Run: 2026-02-20-01KHYB0MDVX30X2J4ABRXDR552

Run Details

Duration:
20.9s
Cost:
$0.001512
Provider:
xAI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn descended the rusted ladder into the abandoned Tube station beneath Camden, her worn leather watch ticking against her wrist. Flashlights from the forensics team sliced through the gloom, catching motes of dust that swirled like ghosts. The air reeked of damp concrete and something sharper—ozone, like a storm trapped underground. Uniforms cordoned off the platform with yellow tape that fluttered in the draft from blocked tunnels. Bodies milled, their boots scraping tiles cracked by decades of neglect. Quinn ducked under the tape, her closely cropped salt-and-pepper hair brushing the low beam overhead. She scanned the scene: stalls jury-rigged from scrap metal and canvas, remnants of a market that shouldn't exist. Jars shattered on the ground spilled iridescent powders. A severed rope dangled from a hook, swaying. Eva Kowalski crouched near the center, her curly red hair spilling over round glasses as she prodded a brass casing with a gloved finger. Her worn leather satchel slumped beside her, books peeking from the flap. Freckles dotted her cheeks under the harsh light. Quinn's boots crunched glass. "Kowalski. You beat me here." Eva tucked a curl behind her left ear, not looking up. "Called in five minutes after the first responder. Museum flagged the location—restricted access, even for us." Quinn knelt beside the body sprawled across blood-smeared tiles. Male, mid-forties, throat torn open in jagged strips. No weapon nearby. Blood pooled in a perfect circle, edges crisp, as if drawn with a brush. His fist clenched a small brass compass, verdigris patina flaking onto his knuckles. The needle spun wild, sigils etched on the face glowing faint blue. "Veil Compass," Eva murmured, peering closer. "Points to rifts. Black market special from here—The Veil Market. Killer grabbed it mid-fight." Quinn traced the body's drag marks with her eyes. They led from a collapsed stall, smeared straight, no scuffs or hesitation. "Drag him ten feet, throat ripped, and he holds tight? No defensive wounds on his hands." Eva adjusted her glasses. "Adrenaline. Or the thief panicked. Compass fetches thousands—enchanted, attuned to supernatural bleed-through." Quinn stood, military precision in her stance. She paced the perimeter, flashlight beam raking shelves of withered herbs and vials labeled in runes. A bone token lay crushed underfoot, entry chit for this hole. "Panic leaves mess. This? Too neat. Blood circle matches the platform's old drain grate, pressure sealed it." Eva rose, brushing dust from her knees. "Coincidence. Look at the wounds—claw marks, but human-sized. Gang hit. Veil Market crews feud over artifacts like this." Quinn crouched again, prying the compass free. Needle jerked toward the east tunnel, then snapped back. Sigils pulsed warmer under her thumb. "Claws don't sever trachea clean. Examine the edges." Eva leaned in, her breath fogging the glass. "Jagged. Like animal attack." "Microscopic." Quinn held it to her light. "Teeth marks, serrated, filed maybe. But pressure even—no spray, no spatter on the walls. Killer knelt, precise." Uniform nearby shifted, radio crackling. "Detective, CSIs say time of death 0200 hours. Market cleared out post-full moon shift." Quinn ignored him, eyes on the body's eyes—milky, fixed wide, pupils blown. No petechiae, no burst vessels from strangulation. "Pupils dilated max. Poison? Tox won't show yet." Eva snorted, slinging her satchel higher. "Not poison. Rift exposure. Compass overloaded him—supernatural feedback. Heart stops, body drops." Quinn's jaw tightened, sharp line cutting shadow. She recalled DS Morris, vanished three years back in a warehouse haze she couldn't explain. Lights flickered then, too. "Feedback doesn't slash throats. Check the stall collapse." They moved to the debris: canvas shredded, poles bent inward. Quinn lifted a flap, revealing claw gouges deep in metal—four-pronged, spaced for a large hand. "Bear? Underground?" Eva traced one. "Not bear. Shade work—market legend. Shadow folk peddle these compasses. Thief botched a deal, Shade