Run: 2026-02-24-01KJ8TSSB3R7R41F6CM4J15H0V

Run Details

Duration:
1m 32s
Cost:
$0.082566
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The police tape caught Quinn's shin as she ducked beneath it, and a uniformed officer nearly dropped his torch trying to salute her at the same time. She was already past him. The abandoned Tube station beneath Camden smelled of mineral damp and time. The old escalators stood frozen mid-descent, their metal teeth brown with rust, and the forensics team's portable lights turned everything the colour of old teeth. Quinn counted six technicians, three constables, one body. DS Yani Fletcher met her at the bottom of the stairs, notebook open, pen clicking. "Victim's male. Mid-thirties. No ID, no wallet, no phone. Found by a member of the public at half-eleven approximately." He paused for the detail he'd been saving. "There's markings." Quinn crouched beside the body. The man wore a long grey coat, good leather shoes. Someone who knew how to dress. His face was slack and pale, eyes fixed on the curved ceiling above as though it had said something surprising. No bruising at the throat. No burst capillaries. No sign that anyone had touched him at all. The markings were on the ground. Someone had drawn a circle around the body in chalk. Inside it, a series of symbols ran along the inner edge, each one distinct, none of them any alphabet she recognised. She photographed them methodically, moving around the circumference on her haunches. "Occultists," Fletcher said, at her shoulder. "We've had three reports this quarter of groups using abandoned sites for rituals. Probably dragged him down here, scared him into cardiac arrest." "Two people drew this circle." Fletcher blinked. "Guv?" She pointed. "The inner ring. See how the chalk sits heavier there? Different pressure. Different hand. Someone else drew the outer layer." She stood and kept moving. "At minimum two people. Possibly more." Fletcher crouched where she'd been and actually looked, which she appreciated. Near the victim's right hand, something caught the light from the forensics rig. Small. Brass. She snapped on a glove and picked it up. A compass. Old, fitting neatly in the cup of her palm, its casing gone green with age. The face was etched with tiny, precise marks around the cardinal points. Not compass letters. The same kind of marks as the ones on the floor. She turned it. The needle inside swung south, settled, and swung south again, as though it couldn't find what it was looking for. "Property of the victim or your ritual lot?" Fletcher asked. Quinn looked at the body. Then she looked at the woman sitting on the rusted bench near the old ticket barriers. "Neither," she said. The woman was wrapped in a silver emergency blanket, a worn leather satchel clutched across her chest. Red curly hair. Round glasses. A freckled complexion that made her look young until you got close, at which point her face told a more complicated story. She was staring at the cracked tiles between her feet with academic concentration. Quinn crossed to her. "Ms Kowalski." The woman's chin came up. Her green eyes were dry, which was interesting. People who found bodies in abandoned Tube stations were typically screaming or vomiting. "Detective." "Walk me through it." "I heard a sound. Like a door. I came to investigate and found him like that." She pushed her glasses up her nose. "I called 999 immediately." "You were already in the station." A pause. "Yes." "At half-eleven." "I'm a researcher. British Museum. I document architectural remnants in decommissioned sites. The platform signage from the nineteen-thirties here is particularly..." She stopped herself. "Ms Kowalski." Quinn let the name settle. "What's in the bag?" "Books. Research notes." "May I?" The woman's jaw tightened. "Do you have grounds?" Quinn held her gaze for a moment, then walked back to the body. Fletcher fell into step. "She's hiding something," he said. "Well spotted." Quinn moved along the eastern edge of the chalk circle, crouching again. One symbol near the base was smeared, the chalk dust dispersed rather than dragged in clumps. It had happened before the forensics team arrived. Before Fletcher's people had come down. She returned to the bench with the compass in her gloved hand. Eva Kowalski tracked it the moment Quinn produced it. Recognition crossed her face, instant and raw, the first unguarded thing she'd shown. Quinn filed it away. "This yours?" "No." "But you know what it is." The woman looked away. Her left hand found a loose curl and tucked it behind her ear. "It's a compass." "It keeps pointing south," Quinn said. "We're in a Tube station. No reason magnetic north should sit near true south down here. And yet." She tilted her palm. The needle swung south again, precise and stubborn. "Consistent." Kowalski stared at the needle. "The man on the floor," Quinn said. "Did you know him?" "No." "Ever seen him before tonight?" "No." "Ever been to this specific location before?" A long pause. Eva Kowalski folded her hands in her lap with a precision that looked borrowed. "No." Quinn sealed the compass in an evidence bag. She was stepping away when the forensics rig shifted, one of the technicians adjusting the angle, and the new light hit the chalk circle from the side rather than above. The shadows fell into the grooves differently. The symbols resolved into something she almost recognised. Not the symbols themselves but the arrangement. The spatial logic. The specific intervals between each cluster. Her body knew before her mind caught up. Three years ago. A car park in Bermondsey. Morris slumped against a concrete pillar, that same loose slack in his face, eyes at the ceiling, expression of terminal surprise. No trauma. No toxicology result the coroner could stand behind. A cause of death that existed only as a blank space in a file she'd read until the pages softened. And on the ground, in the oil stains and grit, faint enough that she'd almost missed it. The same spatial arrangement. The forensics rig hummed. The compass sat heavy in its evidence bag. The chalk circle breathed in the portable light. "Ms Kowalski," Quinn said, without turning. "I'll need you to come with me." The silence that followed lasted long enough to mean something. "Am I under arrest?" Quinn turned. The colour had drained from the woman's face, leaving her freckles stark and isolated. Her knuckles had gone white against the satchel strap. "Not yet. Night's young." She was halfway to the old ticket barrier when her phone rang. The desk sergeant, and she could tell from the first syllable something had gone sideways. "Quinn." "Detective. The woman who called in the body, Eva Kowalski." He sounded like a man reading something he didn't believe. "We ran her. She's clean. But her British Museum credentials match a name on an intelligence watch list. Not criminal." He paused. "Superintendent's orders are to release her immediately." Quinn stopped walking. "What kind of watch list?" The sergeant lowered his voice. "The DCI called it a courtesy flag. Inter-agency. Something called the Veil Protocol. I've never heard of it." She turned. The bench where Eva Kowalski had been sitting was empty. The silver emergency blanket lay folded neatly on the seat. The worn leather satchel was gone. So was she.
