Run: 2026-02-20-01KHYB2CHCA8SH3Q41X32X1SFQ

Run Details

Duration:
21.1s
Cost:
$0.000340
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air tasted of crushed amethyst and something akin to burnt sugar as Aurora stepped through the shimmering curtain of violet light. It wasn’t a curtain, not really. More like a heat haze given texture, solidifying just enough to allow passage, then dissolving behind her with a silent ripple. The scent intensified, prickling at the back of her throat, a sweetness layered with an unsettling metallic tang. Behind her, Nyx drifted, a silhouette sculpted from deepest shadow, their violet eyes – faint, almost swallowed by their form – fixed on the space beyond. Isolde followed, her silver hair spilling down her back like a frozen waterfall, and Silas, predictably, was already cursing under his breath, adjusting the strap of his battered leather satchel. “Well, this is… something,” Silas muttered, his voice tight with a disconcerting blend of apprehension and professional curiosity. “Definitely not Richmond Park.” The world beyond the veil wasn't a world at all, not in any sense Aurora understood. It was a landscape sculpted from memory and regret, a vast, inverted forest bathed in the amber glow of a perpetually setting sun. Trees, impossibly tall and slender, spiraled upwards, their branches intertwining to form a canopy that obscured the sky entirely. The bark wasn't wood; it resembled polished obsidian, cool to the touch, and pulsed with a faint, rhythmic heartbeat. Beneath their feet, the ground wasn't earth. It was a carpet of shimmering, iridescent moss that yielded with a disconcerting softness, like walking on liquid moonlight. Strange, crystalline flowers, shaped like teardrops, bloomed in patches, emitting a low, humming resonance that vibrated through their bones. “It’s Dymas,” Isolde stated, her voice a whisper carried on the wind, a disquieting echo of a prophecy fulfilled. “The Gluttony.” Aurora swallowed, the sweet-burnt sugar taste coating her tongue. "And... is that a vineyard?" she asked, pointing to a sprawling vista of impossibly perfect vines laden with fruit the color of dried blood. The leaves weren’t green, but a deep, bruised purple, and they seemed to writhe subtly as if conscious. A low, guttural chanting drifted on the air, punctuated by the clinking of what sounded like silverware and the ragged sighs of… something. Nyx shifted, momentarily coalescing into a more defined form – a lean, powerful figure with limbs like polished charcoal and eyes that burned with an ancient, unsettling intelligence. They moved with a fluid grace that seemed to defy gravity, gliding through the alien forest with effortless ease. “The souls,” they murmured, their voice a whisper carried on the wind. “They are preparing the feast.” Silas, ever the pragmatist, was already pulling out a small, intricately carved wooden box from his satchel. “I’ve brought spectral analysers. Let’s see if we can get a reading on the ambient emotions. Primarily, fear. And, you know… desperation.” He focused the device on a particularly unsettling cluster of crystalline blooms. “Initial readings suggest an overwhelming sense of… lost appetites.” Aurora’s fingers tightened around the Heartstone Pendant, nestled warm against her wrist. The crimson gemstone pulsed faintly, strongest near the undulating vines. It wasn’t a comforting warmth; it felt… hungry. “There’s something… wrong here,” she said, her voice barely audible above the unsettling chorus. “Not just excess. It feels… corrupted.” As they ventured deeper into Dymas, the architecture became increasingly bizarre. Buildings rose from the mossy ground, constructed from polished bone and shimmering metal, their facades adorned with intricate carvings of grotesque faces and writhing vines. They resembled opulent palaces, yet there was a disturbing lack of decoration – no