Run: 2026-02-24-01KJ8TY6CV38W3SV0PR8HFBBQK

Run Details

Model:
Aion 2.0
Duration:
1m 5s
Cost:
$0.007637
Provider:
AionLabs

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token clicked into the rusted slot with a finality that echoed in the dripping dark. The grille slid aside, and the smell hit Harlow Quinn first: ozone, old blood, and the cloying sweetness of decayed flowers. “You’re late.” Eva Kowalski’s voice was a tight whisper from the shadows. She emerged, her round glasses catching the weak green light of a nearby fungal growth. She tucked a curl of red hair behind her left ear, a nervous flutter. “Scene’s been compromised. Uniforms trampled everything before they realised what they’d walked into.” Harlow said nothing, her eyes adjusting. The abandoned Camden Tube station stretched before them, a cathedral of Victorian brick and decay. But the platform was alive. Stalls fashioned from rusted train parts and moth-eaten velvet huddled in the gloom, their wares glinting: jars of viscous liquid, bones carved into intricate keys, books bound in what looked like human skin. The Veil Market. A DC stood guard by a particularly lurid stall selling luminous mushrooms, looking queasy. “Where’s the body?” “Back here.” Eva led her past a curtain of hanging beads that chimed like fractured glass. “Alistair Finch. Purveyor of ‘rare ephemera’. Which, in here, usually means someone’s soul in a jam jar.” The stall was a disaster. A heavy oak table was overturned, scattering a collection of oddities across the cracked platform tiles: a music box playing a tune that made Harlow’s teeth ache, a vial of silver sand that flowed uphill, a small brass compass with a patina of verdigris. Finch lay sprawled amidst it all, a man in his sixties with a neat goatee, now matted with blood from a savage blow to the temple. His eyes were open, staring at the arched ceiling. “Blunt force trauma,” Eva said, pointing to a bloodied candlestick holder a few feet away. “Looks straightforward. Robbery gone wrong. His ledger shows a major sale yesterday. Coin’s gone.” Harlow crouched, ignoring the protest from her knees. Eighteen years on the force had taught her to see the story the scene wanted to tell, and then read the footnotes in the margins. She noted the precise fall of the body. The way Finch’s left hand was curled, not in a defensive posture, but as if holding something. The lack of defensive wounds on his arms. “He knew his attacker,” she said, her voice flat. “Let them in behind the curtain. No surprise.” “Maybe.” Eva knelt beside her, her worn leather satchel brushing the floor. “But look at this.” She used a pen to point to the floor around Finch’s head. Faint, intricate lines were drawn in a dark powder. “Iron filings and grave dirt. It’s a containment circle. And these symbols…” She indicated markings scrawled near the overturned table. “Proto-Enochian. A warding.” “To keep something in,” Harlow said, “or keep something out.” “Exactly. This wasn’t just a theft. Someone was trying to bind or banish something. Finch interrupted them.” Harlow’s sharp jaw tightened. She’d seen symbols before. In the files from three years ago, the ones she wasn’t supposed to have. The ones from Morris’s last case. She pushed the memory down, a cold stone in her gut. “Or someone wants us to think that.” She stood, her movements precise. “The circle’s too neat. No smudges, no signs of a struggle within it. It was drawn after he fell. See?” She pointed to a tiny spray of blood that had landed on top of one of the lines. “Drawn around the body. For show.” Eva leaned closer, her freckled complexion pale in the gloom. “But the symbols…” “Can be copied from any grimoire in the British Museum’s gift shop.” Harlow’s tone was dismissive, but her mind was racing. She turned her attention to the scattered items. Her eyes fell on the brass compass. The Veil Compass. Its needle should have been spinning wildly in a place like this, pointing to the nearest rift. It was motionless, pointing due north. Magnetic north. Not supernatural north. She picked it up. The casing was cool, the etched sigils worn smooth. She flipped it over. On the back, a tiny, fresh scratch marred the patina. A screwdriver mark. Someone had opened it recently. “The coin’s gone, you said?” Harlow asked, not looking up. “According to the ledger. A significant sum. Gold sovereigns.” “But he didn’t keep his money