Run: 2026-02-24-01KJ8W3JAGM4YSPF60P8S3TJCQ

Run Details

Duration:
1m 40s
Cost:
$0.092280
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The woman at the door had Eva's face, but everything else was borrowed. Rory set down her glass. The Raven's Nest hummed its usual low drone, half the barstools occupied by regulars who'd been fixtures long enough to have their own gravity. Old maps crowded every wall. Black-and-white photographs pressed their faces against faded frames. None of it registered, because the woman in the doorway wore a coat that cost more than Rory's monthly rent, and heels that should have found the pub's battered floorboards beneath their dignity. Copper hair. Straightened flat, nothing like the wild curls Rory remembered from a dozen shared bedrooms and a dozen shared disasters. "Eva?" Eva Reilly scanned the room the way people learn to when they're checking for exits rather than finding a friend. Then she found Rory, and something crossed her face that wasn't quite surprise. "Christ." She crossed the room. "Of all the bars in London." "Three years," Rory said. "Four." Eva took the stool beside her without being asked. Her coat fell open to reveal a silk blouse, soft grey and expensive. She caught Rory looking. "Don't." "I wasn't." "You were doing the face." Rory didn't argue. She flagged Silas for another glass. He poured without comment, his signet ring catching the low amber light. He had the particular skill of the long-serving barman, which was to appear deaf at precisely the right moment. He set the glass down, moved to the far end of the bar, and left them to it. Eva wrapped both hands around the glass. The polish on her nails was chipped at one corner, a small betrayal against all that careful presentation. "You look good," Eva said. "You look like someone I don't know." A laugh. Short, clipped. The old Eva's laugh had started low and built like a building falling. This one landed, did its job, and left. "I've been busy." "Evidently." Rory turned her glass on the bar top. "Where are you staying?" "Mayfair." Eva said it the way people do when they want you to know they're as embarrassed by it as they are proud. "Marcus is at a conference. I had the evening." Marcus. Rory filed the name. "I didn't know you were with someone." "Three years." Eva paused. "Four." She drank. "He's a good man." "Is that what you wanted to tell me?" The words came out harder than she intended. Eva looked at her sideways. "You haven't changed." "One of us had to." The pub breathed around them. Someone fed the jukebox and it chose badly, something jangling and optimistic that suited nobody's mood. At the far end of the bar two men argued quietly over a bottle of Scotch. The fire in the grate went on burning regardless. "Do you remember Gareth Lewis's party?" Eva said. "Second year. You tripped over his bike in the hall and took the entire coatrack down with you." "I didn't trip. I was pushed." "You were drunk." "I was pushed by someone who was drunk. The distinction matters." Another laugh. Closer this time. Almost hers. "You came to find me in the kitchen," Eva said. "Coats all over you. Mascara everywhere. You just stood there and said, I think I've made a social error." Rory rubbed her thumb over the crescent scar on her left wrist. "I remember." "The most composed disaster I'd ever seen." It hung in the air between them, that sentence. They both understood it was about more than a party, and neither said so. Eva picked at the chipped nail polish. Just that one corner. The heavy silver bracelet on her wrist slid when she moved. "This isn't how I imagined it," Eva said. "Finding you. I thought I'd plan something. Ring first. Book a restaurant." "But?" "But I walked past this green sign and thought, God, that's Rory's sort of place. And I just came in." Rory looked at her. Eva was staring at the bar surface, at the rings left by a hundred glasses that didn't belong to either of them. "You told me to go to London," Rory said. "Yes." "You said it like it was straightforward." "It was straightforward for me to say." Eva finally met her eyes. "That's different." The fire popped. A chair scraped back somewhere behind them. "Do you blame me?" Eva asked. Rory turned it over. The way she'd turned over a lot of things in the last four years, in the narrow flat upstairs, in the kitchen of the Golden Empress, on the roads between deliveries when she had nothing but her own head for company. "No," she said. "I needed to go." "I should have come with you." Eva's jaw tightened, a small flex she couldn't quite suppress. "I should have. Instead I stayed and sorted Evan's mess." The name hit the bar between them like a dropped coin. "What mess?" Rory said. Eva went very still. "Eva." "It was nothing. Ancient history." "What mess." Eva set her glass down. Adjusted the bracelet. When she looked up, the careful polish was back, that smoothed-over composure that Marcus or money or simply time had given her. "He got into some trouble. After you left." Her eyes didn't move from Rory's. "With the university. I smoothed some things over. He was going to involve you, drag you into it remotely, and I couldn't let him do that." Rory felt the air in the bar shift. The jukebox, the low conversation, the fire, it all continued. None of it mattered. "You never told me." "You'd already gone. You were building something." Eva turned her glass in a slow circle. "You were finally building something." All those months in the beginning, calling Eva from the flat above this very bar, saying she felt like she'd run without knowing where she was running to. Eva had said the right things every time. Grounded her. Sent money once when Rory wouldn't ask for it. And all the while. "When did you last speak to him?" Rory said. The bracelet. Eva touched it again, just briefly, index finger pressed to the clasp. "Eva. When." "I ran into him," Eva said. "About six months ago." "Where?" "London." The word settled wrong. Rory felt it shift something in her chest, a slow tilt, like a table on uneven ground. "He's in London," Eva said, quietly now. "Has been for almost two years."
