Run: 2026-02-20-01KHYB3DSBZHH52TZKX09RA047

Run Details

Duration:
55.6s
Cost:
$0.000628
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The chipped Formica tabletop stuck to my forearm. Another lukewarm coffee, another pointless stakeout. Except this stakeout wasn’t across from a known drug den, or a suspect’s flat. It was inside a fortune teller’s caravan, parked rather conspicuously in Regent’s Park. And the ‘suspect’ was a dead man. “Bit theatrical, isn’t it?” I said, without looking up. The steam from the coffee did little to warm my hands. Davies cleared his throat, a sound like gravel shifting. “The victim was an actor, Detective Quinn. Method, apparently. Lived the part.” “Lived the part of a man stabbed through the heart with a ceremonial dagger?” I finally raised my head, surveying the cramped interior. Velvet curtains, crystal balls, tarot cards scattered across a low table. The air hung thick with patchouli and something else… metallic. “The dagger’s a prop. Replica. Though remarkably well-made.” He gestured to the body, sprawled dramatically amidst a circle of painted stars. Julian Thorne, the actor. Late thirties, handsome even in death, dressed in a ridiculous purple robe. “Single wound. Clean. No sign of a struggle.” “Clean isn’t always good, Davies. Sometimes it means the killer knew what they were doing.” I pushed myself up, circling the body. The crimson stain on the velvet was spreading, blossoming like a grotesque flower. “And the room… it’s too tidy for a crime of passion.” “She says it was a ritual gone wrong,” Davies offered, nodding towards a distraught woman being comforted by a uniformed officer. “Madame Evangeline. The fortune teller. Claims Thorne was a client, attempting a ‘powerful cleansing ritual.’” “Cleansing ritual involving stabbing yourself?” I dripped my coffee into a conveniently placed ashtray. “She’s…eccentric, to say the least. Believes Thorne summoned something he couldn’t control.” I ran a gloved hand along the edge of the table, disturbing the carefully arranged tarot cards. The Lovers. Death. The Tower. A cliché. “Looks like someone arranged a dramatic tableau. A performance, even in death.” “Forensics haven’t found anything conclusive yet. No fingerprints besides Thorne’s and Madame Evangeline’s. No forced entry.” Davies’ voice was flat, adhering strictly to procedure. He always did. Too much by-the-book for my liking. I crouched beside the body, examining Thorne’s hands. Clean. No defensive wounds. But his knuckles were strangely pale, almost translucent. I pressed gently. Cold. “Davies,” I said, my voice low. “Check for puncture marks. Small ones. On his hands and feet.” He raised an eyebrow. “Puncture marks? What are you thinking?” “Just do it.” While he reluctantly followed my instructions, I turned my attention to the caravan itself. It was surprisingly spacious inside, but the construction felt… off. The wood was newer than it looked, the paneling too smooth. And the scent. The metallic tang wasn't simply blood. It was…ozone. Like after a lightning strike. I found a small ventilation grate near the ceiling, hidden behind a tapestry. I pulled it open. The air rushed in, carrying a faint, unfamiliar floral scent. Not roses. Something sharper, more… alien. “Nothing, Quinn. No marks.” Davies returned, his expression unconvinced. “Madame Evangeline insists it was a self-inflicted wound. Says he chanted the incantation, the dagger appeared, and he…” “And he stabbed himself? Because he was possessed by a demonic entity?” I finished for him, suppressing a sigh. “Davies, we deal with the real world. Not occult fantasies.” “Still, the woman is distraught.” “Distraught and potentially complicit.” I walked towards the fortune teller, who was now sobbing quietly into the shoulder of the WPC. “Madame Evangeline,” I said, my voice firm. “I need you to tell me exactly what happened tonight. Everything.” She looked up, her eyes red and swollen. “He…he wanted power. He wanted to see the other side. I warned him it was dangerous, but he insisted.” “And the ritual? What did it involve?” “Chanting. Candles. The dagger… it appeared in his hands, as it should. But he… he changed. His eyes, they went black. And then… he lunged.” “The dagger just *appeared*?” I pressed. “It’s a gift,” she whispered, clutching a string of amber beads. “A