here.” Harlow gestured to the flimsy lock on the stall’s strongbox, still intact. “He had a vault somewhere. This is a distraction. The noise, the mess, the occult graffiti.” She held up the compass. “This is what they wanted. Or what they wanted us to find.” Eva’s green eyes widened behind her glasses. “A Shade artisan crafted that. It’s attuned. It points to rifts.” “It points to where someone *wants* it to point.” Harlow pried at the casing with her thumbnail. It didn’t budge. “It’s been tampered with. The needle’s fixed.” She looked from the compass to Finch’s body, to the carefully drawn circle. “This wasn’t a ritual. It was a framing. Someone killed Finch, staged this scene to make it look like a botched supernatural event, and planted a doctored compass. They want the investigation chasing phantoms.” “But why?” Eva whispered. Harlow’s worn leather watch felt heavy on her wrist. She remembered Morris, the confusion in his eyes before the end. The reports that mentioned ‘unusual artefacts’ at his scene. “Because the Market has its own laws. And its own police.” She met Eva’s gaze. “Someone doesn’t want the Met looking too closely at Finch’s business. Or at who his clients were.” A sudden crash echoed from the far end of the platform. The DC by the mushroom stall shouted, “Hey! Stop!” Harlow dropped the compass into her pocket and was moving before the sound faded, her service pistol already in her hand. Eva gasped, scrambling to follow. A figure in a dark hoodie vaulted over a stall selling cursed jewellery and disappeared into a service tunnel, the sound of pounding feet receding into the dark. “Secure the scene!” Harlow barked at the DC, not breaking stride. She hit the tunnel entrance, the air turning cold and damp. The beam of her torch cut through the black, illuminating dripping pipes and decades of graffiti. The runner was fast, but she could hear them, just ahead. She rounded a corner and skidded to a halt. The tunnel ended in a brick wall. A dead end. But the runner was gone. Her torch beam swept the floor. No doors, no grates. Just a large, faded symbol painted on the wall—a circle with a inverted triangle. And at its centre, the air shimmered, like heat haze over tarmac. The Veil Compass in her pocket grew suddenly, intensely cold.
created_at"2026-02-24T22:04:57.638Z" 2/24/2026, 10:04:57 PM
model"aion-labs/aion-2.0-20260223"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2637
moderation_latency(null)
generation_time65396
tokens_prompt4671
tokens_completion3012
native_tokens_prompt4352
native_tokens_completion2597
native_tokens_completion_images(null)
native_tokens_reasoning1240
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0076368
router(null)
provider_responses
0
endpoint_id"1e93b0bb-eb0f-49bc-8fda-947105413b86"
id"65a06ffa-d934-4077-96c8-042ceba602ec"
is_byokfalse
latency204
model_permaslug"aion-labs/aion-2.0-20260223"
provider_name"AionLabs"
status200
api_type"completions"
id"gen-1771970697-bdFwZlgkY7GsHIQjdgXW"
upstream_id"65a06ffa-d934-4077-96c8-042ceba602ec"
total_cost0.0076368
cache_discount(null)
upstream_inference_cost0
provider_name"AionLabs"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags18
adverbTagCount0
adverbTags(empty)
dialogueSentences34
tagDensity0.529
leniency1
rawRatio0
effectiveRatio0
86.60% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1119
totalAiIsmAdverbs3
found
0
adverb"carefully"
count1
1
adverb"suddenly"
count1
2
adverb"intensely"
count1
highlights
0"carefully"
1"suddenly"
2"intensely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
24.04% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1119
totalAiIsms17
found
0
word"echoed"
count2
1
word"whisper"
count1
2
word"velvet"
count1
3
word"gloom"
count2
4
word"glinting"
count1
5
word"intricate"
count2
6
word"fractured"
count1
7
word"amidst"
count1
8
word"grave"
count1
9
word"racing"
count1
10
word"magnetic"
count1
11
word"etched"
count1
12
word"pounding"
count1
13
word"shimmered"
count1
highlights
0"echoed"
1"whisper"
2"velvet"
3"gloom"
4"glinting"
5"intricate"
6"fractured"
7"amidst"
8"grave"
9"racing"
10"magnetic"
11"etched"
12"pounding"
13"shimmered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences80
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences80
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences94
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1118
ratio0.001
matches