created_at"2026-02-24T22:02:33.199Z" 2/24/2026, 10:02:33 PM
model"anthropic/claude-4.6-sonnet-20260217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency747
moderation_latency(null)
generation_time92020
tokens_prompt4671
tokens_completion3640
native_tokens_prompt4757
native_tokens_completion4553
native_tokens_completion_images(null)
native_tokens_reasoning1712
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.082566
router(null)
provider_responses
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endpoint_id"6d408764-7dd7-4626-bb87-a6cc1589bc86"
id"msg_01NoPgYcYixFTUChEamYsuVP"
is_byokfalse
latency703
model_permaslug"anthropic/claude-4.6-sonnet-20260217"
provider_name"Anthropic"
status200
api_type"completions"
id"gen-1771970553-uoJhgHV92a5tSeGdroin"
upstream_id"msg_01NoPgYcYixFTUChEamYsuVP"
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provider_name"Anthropic"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags16
adverbTagCount0
adverbTags(empty)
dialogueSentences50
tagDensity0.32
leniency0.64
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1202
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
79.20% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1202
totalAiIsms5
found
0
word"etched"
count1
1
word"magnetic"
count1
2
word"resolved"
count1
3
word"silence"
count1
4
word"stark"
count1
highlights
0"etched"
1"magnetic"
2"resolved"
3"silence"
4"stark"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences107
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences107
filterMatches
0"look"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences141
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1202
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount902
uniqueNames9
maxNameDensity1.77
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Quinn"
discoveredNames
Quinn16
Tube2
Camden1
Yani1
Fletcher7
One1
Kowalski4
Bermondsey1
Eva3
persons
0"Quinn"
1"Camden"
2"Yani"
3"Fletcher"
4"Kowalski"
5"Eva"
places
0"Bermondsey"
globalScore0.613
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount1
matches
0"sounded like a man reading something he di"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.832
wordCount1202
matches
0"Not the symbols themselves but the arrangement"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences141
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs73
mean16.47
std16.73
cv1.016
sampleLengths
027
15
245
315
429
55
653
76
842
929
105
113
1233
1311
1424
1566
1610
1721
183
1957
204
212
2226
231
244
2527
266
273
282
2924
3011
313
322
338
3417
355
3644
3712
3826
392
401
416
4217
433
4437
455
4611
471
485
491
92.15% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences107
matches
0"was etched"
1"was wrapped"
2"was smeared"
3"was gone"
27.96% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs155
matches
0"was looking"
1"was staring"
2"were typically screaming"
3"was stepping"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences141
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount903
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.031007751937984496
lyAdverbCount9
lyAdverbRatio0.009966777408637873
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences141
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences141
mean8.52
std6.82
cv0.8
sampleLengths
027
15
212
325
48
515
627
72
85
910
106
1120
125
133
149
156
1610
1721
1811
196
2023
215
222
231
242
2525
266
2711
2813
291
301
319
322
3315
3412
353
3611
373
3820
3910
405
4116
423
4317
443
452
4622
4713
484
492
57.45% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.40425531914893614
totalSentences141
uniqueOpeners57
36.63% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences91
matches
0"Then she looked at the"
ratio0.011
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences91
matches
0"She was already past him."
1"He paused for the detail"
2"His face was slack and"
3"She photographed them methodically, moving"
4"She stood and kept moving"
5"She snapped on a glove"
6"She turned it."
7"She was staring at the"
8"Her green eyes were dry,"
9"She pushed her glasses up"
10"She stopped herself"
11"It had happened before the"
12"She returned to the bench"
13"Her left hand found a"
14"She tilted her palm"
15"She was stepping away when"
16"Her body knew before her"
17"Her knuckles had gone white"
18"She was halfway to the"
19"He sounded like a man"
ratio0.22
47.91% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount75
totalSentences91
matches
0"The police tape caught Quinn's"
1"She was already past him."
2"The abandoned Tube station beneath"
3"The old escalators stood frozen"
4"Quinn counted six technicians, three"
5"DS Yani Fletcher met her"
6"He paused for the detail"
7"Quinn crouched beside the body."
8"The man wore a long"
9"Someone who knew how to"
10"His face was slack and"
11"The markings were on the"
12"Someone had drawn a circle"
13"She photographed them methodically, moving"
14"Fletcher said, at her shoulder"
15"She stood and kept moving"
16"Fletcher crouched where she'd been"
17"She snapped on a glove"
18"The face was etched with"
19"The same kind of marks"
ratio0.824
54.95% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences91
matches
0"Before Fletcher's people had come"
ratio0.011
43.65% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount5
matches
0"His face was slack and pale, eyes fixed on the curved ceiling above as though it had said something surprising."
1"The needle inside swung south, settled, and swung south again, as though it couldn't find what it was looking for."
2"A freckled complexion that made her look young until you got close, at which point her face told a more complicated story."
3"People who found bodies in abandoned Tube stations were typically screaming or vomiting."
4"Eva Kowalski folded her hands in her lap with a precision that looked borrowed."
93.75% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags16
uselessAdditionCount1
matches
0"Quinn said, without turning"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount0
fancyTags(empty)
dialogueSentences50
tagDensity0.14
leniency0.28
rawRatio0
effectiveRatio0
85.5658%