retaliated." Quinn dropped the flap. "Shades don't bleed vics dry. Blood volume here—half gone. No pooling overflow." Eva blinked, tucking hair again. "Evaporated? Rifts suck ambient magic, sometimes fluids." "Bollocks." Quinn swept her beam across the platform. Footprints in dust—human boots, size ten, leading to the body, then vanishing mid-stride. "Prints stop cold. No scuff, no jump." Eva followed the beam. "Dust settled fast. Draft cleared 'em." Quinn knelt at the vanish point, fingers brushing smooth tile. "Settled uniform. Feel this—warm patch, radiating." Eva touched it, yanked back. "Residual energy. Rift micro-tear. Opened, killer stepped through, closed." Quinn's watch ticked louder in the silence. She stood, circling back to the body. His pockets yielded nothing—no wallet, no phone. But lint clung inside, metallic threads woven fine. "Uniform fibers. Custodial?" Eva shook her head. "Market uniform. Bone token confirms vendor." Quinn pocketed the lint sample. "Vendor kills his own stock? Compass in fist points outward—defensive grab from attacker." She strode to the east tunnel mouth, where the needle tugged hardest. Barricades blocked it, fresh welds glowing dull red. "Who sealed this?" "Forensics crew," a CSI called from across the platform. "Hazardous—structural collapse imminent." Quinn tested the bar, unyielding. "Imminent how? Welds hot, done tonight." Eva joined her. "Rift stabilized it. Without, tunnel caves." Quinn's brown eyes narrowed. She rapped the metal—hollow echo. "Space beyond. Air flow fresh." A uniform approached, notepad out. "Detective Quinn, prelims: vic ID'd as Marcus Hale, small-time fence. No priors here, but linked to artifact rings." Quinn spun. "Linked how?" "Buyer logs from British Museum—purchased legit, resold underground." Eva stiffened. "Museum? That's my turf. Hale approached me last week, wanted restricted texts on rifts." Quinn's gaze pinned her. "You mention this now?" Eva shrugged. "Irrelevant. He spooked easy, backed off." Quinn filed it, turned back to the body. Blood circle gleamed under fresh light, edges feathering inward. "Circle contracts. Draws in, not spreads." Eva peered. "Magic. Containment sigil." Quinn fetched a vial from her kit, swabbed the edge. Residue flaked silver. "Alchemical binder. Matches powders from the stalls." CSI nearby bagged a jar. "All inert now. Burned out." Quinn's mind clicked. She grabbed the compass again, held it over the circle. Needle locked perpendicular, sigils flared brighter. "Compass reacts here. Vic triggered it—testing a rift?" Eva nodded. "Standard scam. Fake compass, lure buyers." "But real one kills." Quinn traced the body's arm—tattoo peeked from cuff, coiled serpent biting its tail. Ouroboros. "Symbol for cycles. Eternity." Eva leaned. "Occult staple. Nothing special." Quinn rolled the sleeve higher. Tattoo fresh, skin puckered. Ink swirled unnatural, veins black under surface. "Injected. Not ink." Eva's eyes widened behind glasses. "Elixir. Rift venom—binds to supernatural." Quinn stood, compass in hand. "Vic wasn't fence. Bait. Someone lured a buyer here, staged the rip." Uniform radioed again. "Sarge says wrap it, dawn soon." Quinn waved him off. She paced to the vanished prints, knelt, sniffed. Ozone sharp, metallic. Her partner's case—warehouse smelled same. "Micro-tear opened here. Killer stepped from rift, not tunnel." Eva crouched beside. "Proves Shade theory." Quinn shook her head. "Shades don't file teeth human-size. Prints match boots—size ten, market vendor treads." She bolted to the stalls, rifled debris. Found a matching boot heel snapped off, wedged under canvas. "Vendor's. Faked the drag, planted compass." Eva followed. "Why?" Quinn held up the heel. "Circle's bait. Draws rift energy, collects it. Vic drinks elixir, becomes conduit. Killer harvests the blood—pure magic extract." Eva paled. "Black market gold. But throat?" Quinn pointed to the gouges. "Self-inflicted post-harvest. Panic, compass feedback fries him." CSI called. "Detective, blood tox prelim—adrenalin spike, unknown compound." Quinn pocketed the heel. "Compound's elixir. Vendor seals tunnel to trap residue, welds fresh to sell site later." Eva tugged her ear curl. "You built this