NC Bench
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Run: 2026-02-20-01KHYB0MDVX30X2J4ABRXDR552
Run Details
Model:
Grok 4.1 Fast
Test:
Bad Writing Habits
Scenario:
Mystery: examining a crime scene
Duration:
20.9s
Cost:
$0.001512
Provider:
xAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
80.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
40.73%
AI-ism word frequency
(details)
66.67%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
0.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
0.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
81.11%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
78.7499%
Overall
Model input
System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Detective Harlow Quinn descended the
rusted ladder into the abandoned Tube station beneath Camden, her worn leather
watch
ticking against her wrist.
Flashlights from the forensics team
sliced through the
gloom
, catching motes of dust that swirled like ghosts.
The air reeked of damp
concrete and something sharper—ozone, like a storm trapped underground.
Uniforms cordoned off the platform
with yellow tape that
fluttered
in the draft from blocked tunnels.
Bodies milled, their boots scraping
tiles cracked by decades of neglect. Quinn ducked under the tape, her closely cropped salt-and-pepper hair brushing the low beam overhead.
She scanned the scene: stalls
jury-rigged from scrap metal and canvas, remnants of a market that shouldn't exist.
Jars shattered on the ground
spilled iridescent powders.
A severed rope dangled from
a hook, swaying.
Eva Kowalski crouched near the
center, her curly red hair spilling over round glasses as she prodded a brass casing with a gloved finger.
Her worn leather satchel slumped
beside her, books peeking from the flap.
Freckles dotted her cheeks under
the harsh light. Quinn's boots crunched glass. "Kowalski. You beat me here."
Eva tucked a curl behind
her left ear, not looking up. "Called in five minutes after the first responder. Museum flagged the location—restricted access, even for us."
Quinn knelt beside the body
sprawled across blood-smeared tiles. Male, mid-forties, throat torn open in jagged strips. No weapon nearby.
Blood pooled in a perfect
circle, edges crisp, as if drawn with a brush.
His fist clenched a small
brass compass, verdigris patina flaking onto his knuckles.
The needle spun wild, sigils
etched
on the face glowing faint blue. "Veil Compass,"
Eva murmured, peering closer
. "Points to rifts. Black market special from here—The Veil Market. Killer grabbed it mid-fight."
Quinn traced the body's drag
marks with her eyes.
They led from a collapsed
stall, smeared straight, no scuffs or hesitation. "Drag him ten feet, throat ripped, and he holds tight? No defensive wounds on his hands." Eva adjusted her glasses. "Adrenaline. Or the thief panicked. Compass fetches thousands—enchanted, attuned to supernatural bleed-through." Quinn stood, military precision in her stance.
She paced the perimeter, flashlight
beam raking shelves of withered herbs and vials labeled in runes. A bone token lay crushed underfoot, entry chit for this hole. "Panic leaves mess. This? Too neat. Blood circle matches the platform's old drain grate, pressure sealed it." Eva rose, brushing dust from her knees. "Coincidence. Look at the wounds—claw marks, but human-sized. Gang hit. Veil Market crews feud over artifacts like this." Quinn crouched again, prying the compass free. Needle jerked toward the east tunnel, then snapped back. Sigils
pulsed
warmer under her thumb. "Claws don't sever trachea clean. Examine the edges." Eva leaned in, her breath fogging the glass. "Jagged. Like animal attack." "Microscopic." Quinn held it to her light. "Teeth marks, serrated, filed maybe. But pressure even—no spray, no spatter on the walls. Killer knelt, precise." Uniform nearby shifted, radio crackling. "Detective, CSIs say time of death 0200 hours. Market cleared out post-full moon shift." Quinn ignored him, eyes on the body's eyes—milky, fixed wide, pupils blown. No petechiae, no burst vessels from strangulation. "Pupils dilated max. Poison? Tox won't show yet." Eva snorted, slinging her satchel higher. "Not poison. Rift exposure. Compass overloaded him—supernatural feedback. Heart stops, body drops." Quinn's jaw tightened, sharp line cutting shadow.