tapestries, no paintings, no personal touches. Everything was stark, skeletal, and unnervingly clean. A procession of shadowy figures, their forms shifting and indistinct, passed them by, carrying platters laden with what looked like miniature feasts – glistening meats, candied fruits, and swirling drinks that shimmered with an unnatural light. They moved with a disconcerting, almost robotic precision, their faces expressionless, their eyes vacant. “They’re not *eating*,” Aurora observed, a shiver crawling down her spine. “They’re… presenting. To something.” Suddenly, a sound pierced the atmospheric chanting – a high-pitched, keening wail that echoed through the forest. The crystalline flowers dimmed, their humming growing discordant. The shadowy figures froze, turning their blank faces towards the source of the sound. It was coming from a massive, circular structure at the heart of the vineyard – a colossal, obsidian amphitheater dominated by a towering altar crafted from a single, enormous ribcage. Upon the altar lay a figure, partially submerged in a viscous, crimson liquid, its limbs twisted at unnatural angles. It was a complete soul, trapped and in torment, radiating an aura of profound despair. “Prince Belphegor is demanding a tribute,” Nyx stated, their voice laced with a chilling detachment. "A particularly exquisite appetite." A figure detached itself from the procession. It was tall and gaunt, clad in robes of shimmering black silk, its face hidden behind a stylized mask of polished bone. It moved with a chilling grace, its footsteps silent on the mossy ground. As it approached, a single, perfect teardrop flower detached itself from its stem and floated towards Aurora, brushing against her cheek. "Welcome, little mortal," the figure said, its voice a silken rasp. “You have answered the invitation. We have prepared a place for you.” Silas activated his spectral analyser. The readings spiked violently. “Massive negative energy signature,” he reported, his voice strained. “And… a concentrated reservoir of longing. It’s consuming everything.” “Longing for what?” Isolde asked, her eyes narrowed. “For something they can’t possibly possess?” Before anyone could answer, a cascade of iridescent butterflies erupted from the altar, swirling around the figure in a frantic, hypnotic dance. The butterflies were alive with tormented faces—lost loved ones, shattered dreams, forgotten ambitions. Each flutter seemed to amplify the wail of the captive soul. Aurora felt a sharp, overwhelming wave of sorrow wash over her, a profound sense of loss that wasn’t her own. It was like looking into the collective grief of a thousand lifetimes. Nyx moved swiftly, placing a hand on Aurora’s arm. “The veil is thinning here,” they whispered, their violet eyes widening. “The boundary between Dymas and… elsewhere is weakening.” Suddenly, the ground beneath them began to tremble. The obsidian trees swayed violently, and the amber sky fractured into a million shards of light. A gaping fissure opened in the mossy ground, revealing a swirling vortex of darkness – a shimmering portal to another realm. A voice, ancient and vast, echoed from the portal. "The feast is ready. Bring forth the guests." As a dozen shadowy figures, each wielding a gleaming, crimson-handled knife, began to advance towards them, Aurora instinctively reached for the Fae-Forged Blade, Isolde's gift. The moon silver blade pulsed with a cold, beautiful light in her hand, a stark contrast to the suffocating warmth of Dymas. "Looks like we’re not just attendees," she said, gripping the hilt. "Time to feed the monsters." The first shadow lunged, its hand outstretched, and Aurora pushed forward. The point of the blade met the shadow's throat with a whisper of steel. It didn't scream. It simply dissolved into a puff of smoke, leaving behind only the lingering scent of burnt sugar and amethyst. The hunt had begun.