created_at"2026-02-24T22:25:22.268Z" 2/24/2026, 10:25:22 PM
model"anthropic/claude-4.6-sonnet-20260217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency622
moderation_latency(null)
generation_time100172
tokens_prompt4618
tokens_completion2971
native_tokens_prompt4735
native_tokens_completion5205
native_tokens_completion_images(null)
native_tokens_reasoning1348
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.09228
router(null)
provider_responses
0
endpoint_id"6d408764-7dd7-4626-bb87-a6cc1589bc86"
id"msg_01F4xhtJ8Y6Z5PAhEgBWzrgM"
is_byokfalse
latency595
model_permaslug"anthropic/claude-4.6-sonnet-20260217"
provider_name"Anthropic"
status200
api_type"completions"
id"gen-1771971922-M6NkoHk2j4MlE9nCu9BX"
upstream_id"msg_01F4xhtJ8Y6Z5PAhEgBWzrgM"
total_cost0.09228
cache_discount(null)
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provider_name"Anthropic"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags21
adverbTagCount0
adverbTags(empty)
dialogueSentences62
tagDensity0.339
leniency0.677
rawRatio0
effectiveRatio0
85.90% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1064
totalAiIsmAdverbs3
found
0
adverb"precisely"
count1
1
adverb"very"
count2
highlights
0"precisely"
1"very"
80.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found
0"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
90.60% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1064
totalAiIsms2
found
0
word"scanned"
count1
1
word"silk"
count1
highlights
0"scanned"
1"silk"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences85
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences85
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences125
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1064
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions53
wordCount731
uniqueNames10
maxNameDensity3.42
worstName"Eva"
maxWindowNameDensity5
worstWindowName"Eva"
discoveredNames
Eva25
Raven1
Nest1
Rory19
Reilly1
Silas1
Marcus2
Scotch1
Golden1
Empress1
persons
0"Eva"
1"Raven"
2"Nest"
3"Rory"
4"Reilly"
5"Silas"
6"Marcus"
places(empty)
globalScore0
windowScore0
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences43
glossingSentenceCount3
matches
0"quite surprise"
1"quite suppress"
2"felt like she'd run without knowing whe"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1064
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences125
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs70
mean15.2
std14.41
cv0.948
sampleLengths
013
175
221
31
433
511
64
728
82
95
109
1149
1225
135
147
1525
163
1713
1832
195
207
2111
228
2313
243
255
2646
2726
286
293
3011
317
3229
3314
347
3523
3622
3720
381
3920
4026
419
421
437
4414
4510
466
4745
487
4926
92.88% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences85
matches
0"was borrowed"
1"being asked"
2"was chipped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs137
matches
0"was staring"
1"was running"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences125
ratio0
matches(empty)
94.52% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount735
adjectiveStacks0
stackExamples(empty)
adverbCount34
adverbRatio0.04625850340136054
lyAdverbCount9
lyAdverbRatio0.012244897959183673
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences125
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences125
mean8.51
std7.1
cv0.834
sampleLengths
013
15
224
35
48
533
62
719
81
920
1013
115
126
134
1410
1513
164
171
182
195
203
216
2212
2319
2418
257
2618
275
287
292
302
3113
328
333
349
354
3623
379
381
394
407
414
423
434
448
458
465
473
485
495
63.73% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.44
totalSentences125
uniqueOpeners55
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences64
matches
0"Then she found Rory, and"
1"Just that one corner."
ratio0.031
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences64
matches
0"She crossed the room"
1"Her coat fell open to"
2"She caught Rory looking."
3"She flagged Silas for another"
4"He poured without comment, his"
5"He had the particular skill"
6"He set the glass down,"
7"It hung in the air"
8"They both understood it was"
9"Her eyes didn't move from"
ratio0.156
45.94% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount53
totalSentences64
matches
0"The woman at the door"
1"Rory set down her glass."
2"The Raven's Nest hummed its"
3"None of it registered, because"
4"Eva Reilly scanned the room"
5"She crossed the room"
6"Eva took the stool beside"
7"Her coat fell open to"
8"She caught Rory looking."
9"Rory didn't argue."
10"She flagged Silas for another"
11"He poured without comment, his"
12"He had the particular skill"
13"He set the glass down,"
14"Eva wrapped both hands around"
15"The polish on her nails"
16"The old Eva's laugh had"
17"This one landed, did its"
18"Rory turned her glass on"
19"Eva said it the way"
ratio0.828
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences64
matches(empty)
ratio0
32.97% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount4
matches
0"The Raven's Nest hummed its usual low drone, half the barstools occupied by regulars who'd been fixtures long enough to have their own gravity."
1"None of it registered, because the woman in the doorway wore a coat that cost more than Rory's monthly rent, and heels that should have found the pub's battered…"
2"He had the particular skill of the long-serving barman, which was to appear deaf at precisely the right moment."
3"When she looked up, the careful polish was back, that smoothed-over composure that Marcus or money or simply time had given her."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags21
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags13
fancyCount0
fancyTags(empty)
dialogueSentences62
tagDensity0.21
leniency0.419
rawRatio0
effectiveRatio0
82.8848%