She recalled DS Morris, vanished
three years back in a warehouse haze she couldn't explain. Lights
flickered
then, too. "Feedback doesn't slash throats. Check the stall collapse." They moved to the debris: canvas shredded, poles bent inward. Quinn lifted a flap, revealing claw gouges deep in metal—four-pronged, spaced for a large hand. "Bear? Underground?" Eva
traced
one. "Not bear. Shade work—market legend. Shadow folk peddle these compasses. Thief botched a deal, Shade retaliated." Quinn dropped the flap. "Shades don't bleed vics dry. Blood volume here—half gone. No pooling overflow." Eva blinked, tucking hair again. "Evaporated? Rifts suck ambient magic, sometimes fluids." "Bollocks." Quinn swept her beam across the platform. Footprints in dust—human boots, size ten, leading to the body, then vanishing mid-stride. "Prints stop cold. No scuff, no jump." Eva followed the beam. "Dust settled fast. Draft cleared 'em." Quinn knelt at the vanish point, fingers brushing smooth tile. "Settled uniform. Feel this—warm patch, radiating." Eva touched it, yanked back. "Residual energy. Rift micro-tear. Opened, killer stepped through, closed." Quinn's
watch
ticked louder in the
silence
.
She stood, circling back to
the body. His pockets yielded nothing—no wallet, no phone. But lint clung inside, metallic threads woven fine. "Uniform fibers. Custodial?" Eva shook her head. "Market uniform. Bone token confirms vendor." Quinn pocketed the lint sample. "Vendor kills his own stock? Compass in fist points outward—defensive grab from attacker."
She strode to the east
tunnel mouth, where the needle tugged hardest. Barricades blocked it, fresh welds glowing dull red. "Who sealed this?" "Forensics crew," a CSI called from across the platform. "Hazardous—structural collapse imminent." Quinn tested the bar, unyielding. "Imminent how? Welds hot, done tonight." Eva joined her. "Rift stabilized it. Without, tunnel caves." Quinn's brown
eyes narrowed
. She rapped the metal—hollow
echo
. "Space beyond. Air flow fresh." A uniform approached, notepad out. "Detective Quinn, prelims: vic ID'd as
Marcus
Hale, small-time fence. No priors here, but linked to artifact rings." Quinn spun. "Linked how?" "Buyer logs from British Museum—purchased legit, resold underground." Eva stiffened. "Museum? That's my turf. Hale approached me last week, wanted restricted texts on rifts." Quinn's gaze pinned her. "You mention this now?" Eva shrugged. "Irrelevant. He spooked easy, backed off." Quinn filed it, turned back to the body. Blood circle gleamed under fresh light, edges feathering inward. "Circle contracts. Draws in, not spreads." Eva peered. "Magic. Containment sigil." Quinn fetched a vial from her kit, swabbed the edge. Residue flaked silver. "Alchemical binder. Matches powders from the stalls." CSI nearby bagged a jar. "All inert now. Burned out." Quinn's mind clicked. She grabbed the compass again, held it over the circle. Needle locked perpendicular, sigils flared brighter. "Compass reacts here. Vic triggered it—testing a rift?" Eva nodded. "Standard scam. Fake compass, lure buyers." "But real one kills." Quinn
traced
the body's arm—tattoo peeked from cuff, coiled serpent biting its tail. Ouroboros. "Symbol for cycles. Eternity." Eva leaned. "Occult staple. Nothing special." Quinn rolled the sleeve higher. Tattoo fresh, skin puckered. Ink swirled unnatural, veins black under surface. "Injected. Not ink." Eva's
eyes widened
behind glasses. "Elixir. Rift venom—binds to supernatural." Quinn stood, compass in hand. "Vic wasn't fence. Bait. Someone lured a buyer here, staged the rip." Uniform radioed again. "Sarge says wrap it, dawn soon." Quinn waved him off.