manifestation of intent. The spirits provide.” I glanced at Davies, who was pointedly avoiding eye contact. He hated anything that smacked of the supernatural. I returned my attention to the caravan. Something wasn’t adding up. The scene felt… staged. Too perfect. Too clean. And that scent. The ozone. It wasn’t consistent with a simple stabbing. I noticed a small, ornate box tucked away on a shelf, partially hidden by a stack of tarot card decks. I opened it. Inside, nestled on a bed of crimson velvet, was a compass. A small brass compass with a patina of verdigris, the face etched with strange, protective sigils. I recognized it instantly. “Davies,” I said, my voice tight. “Where did you get this?” He blinked, thoroughly thrown. “Get what?” I held up the compass. “This. The Veil Compass. You know what this is, don't you?” His face paled. “I…I don’t.” “Don’t insult my intelligence, Davies. You were assigned to supernatural crime for six months, remember? This isn’t some tourist trinket. This is crafted by the Shades, sold at the Veil Market. Which means,” I paused, letting the implication hang in the air, “someone involved in this case knows something about the other side.” He stammered. “I…I found it in evidence. In the victim's pocket.” “Liar.” I grabbed his wrist, turning it over. On his inner forearm, barely concealed by his sleeve, was a faded tattoo. A swirling pattern of lines and circles. A Shade marker. “You’ve been to the Veil Market, haven’t you?” Davies’ jaw clenched. He tried to pull his arm away, but my grip was firm. “It was personal, Quinn. A… a favour for an informant.” “A favour involving dabbling in things you don’t understand? A favour that led to a man getting stabbed with a ceremonial dagger in a fortune teller’s caravan?” “It’s complicated.” “Complicated like the fact that the readings on this Compass are off the charts?” I opened the compass, watching the needle spin wildly. It wasn’t pointing north. It was pointing… down. Towards the floor. “There’s a rift nearby, Davies. A weak point. And I think Julian Thorne didn’t stumble into a ritual gone wrong. I think he stumbled into something far, far worse.” A shrill scream pierced the air. The WPC was pointing towards the ventilation grate I had opened earlier. A black, viscous liquid was oozing from the opening, dripping onto the velvet curtains. It smelled of burnt sugar and something ancient. “What in God’s name…?” Davies breathed, finally looking frightened. I didn't answer. I was already moving towards the grate, my hand reaching for my sidearm. The show, it seemed, was far from over. And the audience was about to get a lot more demanding.
created_at"2026-02-20T20:15:47.525Z" 2/20/2026, 8:15:47 PM
model"google/gemma-3-27b-it"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency884
moderation_latency(null)
generation_time55474
tokens_prompt4696
tokens_completion1915
native_tokens_prompt4545
native_tokens_completion1652
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00062792
router(null)
provider_responses
0
endpoint_id"8f22002c-c045-446f-a1b9-9896133536b8"
id"chatcmpl-R5oGTlJCFKbteUp1xbk4cwYZ"
is_byokfalse
latency117
model_permaslug"google/gemma-3-27b-it"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771618547-ha9JI0zEtI1Ex7qP7EZ5"
upstream_id"chatcmpl-R5oGTlJCFKbteUp1xbk4cwYZ"
total_cost0.00062792
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags18
adverbTagCount0
adverbTags(empty)
dialogueSentences46
tagDensity0.391
leniency0.783
rawRatio0
effectiveRatio0
86.67% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1125
totalAiIsmAdverbs3
found
0
adverb"carefully"
count1
1
adverb"gently"
count1
2
adverb"reluctantly"
count1
highlights
0"carefully"
1"gently"
2"reluctantly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
46.67% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1125
totalAiIsms12
found
0
word"velvet"
count4
1
word"crystal"
count1
2
word"amidst"
count1
3
word"eyebrow"
count1
4
word"tapestry"
count1
5
word"perfect"
count1
6
word"etched"
count1
7
word"implication"
count1
8
word"jaw clenched"
count1
highlights
0"velvet"
1"crystal"
2"amidst"
3"eyebrow"
4"tapestry"
5"perfect"
6"etched"
7"implication"
8"jaw clenched"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"jaw/fists clenched"
count1
highlights
0"jaw clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences96