from prints?" Quinn faced her. "Prints vanish because killer dragged body back over them. Circle warms from residual heat—body heat, not rift. Blood half-gone? Siphoned into vials, stalls hid the pump." A low rumble shook the platform. Tiles gritted underfoot. Quinn steadied against a pole. Eva glanced up. "Tunnel?" Quinn's beam caught movement in shadows—a flicker, gone. Compass needle whipped north. "Not tunnel. Someone watching." Uniforms drew weapons. "Clear the scene!" Quinn gripped the compass tighter. Sigils burned her palm. She stepped toward the flicker, boots silent now. Eva whispered. "Harlow, evidence says—" Quinn cut her off, voice low. "Evidence says vendor's alive, selling the haul tomorrow's market shift." The rumble grew. Dust sifted from ceiling. Quinn advanced, flashlight piercing black. A glint—another bone token, dropped fresh. Eva grabbed her arm. "Wait. That's—" Quinn shook free, compass pulling her deeper.
created_at"2026-02-20T20:14:16.005Z" 2/20/2026, 8:14:16 PM
model"x-ai/grok-4.1-fast"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency409
moderation_latency(null)
generation_time20787
tokens_prompt1149
tokens_completion2560
native_tokens_prompt1131
native_tokens_completion2609
native_tokens_completion_images0
native_tokens_reasoning528
native_tokens_cached128
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0015115
router(null)
provider_responses
0
endpoint_id"9821aa0e-dce3-4c27-9716-161359123d0b"
id"ad6d0546-25b7-62e7-4d40-fb6d6ab6e93b"
is_byokfalse
latency187
model_permaslug"x-ai/grok-4.1-fast"
provider_name"xAI"
status200
api_type"completions"
id"gen-1771618456-6Yjg7ievw9D7lmcjevvD"
upstream_id"ad6d0546-25b7-62e7-4d40-fb6d6ab6e93b"
total_cost0.0015115
cache_discount0.0000192
upstream_inference_cost0
provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences71
tagDensity0.07
leniency0.141
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1434
totalAiIsmAdverbs0
found(empty)
highlights(empty)
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
40.73% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1434
totalAiIsms17
found
0
word"gloom"
count1
1
word"fluttered"
count1
2
word"scanned"
count1
3
word"shattered"
count1
4
word"perfect"
count1
5
word"etched"
count1
6
word"traced"
count3
7
word"pulsed"
count1
8
word"flickered"
count1
9
word"silence"
count1
10
word"echo"
count1
11
word"standard"
count1
12
word"flicker"
count2
13
word"glint"
count1
highlights
0"gloom"
1"fluttered"
2"scanned"
3"shattered"
4"perfect"
5"etched"
6"traced"
7"pulsed"
8"flickered"
9"silence"
10"echo"
11"standard"
12"flicker"
13"glint"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches3
maxInWindow2
found
0
label"eyes widened/narrowed"
count2
1
label"jaw/fists clenched"
count1
highlights
0"eyes narrowed"
1"eyes widened"
2"fist clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences121
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences121
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences187
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1389
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions73
wordCount843
uniqueNames10
maxNameDensity4.51
worstName"Quinn"
maxWindowNameDensity7.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn38
Tube1
Camden1
Kowalski1
Uniform2
Morris1
Footprints1
Ouroboros1
Eva26
persons
0"Harlow"
1"Quinn"
2"Kowalski"
3"Uniform"
4"Morris"
5"Eva"
places(empty)
globalScore0
windowScore0
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1389
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences187
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs74
mean18.77
std13.22
cv0.704
sampleLengths
053
176
244
39
427
559
620
737
816
951
1025
1130
1212
1324
1419
1527
1618
1734
1827
1919
2016
2112
2228
2310
2416
2514
2632
2710
2818
2923
3012
3111
329
3314
3423
354
368
3716
388
398
4023
415
4220
4310
4427
458
4622
476
4819
4910
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences121
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs192
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount11
semicolonCount0
flaggedSentences10
totalSentences187
ratio0.053
matches
0"The air reeked of damp concrete and something sharper—ozone, like a storm trapped underground."