She paced to the vanished
prints, knelt, sniffed. Ozone sharp, metallic. Her partner's case—warehouse smelled same. "Micro-tear opened here. Killer stepped from rift, not tunnel." Eva crouched beside. "Proves Shade theory." Quinn shook her head. "Shades don't file teeth human-size. Prints match boots—size ten, market vendor treads." She bolted to the stalls, rifled debris. Found a matching boot heel snapped off, wedged under canvas. "Vendor's. Faked the drag, planted compass." Eva followed. "Why?" Quinn held up the heel. "Circle's bait. Draws rift energy, collects it. Vic drinks elixir, becomes conduit. Killer harvests the blood—pure magic extract." Eva paled. "Black market gold. But throat?" Quinn pointed to the gouges. "Self-inflicted post-harvest. Panic, compass feedback fries him." CSI called. "Detective, blood tox prelim—adrenalin spike, unknown compound." Quinn pocketed the heel. "Compound's elixir. Vendor seals tunnel to trap residue, welds fresh to sell site later." Eva tugged her ear curl. "You built this from prints?" Quinn faced her. "Prints vanish because killer dragged body back over them. Circle warms from residual heat—body heat, not rift. Blood half-gone? Siphoned into vials, stalls hid the pump." A low rumble shook the platform. Tiles gritted underfoot. Quinn steadied against a pole. Eva glanced up. "Tunnel?" Quinn's beam caught movement in shadows—a
flicker
, gone. Compass needle whipped north. "Not tunnel. Someone watching." Uniforms drew weapons. "Clear the scene!" Quinn gripped the compass tighter. Sigils burned her palm. She stepped toward the
flicker
, boots silent now. Eva whispered. "Harlow, evidence says—" Quinn cut her off, voice low. "Evidence says vendor's alive, selling the haul tomorrow's market shift." The rumble grew. Dust sifted from ceiling. Quinn advanced, flashlight piercing black. A
glint
—another bone token, dropped fresh. Eva grabbed her arm. "Wait. That's—" Quinn shook free, compass pulling her deeper.
created_at
"2026-02-20T20:14:16.005Z"
2/20/2026, 8:14:16 PM
model
"x-ai/grok-4.1-fast"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
409
moderation_latency
(null)
generation_time
20787
tokens_prompt
1149
tokens_completion
2560
native_tokens_prompt
1131
native_tokens_completion
2609
native_tokens_completion_images
0
native_tokens_reasoning
528
native_tokens_cached
128
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
usage
0.0015115
router
(null)
provider_responses
0
endpoint_id
"9821aa0e-dce3-4c27-9716-161359123d0b"
id
"ad6d0546-25b7-62e7-4d40-fb6d6ab6e93b"
is_byok
false
latency
187
model_permaslug
"x-ai/grok-4.1-fast"
provider_name
"xAI"
status
200
api_type
"completions"
id
"gen-1771618456-6Yjg7ievw9D7lmcjevvD"
upstream_id
"ad6d0546-25b7-62e7-4d40-fb6d6ab6e93b"
total_cost
0.0015115
cache_discount
0.0000192
upstream_inference_cost
0
provider_name
"xAI"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
5
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
71
tagDensity
0.07
leniency
0.141
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1434
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
80.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
0
"Marcus"
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
40.73%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1434
totalAiIsms
17
found
0
word
"gloom"
count
1
1
word
"fluttered"
count
1
2
word
"scanned"
count
1
3
word
"shattered"
count
1
4
word
"perfect"
count
1
5
word
"etched"
count
1
6
word
"traced"
count
3
7
word
"pulsed"
count
1
8
word
"flickered"
count
1
9
word
"silence"
count
1
10
word
"echo"
count
1
11
word
"standard"
count
1
12
word
"flicker"
count
2
13
word
"glint"
count
1
highlights
0
"gloom"
1
"fluttered"
2
"scanned"
3
"shattered"
4
"perfect"
5
"etched"
6
"traced"
7
"pulsed"
8
"flickered"
9
"silence"
10
"echo"
11
"standard"
12
"flicker"
13
"glint"
66.67%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
3
maxInWindow
2
found
0
label
"eyes widened/narrowed"
count
2
1
label
"jaw/fists clenched"
count
1
highlights
0
"eyes narrowed"
1
"eyes widened"
2
"fist clenched"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
121
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
2
hedgeCount
0
narrationSentences
121
filterMatches
0
"watch"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
187
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
28
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1389
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
9
unquotedAttributions
0
matches
(empty)
0.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
73
wordCount
843
uniqueNames
10
maxNameDensity
4.51
worstName
"Quinn"
maxWindowNameDensity
7.5
worstWindowName
"Quinn"
discoveredNames
Harlow
1
Quinn
38
Tube
1
Camden
1
Kowalski
1
Uniform
2
Morris
1
Footprints
1
Ouroboros
1
Eva
26
persons
0
"Harlow"
1
"Quinn"
2
"Kowalski"
3
"Uniform"
4
"Morris"
5
"Eva"
places
(empty)
globalScore
0
windowScore
0
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
62
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1389
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
187
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
74
mean
18.77
std
13.22
cv
0.704
sampleLengths
0
53
1
76
2
44
3
9
4
27
5
59
6
20
7
37
8
16
9
51
10
25
11
30
12
12
13
24
14
19
15
27
16
18
17
34
18
27
19
19
20
16
21
12
22
28
23
10
24
16
25
14
26
32
27
10
28
18
29
23
30
12
31
11
32
9
33
14
34
23
35
4
36
8
37
16
38
8
39
8
40
23
41
5
42
20
43
10
44
27
45
8
46
22
47
6
48
19
49
10
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
121
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
192
matches
(empty)
0.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
11
semicolonCount
0
flaggedSentences
10
totalSentences
187
ratio
0.053
matches
0
"The air reeked of damp concrete and something sharper—ozone, like a storm trapped underground."