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences96
filterMatches(empty)
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences125
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen53
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1121
ratio0.001
matches
0"appeared"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount644
uniqueNames10
maxNameDensity0.78
worstName"Davies"
maxWindowNameDensity1
worstWindowName"Thorne"
discoveredNames
Formica1
Regent1
Park1
Velvet1
Julian1
Thorne2
Lovers1
Tower1
Davies5
Shade1
persons
0"Julian"
1"Thorne"
2"Davies"
places
0"Regent"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences49
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1121
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences125
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean24.91
std15.84
cv0.636
sampleLengths
048
120
221
344
445
546
636
714
812
936
1033
1124
1217
1310
143
1551
1633
1727
1829
195
2039
2127
227
2325
246
2518
2618
2731
2850
294
3011
316
3216
335
3453
3511
3631
378
3825
3927
402
4163
4240
439
4435
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences96
matches
0"being comforted"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount6
totalVerbs123
matches
0"was spreading"
1"wasn’t adding"
2"wasn’t pointing"
3"was pointing…"
4"was pointing"
5"was oozing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences125
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount410
adjectiveStacks0
stackExamples(empty)
adverbCount14
adverbRatio0.03414634146341464
lyAdverbCount7
lyAdverbRatio0.01707317073170732
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences125
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences125
mean8.97
std7.46
cv0.832
sampleLengths
08
16
214
313
47
59
611
79
812
923
1011
119
121
1321
144
1512
168
1722
1813
1911
2021
2115
2214
2312
2417
252
261
272
282
2912
3024
313
326
338
341
353
368
373
381
396
4011
414
426
433
4414
459
461
4711
483
496
68.53% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.44
totalSentences125
uniqueOpeners55
43.29% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences77
matches
0"Too much by-the-book for my"
ratio0.013
12.21% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount40
totalSentences77
matches
0"It was inside a fortune"
1"I said, without looking up"
2"I finally raised my head,"
3"He gestured to the body,"
4"I pushed myself up, circling"
5"I dripped my coffee into"
6"I ran a gloved hand"
7"He always did."
8"I crouched beside the body,"
9"I pressed gently."
10"I said, my voice low"
11"He raised an eyebrow."
12"It was surprisingly spacious inside,"
13"I found a small ventilation"
14"I pulled it open."
15"I finished for him, suppressing"
16"I walked towards the fortune"
17"I said, my voice firm"
18"She looked up, her eyes"
19"she whispered, clutching a string"
ratio0.519
44.42% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount64
totalSentences77
matches
0"The chipped Formica tabletop stuck"
1"Another lukewarm coffee, another pointless"
2"It was inside a fortune"
3"I said, without looking up"
4"The steam from the coffee"
5"Davies cleared his throat, a"
6"I finally raised my head,"
7"Velvet curtains, crystal balls, tarot"
8"The air hung thick with"
9"He gestured to the body,"
10"Julian Thorne, the actor."
11"I pushed myself up, circling"
12"The crimson stain on the"
13"Davies offered, nodding towards a"
14"I dripped my coffee into"
15"I ran a gloved hand"
16"He always did."
17"I crouched beside the body,"
18"I pressed gently."
19"I said, my voice low"
ratio0.831
64.94% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences77
matches
0"While he reluctantly followed my"
ratio0.013
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences21
technicalSentenceCount1
matches
0"I was already moving towards the grate, my hand reaching for my sidearm."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags18
uselessAdditionCount5
matches
0"I said, without looking up"
1"I said, my voice low"
2"Davies returned, his expression unconvinced"
3"I said, my voice firm"
4"I said, my voice tight"
84.78% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount3
fancyTags
0"I pressed (press)"
1"she whispered (whisper)"
2"Davies breathed (breathe)"
dialogueSentences46
tagDensity0.152
leniency0.304
rawRatio0.429
effectiveRatio0.13
81.7166%