1"Quinn ignored him, eyes on the body's eyes—milky, fixed wide, pupils blown."
2"Quinn lifted a flap, revealing claw gouges deep in metal—four-pronged, spaced for a large hand."
3"Footprints in dust—human boots, size ten, leading to the body, then vanishing mid-stride."
4"His pockets yielded nothing—no wallet, no phone."
5"She rapped the metal—hollow echo."
6"\"But real one kills.\" Quinn traced the body's arm—tattoo peeked from cuff, coiled serpent biting its tail."
7"Her partner's case—warehouse smelled same."
8"Quinn's beam caught movement in shadows—a flicker, gone."
9"A glint—another bone token, dropped fresh."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount860
adjectiveStacks1
stackExamples
0"milky, fixed wide, pupils"
adverbCount15
adverbRatio0.01744186046511628
lyAdverbCount2
lyAdverbRatio0.002325581395348837
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences187
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences187
mean7.43
std4.73
cv0.637
sampleLengths
022
117
214
316
411
515
618
78
88
924
1012
118
124
135
1411
1516
169
178
183
1914
2013
2112
226
2314
249
2512
2616
274
2812
297
3016
3111
3217
337
3418
357
369
376
388
398
404
417
4217
435
4414
4512
467
478
486
4912
81.11% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats0
diversityRatio0.48663101604278075
totalSentences187
uniqueOpeners91
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences110
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences110
matches
0"She scanned the scene: stalls"
1"Her worn leather satchel slumped"
2"His fist clenched a small"
3"They led from a collapsed"
4"She paced the perimeter, flashlight"
5"She recalled DS Morris, vanished"
6"They moved to the debris:"
7"She stood, circling back to"
8"His pockets yielded nothing—no wallet,"
9"She strode to the east"
10"She rapped the metal—hollow echo."
11"She grabbed the compass again,"
12"She paced to the vanished"
13"Her partner's case—warehouse smelled same."
14"She bolted to the stalls,"
15"She stepped toward the flicker,"
ratio0.145
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount104
totalSentences110
matches
0"Detective Harlow Quinn descended the"
1"Flashlights from the forensics team"
2"The air reeked of damp"
3"Uniforms cordoned off the platform"
4"Bodies milled, their boots scraping"
5"Quinn ducked under the tape,"
6"She scanned the scene: stalls"
7"Jars shattered on the ground"
8"A severed rope dangled from"
9"Eva Kowalski crouched near the"
10"Her worn leather satchel slumped"
11"Freckles dotted her cheeks under"
12"Quinn's boots crunched glass."
13"Eva tucked a curl behind"
14"Quinn knelt beside the body"
15"Blood pooled in a perfect"
16"His fist clenched a small"
17"The needle spun wild, sigils"
18"Eva murmured, peering closer"
19"Quinn traced the body's drag"
ratio0.945
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences110
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences27
technicalSentenceCount1
matches
0"She scanned the scene: stalls jury-rigged from scrap metal and canvas, remnants of a market that shouldn't exist."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"Eva murmured (murmur)"
dialogueSentences71
tagDensity0.028
leniency0.056
rawRatio0.5
effectiveRatio0.028
78.7499%