created_at"2026-02-20T20:15:13.482Z" 2/20/2026, 8:15:13 PM
model"google/gemma-3-4b-it"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency343
moderation_latency(null)
generation_time20613
tokens_prompt5363
tokens_completion2023
native_tokens_prompt5255
native_tokens_completion1626
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00034028
router(null)
provider_responses
0
endpoint_id"d3de3bd4-81bc-48fb-924f-2a87b2a36e75"
id"chatcmpl-RzlXsuZKVXqTk1pBmlQ2C8Ne"
is_byokfalse
latency54
model_permaslug"google/gemma-3-4b-it"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771618513-uuArqFZNYFMzEUYi0BPD"
upstream_id"chatcmpl-RzlXsuZKVXqTk1pBmlQ2C8Ne"
total_cost0.00034028
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount0
adverbTags(empty)
dialogueSentences26
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
87.42% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1192
totalAiIsmAdverbs3
found
0
adverb"really"
count1
1
adverb"suddenly"
count2
highlights
0"really"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1192
totalAiIsms44
found
0
word"apprehension"
count1
1
word"pulsed"
count3
2
word"rhythmic"
count1
3
word"crystalline"
count3
4
word"resonance"
count1
5
word"vibrated"
count1
6
word"whisper"
count3
7
word"echo"
count1
8
word"perfect"
count2
9
word"effortless"
count1
10
word"spectral"
count2
11
word"sense of"
count2
12
word"comforting"
count1
13
word"warmth"
count2
14
word"constructed"
count1
15
word"intricate"
count1
16
word"stark"
count2
17
word"glistening"
count1
18
word"shimmered"
count1
19
word"down her spine"
count1
20
word"echoed"
count2
21
word"structure"
count1
22
word"profound"
count2
23
word"chilling"
count2
24
word"silk"
count1
25
word"footsteps"
count1
26
word"dance"
count1
27
word"shattered"
count1
28
word"fractured"
count1
29
word"gleaming"
count1
highlights
0"apprehension"
1"pulsed"
2"rhythmic"
3"crystalline"
4"resonance"
5"vibrated"
6"whisper"
7"echo"
8"perfect"
9"effortless"
10"spectral"
11"sense of"
12"comforting"
13"warmth"
14"constructed"
15"intricate"
16"stark"
17"glistening"
18"shimmered"
19"down her spine"
20"echoed"
21"structure"
22"profound"
23"chilling"
24"silk"
25"footsteps"
26"dance"
27"shattered"
28"fractured"
29"gleaming"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences72
matches(empty)
43.65% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences72
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences85
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1195
ratio0.001
matches
0"eating"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount1044
uniqueNames10
maxNameDensity0.96
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Aurora10
Nyx4
Silas4
Heartstone1
Pendant1
Dymas2
Suddenly2
Isolde4
Fae-Forged1
Blade1
persons
0"Aurora"
1"Nyx"
2"Silas"
3"Pendant"
4"Isolde"
5"Blade"
places
0"Dymas"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences63
glossingSentenceCount4
matches
0"something akin to burnt sugar as Aurora stepped"
1"sounded like silverware and the ragged sig"
2"grace that seemed to defy gravity, gliding through the alien forest with effortless ease"
3"looked like miniature feasts – glistening"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1195
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences85
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs23
mean51.96
std34.99
cv0.673
sampleLengths
0123
122
2122
321
474
564
660
750
8113
915
10103
1119
1263
1323
1427
1514
1678
1728
1845
1917
2047
2116
2251
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences72
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs172
matches
0"was coming"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount2
flaggedSentences10
totalSentences85
ratio0.118
matches
0"Behind her, Nyx drifted, a silhouette sculpted from deepest shadow, their violet eyes – faint, almost swallowed by their form – fixed on the space beyond."
1"The bark wasn't wood; it resembled polished obsidian, cool to the touch, and pulsed with a faint, rhythmic heartbeat."
2"Nyx shifted, momentarily coalescing into a more defined form – a lean, powerful figure with limbs like polished charcoal and eyes that burned with an ancient, unsettling intelligence."
3"It wasn’t a comforting warmth; it felt…"
4"They resembled opulent palaces, yet there was a disturbing lack of decoration – no tapestries, no paintings, no personal touches."
5"A procession of shadowy figures, their forms shifting and indistinct, passed them by, carrying platters laden with what looked like miniature feasts – glistening meats, candied fruits, and swirling drinks that shimmered with an unnatural light."
6"Suddenly, a sound pierced the atmospheric chanting – a high-pitched, keening wail that echoed through the forest."
7"It was coming from a massive, circular structure at the heart of the vineyard – a colossal, obsidian amphitheater dominated by a towering altar crafted from a single, enormous ribcage."
8"The butterflies were alive with tormented faces—lost loved ones, shattered dreams, forgotten ambitions."
9"A gaping fissure opened in the mossy ground, revealing a swirling vortex of darkness – a shimmering portal to another realm."