0"wants"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount809
uniqueNames13
maxNameDensity1.61
worstName"Harlow"
maxWindowNameDensity3
worstWindowName"Harlow"
discoveredNames
Harlow13
Quinn1
Kowalski1
Camden1
Tube1
Victorian1
Veil3
Market1
Finch4
Eva9
Faint1
Morris2
Compass2
persons
0"Harlow"
1"Quinn"
2"Kowalski"
3"Finch"
4"Eva"
5"Faint"
6"Morris"
places
0"Compass"
globalScore0.697
windowScore0.667
59.09% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences55
glossingSentenceCount2
matches
0"looked like human skin"
1"as if holding something"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.894
wordCount1118
matches
0"not in a defensive posture, but as if holding something"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences94
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs32
mean34.94
std25.74
cv0.737
sampleLengths
038
154
276
33
433
584
629
766
817
960
1010
1117
1295
1313
1467
1535
1610
179
1852
1918
2074
214
2261
2320
2426
2528
2622
2736
2810
295
3036
3110
87.72% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences80
matches
0"was overturned"
1"was curled"
2"were drawn"
3"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs131
matches
0"was racing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences94
ratio0.011
matches
0"Just a large, faded symbol painted on the wall—a circle with a inverted triangle."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount643
adjectiveStacks0
stackExamples(empty)
adverbCount13
adverbRatio0.02021772939346812
lyAdverbCount5
lyAdverbRatio0.007776049766718507
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences94
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences94
mean11.89
std7.94
cv0.668
sampleLengths
017
121
212
315
414
513
66
715
85
933
103
1114
123
1316
1417
155
1644
1726
189
1915
2014
218
2225
238
2417
258
269
278
2812
2916
309
3120
323
3310
3417
354
364
3714
386
3911
4012
4138
426
4310
443
4521
468
477
483
4917
69.86% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.4574468085106383
totalSentences94
uniqueOpeners43
43.29% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences77
matches
0"Just a large, faded symbol"
ratio0.013
90.13% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences77
matches
0"She emerged, her round glasses"
1"She tucked a curl of"
2"His eyes were open, staring"
3"She noted the precise fall"
4"she said, her voice flat"
5"She used a pen to"
6"She indicated markings scrawled near"
7"She’d seen symbols before."
8"She pushed the memory down,"
9"She stood, her movements precise"
10"She pointed to a tiny"
11"She turned her attention to"
12"Her eyes fell on the"
13"Its needle should have been"
14"It was motionless, pointing due"
15"She picked it up."
16"She flipped it over."
17"She held up the compass"
18"It didn’t budge."
19"She looked from the compass"
ratio0.325
24.94% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences77
matches
0"The bone token clicked into"
1"The grille slid aside, and"
2"Eva Kowalski’s voice was a"
3"She emerged, her round glasses"
4"She tucked a curl of"
5"Harlow said nothing, her eyes"
6"The abandoned Camden Tube station"
7"Stalls fashioned from rusted train"
8"The Veil Market."
9"A DC stood guard by"
10"Eva led her past a"
11"The stall was a disaster."
12"A heavy oak table was"
13"Finch lay sprawled amidst it"
14"His eyes were open, staring"
15"Eva said, pointing to a"
16"Harlow crouched, ignoring the protest"
17"She noted the precise fall"
18"The way Finch’s left hand"
19"The lack of defensive wounds"
ratio0.87
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences77
matches(empty)
ratio0
87.91% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount2
matches
0"A heavy oak table was overturned, scattering a collection of oddities across the cracked platform tiles: a music box playing a tune that made Harlow’s teeth ach…"
1"The way Finch’s left hand was curled, not in a defensive posture, but as if holding something."
13.89% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags18
uselessAdditionCount4
matches
0"she said, her voice flat"
1"She stood, her movements precise"
2"Harlow asked, not looking up"
3"Harlow barked, not breaking stride"
61.76% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount3
fancyTags
0"Eva whispered (whisper)"
1"the mushroom stall shouted (shout)"
2"Harlow barked (bark)"
dialogueSentences34
tagDensity0.206
leniency0.412
rawRatio0.429
effectiveRatio0.176
80.5297%