"Rory"
3"Isolde"
4"Silas"
places
0"Richmond"
1"Park"
2"Fae"
globalScore0.706
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences84
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.8
wordCount1250
matches
0"Not the sickly, bruised light of the grove, but something *clean*"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences142
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs61
mean20.49
std20.29
cv0.99
sampleLengths
012
184
261
317
461
547
65
767
89
958
1017
1134
1267
1313
1413
159
1653
175
1837
1958
203
216
226
2320
247
2511
2617
275
2810
293
3029
319
3234
334
342
3510
3616
3717
3813
391
408
418
4234
4313
447
4551
4632
4710
4830
499
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences131
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs217
matches
0"was walking"
1"was breathing"
2"was watching"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences9
totalSentences142
ratio0.063
matches
0"The Shade’s violet eyes flickered—once, twice—before settling on the path ahead, which wasn’t a path at all."
1"The trees here were wrong—too tall, their bark etched with spirals that pulsed faintly, like veins beneath translucent skin."
2"The air here was warmer, thick with the scent of something sweet and rotting at once—like overripe fruit left to ferment in the sun."
3"It was a smear of colours—amber bleeding into violet, then something darker, like the bruise beneath a cut."
4"And beyond it—light."
5"Their forms wavered, like heat haze over pavement, but she could make them out—just."
6"She could feel it—the world *breathing*, watching, *waiting*."
7"She stepped through the stones—and vanished."
8"She lunged through the stones—and the world *snapped* back into place."
88.53% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1205
adjectiveStacks0
stackExamples(empty)
adverbCount64
adverbRatio0.053112033195020746
lyAdverbCount7
lyAdverbRatio0.005809128630705394
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences142
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences142
mean8.8
std6.27
cv0.712
sampleLengths
012
122
220
317
425
516
619
726
89
98
1013
1118
124
137
1419
1518
1610
173
1816
195
2019
2124
2216
238
249
253
2614
2718
286
2910
304
313
3213
334
348
3517
366
373
388
398
402
412
423
439
4435
4513
4611
472
484
495
40.85% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.29577464788732394
totalSentences142
uniqueOpeners42
84.75% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences118
matches
0"Then the grove opened up."
1"Of course she wouldn’t touch"
2"Then she saw the figures"
ratio0.025
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount35
totalSentences118
matches
0"She glanced at Nyx, who"
1"It was a shift in"
2"It was more a reminder"
3"She didn’t ask how."
4"She didn’t ask why they"
5"Her own steps made wet,"
6"It pooled on the ground,"
7"She was too busy watching"
8"It was a smear of"
9"Their branches twisted into shapes"
10"It was *hungry*."
11"She adjusted the Heartstone pendant"
12"It pulsed once, twice, warm"
13"She didn’t know."
14"she asked, though she already"
15"She reached out, her fingers"
16"It was warm."
17"She jerked her hand back."
18"she said, though the words"
19"She was too busy watching"
ratio0.297
36.27% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount100
totalSentences118
matches
0"The air smelled wrong the"
1"Rory’s boots sank into damp"
2"She glanced at Nyx, who"
3"The Shade’s violet eyes flickered—once,"
4"It was a shift in"
5"Isolde moved first, her silver"
6"The trees here were wrong—too"
7"Wildflowers bloomed in impossible colours,"
8"Isolde murmured, though her voice"
9"It was more a reminder"
10"Rory exhaled sharply, her fingers"
11"The metal was cold, as"
12"She didn’t ask how."
13"She didn’t ask why they"
14"Questions would come later, when"
15"Nyx drifted forward, their shadow"
16"The ground beneath their feet"
17"Rory envied that."
18"Her own steps made wet,"
19"The standing stones fell away,"
ratio0.847
84.75% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences118
matches
0"Because then she saw it."
1"Because the voice hadn’t come"
ratio0.017
6.08% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences47
technicalSentenceCount9
matches
0"She glanced at Nyx, who stood motionless beside her, their shadowed form drinking in the scene like a thirsty thing."
1"Nyx drifted forward, their shadow stretching unnaturally long, as if the light itself was reluctant to touch them."
2"Her own steps made wet, sucking sounds, like she was walking through mud that wasn’t there."
3"Vines coiled around ancient oaks, their leaves broad and waxy, dripping with dew that wasn’t dew."
4"Their branches twisted into shapes that made Rory’s stomach clench."
5"Nyx moved again, their shadow detaching from their form and slithering ahead like a living thing."
6"The ground here was soft, almost spongy, as if the land itself was breathing."
7"Rory turned and sprinted, her lungs burning, her boots slipping in the damp earth."
8"Nyx was a blur of shifting shadow, their form flickering in and out of sight as they kept pace beside her."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount2
matches
0"Isolde murmured, though her voice carried no warning"
1"she said, though the words felt stupid even as they left her mouth"
87.50% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount1
fancyTags
0"Isolde murmured (murmur)"
dialogueSentences16
tagDensity0.313
leniency0.625
rawRatio0.2
effectiveRatio0.125
79.7114%