92.25% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1041
adjectiveStacks1
stackExamples
0"gleaming, crimson-handled knife,"
adverbCount38
adverbRatio0.03650336215177714
lyAdverbCount23
lyAdverbRatio0.022094140249759846
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences85
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences85
mean14.06
std7.77
cv0.553
sampleLengths
022
16
221
318
426
530
618
74
816
923
1019
1119
127
1319
1419
1519
162
179
1824
1918
2022
211
2228
2319
2412
255
2617
2734
289
2912
3010
317
321
3314
346
3511
3625
3720
387
3936
4014
4111
424
4317
448
4514
4630
4719
4815
4915
61.96% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.43529411764705883
totalSentences85
uniqueOpeners37
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences70
matches
0"More like a heat haze"
1"Suddenly, a sound pierced the"
2"Suddenly, the ground beneath them"
ratio0.043
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences70
matches
0"It wasn’t a curtain, not"
1"It was a landscape sculpted"
2"It was a carpet of"
3"she asked, pointing to a"
4"They moved with a fluid"
5"they murmured, their voice a"
6"He focused the device on"
7"It wasn’t a comforting warmth;"
8"she said, her voice barely"
9"They resembled opulent palaces, yet"
10"They moved with a disconcerting,"
11"It was coming from a"
12"It was a complete soul,"
13"It was tall and gaunt,"
14"It moved with a chilling"
15"he reported, his voice strained"
16"It was like looking into"
17"they whispered, their violet eyes"
18"she said, gripping the hilt"
19"It didn't scream."
ratio0.3
38.57% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount59
totalSentences70
matches
0"The air tasted of crushed"
1"It wasn’t a curtain, not"
2"The scent intensified, prickling at"
3"Isolde followed, her silver hair"
4"Silas muttered, his voice tight"
5"The world beyond the veil"
6"It was a landscape sculpted"
7"Trees, impossibly tall and slender,"
8"The bark wasn't wood; it"
9"It was a carpet of"
10"Isolde stated, her voice a"
11"Aurora swallowed, the sweet-burnt sugar"
12"she asked, pointing to a"
13"The leaves weren’t green, but"
14"A low, guttural chanting drifted"
15"Nyx shifted, momentarily coalescing into"
16"They moved with a fluid"
17"they murmured, their voice a"
18"Silas, ever the pragmatist, was"
19"He focused the device on"
ratio0.843
71.43% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences70
matches
0"Before anyone could answer, a"
ratio0.014
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount9
matches
0"Isolde followed, her silver hair spilling down her back like a frozen waterfall, and Silas, predictably, was already cursing under his breath, adjusting the str…"
1"Trees, impossibly tall and slender, spiraled upwards, their branches intertwining to form a canopy that obscured the sky entirely."
2"It was a carpet of shimmering, iridescent moss that yielded with a disconcerting softness, like walking on liquid moonlight."
3"Strange, crystalline flowers, shaped like teardrops, bloomed in patches, emitting a low, humming resonance that vibrated through their bones."
4"The leaves weren’t green, but a deep, bruised purple, and they seemed to writhe subtly as if conscious."
5"They moved with a fluid grace that seemed to defy gravity, gliding through the alien forest with effortless ease."
6"A procession of shadowy figures, their forms shifting and indistinct, passed them by, carrying platters laden with what looked like miniature feasts – glistenin…"
7"Suddenly, a sound pierced the atmospheric chanting – a high-pitched, keening wail that echoed through the forest."
8"Aurora felt a sharp, overwhelming wave of sorrow wash over her, a profound sense of loss that wasn’t her own."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount7
matches
0"they murmured, their voice a whisper carried on the wind"
1"she said, her voice barely audible above the unsettling chorus"
2"Aurora observed, a shiver crawling down her spine"
3"the figure said, its voice a silken rasp"
4"he reported, his voice strained"
5"Isolde asked, her eyes narrowed"
6"they whispered, their violet eyes widening"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount7
fancyTags
0"Silas muttered (mutter)"
1"Isolde stated (state)"
2"they murmured (murmur)"
3"Aurora observed (observe)"
4"Nyx stated (state)"
5"he reported (report)"
6"they whispered (whisper)"
dialogueSentences26
tagDensity0.462
leniency0.923
rawRatio0.583
effectiveRatio0.538
73.1761%