1
"Quinn ignored him, eyes on the body's eyes—milky, fixed wide, pupils blown."
2
"Quinn lifted a flap, revealing claw gouges deep in metal—four-pronged, spaced for a large hand."
3
"Footprints in dust—human boots, size ten, leading to the body, then vanishing mid-stride."
4
"His pockets yielded nothing—no wallet, no phone."
5
"She rapped the metal—hollow echo."
6
"\"But real one kills.\" Quinn traced the body's arm—tattoo peeked from cuff, coiled serpent biting its tail."
7
"Her partner's case—warehouse smelled same."
8
"Quinn's beam caught movement in shadows—a flicker, gone."
9
"A glint—another bone token, dropped fresh."
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
860
adjectiveStacks
1
stackExamples
0
"milky, fixed wide, pupils"
adverbCount
15
adverbRatio
0.01744186046511628
lyAdverbCount
2
lyAdverbRatio
0.002325581395348837
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
187
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
187
mean
7.43
std
4.73
cv
0.637
sampleLengths
0
22
1
17
2
14
3
16
4
11
5
15
6
18
7
8
8
8
9
24
10
12
11
8
12
4
13
5
14
11
15
16
16
9
17
8
18
3
19
14
20
13
21
12
22
6
23
14
24
9
25
12
26
16
27
4
28
12
29
7
30
16
31
11
32
17
33
7
34
18
35
7
36
9
37
6
38
8
39
8
40
4
41
7
42
17
43
5
44
14
45
12
46
7
47
8
48
6
49
12
81.11%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
0
diversityRatio
0.48663101604278075
totalSentences
187
uniqueOpeners
91
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
110
matches
(empty)
ratio
0
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
16
totalSentences
110
matches
0
"She scanned the scene: stalls"
1
"Her worn leather satchel slumped"
2
"His fist clenched a small"
3
"They led from a collapsed"
4
"She paced the perimeter, flashlight"
5
"She recalled DS Morris, vanished"
6
"They moved to the debris:"
7
"She stood, circling back to"
8
"His pockets yielded nothing—no wallet,"
9
"She strode to the east"
10
"She rapped the metal—hollow echo."
11
"She grabbed the compass again,"
12
"She paced to the vanished"
13
"Her partner's case—warehouse smelled same."
14
"She bolted to the stalls,"
15
"She stepped toward the flicker,"
ratio
0.145
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
104
totalSentences
110
matches
0
"Detective Harlow Quinn descended the"
1
"Flashlights from the forensics team"
2
"The air reeked of damp"
3
"Uniforms cordoned off the platform"
4
"Bodies milled, their boots scraping"
5
"Quinn ducked under the tape,"
6
"She scanned the scene: stalls"
7
"Jars shattered on the ground"
8
"A severed rope dangled from"
9
"Eva Kowalski crouched near the"
10
"Her worn leather satchel slumped"
11
"Freckles dotted her cheeks under"
12
"Quinn's boots crunched glass."
13
"Eva tucked a curl behind"
14
"Quinn knelt beside the body"
15
"Blood pooled in a perfect"
16
"His fist clenched a small"
17
"The needle spun wild, sigils"
18
"Eva murmured, peering closer"
19
"Quinn traced the body's drag"
ratio
0.945
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
110
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
27
technicalSentenceCount
1
matches
0
"She scanned the scene: stalls jury-rigged from scrap metal and canvas, remnants of a market that shouldn't exist."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
5
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
2
fancyCount
1
fancyTags
0
"Eva murmured (murmur)"
dialogueSentences
71
tagDensity
0.028
leniency
0.056
rawRatio
0.5
effectiveRatio
0.028
78.7499%